A A$90 game, with a A$50 season pass (which is just 3 car packs for the dead online mode, btw), and the best thing about it is that it only asks 4 hours of your time.
It's not shocking that Slighly Mad is behind it and hear me out. While Project Cars 1 had pretty good visuals on the cars, the game itself was a mess. One track had a very heavy bumps in it, that made it absolutely unrealistic and caused races to end quickly.The handling was not that good, the levels very grey and lacked refined details, with Project Cars 2 and 3, they moved further away from a sophisticated simulation and overall the games were ""okay" but not outstanding. Also, Codemasters took over the studio in 2019. Codemasters mode of operation is to release a game and barely support it and then move to the next game which serves as an "Update" Things that come to mind are missing VR support across all plattforms for Dirt, not reacting to fan feedback on Micro Machines, Onrush, massive downgrade of the new GRID compared to the old ones, etc. They create products with a minimal budget, have a problem with crunch internaly and move over to the next project as soon as possible, so the company is kept in the greens. And the ageold question with every Codemasters game is... will they patch it? Probably only the essential parts like crashes and such, but it's a safe bet that they will never touch the handling ever again.
Exactly this. pCars had a great vison, but the execution was severely lacking in detail. pC2 was basically a paid bugfix patch and with extensive car setup work and custom Force Feedback presets made by the community was actually an ok game, but all that just leaves a sour taste. So much wasted potential and so much lack in attention to detail. Automobilista 2 shows what the Madness engine is capable of, as Reiza actually do care for details. Project Cars 3 is just another rehash of the same game with the same cars and tracks (Except some now locked behind DLC) and the same shallow career mode, just this time they cut out any sim-focussed stuff like pitstops and tyre degradation and added heavy driving assists.
Regarding Dirt, it's one of their main & longest franchise, so screwing it up might taint their own name, and for F1 i think they (F1) have certain standard for their games. The good side of Codemasters is they do make their games free at certain period.
I love that you mentioned Split/Second, I’ve been racking my brain trying to place what game Crossroads reminded me of, and I’ve finally figured it out - it looks like a mobile game knockoff of Split/Second. But seriously though, Split/Second is one of the most underrated racing games of the last decade. Everyone should play it. Immediately.
For a counter point: Pixar tie-in games have a history of being pretty good... Wall-e , Cars, Ratattouile are a few of those games that I remember playing as a kid but if I booted it up today they would still hold up.
You jest but I actually am proud of anyone who watches all f&f movies because then I'm not the only one. I'm going to need a tier list or you ranking them best to worst
In terms of mainline films, probably something like this: 6 > Tokyo Drift > 5 > 7 > 2 > 8 > 1 > 4 Honestly though, and I'm not sure how widely held an opinion this is, but Hobbs and Shaw was probably the most consistently engaged I've been watching one of these films (the others pretty universally having some point in the middle where things drag pretty hard, before they wrap it all up in a wild action setpiece).
Now if I recall Vin Diesel starred in another game similar to the fast and the furious series called wheelman. that game was hot garbage but it is way more interesting mechanically . Which is saying something. Also for such a famous actor, Vin Diesel has done a lot of games I am kind of surprised. Shame I love the movies but I guess no one ever asked for a game about the movies. I think it would be cool if they did like a cross over with a racing game people actually cared about for maybe like a campy expansion. Hell maybe even a car in rocket league or just something.
I'm not sure I'd call Vin Diesel and Michelle Rodriguez at the Game Awards "earnest". Drunk might be a better descriptor honestly, I'm pretty sure they were *hammered*.
In the year of our merciless lord, 2020, I did not expect to see another Vin Diesel racing game, nor did I expect the developers of Project Cars to make one of the schlockiest racing games that rivals Ride To Hell in schlockness. Man, this year surely is something.
00:18 - 00:27 "A couple months..." Pffht, that's nothing. I bought half this series from a video store that was going out of business. By the end of the week, I was driving 45 minutes to a video store that had the last two I had not watched. Major "not having a life" accomplishment.
This game deserves the criticism, but a console movie licensed game just existing on a mainstream console, even a bad on, just warms my heart. Great video.
