I Played The SPACEBOUND Update! Here's What You'll Get FREE!

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
  • Welcome to another episode of Trailmakers! Today I am playing the new 1.7 Spacebound update for the first time! In this video I explore all of the free aspects of the latest update including all of the new building blocks and exploring a bit of the new sandbox map.
    Tons More Trailmakers: • Is the World Ready for...
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    About Trailmakers:
    In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
    Welcome to the Ultimate Expedition!
    Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
    Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
    Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
    Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
    Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
    Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers
  • เกม

ความคิดเห็น • 716

  • @Phone-eater
    @Phone-eater 9 หลายเดือนก่อน +602

    Even though the game wants you to use the quantum rudders I think the real fun would be making a spaceship that works without them

    • @Trailmaker.
      @Trailmaker. 9 หลายเดือนก่อน +19

      Apollo CSM and LEM

    • @FeuerToifel
      @FeuerToifel 9 หลายเดือนก่อน +54

      yeah, i wanna see a space battle where they have to use thrusters of any kind for steering and stabilization. no gyros (okay, gyro is fine but limited to maybe half strenght?), no quantum rudder, no helicopter engines or others that work like that

    • @mr_pigman1013
      @mr_pigman1013 9 หลายเดือนก่อน +10

      gotta go fast

    • @Pluspython
      @Pluspython 9 หลายเดือนก่อน +10

      kerbal moment

    • @arandomperson6584
      @arandomperson6584 9 หลายเดือนก่อน +9

      this is the day 300 of accelerating at 10 m/s/s and I have reached 0.8646c(didn't factor in relativity)

  • @user-wj1go8gq2y
    @user-wj1go8gq2y 9 หลายเดือนก่อน +303

    The towel thing at 6:09 is a reference to Hitchhikers Guide to the Galaxy, where one of the characters has a towel that has nutrients and other things that helps him to survive.

    • @Alex-vd1kb
      @Alex-vd1kb 9 หลายเดือนก่อน +14

      Yeahhhh!!! Someone else go tht ereference too!

    • @Drago_Whooves
      @Drago_Whooves 9 หลายเดือนก่อน +31

      this needs to be upvoted to 42 and then left alone

    • @poonuts
      @poonuts 9 หลายเดือนก่อน +11

      42

    • @montageofchips
      @montageofchips 9 หลายเดือนก่อน

      @@Drago_Whooves lmao

    • @montageofchips
      @montageofchips 9 หลายเดือนก่อน +6

      doesn't everybody have a towel there?

  • @redrum_bd1036
    @redrum_bd1036 9 หลายเดือนก่อน +55

    Just a suggestion, I would always set shields to be as close to your hull as possible, this minimizes any unnecessary damage you might take from a larger hit box.

  • @minecracktyler
    @minecracktyler 9 หลายเดือนก่อน +173

    Would like to see a ship without quantum rudders or gyros, using thrusters for strafing and turning like rcs, would be very interesting to control

    • @griffinstillplays
      @griffinstillplays 9 หลายเดือนก่อน

      that's cool😄

    • @arnelilleseter4755
      @arnelilleseter4755 9 หลายเดือนก่อน +6

      I can imagine a future multiplayer challenge where they have to build fighters without using the quantum rudder.

    • @LawrenceOakheart
      @LawrenceOakheart 9 หลายเดือนก่อน +1

      I already have ideas, thanks to Kerbal Space Program. Even one for inertia stabilization.

    • @lechking941
      @lechking941 9 หลายเดือนก่อน

      basicly that one show, were speed and the ability change speed instantly is a need more then not but theres still gyros need

    • @the4spaceconstantstetraqua886
      @the4spaceconstantstetraqua886 6 หลายเดือนก่อน

      Well, fun fact: gyros can work in space, reaction wheels. You probably mean gyro-stabilizers.

