I Designed an Apex Legends Character

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 22

  • @anirudhtirumala6058
    @anirudhtirumala6058 ปีที่แล้ว +2

    Awesome concept! Valorant and Overwatch have a very unique style, It would be fun to see how you tackle them!! Really love your videos!! :)

    • @stallout_art
      @stallout_art  ปีที่แล้ว

      Thank you! I’m so glad you enjoyed! 🥹💖 Overwatch or Valorant would be super fun to design!! 👀

  • @JariLeliveld
    @JariLeliveld ปีที่แล้ว +1

    Really cool video Janelle! I like the design also. Maybe you could make the metalic parts a bit more shiny and reflective because all your materials look like they have kind of the same level of reflectivity at the moment. Keep going!

    • @stallout_art
      @stallout_art  ปีที่แล้ว

      Ohhhhh that’s something I totally missed! Thank you Jari, I appreciate the feedback! 💪😤💖

  • @ArtisticKaimage
    @ArtisticKaimage ปีที่แล้ว +1

    Ahhhhhh the armor is EVERYTHING ❤

    • @stallout_art
      @stallout_art  ปีที่แล้ว +1

      Thank you!!!! 🥺🥺 Tbh I struggled with the rendering, but I figured it out and pushed through and I am so happy with how it turned out! 🥰💖

  • @SwagDealer9
    @SwagDealer9 ปีที่แล้ว +1

    As an apex legend I approve this message!!

    • @stallout_art
      @stallout_art  ปีที่แล้ว

      LETS GOOOOOOO 😎🔥🔥🔥

  • @thephantomclaw4517
    @thephantomclaw4517 ปีที่แล้ว +1

    I love the artwork, and the story you came up with. its amazing! I enjoy creating apex legends character concepts myself, but lack the artistic skill to draw any of them. I noticed your character could use a few small changes to make them more balanced. I'm not a game developer of any sorts, but I love apex, and with a few small changes I think this character could easily make it into the game! Please don't take my suggested changes to the ability's as an insult, feel free to give me any and all criticism you have about this re-work, I'd love to hear your feedback! Firstly though, smaller characters in Apex Legends do not move faster. All of the legends have the same base running speed of 5.7 m/s. I don't blame you for thinking this, though. The animation on smaller legends looks faster, which tricks your brain into thinking that they move faster. I love your artwork, but balance-wise, the character seems to lack any real abilities, and is just verry underpowered. For balance, I would recommend switching some things up a bit. I feel like the passive should be the suit scanning and being able to switch between the suit and not. I also think that there should be certain buffs your character receives when switching between these two modes.
    Firstly, when you're in the suit, whether armed or not, your speed should be reduced to your weapon holding speed. A buff you should definitely receive is the fortified passive while in the suit, and possibly a stronger version of it. Characters like Gibraltar, New Castle, and Caustic have a passive called fortified due to their big hitbox, which makes them take 15% less damage and not get slowed by bullets. Since the suit is a big component of your character and acts as an outer layer, I think you should receive the fortified passive with a 20% damage reduction instead of 15%. This is because while in your suit, you will move slower and have a larger hitbox, making you a walking target. Furthermore, if Clyde is destroyed, he takes a full minute to recharge. You should treat him like an extension of yourself, so his temporary removal from the battlefield comes with a significant cooldown to balance gameplay.
    The final thing I think should be changed about the passive is the scan. If the suit is directly looking at someone, it should scan them and provide you with a full-body scan of the opponent. However, I believe the radius of the enemy detection should be slightly nerfed to around 100m. Crypto already does this with his drone, and we don't want to steal abilities from other legends as that would make the other legends less useful in a team composition.
    Moving on to the tactical abilities for both the suit and pilot. Since we have moved the tactical to be a part of the passive, we have room for more abilities. This could range anywhere from a high-energy beam to a phase dash. I feel like a mid-damage melee-based ability would fit amazingly with Clyde because of his muscular-looking body and his high damage resistance. I'm going to take this from a concept of a scrapped legend made by the Apex Legends development team. This scrapped character was called Forge. The concept for his tactical was that he would jump and slam down, and the higher the height he did this from, the more damage it would cause. It would also stun enemies caught in its radius for a duration determined by the height Clyde drops from. I was going to try and do something similar to Ion's Laser Core from Titanfall 2, but nerfed so it wasn't as powerful. However, that ended up being very similar to the charge rifle weapon, which is already annoying, so I decided not to go with that.
    For the tactical ability for the pilot, Bonnie, I think a short-range, lower-damage plasma pistol could be an amazing option. It would shoot a few bullets that would slow an enemy and show their position on your minimap for 2 seconds per bullet. The magazine would hold 3 bullets, and it would have fast firing and fast recharging. The damage would be relatively low.
    Finally, for the ultimate ability, I love the idea of pulling teammates, but it could be very annoying if you had a bad teammate. I suggest something like this: when you activate your ultimate, Clyde gets teleported to you and fully healed. You and Clyde get a speed boost, making you slightly faster than normal speed. From there, Clyde would act quite a bit like a Titan from Titanfall 2. You can enter him for extra protection, exit him so he can shoot on his own, and a new ability that still incorporates the idea of retrieving teammates. You could send him out to retrieve knocked-down teammates. This could be a powerful option to push an entire team or retreat from a fight. Additionally, his AI will be improved during its activation, which lasts for 60 seconds. During this time, Clyde will demonstrate enhanced shooting accuracy and a quicker rate of fire. This improvement in his capabilities adds to the overall power and impact of your ultimate ability.
    I apologize if anything I said came off as rude, it was not my intent. and again, please feel free to criticize, or change anything about the ability's that you think would fit better. Have a good day :D

