Suspicious Rainbow actually has a much simpler solution than the one you'd intended. I used Green first to push the White and then sink the tree, used Orange to free the fire and open up a space for the next color, sunk the fire, and then used white to use the lever at the bottom to sink the last husk.
10:05 Cloud's sprite is NOT the same. It looks different from water, bog and lava 18:55 Plot twist: empty's default color is red. Yes, i'm serious. You can check this with EMPTY IS BROKEN rule
I love that there was a hint for the TEXT FEELING YELLOW IS YOU realization in level 4 on the title screen, where it says ALL AND TEXT IS GREY, reminding the player that just because all doesn't affect text doesn't mean you can't affect text. Also, potential mechanic idea, I think keke and me's shapes are similar enough you could change between them by changing your their color, like your bog level.
Brilliant level design imho because I didn't even notice that the FOLIAGE and ALGAE were there at all. The rules/etc directed my eyes. And the fact that the ALGAE was trapped in the upper-right didn't call attention to itself. I wasted so much time on purple stuff and not having enough objects. Also, identifying rules based on color is amazing. Forces one to not focus on just one character. Really excited for upcoming surprises. But as I know you can possibly play dirty with red herrings, my guard is up :)
also the "submissions zip" the mods provided in the competition channel is a zip based on the version the mods got before the deadline which isn't the same as the most recent version, in case that's the thing
I'm mad at dual color. I thought I had it with orb being both pink and purple, but instead _pizza_ was the dual color object. It wasn't even the colors I thought it should be. Pizza should be orange and red. I disagree about it being orange and brown.
laaaaaaate I don't think I saw this comment. I don't think so because making "ALL IS YOU" requires breaking the YOU statement, and when you do that you lose control
@IcelyPuzzles I made my first 4 levels and think you'll enjoy them VLNG-ELZU - GIVE ME A BREAK NI81-GWL33 - LIMPING TO THE FINISH 37X9-UTVA - HELLRIDE CFMP-P66R - ONLY ONE IS Would love to read your thoughts.
the defeat maneuvering was a cool idea, I think I have seen the 2nd level's concept before but it's nice seeing it used in a restrictive way 3rd level has so much text it's really intimidating lol. I think tile on the same square as text makes it a bit hard to read that it's blocked. also is the win condition cheesed (lizard on skull is win only) or intended? 4th level same - although this time it's hard to read text on wall. the maneuvering of characters is very cool but I think I cheesed it or something, didn't interact with push/grass/shift at all, you don't need to one thing is i'm not sure what to do with the baba levels on my channel anymore because they often don't hit the algorithm as well - especially levels that get cheesed, unless I can make it a series like planetary travel, unfortunately thanks for the levels :)
@@IcelyPuzzles Thanks for playing the levels at all. They were my very first. For the 1st level, my nephew was the beta tester. I designed it so that you would be forced to make the ROCKET into a 2nd UFO. He kept using a single UFO and I kept tweaking and tweaking. Resorted to making TEXT on DUST be MORE. As for 2nd, I just always loved the idea of SHIFTing text to make up for a single IS. I also like that the nouns can be stacked as well. For the 3rd, I don't think I tested enough, although I love the idea of the DRIVER and VEHICLE turnstiles. I designed it to somehow have all DRIVERS hit SKULL at the same time. I guess you found an exploit, and that's awesome. I would obviously need to tweak it more to get closer to my intended. As for the 4th, I envisioned the solution being pushing the grass to make a giant ring that would transport the IS past each character when SHIFT was invoked. All I can say is designing levels is fun and I'm happy you played them and commented. As for algorithm, I find YT extremely difficult to get any traction on. I have a channel for my music and livestreams, and it has gone absolutely nowhere no matter how hard I tried. However, you at least have enough interest to motivate. Keep it up!!!
And you're absolutely correct about HELLRIDE. Only LIZARD is needed on SKULL. All the other ONs are not active. Oops. Please let me know if you're interested in attempting the intended one.
@IcelyPuzzles Hi there. I believe I sorted out the HELLRIDE WIN condition, so should only be solvable as I intended (although every time I say that, someone CHEESES!!! :) ). If you feel like you want to play it: UIE7-MWC7. I also believe I sorted ONLY ONE IS as well to force GRASS interaction: 94EE-VFRY. Again, only if you feel like playing. Thanks man.