Yeah, I am an unapologetic fan of those movies (or at least the latter half), so I was prepared to semiearnestly get this, but whew, am I glad I held off. It’s a bit nostalgic, though, in a way; seems like it’s been a while since we’ve had a high-profile tie-in movie game, much less one with a dedicated spinoff plot like those GameCube 007 games
I think part of the reason the game is not the best handling racing game is *because* the devs are sim devs. Sim and arcade racing have surprisingly little overlap when it comes to handling and a dev so focussed on sim racing likely has little to no experience crafting an arcade driftfest.
The gameplay looks extremely similar to Ridge Racer: Unbounded. The environment destruction, slow-mo wreck scenes, wonky drifting. They probably just took that engine instead of whatever beast Cars II used.
This is where you are wrong Writing on games. It's not about graphics, or gameplay or story. It's about family. This game is so terrible it makes you want to stop playing video games and spend more time with your family.
As soon as you mentioned split second. I felt a pang of remorse and sorrow for that game. I miss it so much, can we have split second back again? It'd make 2020 worth it for me
I suppose it is rather fortunate that in the two weeks it has been out on Steam, it only has 37 reviews, which means it has likely only sold a couple thousand copies.
Well it's not really a market that exists anymore, at least not in the more "hardcore" gaming market. It's mostly all mobile junk now when it comes to TV and movie tie ins.
If you haven't I strongly recommend The Wheelman, a genuinely great fun Vin Diesel driving cars fast and stupidly game - the reviews were too harsh on that one. This is some sort of terrible rip off of that game.
I'm sure the game is abysmal but I don't get the hate behind the graphics, it's not triple A but it looks perfectly fine, the charcter animations are even way better than GTA V at least.
If we are doing driving games now can you see the last twisted metal game, it’s like every 2006 edgy fan fiction merged into a game with bizarre execution
Project Cars really wasnt that great either. It was a barebones pseudo sim with few vehicles, and the sequel had 10% more features for another 60$ at launch.
You really have some weird obsession with Dissecting broken failures like this, don't you Hamish? 😂 P.S - But jokes aside I really appreciate you doing this. 😄👍
Maybe this game was made by SMS's "B-team" or with severely reduced resources because SMS was working on PCars 3 in parallel and I'm pretty sure that game's the main show and F&F is a side piece.
and to think NFS The Run actually had more "competent" plot then Crossroads especially with Michael Bay being involved in the game's development (not even making that up)
Yeah - I had recollections of his genuinely excited attitude to being in the Riddick game YEARS ago, his interviews showed an actual depth of knowledge of gaming and I believed everything he said about how much he was into it all. Which makes this release even MORE puzzling, because if I was in his position, I’d be ashamed of this! Mind you, if they haven’t actually ‘involved’ him throughout production, what are you ACTUALLY gonna do once they show you a build which is so far past redemption.... Ahhh well!
This game is the greatest example of a rushed development team. They wanted it to come out in tune with the movie so I'm guessing they only had 6 months or so to make this
I see you watch Critikal Jokes aside, alot of these criticisms can be levered onto GTA V, where the game will purposely make the game boring or add tasks to missions in order to make you purchase either in-game abilities to speed up the game, or (conveniently) buy shark cards with real money in order to skip the mission entirely They could have copy and pasted Burnout and it would have turned out better
You mean GTA Online? I've never seen anything like that in single-player. Besides, that kind of microtransaction design is much older than GTA Online; it started with games like Farmville.
Somehow having elements worse than Ride to Hell is genuinely an impressive achievement
A A$90 game, with a A$50 season pass (which is just 3 car packs for the dead online mode, btw), and the best thing about it is that it only asks 4 hours of your time.
And the space required for this game. Yikes.
@@CasperTheCoolCat lol, 50GB? I hadn't noticed that feature. That must be laziness, no way there are that many assets.
It's not shocking that Slighly Mad is behind it and hear me out.
