I always like the aspect of ESO where every class can viably play any role. You are more picking a theme for your character than a role when you select a class. Couple that with weapons having their own skills and and guild skill trees you have a near unparalleled variety of build and playstyle options.
It not only creates a lot of build diversity, it doesn’t force you to start over because your friends are the same class, that’s a big turn off in MMOs for me
The only think I hate about ESO is you can't have melee weapons if you want to be efficient with Magicka. You need a staff. Being a sneaky magicka nightblad kinda kills immersion when you have a staff on your back lol that and they actively encourage like one spam ability. buff, buff, debuff, spam, spam.
@@justdeuced7441 Dual wield daggers are the best setup for damage dealers in ESO PvE, whether you're mag or stam. The secondary weapon is usually either a greatsword or inferno staff but the main damage is done with dual wield.
@@justdeuced7441 Not entirely true, you can become a stamina healer and do damage with a two-hander. But it will not outperform a magica build, but the one I tested in the past only did 20% less AoE damage than my hyper specialized magica build. Long term, it wasn't worth it.
Between Arcanist crux mechanic and necromancers dead body mechanic the rest of the classes need a good overhaul to make them feel more unique in both looks and utilities. A example would be the early versions of the sorcerer class when their ultimate not only increased their light and heavy attacks but also gave them a 3rd ability bar to use. Even the bound armor ability changed their whole look all together. Now years later it just seems a little dull now. If they keep up with the effort with these new classes but don't change the old one in terms of how they function and look l fear it just may bite them in the arse in the future...
I'm so happy I'm not the only one. Even the warden class is starting to look dated compared to the necro and arcanist. The visual effects and animations need a bit of a freshen up and clean.
I am glad you mentioned how to end Fatecarver, I wish more people either knew this or actually utilized it. I don't know how many times I see players just continuing to let the Fatecarver run after all enemies are dead. I'm constantly using block to end Fatecarver because there is no point to continuing to consume resources when the enemies are dead. It's like so many people don't have a clue how to end the channel early.
Awesome rundown of the class, Hack! I've been taking a bit of time away from ESO as of late but this is super interesting to see. Thank you for helping me get excited for ESO again!
Pragmatic Fatecarver is a great skill and you'll pry my radiant lighthouse of death spell out of my cold dead fingers, but the "Uninterruptable" aspect of it isn't all that in PvE, because enemies don't usually "just" interrupt. It's often combined with something the skill _doesn't_ protect you from, like a knockdown or a stun. I mean, in those situations it's technically not the interrupt that stops the beam, but that's cold comfort when you start your beam only to find yourself having to build crux again after picking yourself up off the ground. 😀
*throws spear* *oh, did that interrupt?* it's not good pvp either, unless you've pulled, stunned and then beamed...and at that point...there are much more efficient options
Great video and very informative! I been running deadly strikes with souslshine and that BEAM at full crux.....insane ! Ran it in VDSA with a group and it just melts and due to the free shield feels super tanky :)
As far as the ability queue, you can cast fate carver, queue cascade, hit block at anytime to cast cascade, queue fatecarver, and when desired hit block to cast fate carver again. Giving a steady stream of damage, then heals, back to damage, etc. Until magicka is depleted
Going stamina healer build as usual. Cant wait for end game content. The healing abilities can all be stamina based. This is the most friendly builder yet.
New character slot and expansion. Costs just as much as a full game. But this expansion is kinda like a full game in itself. Looks good to me so farm I'm level 8 I think. Just started. How long is the main quest line in this zone. First thing I noticed was the size of the zone. The area while zoomed out looks like it's a fairly large area. Then you get into the zone and it's way smaller... not too scale. Other then that. Seems like it's going to be a good go
I just the second zone apocrypha it's amazing. The texture packs in this expansion is the best so far. I'm currently working on an ultimate build. I am hoping to get up too or 100 % up time. Looking forward to melting the new vet dungeons! Happy grinding
That is the Fatecarver skill, which he mentions under "Fatecarver tips" where he tells you HOW to end it early. Too many people just let the beam keep running even though all enemies are dead, which is a pointless drain of resources IMO. Just tap block to end it early, that's what I use.