  • @plaguedoctor739
    @plaguedoctor739 9 หลายเดือนก่อน +19

    I didn't realize it at first, but ScrapMan started building the most function over form build as soon as he started. Just slapped on an engine to a cockpit and took off. After he made it a little better, but it was very much a function build. Great job scrapman, always love these very basic but very destructive builds

  • @nachyochez750
    @nachyochez750 9 หลายเดือนก่อน +31

    This update literally immediately made me want to get Trailmakers. Originally I didn’t know whether I wanted to get it or not but Spacebound is convincing me to get it.

    • @WoodrosWorld
      @WoodrosWorld 9 หลายเดือนก่อน +4

      Ive owned the game for about 2yr. Ive yet to install.. This will make me do it. Been looking forward to this one for a long time

  • @tumadre1577
    @tumadre1577 9 หลายเดือนก่อน +49

    the way they call them sectors make me feel like there’s gonna be more

  • @PyroRobo
    @PyroRobo 9 หลายเดือนก่อน +29

    I highly respect the free DLC dedicated video. Thanks ScrapMan and his editor.

  • @TheLuconic
    @TheLuconic 9 หลายเดือนก่อน +10

    So I notice that when you are flying around with the shields on, its pretty clear with the polygon outline. But once you get hit, you can see waves of distortion when the shots landed and more and more the shield itself becomes visible, indicating its trying to hold on before the shield breaks. super immersive if you ask me. also helps to memorize your shields state so you dont lose your shields in combat.

  • @mikieeco1
    @mikieeco1 9 หลายเดือนก่อน +11

    the devs where like: you can post on monday. scrapman, yuzei and kosmo: upload hust after midnight

  • @alexandretherrien1234
    @alexandretherrien1234 9 หลายเดือนก่อน +22

    I was smilling throughout the entire video. Can't wait for more trailmakers space content!

  • @rentrix5372
    @rentrix5372 9 หลายเดือนก่อน +52

    I haven’t watched you in a while, but I’m Glad to see that you are still making Amazing Content! 🎉

    • @andipandabear1
      @andipandabear1 9 หลายเดือนก่อน +3

      the Amazing Content is so amazing it had to be capitalized

  • @specialkevin5864
    @specialkevin5864 9 หลายเดือนก่อน +16

    I just wanted to say, in space you now gain 3D dimensional flight controls, so by placing thrusters under, on top, on its sides, you can move in 3d. This means you can move like a plane/helicopter hybrid, with the added space drift you get in the game. I can't wait to see you make with this information. For reference, you can look at the ship flight profiles/characteristics from Elite Dangerous, or Star Citizen.

    • @suicidalbanananana
      @suicidalbanananana 9 หลายเดือนก่อน +1

      You're giving this way to much credit, moving in 3D space is something any building game has & considering how many cut corners and dropped balls there are you're probably going to be disappointed by how this would actually work in trailmakers, with a 'space rudder' etc.

    • @specialkevin5864
      @specialkevin5864 9 หลายเดือนก่อน

      @@suicidalbanananana thats fair, its just an idea i'd still like to try out.

    • @simenkolas9373
      @simenkolas9373 9 หลายเดือนก่อน

      lmao you have no idea waht you are talkign about

  • @TheLuconic
    @TheLuconic 9 หลายเดือนก่อน +6

    Scrapman, once the dlc is offically released, you guys should do not only space battles but replica from star wars and star trek and many scifi genres.

  • @tritoner1221
    @tritoner1221 9 หลายเดือนก่อน +115

    What would happen if you were to overlay a bunch of shield generators on top of each other? Would you be invincible? What would it look like?

    • @Arrowtailthedragon
      @Arrowtailthedragon 9 หลายเดือนก่อน +5

      Huh

    • @-aid4084
      @-aid4084 9 หลายเดือนก่อน +12

      I assume so, but the emp launcher might be an AOE attack, and disable all shields in it's radius.

