BROOOOH I think I just had a revelation! This might be why I’m now a 25 yo with crippling diagnosed severe anxiety, literally my psychiatrist told me to take my pills as often as I require them.
Fun fact : Knowing I was scared about the heartbeat sound of the Lurker Shark, and subsequently the shark itself, my mom and bro decided to prank me couple of times during our gameplays. It's been 20 years, and I'm still highly thalassophobic, IRL and ingame. Thanks family
The reveal of the dark maker ship has horror elements as well. Especially because it was only seen as an unexplained bright star without magnification. When the whole trilogy has taken place on a single planet, it was unnerving learning about this ominous cosmological threat approaching.
Agreed, Jak 3 doesnt scare me anymore, but im still remembering swaying away from the screen whenever i saw that or the end battle climb up that ship and how it got shot down like an animal.
In every age, there is a time of trial. The rocks faced great fires before they became the strength beneath our feet. The plants braved vast winds before their roots could give us life. In my many years as a sage, I have known only one such great ordeal.
For me, Jak's eyes being pure black instead of the regular yellow is possibly because of how well he's able to channel eco and basically being the chosen one. Also why despite being pumped full of dark eco for two years, he's still able to switch between forms whereas Gol and Maia were permanently changed.
Jak 2 came out right around the same time Korn had released their debut album, I would always blast “Right Now” or “Freak on a Leash” every time I would transform into dark Jak
A creepy thought I could never escape is the fact that while Jak and crew escaped to the future, Sandover was pretty much left to the Metal Heads and the remnants of Old Town (plus The Wasteland in general) tells me things got real nasty real quick
Yep. All the locals such as the sculpter and bird lady were more than likely torn to shreds or worse. There had to be some major retaliation for ground zero to later become Haven City though.
I feel like I’ve heard too many people say that Jak 3 “brought back Sig” as if the dude didn’t just pop back up in the ending cutscene of Jak 2. His “death” scene was made pointless by Jak 2, not 3. Sick video btw
What I found creepy in Jak 3 were the unexplored places you could see but not visit. For example, in the mission where you were invading Errol's War Factory, you can see in the distance beyond Haven City's walls. There were stretches of land where there were giant gaping holes and mountains that go on for miles. What's out there? What creatures lurk in those places? That's what I thought of when seeing these things.
Can't believe i didn't notice Jak's skin being the same tone as Gol and Maia's in his dark form. That is genuinely interesting. Also that god damn, Lurker shark. Pushed it into the back of my mind until i watched this video. So thanks for that. Lol
Really an untapped source of angst for Jak in Jak 2, coming to terms with the fact that he treads the thin line between the madness of Gol and Maia, and Jak’s tenuous hold on his pain and rage.
@@theobsessor11294 They should have brought back Gol and Maia in Jak 3 over Errol. Their connection to the Dark Makers would have made more sense since they were Dark Eco sages. It could have brought everything full circle and delved deeper into that untapped source of angst.
The damn rats.... scary how fast they could respawn and multiple. Made my PS2 crash once for trying to see how many rats would spawn.... 7 year old me count like 80 before game froze out of the blue.
For me the hardest part of Jak2 was the timed ring mini challenges. Also in Jak2, you can eacape pursuit of the KG if you're near the old town entrance, jump down the crack press up against the v part of the wall and wait. During the final battle, there's a way to make it back on to the ledge that you entered from and attack Kor in safety, using dark eco attacks &/or morphgun. Idk which game (Jak2 or 3) where you can unlock giant dark Jak but in the part where you get swarmed by KG in the watery part of town (near the pumping station entrance) if you go giant dark Jak and do a dark slam onto the water you can destroy the machine that insta kills you and just hoverboard your way under the houses.
I still have my OG PS2, with every single Jak And Daxter game, even The Lost Frontier (which is alright, but the weakest entry by far) and I still fire it up and play them. Can’t beat that old 2000s charm.
More videos on the series please, anything to help bring this game back. id love to see it rebooted with its cut content as a starting point from the precursor legacy for world building but keep most the story intact. Naughty Dog could drop little hints of the dark makers through out the series. probably split jak 3 into 2 games 1 for the metal heads and 1 for the dark makers. then give us a new finale of jak becoming a time travel paradox in a second way from the precursors taking him to fight the dark makers freeing planets and running into the true metal head queen enthralled by the dark makers somewhere along the way prompting kor for revenge for his matron.
“Hours of Sly Cooper and Sonic Heroes conditioned you to avoid bodies of water” Actually, at that point it was GTA 3/Vice City lol. Which is actually funny, because Jak II was my first in the series.
I find it funny that Metal Heads would end up looking like both Xenoblade 1 Mechon being unstoppable invading army and Xenoblade 3 Moebius in terms of alien robot designs with glowing core.
The first Ratchet had some scary elements. The Blarg Station and the Gremlick Base were very eerie, and escaping the flooding sewer on planet Riglar was heart racing. The soundtrack also really sets the mood, and some of the designs of the Blarg creatures were intimidating.
Fun fact about the Lurker Shark, it's technical labeled as a Luker Eel by the devs. The proof? Jak 3 serect menu, models of some to most well known characters. From Legacy, Jak 2 and of course Jak 3 character models. Wish I could post photos in the comments since I own Jak and Daxter collection for the PS3. Could just start up the system and BAM proof-ola!!
This was peak childhood for me. Just me and my ps2 my family falling apart in the background and games like this were my only outlet. I LOVE this game almost like nothing else. This and Sly Cooper actually gave me something to look forward to everyday. Thanks to the creators fr.
