The Greatest Video Game Never Released in North America
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- เผยแพร่เมื่อ 27 ก.ย. 2024
- This game will give you a spiritual experience.
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Here in Germany Terranigma is one of the most cherished retro games with a sizable fanbase, heck there's even a multihour documentary made by TheParappa for this (in german sadly).
It's so amazing to see an American talk about the game and understanding it the way we understood it, as an artistic masterpiece.
Thank you Derrat, spread the word!
Bird?...
Es ist ein absolutes Meisterwerk meiner Kindheit!
Gott dieses Spiel bedeutet mir so viel❤ hat mich als Kind sehr geprägt
The only thing more cherished in Germany is David Hasselhoff
This comment is gold! TheParappa did such an amazing job with his documentary, not only for Terranigma but for the whole Tetralogy.
This game is a masterpiece.
This video was really good but it's too short for my liking, but that is just my opinion and that's a good thing since tastes and opinions are different 😊
This, is part of what some call the "soul blazer" trilogy, Soul Blazer, Illusion of Gaia/Time and Terranigma are an amazing set of games with memorable music and very similar themes. Quite unique in all 3 games.
knew I heard the name before, never played it though. Might have to use his directions to play it. Loved Soul Blazer and Illusion of Gaia.
I loved Illusion of Gaia.
I found Terranigma because I really liked Illusion of Time(Gaia elsewhere?), so I searched it online and found out about the "trilogy". Illusion of Time used to be my favorite SNES game, until I played Terranigma. Just amazing.
I prefer to call it the "Actraiser Tetralogy" by including the Actraiser duology which deals with the same themes regarding the cycle of life and death, a divine conflict between 2 opposing deities and a seemingly religious quest to resurrect the world following an apocalyptic event which plunged it into an Era of darkness.
@@javiervasquez625 Thank you 🙏🏻
I just went through the comments section to see if someone already mentioned the Actraiser duology. For me it's a Tetralogy as well 🙏🏻
I have a severe disease that causes me awful pain, games and fiction in general have literally kept me alive, I was always so invested in “what will happen next?” It soothes my anger at my situation and gives me something to be excited over, I Honestly do hate the life I was born into, especially since I can’t do much of anything in a work setting because of my illness, I feel useless, I know and accept that I would leave reality if I could because a big part of me just doesn’t care for it, it’s unhealthy but my life revolves around fiction, it’s all I really have
I KNEW IT WAS TERRANIGMA!
I played a ROM of this as a kid, and it took me nearly 20 years to find it again. One of the best games of all time.
My guess was Terranigma or the original Star Ocean.
you must admit that twist near the end was def one most never seen coming esp. with the set up from the start of the game
When I played this game as a child most of these themes were lost on me, but the beauty of it always stuck with me. To me personally the theme of this game is "you can never go home", which is represented in the story itself and also the fact that I can never again have the same experiences I had when I was a child. The music of Crysta brings up this emotion so strongly in me even to this day.
Personally i got the opposite message of what you describe interpreting the game's message to be "you can return home but in it's due time through commitment and sacrifice" as conveyed at the end of the game under circumstances which delve into spoilers. The town of Crysta itself resonates such a theme as implied by the crystal blue floating on the skies above representing every living being who's ever lived been part of a cycle they are all a part of. As a fellow child who first played this gem without much understanding of it's subtext and narrative this was the notion i developed as i attempted to read through the lines of what this game was attempting to tell me with it's themes of life, death and rebirth.
Needless to say one of the beautiful aspects of Terranigma is it's subjectivity which allows each one of us to reach our own personal interpretations through it's dialogues, music and visuals granting a very personal and intimate experience which may overwhelm our collective perception of what it means to be alive in this world.
Terranigma is one of those games that I am so fond of because I played it as a child and it was "the adventure". I still remember how many times it made me cry and even in certain cases be very afraid. I remember the desert city where everyone was very friendly, where you would then sleep in the inn and the next day you would wake up to a rotten smell. The part where you help the Lion's son gain courage. The part of the goat that the video points out left me very thoughtful. The part where you find a girl very similar to Naomi and how your heart breaks knowing how far you've come but how much you miss home. Too many things that I still remember despite so many years. Oh and I remember taking months to get through the first part of the second tower because I didn't know which statue to move... that damn tower.
its one of those games where things fly out of control towards the end but they wisely added clues if you notice them and it makes sense when you add them up
Your encounter with Terranigma is identical to mine.