    • @JoshuaGanoTyraxLightning
      @JoshuaGanoTyraxLightning 9 หลายเดือนก่อน +10

      @@-aid4084 Honestly i'll be disappointed if it doesn't... then again I might be biased cause I love Lightning/Electric Attacks.
      Frankly I bet it will. Surely the Devs woulda had the sense to anticipate the combo of mass Shield Gens and Mass making less difference in Space, especially if only few to no Space Rudders are used in the same Build. ... unless... the Devs did NOT guard against it hoping to try such a stunt against ScrapMan and Yzuei in the upcoming Space Duels and gamble on them not also thinking of it...

    • @thalassaer4137
      @thalassaer4137 9 หลายเดือนก่อน

      ​@@-aid4084then its kinda balanced, emp is gonna be a must, which...makes shields kinda useless in fights lmfao

    • @sleep_deprived_stormworker
      @sleep_deprived_stormworker 9 หลายเดือนก่อน +2

      @@thalassaer4137 unless you have a maneuverable spacecraft because EMP is as fast as a rocket

  • @akaginizana4924
    @akaginizana4924 9 หลายเดือนก่อน +5

    i remember watching you play the betas for this game before they added sea based things, and now i have seen it grow to this point and am looking forward to the release of spacebound to play in it myself

  • @NoivesMan
    @NoivesMan 9 หลายเดือนก่อน +25

    Can't wait to see the multiplayer content

  • @The21PercentOfAir
    @The21PercentOfAir 9 หลายเดือนก่อน +5

    You should try and fly a ship into an atmosphere and see if it breaks the sound barrier inside the atmosphere.

    • @edopronk1303
      @edopronk1303 9 หลายเดือนก่อน

      oooh, that's a good one!

  • @tracepratt1969
    @tracepratt1969 9 หลายเดือนก่อน +2

    Man this update looks amazing.....Thank you for sharing your early access with us! Would love to see you go over the fix for the tires glitching into the ground.

  • @tyrodragon45
    @tyrodragon45 9 หลายเดือนก่อน +4

    Would love to see the quantum rudders have some functionality where you can fully disable/enable them..Similar to turning on or off a thruster. Would allow for some insane controllability options and the ability to swap between different levels of movement.

  • @Noobaryaa
    @Noobaryaa 9 หลายเดือนก่อน +3

    Moving the Quantum Rudders can help building ships like the one Boba Fett had in Star Wars. You could make it land on the thruster side and after taking off you rotate the rudders to have the thrusters point backwards instead of down

    • @ClayInvictus
      @ClayInvictus 9 หลายเดือนก่อน

      Yes, Boba Fett's "Slave I" was the first thing that came to my mind when he rotated the quantum rudders! 😀

  • @YoullKnowWhatItIs
    @YoullKnowWhatItIs 9 หลายเดือนก่อน +3

    I know how excited you are about this update and Im so psyched to play it. Im glad there is more to the game to make space more fun. 🎉

  • @IRS_Agent1862
    @IRS_Agent1862 9 หลายเดือนก่อน +11

    you know its a good day when scrapman uploads

  • @daniellax8401
    @daniellax8401 9 หลายเดือนก่อน +2

    Love the content, hope you never stop making it. I think you should try and make a invisible rocket, I don't know how you are going to do it but you got we all love you. Keep up the good work.

  • @crankpatate3303
    @crankpatate3303 9 หลายเดือนก่อน

    Damn, praised be the YT algorythm! I didn't play this game for over 3 years, didn't watch this channel for about the same time, but the algorythm decided to suggest this video anyway. And now I'm hype to reinstall the game when the update hits and build an even cooler space ship, than what I was capable to slap together in Starfield, haha!
    I already have ideas in my head to put the quantum rotors on a switch to be able to boost and drift with the space ship! :D
    Also thanks for the great video ScrapMan!