Just bought the necrom collection on sale and i haven't touched eso in a long time. Looking forward to a fresh start with this guide! On another note, what UI mod is that?
Little late, but I use my right thumb to tap left d pad when I’m on controller. Sounds odd but it’s the only way to maintain movement and bar swapping. Or you can use the other control scheme that lets you hold Y to swap, but if you pvp I recommend the former option
Some folk have reported feeling unwell (motion sickness) from the Crux effect. This is amplified if there is multiple use of this effect. I felt this myself when using this skill and had to leave the game. I haven't used this skill since because of this effect. This was reported in the forum until it was hidden in the archives.
@@coreybroussard5264 No, I play in third person, have been for years. Point of fact, if I watch streamers play any game in first person that also makes me unwell. So if that happens I turn them off right away. ZOS are now making some headway to correct this problem.
As of yesterday's update, you lose crux after 30 seconds, even while in combat. You also no longer retain crux outside of combat. You lose the crux icons and the buff after 30 seconds outside of combat....
Does races matter that much anyways for this class? I was planning to play as a dps Arcanist Argonian but I was left disappointed when I been hearing people say it’s better to use other races than the Argonians for that.
Good stuff. I'm not gonna lie I rolled one of these bad boys and was going to main it but it is just soooooo broken. I put it on the shelf and rolled a new Nightblade. Great ascetics and visuals though.
Um, im not sure what you’re talking about, my arcanist isn’t broken and I’m pretty much using only arcanist skills on both bars every ability and it’s a lot of fun
No. The fact that you have to pay 15 per month to craft properly is bad enough, but at least understandable. The fact that you have to pay 50 dollars for every expansion ON TOP of the 15 dollars per month, unless you want to wait a year or so, before you can play each expansion is a deal breaker. Forget it. No. Just no.
As a returning player I hate this. I wondered what all this green crap was on a few players, thanks for the video. What an awful distraction, is there a way to turn this effect off as a non this.
The PVP arcanist was specifically designed to do one thing, stamlock your opponent so you can hit them with the geen beam. A whole class dedicated to forcing players to put more stats into sustain. Stam locking is hands down the worst mechanic in the game, players experiencing it feel disgust for their opponent, and digust for the game in general. ESO decided to make their triumphant redemption class focused on stam lock....well, been fun, I hear Diablo 4 is pretty good.
If you make a character this strong, the balance of the game will be broken. I've been playing eso for 2 months. With this character, I understood why it hasn't been a top-level game for 9 years. sell excess power to make poor people happy to sell something. eso is a pay-to-win game... Sell a strong character that will make the losers happy. make money, the rest doesn't matter.
Thanks for reading the spell descriptions and rewording them. Bonus points for making it take longer than 10 min. Profoundly uninformative for anyone able to read tool tips and building combo points/spending combo points has been a fundamental video game mechanic for as long as you've been alive.
Wow, it does the same things as every other class, but in green, and it has a mechanic that gives you +dmg or +heal. How exciting... I have never seen so much creativity in my entire life! Bethesda got the laziest devs of them all.
What ESO DOESN'T TELL YOU About The Arcanist Class!............That they dont give 2 sh*ts about the game anymore.....never seen a game make a simple class that destroys the whole game before ..its pretty crazy, but its true and chat and forums are full of the same feelings. Oh cool Arcanist class is here , ya this thing is so stupid its ruining the game ..Back to Warcraft/FF .. Thanks Bethesda
Oh, and how, exactly is it destroying the game? Also, what FORUMS, because if you were on ESO forums, there's tons of positive feedback about the class, only a few complaints and it's almost all about the green glowy fx. The class itself is very underpowered in most content, and you have to wear special gear just to reach some of the other classes.
Unique mechanic? This "unique mechanic" is directly stolen from WoW. We collect charges, we discharge charges. And that was in WoW 19 years ago. It all ended in a known way - ALL classes began to use this mechanic and now differ from each other only in the color of the "spell ball". If the ESO(ZOS) stole this mechanic, then they no longer have their own ideas. However, the idea of "sell the OP class in the DLC, nerf the class, sell the next OP class in the next DLC" is also stolen there.