I was mesmerized by the way people described it, but horrified to discover it never released in America. I had to play it for myself. So I emulated it and became obsessed with the story.
The music is incredible, the characters are iconic, and the ending gives me so many conflicting emotions.
Terranigma is a gem.
you must admit the ending really makes you think about the entire games because it really throws you for a loop unless you pick up on the hints said but not said at the start
@@flatcapman I agree! That is why is feels conflicting.
The game is setup as a cheery fun adventure, but ends with your reality being shattered and your body being a fake.
It feels weird man!! That's why I can't stop thinking about this game.
I only played this game for a few hours as a teenager, now I'm kind of sad that I apparently missed out on a profound gaming experience on par with the likes of _XenoGears, Silent Hill 2_ and _Chrono Cross._
You didn't. The biggest problem with this game is that it doesn't end up being profound at all unless you fill in A LOT of the holes with your own imagination. A lot of the "depth" people see in this game is just NOT on the page. Take a different game, something like Chrono Trigger. Now THAT game is 100% on the page AND you can also use your imagination to enriched what is already there.
Xenogears, which you mention, is another game which, like this one, had tremendous potential but ultimately, the developers were WAY too interested in their own personal obsessions and forgot that they were supposed to be making a video GAME. Chrono Cross is another example. Almost everything in that game should've led to another hit. Unfortunately, they give you 44 characters to "play" with... and you end up caring about exactly what, like, 4 of them?
I'm always for developers risking, and it's true that we wouldn't have great games like the Elden Ring if it wasn't for the risks taken with Demon's Souls. But that's where the thread should end. It's OKAY to see a game for what it is and what it could have been, without pretending that it's more than it was. Case in point: Final Fantasy 14 version 1. Because gamers and developers were both willing to accept what a huge miss it had been, but also how much potential it had, FF14: A Real Reborn was "re-released" and look at what a hit it's been on so many levels.
As a german kid, I had the pleasure to get the SNES bundled with Terranigma as my very first console game, that wasn't my gameboy.
I have just learned to read and granted, to grasp the full context of the game, I surely was too young with my 5 yrs back then, but I was absolutely captivated and mesmerized by the visuals and the soundtrack and it was funny to have all those real life places woven into this fantasy game and I can remember my mum so vividly sitting by my side and witnessing the scene in the ice cave with the goats. She was absolutely dumbfounded she told me when I was older and that this game was the reason why she let me engage with videogames in a more leisurely way.
Replaying it as a teenager with much more knowledge did let me experience the game in a completely new light and once again, I was struck by it's beauty. I love this game.
Happy holidays everyone!
The Nintendo magazines comic went soooo hard tooo. 😂❤
The Terranigma OST is a hidden gem on the SNES. Thanks for the awesome videos, as always!
I'm gonna shout out HCBailly here, because it was his Let's Play of Terranigma some years back that introduced me to this game. I didn't have a SNES growing up and without him (at least until now, with Max's video) I would never have learned about it.
So sad that Steve Jobs died of Terranigma
Was not expecting a Terranigma video from you of all people but this is so cool!
All I can say is: You gods damned right. (It has been one of my favorite video games for over 20 years -- stuck in NA myself -- but I found it in 1999 because of emulation.)
What kind of Emulation was up in 98?
I think SNES emulation has been around since like 95
@@masongoetz4877 With Windows 95? Wtf I really did'nt know that at all
@@IndicatedGoodLife it looks like I was close, it was 96, SNES9X
Same here 😃
Yes. For sure one of the SNES's best soundtracks too. I love vibing to the music in this game. Also, it's a legitimately amazing game, with really solid combat and only one spot where grinding could be called necessary.
As a European I cannot wrap my head around that Americans never got to play this absolute gem. It was one of the biggest releases in the 90's in terms of hype, it was marketed like crazy. I didn't even play JRPG's at that time, and I absolutely loved it.
