Now this is what i call a cutscene! legit animated cutscene. amazing work! now i wonder what will the animation of other stuff like enemies and bosses will be.
You are a wizard man. I just found out about your project 1h ago and just binging through all the videos. Awesome stuff, I am sure one day you will have your own awesome Game, keep it up!
Thank god i stumbled upon this channel, my friend and I have been waiting for something like this to happen for years. I can't believe what I'm seeing.
Całkiem świetny redesign Andre i Mroklumów. Stary, ty to masz talent.😉 Co do ulubionych poziomów, to obstawiam Radę Rusałek, Las Czystoliść, Krainę Żywych Umarlaków, Najdłuższy Skrót i Szczyt za Chmurami, nie tylko ze względu na lokacje, ale ze względu na muzykę. Każde kawałki brzmią wręcz fantastycznie i tli się w nich magia. I to dzięki muzyce, mile wspominam zarówno Raymana 2, jak i Raymana 3.😊
The Land Of The Living Dead was one of my favourite levels, it kinda stood out more, but i think that has to do with the part where you shrink into your own shoe and hunt the other one down, while this epic soundtrack is playing in the background 😄 Yeah, i loved the shoe parts in the game, however frustrated they are to do sometimes 😂 Fairy Council has the most beautiful soundtrack tho, i just know they used a panflute for that one, and maybe a glockenspiel?
Great title, great model. It looks soooo sooooo good. Your work is incredible. I would like to see him fly away a bit faster from Rayman in the ending cutscene, or maybe have him accelerate slightly longer or different. The hair threw me off a little bit, I would've made him sliiiiiightly less furry. Only about 5% or so
The Reflux boss fight being too easy ? 😱 As a kid, I literally spend months on this fight alone… I remember playing the level with the sound down cause it scared me (the French version is a little bit more creepy in some parts) I was stuck so long, I was replaying the game up to this part so much x) And then one day, I managed to beat him ! That was crazy, I could finally move on, and finish the game, that was something x)
HQ>Summit>Desert>Leptys>Livid Dead>Forest>Council>Bog>Shortcut. Bossfights are the only good thing about the bog. And summit just has very fun casual levels IMO. It certainly is a welcomed place after the absolute boredom of longest shortcut.
for this type of sculpting you do, is it more convenient to use zbrush than blender, and THEN eventually do modifiders, etc within blender? i haven't touched either and was thinking of which one i should pick up to start modelling in the near future
these are really good models !!! some of andys expressions crack me up (in a good way. he looks a lot nicer than his ingame model often does) oohh im hoping my nvidia geforce gt 1030 wont have a painful time with this oh you do use raymap! i was thinking to suggest it for referencing the ingame models because its super useful for that. this isnt super important but black lum wings (not andres though he still has simple wings) look considerably different ingame compared to the renders interesting how different opinions can be! i have like. complete the opposite opinions on most of the bosses (aside from razoff though i mostly just really like the mansion part)! im a fan of reflux 1 and celoche but i find master kaag and begoniax kind of annoying. i also like the summit a lot primarily for the music (and tufkins) but dislike the snowballs greatly (total agree on the boat though that part stinks). i do also like the final boss a lot though (less so the final phase though the arena it takes place in is SUPER cool), and i also like armaguiddon too (aisde from the shooting in it) which seems to be a rare take i love fairy council and livid dead and longest shortcut. i never got why longest shortcut seems to be so disliked so often fairy council is like a super strong first impression and livid dead is so good even if youre already going in knowing that its not a scary place filled with terrifying ghouls (like i was!) theres just something about the vibe and its music that is so good. also globox making fun of those birds longest shortcut is just fun and also .globox is in it. and romeo patti
"[The Fairy Council] is a really good tutorial level, because it's not that obvious that it's a tutorial level." My dude, Murphy literally reads you the manual.
Interesting how different your ratings are from mine... For me, The Desert and The Longest Shortcut were the worst levels. The Desert because it freaked me out with how scary it was, and The Longest Shortcut felt like a drag. The factory was pretty solid, but I'll never forget the ridiculous amount of damage you get from the hot water. Dip your toes once? One lum of damage. Get damage from it again without standing on something else first? Five lums of damage. The running sequence after defeating the factory boss was by far the hardest part of the game for me.
I sometimes tend to paint in this order: metallness -> Base Color -> roughness. But not because it's better this way or anything, I just got used to doing it like that for some reason
@@Gup11654 for this project very rarely as I want to keep the style coherent, but if I were trying to make something realistic then I would use more custom materials
Hmph, sorry for pointing that out, but y'all are clearly wrong - all the levels in Rayman 3 are an obvious SS tier and that's beyond question! Get real!
Crazy title 😭🙏
Now this is what i call a cutscene! legit animated cutscene. amazing work! now i wonder what will the animation of other stuff like enemies and bosses will be.
I love the thumbnail. Andre is just booping rayman very aggressively
Add Rayman doing war crimes in clear leaf forest
It was in the air, and in fact your take on Andrè and his henchmen turned out to be nothing short of perfect as usual… 🤩
You are a wizard man. I just found out about your project 1h ago and just binging through all the videos. Awesome stuff, I am sure one day you will have your own awesome Game, keep it up!
Thank god i stumbled upon this channel, my friend and I have been waiting for something like this to happen for years. I can't believe what I'm seeing.
