Since I bought this ship, I fell in love, I would say the only thing killing it now is the bug where everything falls out the floor but its nice.. nice video too gj
I liked the editing cuts where you got the same expletives three times in a row :). A very interesting test, and I had never actually thought to gimbal the four weapons for solo Redeemer like this, but it makes sense because ‘only’ gimballed S3’s with those incredible shields and armour on the Redeemer is a really potent combination for higher target bounties. Don’t buy any more weapons now before the mini-wipe, it’s only UEC and rep that will carry over to 3.18.1 apparently!
Thanks David. Just an interesting way of using this ship solo, especially its maneuverability is low, gimballed weapons is a bit better against faster ships. And yes indeed, save money now and wait for the soft wipe 😊
I usually put 2 Panther Repeaters on the front turret and two S3 Dr. J Distortion Repeaters on gimbals in the S4 slot. Hit them with the distortion and drop their shields then take em out with the Panthers.
They should make a component to make a turret auto pilot, like the components for mining, an IA computer to control the turret or something. Make it expensive or the cheaper ones be less precise or something.
Been flying the Redeemer for about a week now. LOVE IT! I run full gimbals with laser canons. Was wondering how it would perform with distortions. Now, I know! 😊 (Would be cool to run boarding parties on NPC ships) 😂
Agreed! Bought one IRL because I kept getting griefed in my Cutty.... . That pretty much put an end to the griefing. However, a bit of a pain (due to it's size) for package delivery missions... :D BTW, Lil Terry says "Hello." ;)
1:48 in 3.19 yes. Along with Cargo grids being improved for most ships and added to the Starfairer mole and Prospector, essntiallly gearing up for EXPANSE release this year. hopfuly the Spirit follows too.
When will we be able too reload our weapon ammo while NOT at stations or pads? There clearly would be exceptions too this, like carrying huge ass missiles, bomb or torpedoes in our cargo holds or bomb bays like cargo.. then a crew member beams em into the bays to reload? Idk that seems way to big and hard to get through doors etc.. plus insta explosion risk.. But for ballistics, physical ammunitions.. having crates apon crates of Ammos on board, and when a turret gunner/weapon in general runs dry, we can then put the new crate of ammo Into a designated area in that compartment.. then by pressing buttons? Pulling levers? Physically spool in new ammo belts? Man.. idk.. I just think this would be amazing, and add new jobs or roles to multicrewed ships... Lmfao.. in my mind, I'm picturing the final matrix movie (original trilogy) when the sentinels attack the city and breach the dome.. you have the people running around with ammo boxes in wheelbarrows and physically reloading the mech suits.
I really love how you pictured loading those ballistics, it is very practical way to do it, and we indeed need a way to reload ballistics in this game.
Purchased the Redeemer during this ILW and wow what a fun ship to fly. Capable solo, absolutely deadly with a crew. Had a mantis interdict me with an escort in a gladius, they both ran from me lol
I wish there would be S5 Ballistic Scatterguns. We used 8 S3 Balisstic Scatterguns on my Scorpius in 3.17.. We never killed a hammerhead faster. Wonder how they perform in 3.18 now
You have to go to a weapon store to buy the Varipuck Gimbal Mount S4, and then you equip this mount to your S4 hardpoint first then equip your S3 weapon
nicely done! Never thought of doing that, gimballed deemer can compensate for its lack of maneuverability especially against light and medium fighters.
Do cannons or repeaters give a higher DPS? According to urkul it's the cannons but my friend in the verse swears it's repeaters. Sweet video. The Redeemer is the first GunShip I buy in the verse. That's strange I've always gimbled my pilot controlled turrets back from 3.15.
Repeaters will do more dps within a set period of time, but drain your capacitor quickly. With the slow firing of the cannon, you have a higher up-time on keeping fire on the target as it takes longer to drain the capacitor, leading to higher overall damage.