  • @SickBoiBro
    @SickBoiBro 9 หลายเดือนก่อน +15

    I bet you that "bring a towel" line was a reference from a book called the hitchhiker's guide to the galaxy
    Like to show how Kool ($ûpër cool)

    • @marshaenderheart
      @marshaenderheart 9 หลายเดือนก่อน

      Correct, and I'm happy that Scrap picked up on it

  • @andrewmacphail813
    @andrewmacphail813 9 หลายเดือนก่อน +3

    I'm really interested to use the quantum rudder as a "keel" to make sail powered airships

  • @FeuerToifel
    @FeuerToifel 9 หลายเดือนก่อน +2

    can't wait for all those multiplayer challenges with the new parts and/or on the new map!

  • @thegrubbiest
    @thegrubbiest 9 หลายเดือนก่อน +7

    Do the shields layer? Like if you have multiple ones overlapping do you have to disable them one by one? Either way I would love to see a GIANT space battleship. Since you wouldn't need to worry about air resistance it could be whatever shape and it could be massive.

  • @Jonanation
    @Jonanation 9 หลายเดือนก่อน

    HHHHHH YEEEESSS!
    This is especially great because I can see exactly how you could build ships from books and such! Jim Holden's Rocinante from Leviathan wakes, with the more scientifically accurate zero-drag and artificial gravity on one end, and Spensa's M-bot with the energy shields, EMP's and Quantum Rudders on the other! It's so COOOOLLL
    I also appreciate the Hitchhikers guide to the galaxy reference lol. This is such a good game
    Also, "Hulrum" literally means hollow space in danish, which is a fun easter egg

  • @c_death
    @c_death 9 หลายเดือนก่อน +4

    It would be cool to revisit some of your creations that you had issues with any balancing, like the motorbike. Really, any creation that used helicopter engines for control. That could be cool to see a BEFORE / AFTER comparison to how much better it is (or isn't) with the new parts.

  • @bluemoongaming4874
    @bluemoongaming4874 9 หลายเดือนก่อน +24

    There is no sonic boom cone in space because as high-speed aircraft displace the molecules around it, it leaves a "cone" of pressurized air in its wake there is no air in space that is why there is no sonic boom cone.

    • @TheCleverJoker
      @TheCleverJoker 9 หลายเดือนก่อน +3

      He said this in the previous vid but he wanted a cone because this space isnt "real" space. Its not the same as space.

    • @Friendly_Neighborhood_Dozer
      @Friendly_Neighborhood_Dozer 9 หลายเดือนก่อน

      Yeah, and the Boom itself is because "In space, no one can hear you [go fast]"

  • @CULLROY
    @CULLROY 9 หลายเดือนก่อน

    Love the vid! But loved the reference to hitch hikers guide to the galaxy! 😅

  • @fuery.
    @fuery. 9 หลายเดือนก่อน +1

    Day 12 or 15... I lost track many moons ago. I've gone insane. The lust for spacebound grows ever stronger as I grow no closer, the only way there a slow marching of time. I grow insane, blocked, incapable of exercising my creativity for space. Lost, bored, unable to do naught but wait in my sad isolation.
    Good video:)

  • @Jamalon1234
    @Jamalon1234 9 หลายเดือนก่อน +1

    Love ur vids man keep up the good work

  • @0megaming
    @0megaming 9 หลายเดือนก่อน +1

    if you use the quantum rudder on a plane and only attach them to each wing end, as well as at least one on the tail for pitch, maybe another for jar. For usual pitch you just need to have one in the front and one in the back, because to pitch, you need the points of directionality behind each other, while one quantum rudder only provides one in flight line.

  • @Nevir202
    @Nevir202 9 หลายเดือนก่อน +2

    22:30 putting the rudders on hinges would be good for making strafing runs without the need of a turret. You keep going in the same direction, while pivoting the main body of the craft to face a target.
    But if you can hotkey the rudder to turn it off, I guess you could do the same by turning them off and spinning with gyros?

