This was Unreal 3 back in 2010 I believe. They were very early prototypes of what would later become DmC. I was only on the project for the initial prototyping phase and left shortly after but I think some of the ideas made it into the game in some way :)
@@peterfieldis Ah okay, thanks. You've worked in some pretty cool projects! Your spatial communication video is one of the videos that helped me most when starting with level design professionally last year. Keep up the good job and I hope you post more similar tutorials or demonstrations in the future.
Haha, sorry. Just realised they were all just marked as private and I thought 'what the heck, lets release them!' Didn't realise it would spam people :)
@@peterfieldis No worries, im subbed from a while ago, i liked a few of your older Spatial Communication in Level Design and others, I just got frustrated this morning when I saw that
@@4kingmatthew I know what you mean. I dont really have a schedule. I will just put 1 vid out every 5 years then 20 completely random level design vids in a day. I'm considering making those level design things into a more regular thing that I can stream at some point if there is enough interest :)
Dude... Talk about spamming my youtube feed with 1000 videos.. Cool stuff tho 😂 maybe schedule them???
Which software did you use to make these?
This was Unreal 3 back in 2010 I believe. They were very early prototypes of what would later become DmC. I was only on the project for the initial prototyping phase and left shortly after but I think some of the ideas made it into the game in some way :)
@@peterfieldis Ah okay, thanks. You've worked in some pretty cool projects! Your spatial communication video is one of the videos that helped me most when starting with level design professionally last year. Keep up the good job and I hope you post more similar tutorials or demonstrations in the future.
yoo wtf stop spamming theese vidoes, flooding my sub box and shit
Haha, sorry. Just realised they were all just marked as private and I thought 'what the heck, lets release them!' Didn't realise it would spam people :)
@@peterfieldis No worries, im subbed from a while ago, i liked a few of your older Spatial Communication in Level Design and others, I just got frustrated this morning when I saw that
@@4kingmatthew I know what you mean. I dont really have a schedule. I will just put 1 vid out every 5 years then 20 completely random level design vids in a day. I'm considering making those level design things into a more regular thing that I can stream at some point if there is enough interest :)
what a stupid thing to say. don't tell someone how to run their channel + you can unsub anytime.