My little sister and I got a hold of Jak 2 as tweens, and loved the hell out of it. When our casual gamer skill wasn't screwing us over with how difficult this game is. Good lord wth is with those spikes?! Breaking back into the prison was when we'd give up cus neither of us could get past it. That said, we also got a kick out of pissing the guards off whenever we got bored. Also making a game of it. Hell one particular day when we were pretending the guards were two separate exes of my lil sis, she managed to launch one up into the air like a football. Dude never came back down. Was a glorious day. We only ever managed to get that to happen again one other time after that, but this time the dude did come back down after a moment. The first majorly hilarious moment I readily recall with the guards though, was a time when my lil sis was fucking around in the slums and pissed em off. It was the middle of the night in game, and she was having fun messing em up royally and killing em via instant drowning when punched/kicked into the waters. Then towards the end of this bit of fun, she was swimming underwater to escape them, only for one particular guard to be glitched under the water with her. He was running around beneath her and managed to shoot her dead. We laughed so hard at that and would see that glitch a lot after that day. I have so many stories of our exploits in game. Mainly of my little sister since I preferred watching her over playing myself. Did play it myself at times though. If anybody wants to know more escapades of our time in Jak 2, let me know eh? Oh and as for games that aren't horror but had creepy elements in em...hmm. This one might surprise you, but another game my lil sis and I would play for hours was Disney Princess Enchanted Journey on PS2. It was as kiddie as kid games get mind you, but some creepy implications, unfortunate wording leading to some interesting humor at times, and some of the bogs in the game were a bit concerning for us. Kingdom Hearts used to scare me a bit whenever I deigned to try it. The tutorial in particular had my ass glued in place. A mix of awe and chills running up my spine as Dive Into the Heart played in the background. The cryptic wording also freaked me out. Particularly in the choice of weapon/power bit, and the bit where the game asks you various questions. I had no idea that both sections would determine your difficulty and how your gameplay worked, to me it was just eerie as hell. Other parts of the original first game would creep me out too.
@FreedomSkeeker In the Slums my sister and I used to wait in front of the Precursor Hut, and then jump onto someone's ship. Then wait and wait for a long line to form, and finally proceed to kick everyone out of their ships one by one into the water. We wanted to simulate a pool party. Othertimes we'd do something similar in other sectors, but instead we just hop onto the first ship after the line formed and try and blow it up. The resulting domino effect of explosions had us giddy everytime. Would also lag the game like crazy, but it was amazing. We'd run people over, run into ships to blow em up(especially guard ships), piss off then hide from guards to listen to their braindead dialogue when they couldn't find us(even if right in front of em or in plain sight), yeah this game was the perfect psycho fix for us. I'm sure if we had access to Sims games when we were younger, we'd have Sims horror tales of our own as well. I dunno what was wrong with us lol.
Kids will be kids. We are sweet as are cruel. XD Thanks for share, so let me return the favor!! I'm sure that most fans/gamers will agree with this state. Errol sucks in 2!! Why do I have to race you before the racing finals? Why do I have to fail the mission when I miss one ring, yet Douche Mcdouchy can skip hitting the rings to get a leg over me? Good example, I'm holding the X button and make a sharp turn into Market Place that's kind of maze-like if you don't visit the area often enough. Saw Errol get stuck in one of the corner, his speeder grinding on that build as if wanting to build up power before launching into space. I drive and weave, helping Jak avoid civvies and KG patrolling the stalls and shops that are near the traffic bridge that leads to Baron's place, only see that I'm second position when I should be first.... Apparently the A.I didn't like being stuck and pulled a Goku. HOW!!!?? YOU GOT STUCK IN A WALL!!! WHEN DID YOU LEARN INSTA-TRANMISSION!!?? Same thing with final Race Course too, I did all my laps with the shortcut, the other competitors fell into the pits due to trying to keep up with my reckless Jak driving skills. It's Jak vs Errol, final third lap, prison warden no where in sight... yet I see his racer arrow tracker teleporting close behind before winning the race. Happen 3 times in a row.... love the Jak and Daxter series but I always believed that some A.I npcs were truly alive to be pulling that shit.
Always great to find fellow J&D fans, I've loved the series ever since it came out! I haven't played Daxter since I was a kid but I remember really loving it, if you can get a hold of it you totally should Thoughts on Jak X combat racing? I stubbornly never played it as a kid because it was too different, but once I got around to trying it I found it's a really solid racing game, I recommend that too
32:06 I was fascinated with these huge Metalhead enemies. As a kid, even though I had a copy of Jak III and I think had beat it by that point, I also had some random PS2 demo disc collection which had a couple of missions in Jak III, one of it being this one, and I'd pop in that demo disc all the time just to be able to go to this mission and replay it.
Looking forward to more videos in this series, I love when non-horror games can effectively use horror elements, and I especially liked the parts at 8:15 or 33:02 where you show these zoomed-out shots along with music, you let the footage speak for itself. I wish you mentioned the section in the spider caves that's pitch black until you hit specific crystals which will help you reach a power cell, I hated that area and refused to go near it when I was younger...
I've seen a couple other people bring up the swamps as a pretty creepy area and admittedly I thought of them too briefly. What I thought of more though in that secondary area was the sunken precursor city. Between that oppressive feeling of being underwater and the way your footsteps echoed in this forgotten place really gave me an unsettling feeling. I suppose the slide sections balance out that feeling but then there's the sequence when you gotta out run the dark eco too. That was always pulse pounding.
I cannot wait for more of this video series. One of my favorite things in media is horror related stuff in non-horror media. I love how you’ve done Jak and Sly which are two more uncovered series in general. I think pokemon would be a great episode even though there is a lot of videos about it. But stuff like the old chateau in diamond and pearl i was terrified as a kid and is a reason i’m a huge fan of horror today. Great video!
First time I saw the massive metal heads in Jak 3 I had to pause the game because I shocked, scared as hell, but also so amazed. Mostly amazed because how the were they able to maintain themselves in the wastelands and grow to that massive height without Kor or the proper resources. Their survival instincts are amazing for sure, very resilient.
As scary as the Lurker Shark was, nothing will ever terrify me more than what Jak 3 presented if you tried swimming across the body of water in the town in the Wasteland.