North America not getting Terranigma is revenge for Europe never getting Xenogears.
I can't beleive the ending of a 16 bit SNES game from the 90s has the capacity to make me cry. Its a beautiful game.
So, I too had no idea of this games. I came across a TH-camr by the name of HCBailly some time in the early 2000's. He did LP's of JRPG's and was doing an LP of Terrinigma. I soon had my old family dell outfitted with an emulator to experience this game. It's such a hauntingly beautiful game. In so many ways, it is a very tragic story, yet it's conclusion is so sweet. It's a story of restoration and connections. I truly have never experienced the same mix of feelings I feel when I play this game. Thanks for the retrospective mate. You reminded me it has been years since I played it myself.
One of my all time favourite games, I wouldn’t be a gamer today without this game, I really wish more people got the chance to play it, such an underrated hidden gem, a few of the tracks from the OST still give me goosebumps and fond memories
I literally name every RPG protagonist "Ark" because of this game
I hate that I have played so many of the games you have talked about but have no deep understanding other than the surface face value that is given and none of the deeper meanings. I appreciate you helping me grasp a deeper understanding of the greater classics!
This... I watched someone talk about Ender Lilies and called it boring but the themes and the story was lost on him because he only thought of the gameplay and how the traveling in that world is. He called the world boring too... Which isn't the case... If he understood the deeper themes and looked at the world more he'd have seen the story being told via the background as well. It's truly an amazing game that brought me to tears lol but I often forget there are people who don't see or care for the stories of some games and that's so strange to me. I only like games with story and lore that is paired with it haha I want to be part of the world and to feel the story and be touched by the emotional aspects of it. If there's no deeper meanings it's just so boring to me and it doesn't hold my interest even if the gameplay is engaging and fun haha
I used to say this about LiveAeviL but now look. It not only got a faithful remake here but got ported to everything AND got a physical release. And I was 100% certain that it would never release in America. Not in 1,00,000 years. Never say never.
thank you for covering this game, it's one of my all time favorites and I've always been surprised by it not being more popular
I borrowed this game from a friend when I was 14. It became my favourite snes game and over the years has remained in my top ten. The music alone is pure nostalgia for me. Absolutely fantastic game.
YEEEESSSSSS. I literally thought/hoped it was that when I saw the title. Illusions of Gaia was one of my favorites, and I read about the sequel in 1999. I had to emulate it to finally get to play it
I cried watching this, gosh i love this game, the goat scene on the montain had stuck with me for years, this game holds a special place in my heart, that ending is so good!!
I only played this bc of emulators and some unnamed person that put the game’s rom in a collection available for download and it’s kinda special.
Now that I think abt it, perhaps this anonymous poster was trying to show the world this game and damn he succeeded. Years and years after playing it I still remember it and the credits song is engraved in my brain
You might want to give Soul Blazer a try if you liked Terranigma. Soul Blazer does a very good job of showing how the small things is what really makes life matter to people.
Max, thank you for talking about one of my most favorite games I ever played. Happy holidays and I hope this video shines a light to a forgotten gem!
I'm very hopeful that with such an insightful video analysis such as this one more people will become acquantied with Terranigma's legacy to the point of convincing Nintendo to _remake_ it just as they have done with another Quintet classic Actraiser Renaissance. Here's to hoping Terranigma gets the recognition it rightfully deserves.
Happy Holidays!
One of the most beautiful experiences I've ever had while engaging in this particular form of art. I lost my Grandpa around the time I was able to emulate Terranigma to my SNES mini. Given the context of life and loss within Terrangima (and to some extent Soulblazer) It's hard for me not to get emotional while talking about it, and I will continually argue that the Soulblazer trilogy (Sans possibly Illusion of Gaia) are the earliest examples of existentialism within the video game format.
Nice video! It's good to see someone else's interpretation of the stories that were important to us.
I always liked Terranigma mainly for being an rpg that wasn't turn based, so the fights didn't bored me... and it stuck mostly for the end. As the main character, you do the hero's quest, the spirit of the hero appears and kill you, so we weren't the hero in the end. But still, we saved the world from Dark Gaia, and all we got was a nice dream while we disappear from the world.