    • @stallout_art
      @stallout_art  ปีที่แล้ว

      I am so glad you love my design! And HOLY FRIJOLES, your ideas to improve Bonnie and Clyde's abilities for better game play is pure gold!! 😱😱 I especially love your ideas for their tacticals cause it makes Bonnie and Clyde unique and more fun to swap between and also because I loooooove the idea of Bonnie running around with a cute plasma pistol just like zero suit samus!! 😍
      Your ideas are actually really good, out of curiosity do you dabble in game design? 👀

  • @joshwankel8260
    @joshwankel8260 ปีที่แล้ว +1

    Characters don't move different speeds it's an animation thing

    • @stallout_art
      @stallout_art  ปีที่แล้ว

      Yea I thought that might be the case, I assumed the prior cause in engine you can make an object's speed based off of their "mass"😅

  • @SwagDealer9
    @SwagDealer9 ปีที่แล้ว

    Do overwatch next or super smash

    • @stallout_art
      @stallout_art  ปีที่แล้ว +1

      Maybe not smash cause its all Nintendo IP, but Overwatch would be super fun to do tbh 👀💖

    • @SwagDealer9
      @SwagDealer9 ปีที่แล้ว

      @@stallout_art I would love to see it, you are extremely talented and I really enjoyed watching your video

    • @stallout_art
      @stallout_art  ปีที่แล้ว +1

      @@SwagDealer9 I’m so glad you enjoyed! 💖 I am definitely gonna do an overwatch design! I gotta a few other projects I need to finish up first, but I’m excited to make a character for that game cause I really need a prop design in my portfolio and Overwatch has unique characters and unique weapons, soooo two birds with one stone 😎

  • @ryanfitzalan8634
    @ryanfitzalan8634 ปีที่แล้ว

    but what does Bonnies Swimsuit skin look like!? is it better than Loba's?

    • @stallout_art
      @stallout_art  ปีที่แล้ว +1

      OMG of course it would!! I was so upset when they released Loba’s swimsuit skin!! The AUDACITY that they would cover up Loba’s juicy booty made me soooo upsetti spaghetti! 😫

  • @Seth3259
    @Seth3259 10 หลายเดือนก่อน

    MOBILE LEGENDS!

  • @williguelpa6597
    @williguelpa6597 ปีที่แล้ว

    P r o m o s m

  • @Lizard1582
    @Lizard1582 ปีที่แล้ว +1

    "Im the best"
    based