I really wish that you talked about the Terraformers, the giant Dark Maker robots in the ship that's shown near the end of Jak 3. Those giant things have been the cause of destruction across the universe and they were just about to destroy Jak's world had he not intervened last minute, and I think that's pretty terrifying to think that if he wasn't there to stop them.
jak & daxter came with my ps2 though it took me some time to actually get through the game. however i apparently missed that jak 2 was even a thing as it was at least on the market for over a year before I randomly came across it which blew my mind & I followed gaming news pretty closely then. 2 was my favorite of the 3 and i absolutely love the direction the series took from there. definitely inspiration for some world building, story & writing elements/themes I've used.
one of my favourite series growing up, dark makers are some of the coolest villains to me. the entire trilogy builds up on the dangerous temptations and powers that come from dark eco and how you're hunted as a monster in jak 2 for touching it. the dark makers being precursors who bathed in the stuff for who knows how long and being in the background letting the world destroy itself and become vulnerable before their arrival. just the few soundtracks they have are so alien compared to the rest of the game, you're really fighting something pulling the strings without people knowing, and it's fitting that they only appear when it's almost too late. just wanted to share cuz i was a little taken aback by how little you had to say in terms of their horror aspect.
I'm sure there was plenty you could pull from for Forbidden Jungle and Boggy Swamp. Those unnatural, wriggling roots or just the overall atmosphere of the swamp are plenty unnerving.
I'd definitely put forward Ocarina of Time-- but something tells me I'm not the first. Game scared me so much as a kid I started to grow numb to horror.
Star Wars bounty hunter could be one to consider covering. I remember the tuxan raider dogs scaring me a lot as well as the nexxu hiding in the caves and especially those dark ghost mob enemies towards the end.
11:56 He can actually hit you with certain boulders in certain locations because they "bounce" off some cliffs and rocks. Which I got to experience as a kid at 3 am with only 1 health bar resulted in my ps2 privileges getting revoked xD
I'm surprised you never went over the starting area in the prison section. The endless pit beneath the dark eco injection site is such an oddly perilous aspect of design, from an in-world standpoint. One wrong step, and you're just gone... What's worse are the various prison doors in that abyss which seem impossibly unreliable to get to, or exit from. Going further down using debug mode reveals the sheer number of these doors, and it's pretty unsettling to imagine how this prison is actually meant to work. Elements like this, combined with the sheer lack of 3rd spaces (hangout spots, cafeterias, etc) creates this sense that the prison isn't meant for anyone to truly live in. Knowing how self-important a leader Praxis is, it's deeply unsettling to imagine how he okayed such decisions for a facility he himself visits for his "projects." Also, yeah, that - the fundamental fact that the Baron is using prisoners as experiments for a war effort. And because I love the KG, I wanna talk about them for a bit! Despite being another human-like entity, their abundant body armor and cold, calculating demeanor creates this distance from them as perceptively human. The brash red and slight triceratops iconography communicates this sense of overwhelming force. I also just realized as of watching this video that with their goggles, they literally see red, so that's pretty cool. Really sells the nature of their no nonsense, kill or be killed AI. Anyway, I could go on about this game forever, and would love to explain absolutely everything that makes the first Metal Head encounter so great. But then I would never post this comment, and it already takes me long enough to gather my thoughts. I also want to defend the Haven security drone, but it's the same deal. Still, thanks to anyone who bothered to give this a read!
Personally I was absolutely *terrified* of the Forbidden Temple from Jak 1. Something about the cold lifeless metal tomb full of weird eco contraptions and death pits just didn't feel right to me. It felt like I was intruding into something I really shouldn't be touching, which I suppose was intentional looking back. And obviously the cherry on top, the boss at the end. It doesn't scare me now, but this weird plant monster just kinda shows up out of nowhere and makes some freaky noises all while you have to figure out on your feet how to beat it, and for me I was bad at the game and seeing the plant literally *eat jak and daxter alive* when it killed me freaked me out so badly I didn't play again for a week.
For TPL, the Green Eco Lurkers that you fight in the final battle against Gol and Maia deserve a mention, too! They mix with green and dark eco and are these spiked artificially created lurkers that are spooky.
Going through the list of games that had a harrowing water-based monster, I recall one of the Ape Escape games having a massive fish in it that ate you if you didn't use the boat as well... Closest thing to thalassophobia I felt as a kid 😅
This was my favorite game . Especially 3 because you can ride dinosaur, sand vehicles , use Dexter also , the other form with wings . What else travel far distance knowing you're invincible. I had cheat codes too lol
Food for thought, one other creepy moment you could add is the Lurker mission in Jak 2. The mission itself may not be scary, but the concept around is. The idea that your enemies from a previous game are being capture to be slaves or something else is a bit haunting. Plus the only Lurker type we see is the Babaks and the were 30 types of Lurkers. Which gives a very chilling thought that the other Lurkers were very likely massacred by the Metal Heads. So probably a chunk of the Babaks escaped and went into hiding just to survive.
The lurker shark made me terrified of going into any games body of water for years! I thought something would jump out at me in Minecraft if I was in water for too long
I'm gonna be honest, the first time the metalhead scared me in the sewer I 180ed from a quick scare to overconfidence because I instinctively pressed square and killed it, but the damn lurker shark's sound cue still fucks with me sometimes.
Instant like when you started talking about the lurker shark.. as a young kid anytime I’d trigger the lurker shark I’d run and hide at the side of the TV so I wouldn’t be able to see 💀🤣
Bro that lurker shark was the most and still is the most terrifying enemy in the entire game. low key glad they died during the time jump in Jak 2 (even if they got replaced with giant snakes in 3)
I remember watching my older sister play Jak 1-3 as she picked them up over the years it released. She owned the PS2 so my brother and i rarely got to play it (we had a gameCube) id love to see a MassEffect trilogy style repaint of the these! I wasnt a huge fan of that racing game that came after 3, but could throw that in there too!