I like hearing this perspective, I'm coming back from a long Hiatus and was gonna play my Templar class again, however it seems like this Arcanist class might be an OP option. Maybe someday it'll get nerfed. I'm wondering if i should run my Templar class and just enjoy what i know? :p
@@IamERAMOS Right now - the templar is fine. A little worse than it was (after a series of nerfs), but overall it's ok. After the developers destroyed the werewolf, the templar is now my favorite class. As for the arcanist, mine sits in the stable and feeds the horse, every day. And it will sit there until the nerf passes. I don't want to get frustrated by investing time and soul in a character that will be destroyed by the developers a little later (I'm sure there will be a nerf. Arcanist is too good).
@@IamERAMOS Why would you say OP option? Arcanist is far from OP, in fact, it trails behind other classes and you have to wear specific gear just to reach the same level. Don't believe all the click-bait TH-cam titles out there, if you noticed, to them ALL ESO classes are "god mode".
So does the stamina for of fate carver nd other abilites scale properly with stamina cause even though its stamina it still says magic nd shows blue numbers nd its making me anxious about it
New class is broken in pvp give it a sec though wait till sales drop so they can nerf it into the ground like they do with everything glad I stopped playing when elden ring dropped 😂
Thanks to Bethesda for sponsoring this video! Click here to learn more about the Necrom chapter and the Arcanist class! bit.ly/3OTzgRV
Can you please tell me what the new armor called the one with the eyeballs on the armor
how do u get the class im an eso plus member i still dont have it
Whats the best weapon for this class
I always like the aspect of ESO where every class can viably play any role. You are more picking a theme for your character than a role when you select a class. Couple that with weapons having their own skills and and guild skill trees you have a near unparalleled variety of build and playstyle options.
It not only creates a lot of build diversity, it doesn’t force you to start over because your friends are the same class, that’s a big turn off in MMOs for me
While this is true, some builds and classes will largely outperform others in certain roles. Good, better and best.
The only think I hate about ESO is you can't have melee weapons if you want to be efficient with Magicka. You need a staff. Being a sneaky magicka nightblad kinda kills immersion when you have a staff on your back lol that and they actively encourage like one spam ability. buff, buff, debuff, spam, spam.
@@justdeuced7441 Dual wield daggers are the best setup for damage dealers in ESO PvE, whether you're mag or stam. The secondary weapon is usually either a greatsword or inferno staff but the main damage is done with dual wield.
@@justdeuced7441 Not entirely true, you can become a stamina healer and do damage with a two-hander. But it will not outperform a magica build, but the one I tested in the past only did 20% less AoE damage than my hyper specialized magica build. Long term, it wasn't worth it.
Between Arcanist crux mechanic and necromancers dead body mechanic the rest of the classes need a good overhaul to make them feel more unique in both looks and utilities.
A example would be the early versions of the sorcerer class when their ultimate not only increased their light and heavy attacks but also gave them a 3rd ability bar to use. Even the bound armor ability changed their whole look all together. Now years later it just seems a little dull now.
If they keep up with the effort with these new classes but don't change the old one in terms of how they function and look l fear it just may bite them in the arse in the future...
I'm so happy I'm not the only one. Even the warden class is starting to look dated compared to the necro and arcanist. The visual effects and animations need a bit of a freshen up and clean.
100% agree!
Facts.
@@eclipsedsanity9390 yep time to put that same department to work
Nah my stamdk is good. I'll just stomp the ground and be happy lol.
I am glad you mentioned how to end Fatecarver, I wish more people either knew this or actually utilized it. I don't know how many times I see players just continuing to let the Fatecarver run after all enemies are dead. I'm constantly using block to end Fatecarver because there is no point to continuing to consume resources when the enemies are dead. It's like so many people don't have a clue how to end the channel early.
At first I thought it was doing the block interrupt
Also I found out you can actually queue up skills to go off the moment you stop casting it
Awesome rundown of the class, Hack! I've been taking a bit of time away from ESO as of late but this is super interesting to see. Thank you for helping me get excited for ESO again!
I just took up ESO again like 2 months ago.