Not an usual story at the time. Was a happy ending? Dunno, we beat the bad guys, but all our friends were dead. The only thing we got was the hope that it wasn't going to happen again in the next rebirth cycle.
The combat system in this game is like no other. the athletic movement of the character. how you can run and hit enemies. jump and hit enemies. slide and hit enemies. stand still and hit enemies. use magic attacks. hit with combos. dodge and everything. it's all so satisfying. and I hate that I haven't seen any games try and mimic this physics-based athletic combat system.
I never would have expected a Terranigma review from you. You're right it was a tragedy that it was never released in NA, fear not though as a sizeable contingent of SNES RPG fans at the time were well aware of the "final fantasy game never released because they closed"
Crazy how thinking of that time brings me right back to it. The RPG scene in the 90s was so strong it burnt me out on them for decades, until I realized we were never going to see that caliber of story again.
Terranigma, FF Tactics, Legend of Mana (my personal favorite), you will never see stuff like that again. I think the industry itself now echoes too many ideas of the past to be able to design from scratch. RPGs show it especially because they're written now to include arcs specifically, so you can basically tell each characters personal journey from the manner in which they introduce themselves.
What these people had as an advantage when writing these stories was the advantage of having a new frontier all to yourselves. End of the 90s was the tipping point where the majority of gamers went from being DND inspired RPG fans to playing casual action platformers. Those were not the same group of people, although there was obviously some crossover.
These RPGS were written at a time when the natural evolution of their environment was predicated upon the majority of its own merits. The truth isn't that you couldn't make Lufia 2 today (games great fight me), it's that if you did it just wouldn't be noticed.
The game is absolutely magical and I child me got goosebumps so many times while playing. The music when the continents come back always gets me.
Its gotta be Terranigma, right? I bet it's Terranigma.
*clicks*
"Hell yeah."
Aah, Terranigma.
What a journey, one can truly feel both the all consuming void and the fullfilment of life in this videogame.
Love your videos, Max. I see Lost Odyssey is on your backlog, a video on that would be greatly appreciated!
It'll happen at some point. Just need to find a huge chunk of time to set aside to get through it.
I've had this games name rattling around in my head for many years, and I haven't been aware that it's a game for many, MANY years
Have you ever seen speed Grapher?
Love this game, love this, the addition of the Xenogears soundtrack on this is just so fitting *chef kiss*
Had to play this game on an emulator when I was younger but I'm super nostalgic about it, it felt very unique in setting, themes and gameplay compared to other stuff at the time. The combat actually felt really smooth for such an older game with a bunch of different moves you could pull off, and while the story could be completely bonkers at times, it was still full of emotionally resonant moments and some surprisingly dark themes for a RPG of the time, and I loved the pixel art and animations.
I absolutely love the games Quintet developed on the SNES and this one was like their crowning achievement. Their games often had this theme of order versus chaos. Other games like Actraiser, Soul Blazer and Illusion of Gaia all in some way tackled this idea. With endings that can often disappoint unless you are invested. In fact the latter two are often said to be part of a trilogy even though they only have a few connected themes. I think Terranigma took what Soul Blazer and Illusion of Gaia did and just improved the story they wanted to tell. Although not as deep the other two are excellent games in their own right! In fact I think Illustration of Gaia had an ending would make a great topic it’s self
Absolutely love 16-bit RPGs and not too many know just how deep some of the stories got. Terranigma is one of those crowning examples!
I finally got to sit down and play this legendary game and could not stop wondering about the meaning of the end for weeks, heck I'll even admit I cried at the end because of how beautiful and sad it was, and now that I've finally come to truly understand and embrace the end, I appreciate the tale much more. More games and stories like this should be made.
I will play this game first before watching the video I think. I heard lots of compliments about it.
I know nothing of the game outside knowing people like it a lot, so it will be interesting.
It is a masterpiece! I promise!
Shame this was never officially released on the Nintendo Switch Virtual Console. Terranigma is on par with JRPG greats such as Earthbound (Mother 2) and Chrono Trigger.
I started to watch this video as soon as it dropped, and thank god I paused it to play the game myself. This has been truly a wonderful experience, thank you Max.