While Project Cars 1 had pretty good visuals on the cars, the game itself was a mess. One track had a very heavy bumps in it, that made it absolutely unrealistic and caused races to end quickly.The handling was not that good, the levels very grey and lacked refined details, with Project Cars 2 and 3, they moved further away from a sophisticated simulation and overall the games were ""okay" but not outstanding.
Also, Codemasters took over the studio in 2019. Codemasters mode of operation is to release a game and barely support it and then move to the next game which serves as an "Update"
Things that come to mind are missing VR support across all plattforms for Dirt, not reacting to fan feedback on Micro Machines, Onrush, massive downgrade of the new GRID compared to the old ones, etc.
They create products with a minimal budget, have a problem with crunch internaly and move over to the next project as soon as possible, so the company is kept in the greens.
And the ageold question with every Codemasters game is... will they patch it? Probably only the essential parts like crashes and such, but it's a safe bet that they will never touch the handling ever again.
Exactly this. pCars had a great vison, but the execution was severely lacking in detail. pC2 was basically a paid bugfix patch and with extensive car setup work and custom Force Feedback presets made by the community was actually an ok game, but all that just leaves a sour taste. So much wasted potential and so much lack in attention to detail.
Automobilista 2 shows what the Madness engine is capable of, as Reiza actually do care for details.
Project Cars 3 is just another rehash of the same game with the same cars and tracks (Except some now locked behind DLC) and the same shallow career mode, just this time they cut out any sim-focussed stuff like pitstops and tyre degradation and added heavy driving assists.
From what I've heard the newest F1 game is pretty good and that's Codemasters isn't it?
Regarding Dirt, it's one of their main & longest franchise, so screwing it up might taint their own name, and for F1 i think they (F1) have certain standard for their games. The good side of Codemasters is they do make their games free at certain period.
Ok fine. You sold me on this. Purchased!
If this man Vin Diesel wanted me to play a game with him in it, I'd buy The Chronicles of Riddick: Escape from Butcher Bay again instead.
Still got my xbox copy, fantastic game
This game makes NFS: Payback look like an actual finished game.
@@0uttaS1TE Payback is junk....JUNK lol
Hello midnight club still canceled soz
I love that you mentioned Split/Second, I’ve been racking my brain trying to place what game Crossroads reminded me of, and I’ve finally figured it out - it looks like a mobile game knockoff of Split/Second.
But seriously though, Split/Second is one of the most underrated racing games of the last decade. Everyone should play it. Immediately.
Oh, Split/Second was a gem. The only racing game I finished. Absolutely deserved a sequel with that rival show.
This game made me realize how much I enjoy Split second. And that game is much older than this and has the shaky game racing gameplay.
For a counter point: Pixar tie-in games have a history of being pretty good... Wall-e , Cars, Ratattouile are a few of those games that I remember playing as a kid but if I booted it up today they would still hold up.
You jest but I actually am proud of anyone who watches all f&f movies because then I'm not the only one. I'm going to need a tier list or you ranking them best to worst
In terms of mainline films, probably something like this:
6 > Tokyo Drift > 5 > 7 > 2 > 8 > 1 > 4
Honestly though, and I'm not sure how widely held an opinion this is, but Hobbs and Shaw was probably the most consistently engaged I've been watching one of these films (the others pretty universally having some point in the middle where things drag pretty hard, before they wrap it all up in a wild action setpiece).
@@WritingOnGames I get that. My order is 5>1>Tokyo>2>6>7>8>4
Now if I recall Vin Diesel starred in another game similar to the fast and the furious series called wheelman. that game was hot garbage but it is way more interesting mechanically . Which is saying something. Also for such a famous actor, Vin Diesel has done a lot of games I am kind of surprised. Shame I love the movies but I guess no one ever asked for a game about the movies. I think it would be cool if they did like a cross over with a racing game people actually cared about for maybe like a campy expansion. Hell maybe even a car in rocket league or just something.
Wheelman was awesome the driving was a pleasure I still got my copy
1:07 That may easily be one of the most ridiculous thing i've ever seen.
Vin Diesel used headbutt
It's super effective!
I've never heard Hamish as upset as he was discussing the pricetag of Fast & Furious Crossroads.