On the side are the size 4 hardpoints, you need to equip an VariPuck Gimbal Mount S4, and then you can equip the size3 weapons, you can buy that at A18 Centermass, or MT centermass
for HHs i like to put laser cannons to the S5 weapons and just shoot it from distance, the damage is so absurdely high that the HH dies before depleting my shield while being completly still
So since soft death distortions work as intended? I had full xrj’s on a ship I had probably about 6 months ago, and I found that they seemed to damage/destroy ships the same speed as repeaters Or am I trippin? 😂
i started with a connie andro switched to a corsair not sure if i should switch to a redeemer i do like a multi purpose ship however though im only doing merc and bh contracts and i dont have cargo only ground vech i have is a roc but i only mined once but wasnt for me i do have a crew but i also play solo when my friends are not online should i upgrade or not to upgrade?
That question is difficult to answer, but I can tell you this, redeemer is not very maneuverable, and its gun power is released only when you got both those size 5 turrets manned, and you cannot put vehicle in it. The corsair you can put a lot of vehicles in it, and if you solo, you got a lot of gun power that you can control, but redeemer has two size 3 shield and corsair has only 1, so it is a tough choice, but I do prefer corsair more if you mosly do merc mission and solo a lot.
@Cpt_Foxyloxy it still is a tough decision i do have other people that play so having a crew is no issue just is on timing is all idon't really see a need for me to have a vechile I think the reason why I'm considering is just more beefy I had thr same problem going from a conni over to the corsair was due to hp in elite I was multi purpose ship and always a space trucker I've noticed I'm only doing in star is just combat maybe I'll stick with corsair for now I mean I know I can always upgrade try it out and if it doesn't work go back to a corsair I also wouldn't mind trying out a distortion build and I see I can only put a scattergun on the corsair with the s5
My addiction kicked in the better part of me I gave and got it not sure if I want to go with rhinos again like my corsair or go with the disruptive for pilot controlled
i picked up the redeemer few days ago and i love it tbh i use 2xs4 laser repeaters and 2xs3 distortion repeaters so i slow down small targets let them get dosile then i finish them off with the s4 repeaters kind of wishing their was s4 distortion repeaters and cannons but they only have distortion scatter guns that have a range of 400m wich cant realy be done in the redeemer i would of made the turret the lethals then the 2xs4 into distortions to take down hammerheads easier since they get dosile after a few hits
Noticed an annoying oversight in the newest patch with this ship, you can't swap out components on the fly as you go up and down the ladder instead of a direct access to the exit. I wonder if they are going to change its layout to fix this?? Great ship either way and personally my favourite.
the redeemer engines really need more animation like to rotate maybe 30 degrees outward so they don't just look like BRICKS on the MFD hud not a fan of this Anime look
Good point. Thanks for watching. But this video is not an official ship review, but simply a fun video about the pilot loadout for the redeemer, to see when you solo it, what kind of weapon choices you can play around with. Of course, with fully crewed redeemer that will be a different topic.
its overstear is silly AF this ship was great at release but nerfed to death... its one of if not the slowest ship in SC atm, every thing can out run it, its lore talks about super tech engines but it flys truly bad.. its still a cool ship ofc, i fly it fully crewed all the time to do the VH bountyes, its great PVE but sucks hard PVP
@@localsussybaka277 Even solo redeemer puts out top tier damage with it's four size 3 hardpoints. The only pain point is maneuverability which doesn't matter much against hammerheads and such anyways.
@@krimson459 a redeemer doesn't have 4 size 3 guns, it has 2 size 4 guns like the hurricane. and even then good luck shooting at anything faster than a Valkyrie, even a single seater heavy fighter like the Ares Ion will run circles around you, shoot your engines off and leave you a smoldering wreck
Since I bought this ship, I fell in love, I would say the only thing killing it now is the bug where everything falls out the floor but its nice.. nice video too gj
Thank you, and during the video, I, the pilot even fall out of the floor just to grab a drink of water.....lol.
Has the bug been fixed?