A brilliant and incredibly overlooked world created by the Naughty Dog team of that era. I'm grateful to have been able to take in every bit of that wonder as a kid. If I had to choose one thing that I may have been creeped out by subconsciously, its probably the lack of major settlements in TPL. The setting wasn't post apocalyptic (to our knowledge) like the sequels, and the people you meet seem unbothered for the most part, yet the regions felt devoid of life with there being way more lurkers inhabiting and adapting to every place you explore. There were only two villages we knew of while the "citadel" was just a weird giant techno tower that descended into a black nothingness. I'm very curious on where this series would've gone without the time travel plot line.
Only recently enjoyed these videos but I did wanna submit my scariest gaming moments for me as a kid. First was the troll in the girls bathroom on PS1 harry potter. A giant beast and all I had was flipendo and a hope to save the day. Second was ganon's door in twilight princess, such an ominous room and I couldn't finish it as a kid. But the final and worst one was Spider-Man on the PS1. The venom and rhino fights had me sweating, the fog everywhere killing off who knows how many people and that Spider-Man couldn't even fall into it without instant death, but the scariest was Carnage Doc Ock. His face, the chase sequence, the timer. I just couldn't, I actually cried.
Another game that comes to mind with that very weird creepy vibe for what is supposed to be a colorful adventure game are the Gravity Rush games, especially the first one with the city at the bottom of the world.
I was thalasophobic as a kid (still are) and when I got eaten by the lurker shark, I screamed and threw my controler away. Never got into the water again in Jak and Daxter. Glad to know I was not the only one creeped out like shyt by the lurker shark.
8 min in and honestly I’m 29 and it was the lava level that gave me a phobia. I was 7 when I played JD, after playing that level I went to bed and I kept having a nightmare of a volcano destroying my town in Lisbon. Jesus it took me two days to fall asleep without that fear of seeing it again. So yeah, no lava for me! Ahaha
I remember excited to get Jak 2 after I played Jak 1. The difference gave me whiplash. I saw my cousins GTA mostly. I wasn't expecting to play GTA in Jak 2. Worth it though.
Thought there would be a lot more occult-like topics relating to the real world but that just seems to be about the game! Still entertaining thank you.
Surprised you didn't talk about the Forbidden Jungle and the Dark Eco Plant boss from the first game! that area used to creep me out, especially when it was dark!
You didn’t mention Dead Town from Jak II, but great video nonetheless. It feels refreshing seeing people still talk about the Jak and Daxter series to this day.
as an already deeply traumatized kid by Super Mario 64 Eel and the fishes from Ratchet e Clank (they looked ugly and had to freeze them), so I never swam too far in the water. I knew there was a fish, my friends told me, but no way I would swim
My theory about the bones around Misty Island is those bones are from Metal Heads since Jak and Daxter is a paradox game but the blue lurkers on misty island are wearing yakcow skulls and bones (what it appears to look like)
I should mention… JAKII dead town… is extremely unsettling… always felt like there were things out of sight… maybe in the distance… stalking to just watching… that we never see… creepy… alone… unerving…
will always warm my heart to see Jack and Dexter videos being made in 2024
Facts!!
Big facts!
Daxter*
Makes me feel old... but happy that our time of games was so good, kids today know of it's existence
Just downloaded off the ps plus premium. So nostalgic
that lurker fish sound at the beginning gave me a PTSD attack
Oh the sound of instant death, how I fearfully missed you.
Same 😨
The literal reason I can’t relax in water
To this day I'm afraid of that damn thing. Can't go back and play the game b/c I'm afraid of going back into that water and getting it's attention.
BROOOOH I think I just had a revelation! This might be why I’m now a 25 yo with crippling diagnosed severe anxiety, literally my psychiatrist told me to take my pills as often as I require them.
The lurker shark didn't make me afraid of sharks, it made me afraid of deep, open water. But I am now super infatuated with sharks
I've been afraid of deep open water, but The Lurker Shark made me terrified of what was below the waters. That damn thing scares me to this day.
Sounds like a fan of Ellen Joe from Zenless Zone Zero...
Jak and Daxter walked so that Subnautica could run
@@Zinlain Of course someone HAD to mention zenless trash
Fun fact : Knowing I was scared about the heartbeat sound of the Lurker Shark, and subsequently the shark itself, my mom and bro decided to prank me couple of times during our gameplays. It's been 20 years, and I'm still highly thalassophobic, IRL and ingame. Thanks family
Dude to this day, I'm afraid of that damn Lurker Shark. Every time I see it I automatically restart. Shit traumatized me as a kid.
@@wingadept8793 Strengh bro, we'll make it one day
I'm thalassophobic because of this game too, it sucks 😭
Exact same thing here man
And you made me Nyctophobic during an haloween night. It's a family business :D
The reveal of the dark maker ship has horror elements as well. Especially because it was only seen as an unexplained bright star without magnification. When the whole trilogy has taken place on a single planet, it was unnerving learning about this ominous cosmological threat approaching.
Agreed, Jak 3 doesnt scare me anymore, but im still remembering swaying away from the screen whenever i saw that or the end battle climb up that ship and how it got shot down like an animal.
“I have spent my life searching for the answers, that my father, and my father’s father failed to find…”
I ask the plants, but they do not remember, the plants asked the rocks but the rocks can not recall. EVEN THE ROCKS CAN NOT RECALL.
Deal harshly with those who stray from the village, we’ll deal with them in due time…
Who were the Precursors, and why did they vanish? What is the purpose of the vast monoliths that litter our planet?
“My life’s work, it turns out, was spent searching for a bunch of furballs.”
In every age, there is a time of trial.
The rocks faced great fires before they became the strength beneath our feet. The plants braved vast winds before their roots could give us life.
In my many years as a sage, I have known only one such great ordeal.
For me, Jak's eyes being pure black instead of the regular yellow is possibly because of how well he's able to channel eco and basically being the chosen one. Also why despite being pumped full of dark eco for two years, he's still able to switch between forms whereas Gol and Maia were permanently changed.