I'm not sure I'd call Vin Diesel and Michelle Rodriguez at the Game Awards "earnest".
Drunk might be a better descriptor honestly, I'm pretty sure they were *hammered*.
Slightly Mad Studios really lived up to their name when they thought this was a good idea
In the year of our merciless lord, 2020, I did not expect to see another Vin Diesel racing game, nor did I expect the developers of Project Cars to make one of the schlockiest racing games that rivals Ride To Hell in schlockness.
Man, this year surely is something.
I generally forgot this was a thing and the fact it dropped on the 7th without my knowledge scares me
00:18 - 00:27 "A couple months..." Pffht, that's nothing. I bought half this series from a video store that was going out of business. By the end of the week, I was driving 45 minutes to a video store that had the last two I had not watched. Major "not having a life" accomplishment.
Slightly Mad Studios completely became mad and nailed themselves to a cross
This game deserves the criticism, but a console movie licensed game just existing on a mainstream console, even a bad on, just warms my heart. Great video.
to summarise, it's so bad its not even good.
Yeah, I am an unapologetic fan of those movies (or at least the latter half), so I was prepared to semiearnestly get this, but whew, am I glad I held off. It’s a bit nostalgic, though, in a way; seems like it’s been a while since we’ve had a high-profile tie-in movie game, much less one with a dedicated spinoff plot like those GameCube 007 games
Only good thing about this game is that it made me reinstall Split/Second.
They should pull the trigger already and make the next one a full origin of M.A.S.K movie.
How can you not game a good game base on Fast and Furious franchise it has all the elements to make a crazy fun game give it to a proven studio
I think part of the reason the game is not the best handling racing game is *because* the devs are sim devs. Sim and arcade racing have surprisingly little overlap when it comes to handling and a dev so focussed on sim racing likely has little to no experience crafting an arcade driftfest.
The gameplay looks extremely similar to Ridge Racer: Unbounded. The environment destruction, slow-mo wreck scenes, wonky drifting. They probably just took that engine instead of whatever beast Cars II used.
you mean RIIIIIIIIIIIIIIIIIIIIIIDGE RAAAAR.
This is where you are wrong Writing on games. It's not about graphics, or gameplay or story. It's about family. This game is so terrible it makes you want to stop playing video games and spend more time with your family.
I'd rather play Wheelman
Wheelman was crazy cool in driving aspect seriously
You had one job! Make a fun driving game! Somehow you couldn't do that right!
Wait this isn't a mobile game? It definitely looks like a mobile game
SMS made this?!? 😂 Pcars haters are never gonna let this dumpster fire die...
@@0uttaS1TE now i low-key wish for PCARS 2 with guns.
F A M I L Y
You did a video before Minimme !!
As soon as you mentioned split second. I felt a pang of remorse and sorrow for that game. I miss it so much, can we have split second back again? It'd make 2020 worth it for me
Hearing u pronouncing Stormare is just so lovely😉🤘🏻 good content man! Love your vids :)
And yet we still buy games based on movies.
I suppose it is rather fortunate that in the two weeks it has been out on Steam, it only has 37 reviews, which means it has likely only sold a couple thousand copies.
Well it's not really a market that exists anymore, at least not in the more "hardcore" gaming market. It's mostly all mobile junk now when it comes to TV and movie tie ins.
Blame the people who buy sports games every year. Movie tie in games are right up their alley
@@JustSkram I used to love my football games, until EA gutted the options in favour of Ultimate Team.
We?
If you haven't I strongly recommend The Wheelman, a genuinely great fun Vin Diesel driving cars fast and stupidly game - the reviews were too harsh on that one. This is some sort of terrible rip off of that game.
If you were to tell me that “Crossroads” was really an asset-flip of an obscure Vin Diesel game made in 2009, I would totally believe you.
Looks like this would be an ok mobile game
I'm sure the game is abysmal but I don't get the hate behind the graphics, it's not triple A but it looks perfectly fine, the charcter animations are even way better than GTA V at least.
Gta looks way better than this garbage. Tf are u smoking?
