Bruh, that mention was awesome thanks alot!😎 Also, small thing 2:50 about the Void Thunder 5 pc effect that isn't written properly and quite wonky: Did you know that those 2 stacks, the heavy attack stack and skill stack are seperate? Meaning you need to hit both a heavy attack and a skill to get both stacks (the way you did in the showcase), and you cannot just skill twice as it will only activate the skill stack the first time and then refresh it the second time. I hope they change either the wording or the mechanic.
@firavun8943 exactly, that is the wonky part. It reads as each stack can be activated with either a skill or a heavy attack in any combination, however in practice there is indeed a heavy attack stack and skill stack. Strange choice but maybe they'll fix it.
I wouldn't personally call it COMPLETE guide without numbers breakdown but as a high level overview of the character it does the job. For the echoes though, don't use any of the 4 costs as your primary echo to use, use one of the summoning ones. Xiangli Yao is pretty good at quickswapping and being encumbered with a high cooldown long duration use echo is not effective. Resonance skill DMG substat is also very ineffective on him. Less than 20% of his damage is resonance skill so a 10% stat on the echo gives you a 2% damage increase overall if you do good rotations. Pretty equivalent to rolling ATK% or Energy Regen so don't sweat it. Crit - Liberation - Energy - Skill/ATK% is kind of the order of importance. Stonard is very weak on Xiangli Yao for 2 reasons: - Weak base ATK / Too short of a duration for the liberation dmg increase. He wants 20 seconds of liberation dmg bonus and also high base attack, cause everything else scales off of it. Difference between Sonard R5 and his weapon at R1 is a whopping 30% dmg in a team rotation (Websites give it even more from a single rotation). Very weapon dependant character. Do not waste resources on the standard 5 star gauntlet, too small of a difference from Stonard at R5 and too big of a gap to his signature. Lingering tunes only if you have very high investment into the character so it makes sense to have him on field without quickswaps. Sanhua is for those that have impeccable timings for quickswaps as he is very demanding in order to fit in the rotations of the other characters before his liberation runs out (Must have S4). Not mentioning Changli is borderline insane for what is meant to be a guide. Verina not to think about ? Ah yes, the character that everyone uses for quickswaps because of how effective it is should not be talked about when you have a character that does good quickswaps, makes sense. Also, Shorekeepers' outro is wasted on Xiangli Yao who has the freaking time space continium in his hands. Bell. Use the bell. Claiming a "super super solid" team that leaves the TOA with 10 seconds left on the clock is incredibly misleading at best. Super solid team generally would be interpreted as: you can play half asleep and get it with 1 minute left. Super super solid team is Camellya Sanhua Verina for example (Shorekeeper is better here but requires a bit more of an execution).
I can see that our definition is different for “super solid”. A team that can clear the hard modes in the game in my book is solid. This team with Yinlin, Yao and Shorekeeper with a simple rotation clearing TOA with all crests is solid. For the average player getting the TOA done in one minute vs two and a half minutes isn’t a breaking point because the point is to get three crests on each zone. If I were to put the numbers as well as showcase each team and implement quick swaps into the guide, the guide would be over an hour long which isn’t something most people would like to see when simply wondering “what do I build Yao with?” “Who works well with Yao?” Is there a difference between this vs that?”. There’s no real reason to go so in depth, it over complicates things for the viewer. A big part of my content is making videos that I’d like to see. I share my videos online with other people because maybe I can find people who enjoy what I do and create a community off that. This guide achieves giving information on team comps, weapon choices, as well as a breakdown on echos and stat priority. And when I’m unsure about something (like lingering tunes) I explain that. Just because this guide doesn’t cover every avenue for the character doesn’t mean it isn’t a complete guide because it covered everything you need to know to play the character as well as everything I stated I would go over. And every account is different. To say this is the definitive build for a character wouldn’t be fair to players that don’t have certain things which is why I include abyss surges. Because some players may have that and not the Bp weapon or signature. I appreciate the time you took to write out your comment which is why I’m replying because this review wasn’t for someone who wants to min max their Yao to have a 100% build but rather a guide to help players who are unsure about Yao figure out the ins and outs of the character.
This is what I use and have been having a less stressful time beating the tower getting 30/30 stars. Mech abomination works perfectly with Xiangli Yao's kit with how fast it is and helps crowd control small mobs which Yao has harder time with outside of ult.
Nice vid 👌. Do you think his weapon is a must pull? I've been using abbys of surgery with Yinlin her sign and verina with variation and in the overdrive zone first floor with inferno rider doing well the rotation I had around 250k in his liberation damage but sometimes 180k or 120k and when I mess the rotation not crit 😅
Honestly if you are clearing things to your liking there truly is no need for the signature. I was clearing things without Yaos signature before I got it today actually 😂. That being said if you do enjoy Yao and notice that your team isn’t performing well, then his weapon is a strong choice. But that’s if the asterite is on your side.
Bruh, that mention was awesome thanks alot!😎
Also, small thing 2:50 about the Void Thunder 5 pc effect that isn't written properly and quite wonky: Did you know that those 2 stacks, the heavy attack stack and skill stack are seperate?
Meaning you need to hit both a heavy attack and a skill to get both stacks (the way you did in the showcase), and you cannot just skill twice as it will only activate the skill stack the first time and then refresh it the second time.