Jak 2 came out right around the same time Korn had released their debut album, I would always blast “Right Now” or “Freak on a Leash” every time I would transform into dark Jak
All Tess did was give Dax the Harkness test and he passed bro, it's all good.
A creepy thought I could never escape is the fact that while Jak and crew escaped to the future, Sandover was pretty much left to the Metal Heads and the remnants of Old Town (plus The Wasteland in general) tells me things got real nasty real quick
Yep. All the locals such as the sculpter and bird lady were more than likely torn to shreds or worse. There had to be some major retaliation for ground zero to later become Haven City though.
I feel like I’ve heard too many people say that Jak 3 “brought back Sig” as if the dude didn’t just pop back up in the ending cutscene of Jak 2. His “death” scene was made pointless by Jak 2, not 3.
Sick video btw
What I found creepy in Jak 3 were the unexplored places you could see but not visit. For example, in the mission where you were invading Errol's War Factory, you can see in the distance beyond Haven City's walls. There were stretches of land where there were giant gaping holes and mountains that go on for miles. What's out there? What creatures lurk in those places? That's what I thought of when seeing these things.
Can't believe i didn't notice Jak's skin being the same tone as Gol and Maia's in his dark form. That is genuinely interesting.
Also that god damn, Lurker shark. Pushed it into the back of my mind until i watched this video. So thanks for that. Lol
Well, they both used dark eco as their powers. So it makes sense
Really an untapped source of angst for Jak in Jak 2, coming to terms with the fact that he treads the thin line between the madness of Gol and Maia, and Jak’s tenuous hold on his pain and rage.
@@theobsessor11294 They should have brought back Gol and Maia in Jak 3 over Errol. Their connection to the Dark Makers would have made more sense since they were Dark Eco sages. It could have brought everything full circle and delved deeper into that untapped source of angst.
Nobody ever talks about how the music becomes so epic during that room where the guards shoot at you... thought you'd be different man 😢
The music is absolutely insane and helped influence my taste in ambient music along with og Racket and clank 1 and 2
SAME 😮
The swamps from percursor legacy were scary too.
The damn rats.... scary how fast they could respawn and multiple.
Made my PS2 crash once for trying to see how many rats would spawn.... 7 year old me count like 80 before game froze out of the blue.
Jak 3 had the shortest dev cycle of the trilogy, so a lot of stuff they wanted to put in the game ended up going in half-baked.
It couldnt top jack 2 jack 2 was the best one
For me the hardest part of Jak2 was the timed ring mini challenges. Also in Jak2, you can eacape pursuit of the KG if you're near the old town entrance, jump down the crack press up against the v part of the wall and wait. During the final battle, there's a way to make it back on to the ledge that you entered from and attack Kor in safety, using dark eco attacks &/or morphgun. Idk which game (Jak2 or 3) where you can unlock giant dark Jak but in the part where you get swarmed by KG in the watery part of town (near the pumping station entrance) if you go giant dark Jak and do a dark slam onto the water you can destroy the machine that insta kills you and just hoverboard your way under the houses.
Bro Jak and Daxter is an amazing series wish they made 1 more. The difference between Jak 1 and 2 is wild lol 😂
The Spider lurkers also don't respawn when you die, which I've always loved.
I still have my OG PS2, with every single Jak And Daxter game, even The Lost Frontier (which is alright, but the weakest entry by far) and I still fire it up and play them. Can’t beat that old 2000s charm.
More videos on the series please, anything to help bring this game back. id love to see it rebooted with its cut content as a starting point from the precursor legacy for world building but keep most the story intact. Naughty Dog could drop little hints of the dark makers through out the series. probably split jak 3 into 2 games 1 for the metal heads and 1 for the dark makers. then give us a new finale of jak becoming a time travel paradox in a second way from the precursors taking him to fight the dark makers freeing planets and running into the true metal head queen enthralled by the dark makers somewhere along the way prompting kor for revenge for his matron.
All I know is the original Jak & Daxter lives and bleeds pure atmosphere and ambiance. The environments and sense of exploration are phenomenal.
“Hours of Sly Cooper and Sonic Heroes conditioned you to avoid bodies of water” Actually, at that point it was GTA 3/Vice City lol. Which is actually funny, because Jak II was my first in the series.
I find it funny that Metal Heads would end up looking like both Xenoblade 1 Mechon being unstoppable invading army and Xenoblade 3 Moebius in terms of alien robot designs with glowing core.
Too odd
The first Ratchet had some scary elements. The Blarg Station and the Gremlick Base were very eerie, and escaping the flooding sewer on planet Riglar was heart racing. The soundtrack also really sets the mood, and some of the designs of the Blarg creatures were intimidating.
Fun fact about the Lurker Shark, it's technical labeled as a Luker Eel by the devs.
The proof?
Jak 3 serect menu, models of some to most well known characters. From Legacy, Jak 2 and of course Jak 3 character models.
Wish I could post photos in the comments since I own Jak and Daxter collection for the PS3. Could just start up the system and BAM proof-ola!!
In fairness, if someone didn't believe you and didn't Google it, that's on them
You could always do the old way of recording with a phone and uploading to TH-cam lol
This was peak childhood for me. Just me and my ps2 my family falling apart in the background and games like this were my only outlet. I LOVE this game almost like nothing else. This and Sly Cooper actually gave me something to look forward to everyday. Thanks to the creators fr.
My little sister and I got a hold of Jak 2 as tweens, and loved the hell out of it. When our casual gamer skill wasn't screwing us over with how difficult this game is. Good lord wth is with those spikes?! Breaking back into the prison was when we'd give up cus neither of us could get past it.
That said, we also got a kick out of pissing the guards off whenever we got bored. Also making a game of it. Hell one particular day when we were pretending the guards were two separate exes of my lil sis, she managed to launch one up into the air like a football. Dude never came back down. Was a glorious day. We only ever managed to get that to happen again one other time after that, but this time the dude did come back down after a moment.