Takes a while to get into again. But fun nontheless. (My break lasted about 1,5 years)
Same. It's been soo long I'll have to readjust
Do y'all know how to get arcanist class, I bought necrom but I can't find it
@@santicheeks1106just came out
@@DanielFrost79same here. Had a 4 year break. Almost 5.
Pragmatic Fatecarver is a great skill and you'll pry my radiant lighthouse of death spell out of my cold dead fingers, but the "Uninterruptable" aspect of it isn't all that in PvE, because enemies don't usually "just" interrupt. It's often combined with something the skill _doesn't_ protect you from, like a knockdown or a stun. I mean, in those situations it's technically not the interrupt that stops the beam, but that's cold comfort when you start your beam only to find yourself having to build crux again after picking yourself up off the ground. 😀
*throws spear* *oh, did that interrupt?* it's not good pvp either, unless you've pulled, stunned and then beamed...and at that point...there are much more efficient options
I think I use the other morph or it could be that one
Im so attempted im just tired of grinding to level 50 lol 😆 but i do own necrom so i think ill come back to it later
Every time focused, passionate and professional, nice work dude
Thank you!
Nice. Just coming back to ESO and was debating picking Necrom up. Thanks
Same
Great video and very informative! I been running deadly strikes with souslshine and that BEAM at full crux.....insane ! Ran it in VDSA with a group and it just melts and due to the free shield feels super tanky :)
I've definitely been enjoyin the Arcanist class. Made a DPS/Healer. A workin progress.
As far as the ability queue, you can cast fate carver, queue cascade, hit block at anytime to cast cascade, queue fatecarver, and when desired hit block to cast fate carver again. Giving a steady stream of damage, then heals, back to damage, etc. Until magicka is depleted
it's all known stuff for me already haha.. I've been eating and eating Arcannist mechanics since start of Necrom ;) but thanks and congrats on SPONSOR
Waiting on the big nerf bat :(
Great video, yes I am much enjoying my new arcanist. Cheers!
This was super helpful!!! Thank you
Am just starting to use this am loving it so far
After using more hybrid setups for most builds to manage resources i think managing crux will quickly become second nature
Next patch ( after they got all of money from dlc sales ) this class will be changed to Trash of Apocrypha
Going stamina healer build as usual. Cant wait for end game content. The healing abilities can all be stamina based. This is the most friendly builder yet.
New character slot and expansion. Costs just as much as a full game. But this expansion is kinda like a full game in itself. Looks good to me so farm I'm level 8 I think. Just started. How long is the main quest line in this zone. First thing I noticed was the size of the zone. The area while zoomed out looks like it's a fairly large area. Then you get into the zone and it's way smaller... not too scale. Other then that. Seems like it's going to be a good go
It’s actually two zones. Telvanni Peninsula plus Apocrypha. Main story is probably around 8-10 hours depending on how fast you go
I just the second zone apocrypha it's amazing. The texture packs in this expansion is the best so far. I'm currently working on an ultimate build. I am hoping to get up too or 100 % up time. Looking forward to melting the new vet dungeons! Happy grinding
I got to be honest, Rune of Displacement combined with tentacle -> fatecarver is way too much fun so i haven't even tried fulminating rune yet.
That beam (with them holding the book in front of them) is that skill endless until your magic bar runs out??? It looks nice asf
That is the Fatecarver skill, which he mentions under "Fatecarver tips" where he tells you HOW to end it early. Too many people just let the beam keep running even though all enemies are dead, which is a pointless drain of resources IMO. Just tap block to end it early, that's what I use.
Thanks for the great video. !
WHAT is that CRAZY COOL artwork that starts at around 13:28???
Just bought the necrom collection on sale and i haven't touched eso in a long time. Looking forward to a fresh start with this guide! On another note, what UI mod is that?
Crux reminds me of Charge Blade Phials from Monster Hunter!
Very helpful, thanks HTM.
What costume is that you are wearing on your khajit?! I must have it!