  • @johncage5368
    @johncage5368 9 หลายเดือนก่อน

    Some good new stuff. Nice! I hope they will finally find the time to add 1x1x1 servos/engine/rotating bits and 1x1x1 sensors. Only having 2x2xsomething is the biggest pain.

  • @nilsnorman1889
    @nilsnorman1889 9 หลายเดือนก่อน +2

    Yooooo, this update is gonna be so fun to play later

  • @Geninacra
    @Geninacra 9 หลายเดือนก่อน +2

    I wonder if you could turn on and of somehow the space routors. That and/or pairs on hinges tunring oposite directions could make a parachute manouver effect.
    Also, I think that, unless there is an asthetic choise, small shields are better. Less area to hit on.
    Also Also, 2 shields in front, one up and one down. They are heavy, yeah. But that would be my aim.

  • @pramusetyakanca1552
    @pramusetyakanca1552 9 หลายเดือนก่อน

    Jesus this is amazing! Not to mention for the potential of a campaign, like the Airborne update.
    Perhaps we'll finally get to know the origins of that campaign's Mothership, and if there are more like it.

  • @brycesmcintyre8725
    @brycesmcintyre8725 9 หลายเดือนก่อน +2

    I'd love to see a buggy battle inside the space station that could be fun.

  • @DemonKing19951
    @DemonKing19951 9 หลายเดือนก่อน +1

    Quantum Rudders on hinges actually sound like they have potential for use in missile systems. I'm not sure exactly how yet but that ability maintain direction but turn all of your thrust in a different one may have some niche application there.

  • @thespacementv1506
    @thespacementv1506 9 หลายเดือนก่อน +1

    6:09 I was not expecting a reference to Hitchhiker's guide to the Galaxy. Thumb out, towel over shoulder, Pan-galactic-gargle-blaster in hand, godspeed chirpo.

    • @Kazinga
      @Kazinga 9 หลายเดือนก่อน

      I also got that reference

  • @airistal
    @airistal 9 หลายเดือนก่อน +2

    I would love to see unconventional propulsion and weapon builds. Anything along the line of glitch, recoil, complex, or strange methods will do. Making quantum rudders on every side workable would be interesting, given that they are designed to be the tailing edge.

  • @antonschmitz2255
    @antonschmitz2255 9 หลายเดือนก่อน +1

    Holding alt and pressing W,A,S or D to rotate blocks makes building much quicker and more enjoyable. Takes maybe half an hour to get used to, I strongly advise you to do that

  • @OnyxBMW
    @OnyxBMW 9 หลายเดือนก่อน

    Rotating the quantum rudder on a hinge would be useful for doing extreme angle of attack shots. You could fly by something and, in theory, turn your ship to face 180 degrees around in an instant while still moving more or less forwards.
    AOA is actually a very, very valuable dogfighting attribute for any boom-and-zoom style plane, as it lets you do snap shots on your target that you otherwise couldn't. In atmosphere it creates excessive drag and G-forces, but in space, the rudders are your only source of drag. Have fun surprising people with that.

  • @reesejohnson58
    @reesejohnson58 9 หลายเดือนก่อน +1

    I would love seamless transitions between space and a map in this game, and when entering the atmosphere too fast you need a heat shield or you get destroyed

  • @TheElshagan
    @TheElshagan 9 หลายเดือนก่อน +1

    Don't really know much about the logic stuff etc in Trail makes but if possible setting up the quantum rudders for variable strength would be coool. Like a drifting combat mode or a smooth flying cruising mode.

  • @keberoplays3556
    @keberoplays3556 9 หลายเดือนก่อน +1

    I can't wait for all the multiplayer spaceship battles. :)

  • @goldberg91
    @goldberg91 9 หลายเดือนก่อน

    tip for the battles, set your shields as small as possible while covering your vehicle, that way the shields are harder to hit.

