How'd you make this? I also have godot and I currently can't get algoodoo for my computer cant run it, so I would like some advice or help on this topic.
the squares are area2ds that changes color to that of a ball that touches it, also decreases that ball's energy level the multiply / release areas are area2ds that send a signal to each shooter to multiply or release the shooters are area2ds that delete themselves whenever a ball touches them that isn't their color, they also shoot a ball every frame that it has to the plinko on the left side is automatically generated using a script and is made up of staticbody2ds the walls are all staticbody2ds the game uses a white circle sprite2d to render circles
to make the videos i use obs to capture the game footage (i have a pre-scene where i must press space to start the sim once i have everything set up) then i add music and fade in and end title in davinci resolve (but any other editing software would do fine)
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Hoooooooooyyyyyyyyyaaaaaaaaaaaaaaaaaaaaa
How'd you make this? I also have godot and I currently can't get algoodoo for my computer cant run it, so I would like some advice or help on this topic.
the squares are area2ds that changes color to that of a ball that touches it, also decreases that ball's energy level
the multiply / release areas are area2ds that send a signal to each shooter to multiply or release
the shooters are area2ds that delete themselves whenever a ball touches them that isn't their color, they also shoot a ball every frame that it has to
the plinko on the left side is automatically generated using a script and is made up of staticbody2ds
the walls are all staticbody2ds
the game uses a white circle sprite2d to render circles
to make the videos i use obs to capture the game footage (i have a pre-scene where i must press space to start the sim once i have everything set up)
then i add music and fade in and end title in davinci resolve (but any other editing software would do fine)
@@MarbleQuake Thank you. You do this like it's nothing, but it takes tons of time to code just a simple game.