Całkiem świetny redesign Andre i Mroklumów. Stary, ty to masz talent.😉
Co do ulubionych poziomów, to obstawiam Radę Rusałek, Las Czystoliść, Krainę Żywych Umarlaków, Najdłuższy Skrót i Szczyt za Chmurami, nie tylko ze względu na lokacje, ale ze względu na muzykę. Każde kawałki brzmią wręcz fantastycznie i tli się w nich magia. I to dzięki muzyce, mile wspominam zarówno Raymana 2, jak i Raymana 3.😊
The Land Of The Living Dead was one of my favourite levels, it kinda stood out more, but i think that has to do with the part where you shrink into your own shoe and hunt the other one down, while this epic soundtrack is playing in the background 😄 Yeah, i loved the shoe parts in the game, however frustrated they are to do sometimes 😂
Fairy Council has the most beautiful soundtrack tho, i just know they used a panflute for that one, and maybe a glockenspiel?
looking forward to seeing the completed cutscene
Great title, great model. It looks soooo sooooo good. Your work is incredible.
I would like to see him fly away a bit faster from Rayman in the ending cutscene, or maybe have him accelerate slightly longer or different.
The hair threw me off a little bit, I would've made him sliiiiiightly less furry. Only about 5% or so
Would you say you like this man's black hairy balls?
I missed you videos, very nice to have them again!
Fascinating title sir…
The Reflux boss fight being too easy ? 😱
As a kid, I literally spend months on this fight alone… I remember playing the level with the sound down cause it scared me (the French version is a little bit more creepy in some parts)
I was stuck so long, I was replaying the game up to this part so much x)
And then one day, I managed to beat him ! That was crazy, I could finally move on, and finish the game, that was something x)
Oh and in the Knaren level, there’s a really funny dirty joke that was severely tone down in the English version xD
Yeah, french fans told me that a lot of the jokes in English are toned down even just in the first level
And he is back! Nice work!
I'll be waiting for you at the next Rayman Alive!
HQ>Summit>Desert>Leptys>Livid Dead>Forest>Council>Bog>Shortcut. Bossfights are the only good thing about the bog. And summit just has very fun casual levels IMO. It certainly is a welcomed place after the absolute boredom of longest shortcut.
for this type of sculpting you do, is it more convenient to use zbrush than blender, and THEN eventually do modifiders, etc within blender?
i haven't touched either and was thinking of which one i should pick up to start modelling in the near future
In my opinion zbrush is better for sculpting but the problem with zbrush is that it's not free ;(
these are really good models !!! some of andys expressions crack me up (in a good way. he looks a lot nicer than his ingame model often does)
oohh im hoping my nvidia geforce gt 1030 wont have a painful time with this
oh you do use raymap! i was thinking to suggest it for referencing the ingame models because its super useful for that. this isnt super important but black lum wings (not andres though he still has simple wings) look considerably different ingame compared to the renders
interesting how different opinions can be! i have like. complete the opposite opinions on most of the bosses (aside from razoff though i mostly just really like the mansion part)! im a fan of reflux 1 and celoche but i find master kaag and begoniax kind of annoying. i also like the summit a lot primarily for the music (and tufkins) but dislike the snowballs greatly (total agree on the boat though that part stinks). i do also like the final boss a lot though (less so the final phase though the arena it takes place in is SUPER cool), and i also like armaguiddon too (aisde from the shooting in it) which seems to be a rare take
i love fairy council and livid dead and longest shortcut. i never got why longest shortcut seems to be so disliked so often
fairy council is like a super strong first impression and livid dead is so good even if youre already going in knowing that its not a scary place filled with terrifying ghouls (like i was!) theres just something about the vibe and its music that is so good. also globox making fun of those birds
longest shortcut is just fun and also .globox is in it. and romeo patti
Yeah, it's cool to see how people can like the same thing for such completely different reasons :D
I remember finding my first Easter egg of the robots in rayman 2, I was so excited I took multiple screen shots and sent them to my friend😅
"[The Fairy Council] is a really good tutorial level, because it's not that obvious that it's a tutorial level."
My dude, Murphy literally reads you the manual.
Love your work, and the title you did here 😆
Interesting how different your ratings are from mine... For me, The Desert and The Longest Shortcut were the worst levels. The Desert because it freaked me out with how scary it was, and The Longest Shortcut felt like a drag.
The factory was pretty solid, but I'll never forget the ridiculous amount of damage you get from the hot water. Dip your toes once? One lum of damage. Get damage from it again without standing on something else first? Five lums of damage. The running sequence after defeating the factory boss was by far the hardest part of the game for me.
Aaaaaah... We Knaaren people are quite familiar with hairy black balls, though ours don't speak ....usually
Lmao
Hi! Could you explain a little bit more about how you texture your character models without retopoly or unwrapping? I'm very curious about it
No, the characters are actually properly retopologized and uved as nanite doesn't support skeletal meshes :)
Are you just using base colors when painting in substance? It looks good
I sometimes tend to paint in this order: metallness -> Base Color -> roughness. But not because it's better this way or anything, I just got used to doing it like that for some reason
@ I see. Are you using custom materials/textures or just using a color in substance?
@@Gup11654 for this project very rarely as I want to keep the style coherent, but if I were trying to make something realistic then I would use more custom materials
Nice balls ;D
insane title man
yay
"holy sh!t rayman i got plum juice coming out my assssss!!!"
Amazing details amazing hairy black testicle COUGH I mean Andre yes Andre
those meatballs look tasty
Well, you know how to make proper title.
i love this game and i like your work :))
Damn André looks good!!!
Podobno wszamałeś czarnego kudrzaka... Niezła wtopa... ;)
Thank you Marek.
Very cool hairy black balls. 👍
🌚🌚
like just for the title alonexD
Very good job !!!!
Andre moment
Prawie się zadławiłem przez ten tytuł XD
@@PixelTheRetro przepraszam
I heard Ubisoft announced a Rayman 3 remaster for 2025. What now?
🤣🤣
Hmph, sorry for pointing that out, but y'all are clearly wrong - all the levels in Rayman 3 are an obvious SS tier and that's beyond question! Get real!