The death and eventual rebirth of Ark seems to allude to the fact that evil cannot be defeated/ balance cannot be obtained in one lifetime and it takes passing it on to others to truly succeed.
That while also Ark himself is a creation of that same evil which he defeated forcing him to be reborn in order to be fully cleansed of Dark Gaia's control alongside the rest of the people of Crysta who's very existence prevents them from being part of the natural order of the world.
It was a story that didn't pull its punches, didn't give you the old lie of the happily ever after. You could make a difference but only for others, the world moving past you. That was something that needed to be said.
Yet depending on who you ask you can certainly look at Ark's journey and it's conclusion as a happily ever after regardless of the direct effects it causes to it's lead character. One of the central themes of Terranigma is the very concept of life itself been part of a system which isn't inherently good or bad as it allows the world to remain in a state of balance and harmony allowing every living being the opportunity to thrive at it's due time before been given the chance to do so again in the next one. It isn't necessarily a depressing or bittersweet experience as the story gives you constant moments of spiritual and existencial introspection which ultimately makes one reevaluate their perception of the game's ending and what the developers were thriving to deliver with it's message.
Wether you feel the game's conclusion is rather negative the journey to getting there is so overwhelmingly introspective that it allowed me to smile even as Ark's adventure had finally come to a close.
it's been more than a couple years since I finished playing this game myself and was feeling nostalgic today, so I looked it up on TH-cam. I was surprised and happy to see such a recent video pop up! Thank you for making this video! I hope It reaches many people.
I played Terranigma in the zsnes back in the day. I was a big fan of Illusion of Gaia/Time, and finding out that Terranigma was a spiritual sequel/successor made me want to play it more than anything. To say that it has become one of my most beloved games would be an understatement.
I didn't encounter Terranigma until a couple of years ago after seeing SNESDrunk recommend it. It's really wonderful. The fact that it's on SNES makes it feel nostalgic though I never played it until I was in my 30s. Take the journey, anyway that you can.
You're probably already aware of this, but Terranigma is the third part of a three game series including Soul Blazer on the NES and Illusion of Gia on the SNES, and I think you'll like those as well
Weird to hear that there is still many adult gamers in the US just now finding out about this game. It's understandable since it was never released there. Since i'm Dutch and it was released in my country I played it when I was 9. And I still play it now in my late thirties. But it's good it finally gets all the recognition it deserves. A remake would make me very happy, although I realize that is a pretty impossible task, a good remake at least...
I remember finishing the game at the age of 12 and just staring at the credits until the secret ending scene played. Amazing game and amazing story telling.
I played this game a long time ago. It was such a profound experience even for my child self.
As far as I know, the Cataclysm was the outcome of Dark Gaia and Light Gaia fighting each other. At the end, Light Gaia lost and was sealed by Dark Gaia, thats why we only hear from Light Gaia directly at the end.
I remember Nintendo magazine in the UK were releasing like a guide to terrinigma month by month, just before the n64 release. It would detail sections of the game and enemy types, for some reason that's a core memory for me.
My entire life! In a GAME!! The eye opening fact of the game is that ones you are awaken from unconscious living, you see the world you live in as the GAME of LIFE, we above all, have a choice to make, are we living to build a world that is as chaotic as it is now or are we here to restore a world that resembles LIGHT GAIA.
Once you REALLY understand that the game is just part of your own world and your responsibilities towards betterment of the world! You start know your role! The Hero's Journey!
Terranigma was the very first thing that came into my mind when I looked at the title, I'm glad I was right.
I heard about this game from a Brazillian youtuber, "Cogumelando". Best game I took so long to play, and I didn't expect the actual Earth to be the setting. America, Europe, Asia, Oceania, and the poles just shocked me, since they were pretty much carbon copied into the game with different names.
Australia got this game you mentioned and it is an amazing storyline with a twist you never seen coming. Cystario tried to do something quite the same but lacked the impact but one of the best JRPG twists in living memory. But the game has clues shown if you keep a sharp eye and the ending DOES make sense if you follow the clues
Terranigma is without a doubt my favorite Super Nintendo game. You really nailed it with this video. For anyone who likes the music of Terranigma, Bad Hairline Productions just released a great Cover of the Crysta Theme!