@@Brody_Austin No, it seriously doesn't
If they had a good story to tell they would've just made it into a movie
Playing this game feels like playing asphalt 8-9
If we are doing driving games now can you see the last twisted metal game, it’s like every 2006 edgy fan fiction merged into a game with bizarre execution
What a dumpster fire. Please dissect more disasters in the future!
It's an asphalt game on a higher budget.
The way this video rhythm scales is fabulous hahahah I think this video was harder to make than the game XD
Juiced is a better fast and furious game than this fast and furious game
10/10 it got family
From Slightly Mad studios, the developers of Project Cars 🤔.
Shit, I did not realize this was made by the Project Cars people wow wtf. That would be like CD Projekt Red making Life of Black Tiger 🤣🤣
Oof, that ending T T
Well at least we should get a fun what happened episode out of it
Project Cars really wasnt that great either. It was a barebones pseudo sim with few vehicles, and the sequel had 10% more features for another 60$ at launch.
You really have some weird obsession with Dissecting broken failures like this, don't you Hamish? 😂
P.S - But jokes aside I really appreciate you doing this. 😄👍
Maybe this game was made by SMS's "B-team" or with severely reduced resources because SMS was working on PCars 3 in parallel and I'm pretty sure that game's the main show and F&F is a side piece.
and to think NFS The Run actually had more "competent" plot then Crossroads especially with Michael Bay being involved in the game's development (not even making that up)
Have you played Vin Diesel's earlier video game foray; Wheelman?
Very enjoyable video dude, good review!
What the hell did Codemasters do to SMS...... First this then PC3. I can see them being "absorbed" just like Evo studios before the year is out/
2:13 - Kind of looks like Jane from TWD (more s3 than s2), or is it just me?
Great video. Can anyone name the car at 4:28?
Wow those takedowns are fully lifted from Burnout
Can't wait for Wha Happun to do this one😆
If you ever searched for news for PC3, you would know that the studio isn't in a good shape right know. PC3 literally cut ties with its foundations.
Ah yes
The Dark Souls of racing games.
Fills you with dread and redefines how you look at the medium.
The sad part is Vin Diesel really is a gamer like look into it if you don't believe me when I say he is at the very least die hard into D&D
He is indeed i to D&D, played once with Matt Mercer.
He owns his own development studio. Mainly to make Vin Diesel games but still, I'd do that if I had his money.
Yeah - I had recollections of his genuinely excited attitude to being in the Riddick game YEARS ago, his interviews showed an actual depth of knowledge of gaming and I believed everything he said about how much he was into it all. Which makes this release even MORE puzzling, because if I was in his position, I’d be ashamed of this! Mind you, if they haven’t actually ‘involved’ him throughout production, what are you ACTUALLY gonna do once they show you a build which is so far past redemption....
Ahhh well!
@@jcardboard i mean if your action star into videogames wouldn't you
Ah, yes. Another piece of fiction that think Spain looks like Mexico.
5:33 The makers of burnout themselves made that, and it was actually a good game. So this game's concepts aren't even original lol.
This game is the greatest example of a rushed development team. They wanted it to come out in tune with the movie so I'm guessing they only had 6 months or so to make this
I mean... it's a Fast & Furious game. What did you expect
Unsurprising
This game looks fun tbh. Maybe in a "so bad it's good" sort of way, but still fun
I bet Orange Cassidy was watching this
LA FAMILIA
I might buy this
I’ve changed my mind
So, the game's bad?
Hi
Tuve fe
This game is bad guys
I see you watch Critikal
Jokes aside, alot of these criticisms can be levered onto GTA V, where the game will purposely make the game boring or add tasks to missions in order to make you purchase either in-game abilities to speed up the game, or (conveniently) buy shark cards with real money in order to skip the mission entirely
They could have copy and pasted Burnout and it would have turned out better
You mean GTA Online? I've never seen anything like that in single-player. Besides, that kind of microtransaction design is much older than GTA Online; it started with games like Farmville.
That’s GTA online tho. This game doesn’t have online that is updated every week or so, so once it’s done it’s done.
looks fun
obv jk btw
So you haven't played Forza then because thats exactly how those cars control.