Is arcanist still hard to play in pvp without a proc set? Seems like 80% of the damage comes from the beam
Is for me. Don't know why, but even fatecarver doesn't seem to do much damage. Still pretty low level, tho. Just made my arcanist
Hey Hack, what motif is that bow ?
what outfit style do you have on your Khajiit? It looks like robin hood and i really like it
Sunglasses and anti-nausea meds are optional.
whats the purple skill you have under RB
3:47 anyone know what staff motif this is?
Stone something, I forget the whole name, I have that staff on one of my characters, i think it’s stone something lol
Which ability is it when at the end a 'Stone hand' closes and does damage?
Thanks Hack. As always. ❤️👍
It's an effect from the Monster set Stormfist.
@@mr0vation Ahh, thanks for answering. 👍
Runbaldes not worth use flail as spamabe and crux building.
Flail Deals no damage tho
@@llawlied6902 What :) :) :) You joking or serious :) ? Just try parse on bothas spamable and crux builder and see differnece...
Bethesda should put you on payroll and offer you a profit sharing program at this point lol
What armor/costume(?) is your khajiit "htm arcanist" wearing in this video?? Where can I find that? Thx
Did you find out what the outfit/costume was? It looks so cool!
I have to ask how do you manage moving while swapping so smoothly on a controller?
I still struggle with dual bars to this day
Little late, but I use my right thumb to tap left d pad when I’m on controller. Sounds odd but it’s the only way to maintain movement and bar swapping. Or you can use the other control scheme that lets you hold Y to swap, but if you pvp I recommend the former option
What is that black, rocky claw coming out the ground????
If I get the plus subscription. Do I get access to the new DLC?
I've got three days before I get my hands on this and it is killing me
I chose as a Argonian for dps.
Looked pretty clunky in that bg I imagine something mobile and bursty like dk nb or Stamsorc would run through it
TESO!!! THe best mmo ever!
Nice.
The only thing i do not like about the arcanist, is the green rune flying around you. in 1first person.
Some folk have reported feeling unwell (motion sickness) from the Crux effect. This is amplified if there is multiple use of this effect. I felt this myself when using this skill and had to leave the game. I haven't used this skill since because of this effect. This was reported in the forum until it was hidden in the archives.
You play this game in first person?🤯 kudos to you my guy
@@coreybroussard5264 No, I play in third person, have been for years. Point of fact, if I watch streamers play any game in first person that also makes me unwell. So if that happens I turn them off right away. ZOS are now making some headway to correct this problem.
I was wondering how do I claim this skill tree I am a Dragonfall covent
As of yesterday's update, you lose crux after 30 seconds, even while in combat. You also no longer retain crux outside of combat. You lose the crux icons and the buff after 30 seconds outside of combat....
bummer
I hope they don't nerf it 😢
do you have to buy the DLC to play arcanist?
Does races matter that much anyways for this class? I was planning to play as a dps Arcanist Argonian but I was left disappointed when I been hearing people say it’s better to use other races than the Argonians for that.
You're fine to be playing as Argonian!
Races matters
@@user-tl8dq4cu8c so Argonian with Dps on Arcanist doesn’t work then…
What this game needs is new weapons and associated skill lines for them, not new classes.
Is this some kind of Warlock?
High Elf Or Dark Elf?
OK! And "What ESO DOESN'T TELL YOU About The Arcanist Class!" ?! What is it????
Good stuff. I'm not gonna lie I rolled one of these bad boys and was going to main it but it is just soooooo broken. I put it on the shelf and rolled a new Nightblade.
Great ascetics and visuals though.
Um, im not sure what you’re talking about, my arcanist isn’t broken and I’m pretty much using only arcanist skills on both bars every ability and it’s a lot of fun
No. The fact that you have to pay 15 per month to craft properly is bad enough, but at least understandable.
The fact that you have to pay 50 dollars for every expansion ON TOP of the 15 dollars per month, unless you want to wait a year or so, before you can play each expansion is a deal breaker.
Forget it.
No.
Just no.
As a returning player I hate this. I wondered what all this green crap was on a few players, thanks for the video. What an awful distraction, is there a way to turn this effect off as a non this.
I wish the crucks looked different it looks kinda lazy being green triangles
I don't like these paid promotions you, Skinny and Arttea are doing. Are you hiding any true feelings for the sake of getting the OK to publish?