I liked the editing cuts where you got the same expletives three times in a row :). A very interesting test, and I had never actually thought to gimbal the four weapons for solo Redeemer like this, but it makes sense because ‘only’ gimballed S3’s with those incredible shields and armour on the Redeemer is a really potent combination for higher target bounties. Don’t buy any more weapons now before the mini-wipe, it’s only UEC and rep that will carry over to 3.18.1 apparently!
Thanks David. Just an interesting way of using this ship solo, especially its maneuverability is low, gimballed weapons is a bit better against faster ships. And yes indeed, save money now and wait for the soft wipe 😊
I usually put 2 Panther Repeaters on the front turret and two S3 Dr. J Distortion Repeaters on gimbals in the S4 slot. Hit them with the distortion and drop their shields then take em out with the Panthers.
That is a great loadout! 👍
After a year, was actually just abke to crew one with a friend.. you're right it's awesome!
They should make a component to make a turret auto pilot, like the components for mining, an IA computer to control the turret or something. Make it expensive or the cheaper ones be less precise or something.
I think they are working on something like that, the AI blades
"Let's make sure every single bullet counts". Starts firing from 1800m with an ammo range of 1200m and switches to 3rd person lol.
Nice, I loved your reclaimer test. Thanks to this, I have an idea of what to put on my redeemer
Been flying the Redeemer for about a week now. LOVE IT!
I run full gimbals with laser canons.
Was wondering how it would perform with distortions. Now, I know! 😊
(Would be cool to run boarding parties on NPC ships) 😂
indeed especially when 3.19 drops, you can take so many components and weapons and missiles from disabled enemy ships
Love the Deemer!
Agreed! Bought one IRL because I kept getting griefed in my Cutty.... . That pretty much put an end to the griefing. However, a bit of a pain (due to it's size) for package delivery missions... :D
BTW, Lil Terry says "Hello." ;)
😊
17:15 make sure every bullet counts - miss every round
lol 😆
Thanks for the video. It was very informative.
glad it helps
When the redeemer is a wing down go decoupled and make your 'up' your 'forward' and you can limp away to repair
Good to know, thanks for the tip
1:48 in 3.19 yes. Along with Cargo grids being improved for most ships and added to the Starfairer mole and Prospector, essntiallly gearing up for EXPANSE release this year. hopfuly the Spirit follows too.
That's very interesting gameplay and many creative use for it, can't wait.
When will we be able too reload our weapon ammo while NOT at stations or pads?
There clearly would be exceptions too this, like carrying huge ass missiles, bomb or torpedoes in our cargo holds or bomb bays like cargo.. then a crew member beams em into the bays to reload? Idk that seems way to big and hard to get through doors etc.. plus insta explosion risk..
But for ballistics, physical ammunitions.. having crates apon crates of Ammos on board, and when a turret gunner/weapon in general runs dry, we can then put the new crate of ammo Into a designated area in that compartment.. then by pressing buttons? Pulling levers? Physically spool in new ammo belts?
Man.. idk.. I just think this would be amazing, and add new jobs or roles to multicrewed ships...
Lmfao.. in my mind, I'm picturing the final matrix movie (original trilogy) when the sentinels attack the city and breach the dome.. you have the people running around with ammo boxes in wheelbarrows and physically reloading the mech suits.
I really love how you pictured loading those ballistics, it is very practical way to do it, and we indeed need a way to reload ballistics in this game.
The Distortion is a great way to get bounties and salvage
yes indeed, and a whole lot of fun.
Purchased the Redeemer during this ILW and wow what a fun ship to fly. Capable solo, absolutely deadly with a crew.
Had a mantis interdict me with an escort in a gladius, they both ran from me lol
Indeed, that deemer is a beast, enjoy it! 💯
Putting gimbals on prior to 3.18 was functional, it just required a ridiculous work-around where you put the varipucks on another ship first.
Indeed, I heard about that, but never tried, but glad it works now without any workaround.
I wish there would be S5 Ballistic Scatterguns. We used 8 S3 Balisstic Scatterguns on my Scorpius in 3.17.. We never killed a hammerhead faster. Wonder how they perform in 3.18 now
S5 Ballistic Scatterguns that'd be insane
Thanks for the detailed video.