I remember Terranigma as a deeply profound experience and one that I still remember to this day. It's a masterpiece that needs to be experienced one way or the other....
... Just make sure you save enough magirock for Bloody Mary. God that boss was a pain in the bum.
Haha i've been reading many comments addressing the sudden difficulty spike when reaching Castle Sylvain and i very much share the tragic experience. Ever since replays i've realized it's better to grind during this portion of the game up until around level 35 or so with the best current equipment available and Bloody Mary becomes a fair challenge without much trouble.
With that said i wholeheartedly agree with your first paragraph.
Finally. I promise you, if you are interested in Taoism, Shintoism and Buddhism this game is a treadure trove of its time for you.
It is the most important medium of my life. I would never have become nearly the same human being if I had not played it when it came out in Europe. This game has the power to change the course of one's life, especially if experienced at a young age.
THIS IS MY FAVORITE RPG EVER ... So happy to see it receives the love it deserves
19:00 those graphics are truly way ahead of their time.
I wish I could have played this. Now I see a ton of the inspiration for CrossCode!
Most of us enjoy the "cliche hero's journey". See the push back against Rey Skywalker...
Ed. Joseph Campbell wrote an awesome book about the hero's journey.
I dont know if I would have been ready for a game like that at 15. What a brilliant idea, story, and game.
Ever since I heard the underworld theme in Mario Call of Cthulhu years ago, I was hooked.
I played this game somehow as a kid. Maybe it was a rom but I had it. Dont remember where i got it. The music is something else! Purely captivating.
You should watch or if you already do do a video on Dr Stone. The way you described the sense of wonder in the sheer awe and majesty of the happenstance of life and civilization is pretty encapsulated in that show.
As soon as i saw the title, I knew this was about Terranigma.
im 43 and every time i play that ending become a blubbering mess hahaha. the other thing that i love is when a sound effect is a little over eccentric for its placement. the door opening is a perfect example and the way its used in the end of the game is remarkably expressive. it puts the button on that scene.
I've been a fan of Enix's games for a long time, mostly their non-DQ releases. I remember when I got my SNES and rented ActRaiser and completely loving the game for the scope and mystique behind it all which led me to also play Soul Blazer later on which I almost immediately associated to ActRaiser. Then of course, Illusion of Gaia which was fantastic in its own right. EVO is also a very unique experience (and I only found out a year ago there had been another EVO game on the PC88 which is more like an RPG than the action sequel.
But I had believed that this was all there was to it... until one day, I was browsing rom sites for games I had never heard of. One caught my attention, called Terranigma and made by Enix which surprised me since I had never heard of it before. An hour later, I had booted a SNES emulator and loaded the rom. It struck me right away that this was either a sequel to Illusion of Gaia or a parallel game made in a similar setting.
Took me a while to finish it but I loved every second of it, how even with the weird translation, I managed to grasp the main elements of the game. About the duality of the world, how everything comes at a cost even if it is done with good intentions, how some of the morality we adhere to is often related to the time period or belief system in place. Much like the scene with the goat and her husband that what Ark might see as horrible is completely normal for the goat.
And even now looking at it, I'm still impressed. Without going into it much, I'm not a believer of higher powers or the divine in real life... but I do very much enjoy the fantasy and fantastical representations of such things in mediums, be it movies, games and the likes. I could somewhat even claim that it is because I do not have that belief in real life, it lets me appreciate such ideas and means of telling an amazing story.
Terranigma is one of the best game on the SNES and I hope someday, it somehow either becomes remade like LiveALive was or released officially on the Switch virtual console.
Incredible video mate, had me completely transfixed
Great video. Hope to get another banger from you before the year's end
Hey talking about this theme of reconnecting with reality, I think you should play moon rpg remix, it's a ps1 game that got released again on steam and switch not too long ago, I think you would love it.
this is the type of games that should have been mainstream children teens adults every age should play those types of games
Yes, Terranigma, i remember a friend back in the day on the 'net telling me about it. Never finished that game but I did get through a fan-translated ROM of it a little. I really wanna try it again...