  • @dudeguyduder3787
    @dudeguyduder3787 9 หลายเดือนก่อน

    Trail makers are making major update left right an center this is really fun!

  • @icetide9411
    @icetide9411 9 หลายเดือนก่อน +1

    Having planets and stuff be flat on the top to account for in-game gravity physics reminds me of the one gmod map from ages ago.

  • @lordsrednuas
    @lordsrednuas 9 หลายเดือนก่อน

    Gee, this opens up so many options, not just for the space area but even the ability to add all sorts of new flavour to old challenges.
    I think it'd be funny to see you try and make a 'realistic' spacecraft, not using the quantum rudder at all and either no gyros or very low power gyros.

  • @robogamerboy9691
    @robogamerboy9691 9 หลายเดือนก่อน +4

    You need to get everyone back, Kan moonbo everyone and do a huge space battle

  • @Astro_349
    @Astro_349 9 หลายเดือนก่อน

    things i want for an next update: disable player names in server settings, radar block, energy system that power different things(upgrade weapons, thrusters etc.).like solar panels and nuclear reactor and that the nuclear reactor does a huge explosion when it gets destroyed

  • @TheLaziestOfNerds
    @TheLaziestOfNerds 7 หลายเดือนก่อน

    The no sound barrier is such a small but amazing detail

  • @thomasmclean9406
    @thomasmclean9406 9 หลายเดือนก่อน

    12:52 The quantum rudder isn't acting as a gyro in this instance. It's just acting the same way a standard yaw control surface works in an atmosphere.
    I think the easiest way to think of the quantum rudder is that it's just another type of control surface (like flaps and ailerons) that just works in space.

  • @mihalydozsa2254
    @mihalydozsa2254 9 หลายเดือนก่อน +1

    The floatüng quantum rudder hologram looks great but it would make it more interesting if it would come from somewhee. For example the chirpo hand or a watch.
    Based on the effect when you put them on the hinges, you can think of them like wheels. I think if you put some in the front of the craft you can turn like a car just in 3D :-D

  • @twisted_spirit6223
    @twisted_spirit6223 9 หลายเดือนก่อน

    As a fan of space games, I think having a weaker rudder is more fun, the drifting part of space flight is so fun to me

  • @markkulyk2297
    @markkulyk2297 9 หลายเดือนก่อน

    what if you try attaching to the blimp thingy with anchor blocks and fight the pirates on the blimp , love your videos hope you make more 😃

  • @crazybird199
    @crazybird199 9 หลายเดือนก่อน

    Oh hey there ScrapMan, this is a new upload time. Oh and new paint colors! WOW!

  • @sadcrab_5349
    @sadcrab_5349 9 หลายเดือนก่อน +3

    Im so excited for this update!!! that gyro stabilizer is gonna revolutionize this game! it"le at least make my rc missiles much smaller and easier to control.
    Edit: upon some thinking my ultimate goal of an air to air missile might be possible now

  • @jacksonstarky8288
    @jacksonstarky8288 9 หลายเดือนก่อน +1

    Putting the quantum rudders on hinges would let you fire in a different direction from your direction of travel... although just putting the guns on hinges would work just as well, I think.

  • @Mursuz123
    @Mursuz123 9 หลายเดือนก่อน

    This update looks so cool. I cant wait to play this

  • @LeetleToady7
    @LeetleToady7 9 หลายเดือนก่อน

    It would be really cool if for future builds, you matched the shield dimensions to the size of the ship

  • @mine-imationes3241
    @mine-imationes3241 9 หลายเดือนก่อน

    I am so happy that you can use every Cockpit in space I thought only the spaceship one would work

  • @williamgray8402
    @williamgray8402 9 หลายเดือนก่อน +1

    the fact that the quantum rudder is the only thing that slows you down so if you dont have one you can just zoom with 0 drag

  • @adrianmerasanz2625
    @adrianmerasanz2625 9 หลายเดือนก่อน +1

    I would LOVE the devs making a space lobby and have like every 10 minutes a meteor rain appears