How do I put S3 gimbals on the pilot S4 hardpoints?
You have to go to a weapon store to buy the Varipuck Gimbal Mount S4, and then you equip this mount to your S4 hardpoint first then equip your S3 weapon
@@cpt_foxyloxy Thank you!
nicely done! Never thought of doing that, gimballed deemer can compensate for its lack of maneuverability especially against light and medium fighters.
exactly the purpose of the test.
Thanks a lot for this video❤
My pleasure 😊
Do cannons or repeaters give a higher DPS? According to urkul it's the cannons but my friend in the verse swears it's repeaters. Sweet video. The Redeemer is the first GunShip I buy in the verse. That's strange I've always gimbled my pilot controlled turrets back from 3.15.
Cannons have a higher dps, but repeaters are easier to hit shots with. If you’re not hitting shots you’re not doing damage
Repeaters will do more dps within a set period of time, but drain your capacitor quickly. With the slow firing of the cannon, you have a higher up-time on keeping fire on the target as it takes longer to drain the capacitor, leading to higher overall damage.
cannons have a lot higher alpha damage
From this video I learned water bad
lol...water bad indeed, don't get too deep in it.
I cant equip the size 3 distortion cannons on the side weapons. Could you help?
On the side are the size 4 hardpoints, you need to equip an VariPuck Gimbal Mount S4, and then you can equip the size3 weapons, you can buy that at A18 Centermass, or MT centermass
@@cpt_foxyloxy Thanks so much!
So with the Distortions you got to board them every time? if its in space.
yes as long you disabled the ship and shoot open the ramp
I do 4 m7as on the manned turrets and 2 and size 3 and 4 attritions for pilot guns
Nice loadout, the artritions are my day to day loadout as well. 👍
S O B is the only thing he knows what to say lol
😆👍
What weapon choice is better for size 5 turrets? Laser cannon,
Asher repeater, ballistic Gatlings?
For those I leave default AD5Bs
can we switch out the default under-nose gimballed turret for a fixed S4 weapon. I'd rather go all S4 fixed than gimballed S3s if possible.
Four S3s is generally more output than three S4s.
for HHs i like to put laser cannons to the S5 weapons and just shoot it from distance, the damage is so absurdely high that the HH dies before depleting my shield while being completly still
you mean size 4 right. Yes indeed, there are many options you can customize the deemer's pilot weapons, quite fun!
@@cpt_foxyloxy He means size 5. Ghost ride the whip. Get in the turret yourself.
Honestly once blades are implemented I'll be melting my Corsair thanks to this ship.
So since soft death distortions work as intended?
I had full xrj’s on a ship I had probably about 6 months ago, and I found that they seemed to damage/destroy ships the same speed as repeaters
Or am I trippin? 😂
Yes indeed, they don't destroy ships but will disable them and almost same speed as you destroy them with the repeaters.
Why redeemer's turrent cannot retract after use, It looks strange
I love the redeemer just because to me it’s my pelican from halo
😍
i started with a connie andro switched to a corsair not sure if i should switch to a redeemer i do like a multi purpose ship however though im only doing merc and bh contracts and i dont have cargo only ground vech i have is a roc but i only mined once but wasnt for me i do have a crew but i also play solo when my friends are not online should i upgrade or not to upgrade?
That question is difficult to answer, but I can tell you this, redeemer is not very maneuverable, and its gun power is released only when you got both those size 5 turrets manned, and you cannot put vehicle in it. The corsair you can put a lot of vehicles in it, and if you solo, you got a lot of gun power that you can control, but redeemer has two size 3 shield and corsair has only 1, so it is a tough choice, but I do prefer corsair more if you mosly do merc mission and solo a lot.