The first majorly hilarious moment I readily recall with the guards though, was a time when my lil sis was fucking around in the slums and pissed em off. It was the middle of the night in game, and she was having fun messing em up royally and killing em via instant drowning when punched/kicked into the waters. Then towards the end of this bit of fun, she was swimming underwater to escape them, only for one particular guard to be glitched under the water with her. He was running around beneath her and managed to shoot her dead. We laughed so hard at that and would see that glitch a lot after that day.
I have so many stories of our exploits in game. Mainly of my little sister since I preferred watching her over playing myself. Did play it myself at times though. If anybody wants to know more escapades of our time in Jak 2, let me know eh?
Oh and as for games that aren't horror but had creepy elements in em...hmm. This one might surprise you, but another game my lil sis and I would play for hours was Disney Princess Enchanted Journey on PS2. It was as kiddie as kid games get mind you, but some creepy implications, unfortunate wording leading to some interesting humor at times, and some of the bogs in the game were a bit concerning for us.
Kingdom Hearts used to scare me a bit whenever I deigned to try it. The tutorial in particular had my ass glued in place. A mix of awe and chills running up my spine as Dive Into the Heart played in the background. The cryptic wording also freaked me out. Particularly in the choice of weapon/power bit, and the bit where the game asks you various questions. I had no idea that both sections would determine your difficulty and how your gameplay worked, to me it was just eerie as hell. Other parts of the original first game would creep me out too.
I'm down, share me another tale or two. Cause I have a lot BS moments when came to racing Errol through Haven City and final course.
@FreedomSkeeker In the Slums my sister and I used to wait in front of the Precursor Hut, and then jump onto someone's ship. Then wait and wait for a long line to form, and finally proceed to kick everyone out of their ships one by one into the water. We wanted to simulate a pool party.
Othertimes we'd do something similar in other sectors, but instead we just hop onto the first ship after the line formed and try and blow it up. The resulting domino effect of explosions had us giddy everytime. Would also lag the game like crazy, but it was amazing.
We'd run people over, run into ships to blow em up(especially guard ships), piss off then hide from guards to listen to their braindead dialogue when they couldn't find us(even if right in front of em or in plain sight), yeah this game was the perfect psycho fix for us. I'm sure if we had access to Sims games when we were younger, we'd have Sims horror tales of our own as well. I dunno what was wrong with us lol.
Kids will be kids. We are sweet as are cruel. XD
Thanks for share, so let me return the favor!!
I'm sure that most fans/gamers will agree with this state.
Errol sucks in 2!!
Why do I have to race you before the racing finals? Why do I have to fail the mission when I miss one ring, yet Douche Mcdouchy can skip hitting the rings to get a leg over me?
Good example, I'm holding the X button and make a sharp turn into Market Place that's kind of maze-like if you don't visit the area often enough. Saw Errol get stuck in one of the corner, his speeder grinding on that build as if wanting to build up power before launching into space.
I drive and weave, helping Jak avoid civvies and KG patrolling the stalls and shops that are near the traffic bridge that leads to Baron's place, only see that I'm second position when I should be first....
Apparently the A.I didn't like being stuck and pulled a Goku.
HOW!!!?? YOU GOT STUCK IN A WALL!!! WHEN DID YOU LEARN INSTA-TRANMISSION!!??
Same thing with final Race Course too, I did all my laps with the shortcut, the other competitors fell into the pits due to trying to keep up with my reckless Jak driving skills.
It's Jak vs Errol, final third lap, prison warden no where in sight... yet I see his racer arrow tracker teleporting close behind before winning the race. Happen 3 times in a row.... love the Jak and Daxter series but I always believed that some A.I npcs were truly alive to be pulling that shit.
Always great to find fellow J&D fans, I've loved the series ever since it came out!
I haven't played Daxter since I was a kid but I remember really loving it, if you can get a hold of it you totally should
Thoughts on Jak X combat racing? I stubbornly never played it as a kid because it was too different, but once I got around to trying it I found it's a really solid racing game, I recommend that too
Darter is on the PlayStation store, scaled up from PSP to ps4
32:06 I was fascinated with these huge Metalhead enemies. As a kid, even though I had a copy of Jak III and I think had beat it by that point, I also had some random PS2 demo disc collection which had a couple of missions in Jak III, one of it being this one, and I'd pop in that demo disc all the time just to be able to go to this mission and replay it.
Looking forward to more videos in this series, I love when non-horror games can effectively use horror elements, and I especially liked the parts at 8:15 or 33:02 where you show these zoomed-out shots along with music, you let the footage speak for itself.
I wish you mentioned the section in the spider caves that's pitch black until you hit specific crystals which will help you reach a power cell, I hated that area and refused to go near it when I was younger...
I've seen a couple other people bring up the swamps as a pretty creepy area and admittedly I thought of them too briefly. What I thought of more though in that secondary area was the sunken precursor city. Between that oppressive feeling of being underwater and the way your footsteps echoed in this forgotten place really gave me an unsettling feeling. I suppose the slide sections balance out that feeling but then there's the sequence when you gotta out run the dark eco too. That was always pulse pounding.
I cannot wait for more of this video series. One of my favorite things in media is horror related stuff in non-horror media. I love how you’ve done Jak and Sly which are two more uncovered series in general. I think pokemon would be a great episode even though there is a lot of videos about it. But stuff like the old chateau in diamond and pearl i was terrified as a kid and is a reason i’m a huge fan of horror today. Great video!
You ever heard of a movie called Jaws? I would wager that film had an effect on many developers at a certain point.
First time I saw the massive metal heads in Jak 3 I had to pause the game because I shocked, scared as hell, but also so amazed. Mostly amazed because how the were they able to maintain themselves in the wastelands and grow to that massive height without Kor or the proper resources. Their survival instincts are amazing for sure, very resilient.
As scary as the Lurker Shark was, nothing will ever terrify me more than what Jak 3 presented if you tried swimming across the body of water in the town in the Wasteland.
Awesome video man! I’m gonna post a review about it in the Jak subreddit this weekend!