  • @judet2992
    @judet2992 9 หลายเดือนก่อน +1

    6:06 YES HITCHHIKER’S GUIDE TO THE GALAXYYYYY

  • @avicennaren1053
    @avicennaren1053 9 หลายเดือนก่อน +6

    Idea for next trailmakers
    Instead of a limited block count, restricted blocks or anything
    You need to have a certain type of block on your vehicle
    That block needs to be protected at all costs and the last man standing with that block intact is the winner
    You set the rules, i don't really play trailmakers so i don't know much or if this'll work

    • @christophergoodroe6244
      @christophergoodroe6244 9 หลายเดือนก่อน +3

      The ... seat?

    • @avicennaren1053
      @avicennaren1053 9 หลายเดือนก่อน +2

      @@christophergoodroe6244 ideally something other than a seat... Like i dunno... A trophy block?

  • @Hyena-Princess
    @Hyena-Princess 9 หลายเดือนก่อน +1

    Always appreciate a Hitch Hiker's Guide to the Galaxy reference

  • @val-en-tijn4691
    @val-en-tijn4691 9 หลายเดือนก่อน +1

    5.6k views in just 30 mins good job man.

  • @adrianmerasanz2625
    @adrianmerasanz2625 9 หลายเดือนก่อน

    5:30 i didnt expect that meme there 😂

  • @SAIHTAM20Y
    @SAIHTAM20Y 9 หลายเดือนก่อน

    I have an idea for dogfights! Have a ship that doesn't have a shield and has only one weapon: the EMP cannon, and have a dynamite in your ship. If it actually presses random buttons on your ship, it might explode you and that's the fun part.
    Edit: I guess you'll need to wait until it actually comes out to test multi-player ideas

  • @circuitgamer7759
    @circuitgamer7759 9 หลายเดือนก่อน +6

    Maybe you'll get to it later, but can you get a sonic boom in an atmosphere? And if you can, is the speed dependant on the kind of atmosphere?

  • @AstonJMusique
    @AstonJMusique 9 หลายเดือนก่อน +1

    I cannot wait for the Spacebound Update‼

  • @nikkusonmandorein1613
    @nikkusonmandorein1613 9 หลายเดือนก่อน +1

    Video Idea: EMP battle
    You build any vehicle with some dinamite attached to it. And assign it to a button. Whenever the EMP hits you'll have a random chance to blow up.

  • @CaptainFlips
    @CaptainFlips 9 หลายเดือนก่อน

    Omg, so many references. I love it

  • @ravensden1771
    @ravensden1771 9 หลายเดือนก่อน +1

    Having the quantum motors on a steering hinge could allow you to offset your aim in a given direction while allowing you to continue in a mostly straight trajectory

  • @sophiethesame
    @sophiethesame 9 หลายเดือนก่อน +1

    The most important thing I learned from this video is that towels are OP

  • @Runthedistanceevenifitsunknown
    @Runthedistanceevenifitsunknown 9 หลายเดือนก่อน

    This gon be amazing space battles

  • @RobinHood-qk9fy
    @RobinHood-qk9fy 9 หลายเดือนก่อน +1

    I really want to see if you can make "Space Engineers" inertial dampener system using various sensors and logic blocks

  • @andrewk8512
    @andrewk8512 9 หลายเดือนก่อน +1

    Just realized the gyro is the equivalent to the Scrap Mechanic suspension glitch, kinda cool

  • @TimeKitt
    @TimeKitt 9 หลายเดือนก่อน

    8:40 Solar Jetman would be proud. I now have to make a fully functional every pod, though the tractor beam might be harder to make work the same..

  • @BUCHINABI
    @BUCHINABI 9 หลายเดือนก่อน +1

    Imagine they add a mechanic between worlds, where you can enter and exit planets like the danger zone, testing area, high seas and also the airborn expansion, all being accesible through space!
    If lightbulb sees this, please add this and thank me later!

