followed this as it was better for me to direct my points. the only issue I am having is its generating geo inside a hollow object which is then poking through the surface. any way of dealing with this?
Hello, I really enjoyed your tutorial. But, the link to the network disk file you provided seems to be invalid. If it is convenient for you, can you provide a new link? Thank you so much : )
HI, Nice tutorial, great for starters. I have done everything as per the tutorial but in the end, the whole bridge is falling down. can you please help with it ? Thank you
thats the coordinates of the curve he made. the curve he made enables him to use as a object to give Houdini where he wants the destruction. think velocity&objects can be any shape.
I can't thank you enough for this EXCELLENT tutorial. I did it and it's working only problem is I can't export an Alembic to Maya. Can you please explain how to do this? I don't understand "Dom or DOP import". Where do I put it and how do I make alembic export animation, not just fracture model. Thank for both tutorials.
This is literally the BEST Houdini Fracturing Tutorial I have ever found! Keep it up dude, you are doing great!
thankxx a lot.please please never stop making tutorials
bro I do 6:37 but it's not working. still not move anything. could you tell me how to solve that?
Thank you.
Awesome. I've been looking for something like this. Thanks.
I love this kind of tutorials!, that teach how to make a full project
could you please make more tutorials like that?
I do, you can find it on my channel.
I could not find 'voronoifracture' and similar effects in tab menu. Can anyone help me?
followed this as it was better for me to direct my points. the only issue I am having is its generating geo inside a hollow object which is then poking through the surface. any way of dealing with this?
sorry i didn't fully understand the problem:/
Hello, I really enjoyed your tutorial. But, the link to the network disk file you provided seems to be invalid. If it is convenient for you, can you provide a new link? Thank you so much : )
Sorry, I think I deleted it by mistake.
I reloaded the model and updated the link.
if i add debris sim .. in render view debris particles shape is becoming big .. how to control it ?
th-cam.com/video/sd35srpVpYw/w-d-xo.html -> you can add like this
hello,the constraint net will be glue back again after the break_box pass through,how to fix that?
You must have done something missing, this shouldn't have happened. Review again (I'll upload better tutorial videos, you can wait)
@@c0d2x Can you send me the scene file,plz?
@@c0d2x wish you could make a tutorial of generating smoke on these debris
@@kyozhan7172 yes we can do it with a new demolition video
HI,
Nice tutorial, great for starters.
I have done everything as per the tutorial but in the end, the whole bridge is falling down. can you please help with it ?
Thank you
Check sop solver, you might have missed something. I will update this tutorial very soon ..
where do i get the coordinates in 1:51 ?
I don't understand when you say coordinate?
thats the coordinates of the curve he made. the curve he made enables him to use as a object to give Houdini where he wants the destruction. think velocity&objects can be any shape.
nice tutorial, song?
random song(NCS)
is there a way to export this into blender?
th-cam.com/video/izbSg8hb73c/w-d-xo.html
hey this is a great tutorial!, for some reason my ground plane doesn't work as a collision plane idk why
You made a mistake on the DOP network, I'll be pulling a new one soon.
@@c0d2x thanks, I’m double checking everything to see where I went wrong
More tutorials plz
I can't thank you enough for this EXCELLENT tutorial. I did it and it's working only problem is I can't export an Alembic to Maya. Can you please explain how to do this? I don't understand "Dom or DOP import". Where do I put it and how do I make alembic export animation, not just fracture model. Thank for both tutorials.
vimeo.com/92866922 >abc export maya (I'm shooting new tutorials I'll post soon)
please use a bigger mouse cursor next time