Boggy swamp is pretty creepy too
I really wish that you talked about the Terraformers, the giant Dark Maker robots in the ship that's shown near the end of Jak 3. Those giant things have been the cause of destruction across the universe and they were just about to destroy Jak's world had he not intervened last minute, and I think that's pretty terrifying to think that if he wasn't there to stop them.
glad the algo picked up your previous episode so i can enjoy seeing this channel grow. You have a nice cadence man.
jak & daxter came with my ps2 though it took me some time to actually get through the game. however i apparently missed that jak 2 was even a thing as it was at least on the market for over a year before I randomly came across it which blew my mind & I followed gaming news pretty closely then. 2 was my favorite of the 3 and i absolutely love the direction the series took from there. definitely inspiration for some world building, story & writing elements/themes I've used.
one of my favourite series growing up, dark makers are some of the coolest villains to me. the entire trilogy builds up on the dangerous temptations and powers that come from dark eco and how you're hunted as a monster in jak 2 for touching it. the dark makers being precursors who bathed in the stuff for who knows how long and being in the background letting the world destroy itself and become vulnerable before their arrival. just the few soundtracks they have are so alien compared to the rest of the game, you're really fighting something pulling the strings without people knowing, and it's fitting that they only appear when it's almost too late. just wanted to share cuz i was a little taken aback by how little you had to say in terms of their horror aspect.
Jack and kyle crane going through the same treatment is wild 😂.
I'm sure there was plenty you could pull from for Forbidden Jungle and Boggy Swamp. Those unnatural, wriggling roots or just the overall atmosphere of the swamp are plenty unnerving.
Honestly, I rarely like videos, but more people need to see your content!
I learned the precursor voice and love doing it still
I learned it as a kid too, just busted it out to see if it still works lol
I'd definitely put forward Ocarina of Time-- but something tells me I'm not the first. Game scared me so much as a kid I started to grow numb to horror.
I blame the mummy zombie and ghost-hand/ghost-face. (Can't remember that creeps name, and don't wanna either.)🤣
@@FreedomSkeeker
The zombies are called ReDeads
Star Wars bounty hunter could be one to consider covering. I remember the tuxan raider dogs scaring me a lot as well as the nexxu hiding in the caves and especially those dark ghost mob enemies towards the end.
11:56
He can actually hit you with certain boulders in certain locations because they "bounce" off some cliffs and rocks. Which I got to experience as a kid at 3 am with only 1 health bar resulted in my ps2 privileges getting revoked xD
36:20 Am I crazy? Because I'm sure we knew of sig's fate in Jak 2? Like in the scene in the bar
Krew weirded me out because his manner of speech and floaty chair reminded me of Baron Harkonen from the "Dune" movie David Lynch had to finish.
I'm surprised you never went over the starting area in the prison section. The endless pit beneath the dark eco injection site is such an oddly perilous aspect of design, from an in-world standpoint. One wrong step, and you're just gone...
What's worse are the various prison doors in that abyss which seem impossibly unreliable to get to, or exit from. Going further down using debug mode reveals the sheer number of these doors, and it's pretty unsettling to imagine how this prison is actually meant to work. Elements like this, combined with the sheer lack of 3rd spaces (hangout spots, cafeterias, etc) creates this sense that the prison isn't meant for anyone to truly live in. Knowing how self-important a leader Praxis is, it's deeply unsettling to imagine how he okayed such decisions for a facility he himself visits for his "projects." Also, yeah, that - the fundamental fact that the Baron is using prisoners as experiments for a war effort.
And because I love the KG, I wanna talk about them for a bit! Despite being another human-like entity, their abundant body armor and cold, calculating demeanor creates this distance from them as perceptively human. The brash red and slight triceratops iconography communicates this sense of overwhelming force. I also just realized as of watching this video that with their goggles, they literally see red, so that's pretty cool. Really sells the nature of their no nonsense, kill or be killed AI.
Anyway, I could go on about this game forever, and would love to explain absolutely everything that makes the first Metal Head encounter so great. But then I would never post this comment, and it already takes me long enough to gather my thoughts. I also want to defend the Haven security drone, but it's the same deal. Still, thanks to anyone who bothered to give this a read!
I was so terrified of the big fish as a kid I would pause the game immediately upon falling in water and turn off my ps1 without saving
Personally I was absolutely *terrified* of the Forbidden Temple from Jak 1.
Something about the cold lifeless metal tomb full of weird eco contraptions and death pits just didn't feel right to me. It felt like I was intruding into something I really shouldn't be touching, which I suppose was intentional looking back. And obviously the cherry on top, the boss at the end. It doesn't scare me now, but this weird plant monster just kinda shows up out of nowhere and makes some freaky noises all while you have to figure out on your feet how to beat it, and for me I was bad at the game and seeing the plant literally *eat jak and daxter alive* when it killed me freaked me out so badly I didn't play again for a week.
What’s this?? A jak and Daxter video- oh no my finger-! It’s it’s moving uncontrollably towards the like and subscribe buttons???!!
The fishing minigame was NO JOKE
When you're on a good streak it feels like Guitar Hero
For TPL, the Green Eco Lurkers that you fight in the final battle against Gol and Maia deserve a mention, too!
They mix with green and dark eco and are these spiked artificially created lurkers that are spooky.
What you said about the opening level of Jak 2 was so true. I couldn’t even start the game again because Jak evil face traumatized me as a kid.
