Fighting starts at 1:41, enjoy! [Slasher, Slaying Slasher] Damage Control II Counterbalanced Compact Gyrostabilizer Faint Epsilon Scoped Warp Scrambler 1MN Y-S8 Compact Afterburner Medium Shield Extender II Fleeting Compact Stasis Webifier 150mm Light AutoCannon II 150mm Light AutoCannon II 150mm Light AutoCannon II Small Gremlin Compact Energy Neutralizer Small Core Defense Field Extender I Small Core Defense Field Extender I Small Ancillary Current Router I Hail S x1209 Barrage S x1000 Republic Fleet EMP S x500
Great video. Shows not only kills but situations where you need to warp off (so some losses which a lot of pvp videos don't show). Have you tried the slasher with hull tank instead of shields and using a Tracking Disruptors? Even more under ppls guns when they can't track :D Also shows how engagable the Slasher is which gets you more fights! Solo is not dead it seams! Makes we want to go out and fly a Slasher :)
I personally do not like the hull tanked TD slasher because it is very weak on cap but it is a viable fit. Solo is kinda dead and it is hard to keep it up so if you fly arround in a frigate let me know so we can have a 1v1 😉
Not sure whats going on, you are slowly approaching that merlin and incursus that have BLASTERS and you are not geting any damage? When I am anywhere close to them like that, I get almost insta killed. Also, I thought I should keep range when enemies are runing blasters since they have great tracking? Great vids btw, keep em comming :D
Yes I am slowly approaching them so my neut can have full effect. In both fights they use very cap reliant fits so I know I can tank them until they are neuted out. It was defenetly a gamble but the neut saved me in both cases. The second thing is, yes blasters do have good tracking but not near as good as many people think, so if I orbit 500 with the very speedy slasher they do miss quite a lot of shots. I hope this could explain the situation 🙂
@@FrigatesOnFire Thanks for reply. Was mostly wondering about those initial 3-4 seconds of fight where you are approaching in a straight line and seems like you dont get any hits (against merlin and incursus). When you stabilize in orbit i can understand with what you say about tracking. But those first few secs is where i get blown up :D Were these pilots maybe slow with reaction or its something else?
Fighting starts at 1:41, enjoy!
[Slasher, Slaying Slasher]
Damage Control II
Counterbalanced Compact Gyrostabilizer
Faint Epsilon Scoped Warp Scrambler
1MN Y-S8 Compact Afterburner
Medium Shield Extender II
Fleeting Compact Stasis Webifier
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
Small Gremlin Compact Energy Neutralizer
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Ancillary Current Router I
Hail S x1209
Barrage S x1000
Republic Fleet EMP S x500
really impresive skill. not only in combat but in theorycrafting and fitting as well
Thank you very much!
Love this series!!! Never underestimate the slasher.
And I love doing it! The slasher was really fun
Love the agility and tracking bonus. A cheap and surprisingly effective frigate option. Great video!
It makes the ship an underestimated but very strong pvp ship, I love it 😄
Great video. Shows not only kills but situations where you need to warp off (so some losses which a lot of pvp videos don't show). Have you tried the slasher with hull tank instead of shields and using a Tracking Disruptors? Even more under ppls guns when they can't track :D
Also shows how engagable the Slasher is which gets you more fights!
Solo is not dead it seams! Makes we want to go out and fly a Slasher :)
I personally do not like the hull tanked TD slasher because it is very weak on cap but it is a viable fit. Solo is kinda dead and it is hard to keep it up so if you fly arround in a frigate let me know so we can have a 1v1 😉
Not sure whats going on, you are slowly approaching that merlin and incursus that have BLASTERS and you are not geting any damage? When I am anywhere close to them like that, I get almost insta killed. Also, I thought I should keep range when enemies are runing blasters since they have great tracking? Great vids btw, keep em comming :D
Yes I am slowly approaching them so my neut can have full effect. In both fights they use very cap reliant fits so I know I can tank them until they are neuted out. It was defenetly a gamble but the neut saved me in both cases. The second thing is, yes blasters do have good tracking but not near as good as many people think, so if I orbit 500 with the very speedy slasher they do miss quite a lot of shots. I hope this could explain the situation 🙂
@@FrigatesOnFire Thanks for reply. Was mostly wondering about those initial 3-4 seconds of fight where you are approaching in a straight line and seems like you dont get any hits (against merlin and incursus). When you stabilize in orbit i can understand with what you say about tracking. But those first few secs is where i get blown up :D Were these pilots maybe slow with reaction or its something else?
@@TheStormloader They where actually a bit slow on reaction. I guess I was lucky 😁
Yar. They be pirats here mate.
Pirate life is the best 😄
great vid..can you post the fit? ty
Hey, I was in a hurry earlier, fit is posted above now!
Fit arrived 🙂
@@luka.zaharin ty!