Also made this level with my niece Ellie: AB84-13DW. I made sure to test adequately (at least I think I did) for any cheese potential. I think you'll enjoy
Suspicious Rainbow actually has a much simpler solution than the one you'd intended. I used Green first to push the White and then sink the tree, used Orange to free the fire and open up a space for the next color, sunk the fire, and then used white to use the lever at the bottom to sink the last husk.
that's cool! I did not expect there to be an actual 'normal' path even though I knew orange had that effect
6:31
Icely: we can go to the flag and win
Crab: am i a *flag* to you?
uhhhhhhhhhhhhhhhh
baba: this is stupid
quack
YES THE FLOOR HERE IS DEFINITELY MADE OUT OF FLOOR
@@whatkidsandbabieslike7884 not how that meme works bud
the delivery of "and purple is a purple herring" killed me
10:05 Cloud's sprite is NOT the same. It looks different from water, bog and lava
18:55 Plot twist: empty's default color is red. Yes, i'm serious. You can check this with EMPTY IS BROKEN rule
RED
> Cloud's sprite is NOT the same
lol
nuts
@@IcelyPuzzles I mean, they are pretty similar, i don't doubt that, but they're not exactly the same
Actually, i'm gonna send a RiC gif into your Discord dms so you can see it clearly, just because why not, lol
@@IcelyPuzzles did some vovka dm you? are they different?
I love that there was a hint for the TEXT FEELING YELLOW IS YOU realization in level 4 on the title screen, where it says ALL AND TEXT IS GREY, reminding the player that just because all doesn't affect text doesn't mean you can't affect text.
Also, potential mechanic idea, I think keke and me's shapes are similar enough you could change between them by changing your their color, like your bog level.
You know that is good custom level material...
choose your main by olie (another levelpack created for this competition): th-cam.com/video/70Xp72pkQQA/w-d-xo.html
yoo?? You made this??? This is a really good levelpack good job, also creative mechanic les go!!
update: finished 2 levels right now, all I’m gonna say is
THAT DARN ALGAE
@@user-qp3js5ix6i haha glad you're enjoying it
Loving this pack so far (haven't watched your video...purchased). 2nd level was hilarious....RED HERRING ALERT!!!!!!! Well-done!!!
Brilliant level design imho because I didn't even notice that the FOLIAGE and ALGAE were there at all. The rules/etc directed my eyes. And the fact that the ALGAE was trapped in the upper-right didn't call attention to itself. I wasted so much time on purple stuff and not having enough objects. Also, identifying rules based on color is amazing. Forces one to not focus on just one character. Really excited for upcoming surprises. But as I know you can possibly play dirty with red herrings, my guard is up :)
Suspicious Rainbow was amazing too. You should be involved with the next BIY sequel with HEMPULI!!!
Gold Choice was a lot of fun too. @IceyPuzzles One of the best levelpacks I've played.
"All Feeling White Is You" woulda been a really cool name.
ah yes, another levelpack that expands a visual property
n o n e x i s t e n t
@@IcelyPuzzles if you use black more often these could be combined
@@notwithouttext So the text black, more and often could be combined?
@@whatkidsandbabieslike7884 no i'm calling icely a nickname, "more often"
Thanks for appreciating me
Dang amazing pack dude
3:36 should replace me with keke to get exact term red herring!
He said purple herring.
he wants purple also keke is orange not red
10:20 makes me uncomfortable when water has green particles look
Cloud does not use the same sprite as water, lava, ect. It actually uses a different sprite. It’s just really hard to see.
18:54 THE CAKE IS A LIE
tile maze reminds me of a certain part of a certain indie game made by a fox
chess battle advanced
@@IcelyPuzzlesexactly
on "no longer white" can't you just... make all is win?
there was a version where you could break the rules from the bottom right corner that was cheese, i hope that's not still a thing
also the "submissions zip" the mods provided in the competition channel is a zip based on the version the mods got before the deadline which isn't the same as the most recent version, in case that's the thing
Hey that’s not one stage many acts! That’s multiple stages!