@Cpt_Foxyloxy it still is a tough decision i do have other people that play so having a crew is no issue just is on timing is all idon't really see a need for me to have a vechile I think the reason why I'm considering is just more beefy I had thr same problem going from a conni over to the corsair was due to hp in elite I was multi purpose ship and always a space trucker I've noticed I'm only doing in star is just combat maybe I'll stick with corsair for now I mean I know I can always upgrade try it out and if it doesn't work go back to a corsair I also wouldn't mind trying out a distortion build and I see I can only put a scattergun on the corsair with the s5
My addiction kicked in the better part of me I gave and got it not sure if I want to go with rhinos again like my corsair or go with the disruptive for pilot controlled
there are lots loadout options you can play with it
i picked up the redeemer few days ago and i love it tbh
i use 2xs4 laser repeaters and 2xs3 distortion repeaters so i slow down small targets let them get dosile then i finish them off with the s4 repeaters
kind of wishing their was s4 distortion repeaters and cannons but they only have distortion scatter guns that have a range of 400m wich cant realy be done in the redeemer
i would of made the turret the lethals then the 2xs4 into distortions to take down hammerheads easier since they get dosile after a few hits
Couldn't agree more, S4 distortion repeaters are really needed, and distortion scatter guns are almost useless against smaller ships
And enjoy the Redeemer!
How do you aim in 3rd person? I do know of auto gimbal, but non-gimballed??! Howww (yeah new player here haha)
For this video I gimballed all 4 weapons so it is easy to shoot in 3rd person. But still it takes some practice.
Nice presentation...
Thank you!
Noticed an annoying oversight in the newest patch with this ship, you can't swap out components on the fly as you go up and down the ladder instead of a direct access to the exit. I wonder if they are going to change its layout to fix this?? Great ship either way and personally my favourite.
yeah that indeed is an oversight, I don't know how they are going to do that to the redeemer, best way is to add a back entrance at the upper level.
so i found out holding G and using Padlock target toggle is Borderline cheating
holding G?
I knew the plasma shotgun would been bad. Shotguns really are not good on ships unless you got a super tanking ship with good maneuverability.
indeed. Very hard to hit your targets
the redeemer engines really need more animation like to rotate maybe 30 degrees outward so they don't just look like BRICKS on the MFD hud
not a fan of this Anime look
It does look at like a brick, I was trying to find a nice angle to shoot 3rd person, but always blocked by the engines.
How you going to review a ship for dps with 0 gunners?
Good point. Thanks for watching. But this video is not an official ship review, but simply a fun video about the pilot loadout for the redeemer, to see when you solo it, what kind of weapon choices you can play around with. Of course, with fully crewed redeemer that will be a different topic.
wait a minute, corsair is more powerfull than redeemeer
Indeed, in terms of its pilot's fire power, but the redeemer has a stronger shield, 2 S3, corsair 1 S3
@@cpt_foxyloxy yeah, you right)
its overstear is silly AF this ship was great at release but nerfed to death... its one of if not the slowest ship in SC atm, every thing can out run it, its lore talks about super tech engines but it flys truly bad.. its still a cool ship ofc, i fly it fully crewed all the time to do the VH bountyes, its great PVE but sucks hard PVP
Yeah, its maneuverability is bad.
Sees Video
wants a Redeemer
checks price
8,6 Million
doesnt want Redeemer anymore
lol 😊
Shit!
🪐
this guy is hypoxic if he thinks gimbals are the way to go on a redeemer XD
When you are solo, fully gimballed redeemer is indeed a nice way to go considering its maneuverability, so nice video to this guy.
@@Auggusie when you are solo, a redeemer isn't something you should be flying, considering 4/5ths of its firepower lie in the turrets.
@@localsussybaka277 Even solo redeemer puts out top tier damage with it's four size 3 hardpoints. The only pain point is maneuverability which doesn't matter much against hammerheads and such anyways.
@@krimson459 a redeemer doesn't have 4 size 3 guns, it has 2 size 4 guns like the hurricane. and even then good luck shooting at anything faster than a Valkyrie, even a single seater heavy fighter like the Ares Ion will run circles around you, shoot your engines off and leave you a smoldering wreck
@@localsussybaka277
You also control one of the front turret that is of course giballed with 2S 3 weapons. So all giballed is 4x S3 weapons.
Shit!