  • @Kragerles
    @Kragerles 9 หลายเดือนก่อน

    These next couple of days are going to feel so slow. Can’t wait for this update

  • @lokithewitful
    @lokithewitful 9 หลายเดือนก่อน +6

    Something I would love to see does not need the space update just a rocket launcher and a piston to slow down the rocket so it flys more like a mortar, kinda like how you use the piston to launch the bombs but reversed, and one better do a battle with the rocket mortars! Please and thank you

    • @suicidalbanananana
      @suicidalbanananana 9 หลายเดือนก่อน

      Rocket is a self propelling projectile, if you launch it slower it's going to still go up to the same speed as any other rocket.

    • @Ericasprettygreat
      @Ericasprettygreat 9 หลายเดือนก่อน

      ​​@@suicidalbanananananope,i did some testing,it just maintains the initial speed

    • @lokithewitful
      @lokithewitful 9 หลายเดือนก่อน

      I do not think so in trailmakers because in one of scrapmans “Will the Rocket Fall Straight Down, or Fly Backwards?” The rockets did not seem to gain any speed when he launched it out facing backwards in a super fast car, the rocket just fell straight down. @suicidalbanananana

  • @idkmn574
    @idkmn574 9 หลายเดือนก่อน +1

    Cant wait for the space battle!

  • @jacobkrout1627
    @jacobkrout1627 9 หลายเดือนก่อน

    i can imagine a lot of star wars design philosophy coming into this. Like how the Y-Wing is durable, does a lot of damage, but is slow. The A-Wing is fast and nimble, does less damage but shoots faster, also is less durable. While the X-Wing is the middle gound.

  • @pavelogorek6575
    @pavelogorek6575 9 หลายเดือนก่อน

    You should definetly try to fly by a planet while going over the speed of sound to see if you can break the sound barier there and if you can breake it repeatedly by flying in and out of planets atmosfer. Which aslo brings the question of if the diferent atmosfers will have the same speed requied to make sonic booms.

  • @domizianadonati6867
    @domizianadonati6867 9 หลายเดือนก่อน

    Cool can waiit to equip it on my tie fighter!👍

  • @drakewolf3530
    @drakewolf3530 9 หลายเดือนก่อน

    My first space craft is gonna be an X-Wing cuz im a starwars fan also hello Scrapman i love your vids man keep up the great work

  • @MagicAthlete341
    @MagicAthlete341 9 หลายเดือนก่อน +1

    At 3:22 the chripo mentioned not hearing signs of battle didn't know that chripos could hear in a vacuum😂

  • @mrhendrixin4259
    @mrhendrixin4259 9 หลายเดือนก่อน

    Bro I love the hitchhiker's guide to the galaxy reference

  • @TradesOfAllDragons
    @TradesOfAllDragons 9 หลายเดือนก่อน +2

    The new turning system in the build mode. nice for pc, but console always had it.

  • @LimeFromTexas
    @LimeFromTexas 9 หลายเดือนก่อน

    I am excited for the update I can’t wait for the new challenges!

  • @Ch-Animations-N-Editz615
    @Ch-Animations-N-Editz615 9 หลายเดือนก่อน

    14:34 that ship looks like it could be a refference to the crashed space ship in the "Stranded in space" campaign, just a thought

  • @RedstoneAceTheSecond
    @RedstoneAceTheSecond 9 หลายเดือนก่อน +1

    Can't wait for the release!

  • @Ninetails3581
    @Ninetails3581 9 หลายเดือนก่อน

    Awesome Update. I am curious...how do you change the laser color? Is the laser always same color as the weapon is? Seems like that. Shields the same? And is it possible to have multiple shields on a ship like seperate areas or a massive shield made out of 4 to 5 levels of the shields? Multiple Shield generators? And im also curious about what we will get for money then.