I would play this level pack before watching this video if I had baba is you on computer >w
check my itchio, there's a list of the levels in level codes
baba's face is perfect
20:26 Oh I bet that's really laggy on Switch
5:01 whats stopping you from just going to the crab?
baba above lamp is orange = not white
I'm mad at dual color. I thought I had it with orb being both pink and purple, but instead _pizza_ was the dual color object. It wasn't even the colors I thought it should be. Pizza should be orange and red. I disagree about it being orange and brown.
What are the "gate" and "path" objects on the overworld?
the 'gate' is the locked thing to the right of level 6
do you mean select though
All Near All Feeling Death Is Death
All Near All Feeling Win Is Win
2:54 could you also do all is you?
laaaaaaate I don't think I saw this comment. I don't think so because making "ALL IS YOU" requires breaking the YOU statement, and when you do that you lose control
@@IcelyPuzzles Wouldn't that make baba is you as well, though? Because baba is part of all
My brain is too small to complete this pack lul
lmao
"Purple Herring"
I’m in the thumbnail lol
tower of inception
TBH "having" or "being" is better than "feeling" here.
FEELING is not a property name I made, it's in the basegame, but I do agree
can we have metatatatatatatatatatatatatatatatatatatata text back plz?
cloud doesnt have the same sprite as water,lava,bog
whoop
Icely >> axerity 😤😤
You meen icely cheesing axerity's level 8 TIMES
Commentary/Walkthrough? What
do you NOT know what that means?
why is the reply older than the original comment
i see ∞ colour
ME is HERRING
purple herring
Try this one: QDB4-3WEJ
uh, looks like BABA IS ALL easily wins?
What when I tested it that didn't work.
@IcelyPuzzles I made my first 4 levels and think you'll enjoy them
VLNG-ELZU - GIVE ME A BREAK
NI81-GWL33 - LIMPING TO THE FINISH
37X9-UTVA - HELLRIDE
CFMP-P66R - ONLY ONE IS
Would love to read your thoughts.
the defeat maneuvering was a cool idea, I think I have seen the 2nd level's concept before but it's nice seeing it used in a restrictive way
3rd level has so much text it's really intimidating lol. I think tile on the same square as text makes it a bit hard to read that it's blocked. also is the win condition cheesed (lizard on skull is win only) or intended?
4th level same - although this time it's hard to read text on wall. the maneuvering of characters is very cool but I think I cheesed it or something, didn't interact with push/grass/shift at all, you don't need to
one thing is i'm not sure what to do with the baba levels on my channel anymore because they often don't hit the algorithm as well - especially levels that get cheesed, unless I can make it a series like planetary travel, unfortunately
thanks for the levels :)
@@IcelyPuzzles Thanks for playing the levels at all. They were my very first. For the 1st level, my nephew was the beta tester. I designed it so that you would be forced to make the ROCKET into a 2nd UFO. He kept using a single UFO and I kept tweaking and tweaking. Resorted to making TEXT on DUST be MORE. As for 2nd, I just always loved the idea of SHIFTing text to make up for a single IS. I also like that the nouns can be stacked as well. For the 3rd, I don't think I tested enough, although I love the idea of the DRIVER and VEHICLE turnstiles. I designed it to somehow have all DRIVERS hit SKULL at the same time. I guess you found an exploit, and that's awesome. I would obviously need to tweak it more to get closer to my intended. As for the 4th, I envisioned the solution being pushing the grass to make a giant ring that would transport the IS past each character when SHIFT was invoked. All I can say is designing levels is fun and I'm happy you played them and commented. As for algorithm, I find YT extremely difficult to get any traction on. I have a channel for my music and livestreams, and it has gone absolutely nowhere no matter how hard I tried. However, you at least have enough interest to motivate. Keep it up!!!
And you're absolutely correct about HELLRIDE. Only LIZARD is needed on SKULL. All the other ONs are not active. Oops. Please let me know if you're interested in attempting the intended one.
@IcelyPuzzles Hi there. I believe I sorted out the HELLRIDE WIN condition, so should only be solvable as I intended (although every time I say that, someone CHEESES!!! :) ). If you feel like you want to play it: UIE7-MWC7. I also believe I sorted ONLY ONE IS as well to force GRASS interaction: 94EE-VFRY. Again, only if you feel like playing. Thanks man.
Also made this level with my niece Ellie: AB84-13DW. I made sure to test adequately (at least I think I did) for any cheese potential. I think you'll enjoy