I hope they change either the wording or the mechanic.
it says "or" tho ? is it wrong ?
@firavun8943 exactly, that is the wonky part. It reads as each stack can be activated with either a skill or a heavy attack in any combination, however in practice there is indeed a heavy attack stack and skill stack. Strange choice but maybe they'll fix it.
I wouldn't personally call it COMPLETE guide without numbers breakdown but as a high level overview of the character it does the job.
For the echoes though, don't use any of the 4 costs as your primary echo to use, use one of the summoning ones. Xiangli Yao is pretty good at quickswapping and being encumbered with a high cooldown long duration use echo is not effective.
Resonance skill DMG substat is also very ineffective on him. Less than 20% of his damage is resonance skill so a 10% stat on the echo gives you a 2% damage increase overall if you do good rotations. Pretty equivalent to rolling ATK% or Energy Regen so don't sweat it. Crit - Liberation - Energy - Skill/ATK% is kind of the order of importance.
Stonard is very weak on Xiangli Yao for 2 reasons: - Weak base ATK / Too short of a duration for the liberation dmg increase.
He wants 20 seconds of liberation dmg bonus and also high base attack, cause everything else scales off of it.
Difference between Sonard R5 and his weapon at R1 is a whopping 30% dmg in a team rotation (Websites give it even more from a single rotation). Very weapon dependant character.
Do not waste resources on the standard 5 star gauntlet, too small of a difference from Stonard at R5 and too big of a gap to his signature.
Lingering tunes only if you have very high investment into the character so it makes sense to have him on field without quickswaps.
Sanhua is for those that have impeccable timings for quickswaps as he is very demanding in order to fit in the rotations of the other characters before his liberation runs out (Must have S4).
Not mentioning Changli is borderline insane for what is meant to be a guide.
Verina not to think about ? Ah yes, the character that everyone uses for quickswaps because of how effective it is should not be talked about when you have a character that does good quickswaps, makes sense. Also, Shorekeepers' outro is wasted on Xiangli Yao who has the freaking time space continium in his hands.
Bell. Use the bell.
Claiming a "super super solid" team that leaves the TOA with 10 seconds left on the clock is incredibly misleading at best. Super solid team generally would be interpreted as: you can play half asleep and get it with 1 minute left. Super super solid team is Camellya Sanhua Verina for example (Shorekeeper is better here but requires a bit more of an execution).
I can see that our definition is different for “super solid”. A team that can clear the hard modes in the game in my book is solid. This team with Yinlin, Yao and Shorekeeper with a simple rotation clearing TOA with all crests is solid. For the average player getting the TOA done in one minute vs two and a half minutes isn’t a breaking point because the point is to get three crests on each zone. If I were to put the numbers as well as showcase each team and implement quick swaps into the guide, the guide would be over an hour long which isn’t something most people would like to see when simply wondering “what do I build Yao with?” “Who works well with Yao?” Is there a difference between this vs that?”. There’s no real reason to go so in depth, it over complicates things for the viewer. A big part of my content is making videos that I’d like to see. I share my videos online with other people because maybe I can find people who enjoy what I do and create a community off that. This guide achieves giving information on team comps, weapon choices, as well as a breakdown on echos and stat priority. And when I’m unsure about something (like lingering tunes) I explain that. Just because this guide doesn’t cover every avenue for the character doesn’t mean it isn’t a complete guide because it covered everything you need to know to play the character as well as everything I stated I would go over. And every account is different. To say this is the definitive build for a character wouldn’t be fair to players that don’t have certain things which is why I include abyss surges. Because some players may have that and not the Bp weapon or signature. I appreciate the time you took to write out your comment which is why I’m replying because this review wasn’t for someone who wants to min max their Yao to have a 100% build but rather a guide to help players who are unsure about Yao figure out the ins and outs of the character.
Great guide! Was thinking of picking up both Xiangli and Yinlin so perfect timing!
2 weeks farming the Electro Echo Set. Not even One perfect for this guy!
Yours is pure damage!
Lingering tunes is the best option on xiangli yao
The difference is he stays on fields after his intro skill to keep the attack buff so no quick swapping between your sub DPS and support
That set is for hypercarry on field dps. Can't do any quickswap
This is what I use and have been having a less stressful time beating the tower getting 30/30 stars.
Mech abomination works perfectly with Xiangli Yao's kit with how fast it is and helps crowd control small mobs which Yao has harder time with outside of ult.
Nice vid 👌. Do you think his weapon is a must pull? I've been using abbys of surgery with Yinlin her sign and verina with variation and in the overdrive zone first floor with inferno rider doing well the rotation I had around 250k in his liberation damage but sometimes 180k or 120k and when I mess the rotation not crit 😅
Honestly if you are clearing things to your liking there truly is no need for the signature. I was clearing things without Yaos signature before I got it today actually 😂. That being said if you do enjoy Yao and notice that your team isn’t performing well, then his weapon is a strong choice. But that’s if the asterite is on your side.
Thats a sub
Yin Ling 🐢
and can you make a guide on havoc rover as a subdps
I wanted to ask, can I use Rover (havoc) as a sub DPS, my main is Camellya?
Havoc rover concerto is slow, you could quick swap rover, but camelya is field time hungry. Much better to stick with sanhua
@@Dabe31XD aight thankyou so much!!
are you michael jackson?