Beautiful video, Max! ⭐⭐⭐⭐⭐
I had I think around 60.000 Italian Lira left from my savings and I bought this. I played it. I finished it. I have played it since. It's amazing
Hi Max, I enjoy your insightful expositions on these masterpieces. I know it may be a bit derivative, but have you considered the narrative of self-discovery from Secret of Mana. I believe it's simple but fitting and accurate alluding to the recovery process. The game's big picture narrative demonstrates the writer's and programmer's inspiration. The Mother series is also a good consideration if you haven't already considered it. I believe it's fair to say it may get decent views. Thanks
Thank you for an amazing read on this. Terranigma is extremely close to my heart and you did it great justice.
I get to know this game through a youtuber called "Cogumelando", he's an amazing guy, and he have finished more than 2500 games. And this was such a discovery... another game he recommended was Suikoden 2. And was an absolute masterpiece.
This game reminds me so much of one of the dragon quest game but I cannot recall which one. I remember there was a village that you have to visit where everyone was a stone statue. Then again they are made by the same studio.. sort of.
15:00 I think the whole discussion about technology vs nature is so much more prevalent in Japan. You can see it reflected in many ghibli movies and even games like Harvest Moon Innocent Life.
It's Dragon Quest 7.
There's a great remake of the game for the 3DS though the original PSX-version still holds up as well.
It’s easily one of my favorite SNES games. I feel fortunate to own a Pal (English) copy CIB. I’m in NA and play it once a year on my Supaboy.
I tried to play it a lot decades before, but I think the emulation just wasn't right. I'll follow your pointers. Thanks, Max!
Informative as always.
Terranigma goes so crazy I've been giving it a playthrough over the past month and it's just such a fun little game that holds up so well today
I still believe if this was released in North America this would stand right aside Chrono Trigger and Super Metroid as one of the most beloved SNES games.
Having the archetypal hero be constructed of chaos only to defeat chaos at the behest of order only to die… seems odd, doesn’t it?
That's the beauty of this game's narrative as the so called conflict between "Light Gaia" and "Dark Gaia" juxtaposes the cycle of life and death and how the world of Terranigma has a predisposed system in place in which life will always thrive in opposition to death regardless if it was created by the very personification of entropy and death in a cosmic/divine war to overwhelm and override said system preventing new life forms from been born.
Wether the opposite has ever happened at some point in the Terranigma world with Light Gaia attempting to disrupt the balance between life and death is a matter of discussion yet it's heavily implied in the game's storyline that Dark Gaia is naturally prone to unbalancing the cycle of birth and rebirth across all living beings due to it's inherent nature as the "dark face"/Devil of the planet.
I've had a rom of this for years now. Might have to play this once I finished Metroid Prime 2
I played Terranigma back when it came out and I was still a kid. This game is by far my favourite game of all time. It is a masterpiece I replay regularly to this day.
Really is a lovely game. I saw it once in a video "Top 100 Most Underrated Games" or something like that back in the day. Found it, played through it, loved it.
The ending specially was really touching the way it allows you, the player, to run around the village yourself for Ark's last day. You have full control over when you want him to get in bed and end it and I put it off as long as I could. Emotional stuff.
Google and thus TH-cam dropped the ball when they didn't show me a video from someone I subscribe to, about a game that is in my top 5 ever. And I didn't play on the OG system I grew up with. I played on an outdated PC when I snagged it from a neighbors outdated dial-up when I lived in a valley mostly cut off from the outside world. It was rural Kentucky. Yeah.
But I found it anyway and am now posting for more "I want more of this from this creator" algorithm training.
my favorite game ever since I was a young lad of 10. I've played through it at least 10 times.
Playing Terranigma and finding it far less captivating as a game than its contemporaries. Even Illusion of Gaia absorbed me more strongly.
One of my all time favorites, back when all I had was ZSNES on a store-brand HP computer. Back before I even got a Playstation. I didn't even know it wasn't a game I could purchase stateside.
In germany this might be so favorable as it is part of the giant box rpgs that came with the actual guide book. so you got a huge box with beautiful artwork. it was terranigma, secret of mana, secret of evermore and illusion of time