Hello sir, Thanks for sharing, I tried and it worked, how can I control the water scale? In a scene made by me, the water comes out very very large, I work with real scales.
Hi, you are working and teaching in amazing way. We appreciate you are teaching us in free. I have a query can we import phoenix fd simulation to unreal engine? thankyou so much
is there a way to start the simulation from another frame?... y want to do a waterfall, but i want my wall to be covered from water from the initial frame.. is there a way to do this?..
Great stuff playa.. love this tutorial
Yay, it's our shower scene! Glad you made a video out of it as well so it gets more views :)
Huge thanks from 2021 )))
Awesome 👏
Nice! I'm excited to try it out.
Thanks
love it
thanx sir
nice
Thanks
Hello sir,
Thanks for sharing, I tried and it worked, how can I control the water scale? In a scene made by me, the water comes out very very large, I work with real scales.
Hello, what did you do? mine looks like a waterfall, please help!
Hi,
you are working and teaching in amazing way. We appreciate you are teaching us in free.
I have a query can we import phoenix fd simulation to unreal engine?
thankyou so much
I guess in geocache form
@@dalliias ok will that geocache work in unreal engine have you tried?
@@Vistaenvision not sure, I haven't but maybe research how to get geocache files into unreal
@@dalliias I will try research on that
Thanks...!!! Cool
nice video. Does it have to be first simulated and then rendered or can it be direclyt rendered without waiting the simulation particles
No the simulation gotta go first, then you can render from any angle
@@vrayguide thank you
I didn't get how to make it on vray
I can't make the particles smaller, everything works fine but it looks like a waterfall, please tell me what can I do? Thank you!
I rendering by Vray Next update 2 (phoenix fd 4.2 for 3ds max 2020) and have a problem with foam ( foam disappears on render (
is there a way to start the simulation from another frame?... y want to do a waterfall, but i want my wall to be covered from water from the initial frame.. is there a way to do this?..
yes .. uncheck the timeline under simulation roll out and start the simulation from a negative frame number i.e. -20