The PVP arcanist was specifically designed to do one thing, stamlock your opponent so you can hit them with the geen beam. A whole class dedicated to forcing players to put more stats into sustain. Stam locking is hands down the worst mechanic in the game, players experiencing it feel disgust for their opponent, and digust for the game in general. ESO decided to make their triumphant redemption class focused on stam lock....well, been fun, I hear Diablo 4 is pretty good.
and the PVE is just a re-skinned HA Sorc with green beam in place of sergeants
💯 'Promosm'
If you make a character this strong, the balance of the game will be broken. I've been playing eso for 2 months. With this character, I understood why it hasn't been a top-level game for 9 years. sell excess power to make poor people happy to sell something. eso is a pay-to-win game... Sell a strong character that will make the losers happy. make money, the rest doesn't matter.
Thanks for reading the spell descriptions and rewording them. Bonus points for making it take longer than 10 min. Profoundly uninformative for anyone able to read tool tips and building combo points/spending combo points has been a fundamental video game mechanic for as long as you've been alive.
Wow, it does the same things as every other class, but in green, and it has a mechanic that gives you +dmg or +heal. How exciting...
I have never seen so much creativity in my entire life!
Bethesda got the laziest devs of them all.
Calling something Advanced in ESO is a stretch though.
Its not going to save a died game
It’s not a dead game, def time for you to go play something else and not comment negative thoughts to ppl who don’t want to hear nonsensical comments
I’ve seen “ded game” comments since this game came out and I’m still trying to figure out why y’all are watching vids about it if it’s a “ded game”
What ESO DOESN'T TELL YOU About The Arcanist Class!............That they dont give 2 sh*ts about the game anymore.....never seen a game make a simple class that destroys the whole game before ..its pretty crazy, but its true and chat and forums are full of the same feelings. Oh cool Arcanist class is here , ya this thing is so stupid its ruining the game ..Back to Warcraft/FF .. Thanks Bethesda
Oh, and how, exactly is it destroying the game? Also, what FORUMS, because if you were on ESO forums, there's tons of positive feedback about the class, only a few complaints and it's almost all about the green glowy fx. The class itself is very underpowered in most content, and you have to wear special gear just to reach some of the other classes.
Unique mechanic? This "unique mechanic" is directly stolen from WoW. We collect charges, we discharge charges. And that was in WoW 19 years ago. It all ended in a known way - ALL classes began to use this mechanic and now differ from each other only in the color of the "spell ball". If the ESO(ZOS) stole this mechanic, then they no longer have their own ideas. However, the idea of "sell the OP class in the DLC, nerf the class, sell the next OP class in the next DLC" is also stolen there.
Haha lmao ok
I like hearing this perspective, I'm coming back from a long Hiatus and was gonna play my Templar class again, however it seems like this Arcanist class might be an OP option. Maybe someday it'll get nerfed. I'm wondering if i should run my Templar class and just enjoy what i know? :p
@@IamERAMOS Right now - the templar is fine. A little worse than it was (after a series of nerfs), but overall it's ok. After the developers destroyed the werewolf, the templar is now my favorite class. As for the arcanist, mine sits in the stable and feeds the horse, every day. And it will sit there until the nerf passes. I don't want to get frustrated by investing time and soul in a character that will be destroyed by the developers a little later (I'm sure there will be a nerf. Arcanist is too good).
@@vadimaleks9232 so I have a window of 1 more week before a nerf. Lol 😆 I feel like it's a broken OP character as everyone is saying.
@@IamERAMOS Why would you say OP option? Arcanist is far from OP, in fact, it trails behind other classes and you have to wear specific gear just to reach the same level. Don't believe all the click-bait TH-cam titles out there, if you noticed, to them ALL ESO classes are "god mode".
The arcanist's gameplay? open a book to kill players, remind me how many developers Zenimax needed to make a class? x)
So does the stamina for of fate carver nd other abilites scale properly with stamina cause even though its stamina it still says magic nd shows blue numbers nd its making me anxious about it
New class is broken in pvp give it a sec though wait till sales drop so they can nerf it into the ground like they do with everything glad I stopped playing when elden ring dropped 😂