Going through the list of games that had a harrowing water-based monster, I recall one of the Ape Escape games having a massive fish in it that ate you if you didn't use the boat as well... Closest thing to thalassophobia I felt as a kid 😅
This was my favorite game . Especially 3 because you can ride dinosaur, sand vehicles , use Dexter also , the other form with wings . What else travel far distance knowing you're invincible. I had cheat codes too lol
Food for thought, one other creepy moment you could add is the Lurker mission in Jak 2. The mission itself may not be scary, but the concept around is. The idea that your enemies from a previous game are being capture to be slaves or something else is a bit haunting. Plus the only Lurker type we see is the Babaks and the were 30 types of Lurkers. Which gives a very chilling thought that the other Lurkers were very likely massacred by the Metal Heads. So probably a chunk of the Babaks escaped and went into hiding just to survive.
i still feel a touch of anxiety around open bodies of water, and i have that *damned* shark to thank for it
You kind of have to do a video for ratchet and clank now considering you cover the other two early 2000 Sony games
The lurker shark can still take you out even when you have that dark form activated
Jak 3 was the gift that kept giving when i was a kid. I played that game often for years
The lurker shark made me terrified of going into any games body of water for years! I thought something would jump out at me in Minecraft if I was in water for too long
I'm gonna be honest, the first time the metalhead scared me in the sewer I 180ed from a quick scare to overconfidence because I instinctively pressed square and killed it, but the damn lurker shark's sound cue still fucks with me sometimes.
I was absolutely terrified of that lurker shark. I stayed away from all water as a kid in that game.
Instant like when you started talking about the lurker shark.. as a young kid anytime I’d trigger the lurker shark I’d run and hide at the side of the TV so I wouldn’t be able to see 💀🤣
Bro that lurker shark was the most and still is the most terrifying enemy in the entire game. low key glad they died during the time jump in Jak 2 (even if they got replaced with giant snakes in 3)
I remember watching my older sister play Jak 1-3 as she picked them up over the years it released. She owned the PS2 so my brother and i rarely got to play it (we had a gameCube) id love to see a MassEffect trilogy style repaint of the these! I wasnt a huge fan of that racing game that came after 3, but could throw that in there too!
A brilliant and incredibly overlooked world created by the Naughty Dog team of that era. I'm grateful to have been able to take in every bit of that wonder as a kid. If I had to choose one thing that I may have been creeped out by subconsciously, its probably the lack of major settlements in TPL. The setting wasn't post apocalyptic (to our knowledge) like the sequels, and the people you meet seem unbothered for the most part, yet the regions felt devoid of life with there being way more lurkers inhabiting and adapting to every place you explore. There were only two villages we knew of while the "citadel" was just a weird giant techno tower that descended into a black nothingness. I'm very curious on where this series would've gone without the time travel plot line.
Sly Cooper, then Jak and Daxter. I can't not subscribe to you at this point, keep up the good work!
The metal head part of haven city in Jak 3 always creeped me the hell out
Only recently enjoyed these videos but I did wanna submit my scariest gaming moments for me as a kid.
First was the troll in the girls bathroom on PS1 harry potter. A giant beast and all I had was flipendo and a hope to save the day.
Second was ganon's door in twilight princess, such an ominous room and I couldn't finish it as a kid.
But the final and worst one was Spider-Man on the PS1. The venom and rhino fights had me sweating, the fog everywhere killing off who knows how many people and that Spider-Man couldn't even fall into it without instant death, but the scariest was Carnage Doc Ock. His face, the chase sequence, the timer. I just couldn't, I actually cried.
You forgot about the creepy underwater level in jak1
Another game that comes to mind with that very weird creepy vibe for what is supposed to be a colorful adventure game are the Gravity Rush games, especially the first one with the city at the bottom of the world.
I absolutely loved the first Jak and Daxter. I beat it several times as a kid. I never got far in 2.
I was thalasophobic as a kid (still are) and when I got eaten by the lurker shark, I screamed and threw my controler away. Never got into the water again in Jak and Daxter. Glad to know I was not the only one creeped out like shyt by the lurker shark.
The first sewer level in Jak II was a MASTERPIECE in terms of spookiness and terror!
8 min in and honestly I’m 29 and it was the lava level that gave me a phobia. I was 7 when I played JD, after playing that level I went to bed and I kept having a nightmare of a volcano destroying my town in Lisbon. Jesus it took me two days to fall asleep without that fear of seeing it again. So yeah, no lava for me! Ahaha
I remember excited to get Jak 2 after I played Jak 1. The difference gave me whiplash. I saw my cousins GTA mostly. I wasn't expecting to play GTA in Jak 2. Worth it though.
The lurker shark used to scare me to death. Used to swim out just to hear that creepy sound he makes.
The psychonauts hand is Raz's own mind taking him out of water because of his family curse
Thought there would be a lot more occult-like topics relating to the real world but that just seems to be about the game! Still entertaining thank you.
I’m surprised ratchet and clank wasn’t mentioned when talking about sharks/ sea monsters.
Me who watched horror movies with my mom as a 5 yo. I HAVE BEEN FORGED BY STEEL!!
Surprised you didn't talk about the Forbidden Jungle and the Dark Eco Plant boss from the first game! that area used to creep me out, especially when it was dark!
You didn’t mention Dead Town from Jak II, but great video nonetheless. It feels refreshing seeing people still talk about the Jak and Daxter series to this day.
Surprised no mention of Jak angel form
I agree to the creepy bit, but it was also peak because even after all these years, I still remember the game in most of the series I played
"The Sheer Terror of the Lurker shark..."
Lurker shark: "Nom :3"
as an already deeply traumatized kid by Super Mario 64 Eel and the fishes from Ratchet e Clank (they looked ugly and had to freeze them), so I never swam too far in the water. I knew there was a fish, my friends told me, but no way I would swim
when that island shows itself man, you get them creeps i swear
My theory about the bones around Misty Island is those bones are from Metal Heads since Jak and Daxter is a paradox game but the blue lurkers on misty island are wearing yakcow skulls and bones (what it appears to look like)
For months i didn't have a memory card so I would 100% the game in a day
Never seen your videos but seeing the occult in the ordinary is a curse we share so ill watch this.
I should mention… JAKII dead town… is extremely unsettling… always felt like there were things out of sight… maybe in the distance… stalking to just watching… that we never see… creepy… alone… unerving…
The lurker shark still gives me PTSD.
I wanted to live at sandover village so bad as a kid
I’m still convinced the Otzels aren’t the original precursors