This is the first one of your videos that I've watched. I love how naturally you talk about your game’s development! Watching this video feels like talking to a friend. Also the name "panic patching" is very fitting. I relate to the nightmares and dreamless nights leading up to releasing a game. In hindsight, most of that stress was unnecessary. Keep up the good work! I’m looking forward to watching more of your videos and I hope that I will talk as comfortably about my projects one day.
Thank you so much for the comment! I’m glad that’s how the video came across, I tried for many years on many other channels and it just never felt genuine. So now I just try be me :) If you’ve got a game out there let me know the title so I can check it out!
I hate you... for the fake out in the beginning! But you redeemed yourself with the gold standard devlog after AND that solid launch!!! Your future plans sound spine-tingling but a part of me knows that (A) you are destined for great things, (B) you can pull off anything you put your mind to, and (C) every lesson you learned will guarantee you can do A & B. Sorry to hear about the patch rushes & mistimed launch date. But yeah, will remind ya next time m8. And you are welcome. Thanks also for the gig to Geoff, the VA role with the MOST number of lines thus far in my career. Until next time m8! Looking forward to more postmortem videos. *Oh and hey, one more thing. PWOUD of ya too bud~*
I couldn't resist the fake out, I'm sorry :P I can't wait to announce future plans, but they're sooooo early it could potentially bite me in the butt to announce anything at all. Thanks for all your support, and for being you (also for being Geoff) :)
Thank you so much for buying We Are Not Alone! If you enjoy it, I'd really appreciate if you could leave a review :) Journey is going well - it's fun, but also the good kind of scary/tough.
Just picked it up and will be playing over the weekend. Congratulations! You also kicked my butt back into the dev chair. I want to get a game across the finish line :D
Thank you for picking it up, I really hope you enjoy it! You can do this :D Message me if you have any questions or just want to chat/some motivation! (Also if you're working on anything in particular, send me a link!!)
Congratz on finishing a game, it's a marathon i know myself, I don't know whats going on with your like/dislike ratio on this video, but i wish you all the best and many coverage! Because marketing i think is the hardest part of being indie..
Thanks for watching - now you've mentioned it I had a proper look at numbers and I also have no idea that's going on with that :) Marketing is tough. I've learned a LOT about it over the past year and through my tiny attempts at marketing We Are Not Alone. Hopefully it helps when it comes time to market the next game.
Hey, thank you! I’m not exactly sure what the format will be coming back to devlogs. I might try a few different things. Videos will be returning shortly though, it’s been a crazy few months!
I still can't wrap my head around how big it is the game has actually launched hah. I wonder how long it'll take to sink in. Hope you enjoy it when you get to play it, and that you're doing well :)
@@stasisboothgamesI won't tho it is a game that has nothing to offer for me. Of course tastes are different and so are games. But as it stands the price is too high for me to gamble my money on a Indie Game
This is the first one of your videos that I've watched. I love how naturally you talk about your game’s development! Watching this video feels like talking to a friend.
Also the name "panic patching" is very fitting. I relate to the nightmares and dreamless nights leading up to releasing a game. In hindsight, most of that stress was unnecessary. Keep up the good work! I’m looking forward to watching more of your videos and I hope that I will talk as comfortably about my projects one day.
Thank you so much for the comment! I’m glad that’s how the video came across, I tried for many years on many other channels and it just never felt genuine. So now I just try be me :)
If you’ve got a game out there let me know the title so I can check it out!
I hate you... for the fake out in the beginning! But you redeemed yourself with the gold standard devlog after AND that solid launch!!!
Your future plans sound spine-tingling but a part of me knows that (A) you are destined for great things, (B) you can pull off anything you put your mind to, and (C) every lesson you learned will guarantee you can do A & B.
Sorry to hear about the patch rushes & mistimed launch date. But yeah, will remind ya next time m8.
And you are welcome. Thanks also for the gig to Geoff, the VA role with the MOST number of lines thus far in my career.
Until next time m8! Looking forward to more postmortem videos.
*Oh and hey, one more thing. PWOUD of ya too bud~*
I couldn't resist the fake out, I'm sorry :P
I can't wait to announce future plans, but they're sooooo early it could potentially bite me in the butt to announce anything at all.
Thanks for all your support, and for being you (also for being Geoff) :)
I just ran across it on GOG and bought it. Congrats on your game development journey, hope it's working out for you!
Thank you so much for buying We Are Not Alone! If you enjoy it, I'd really appreciate if you could leave a review :)
Journey is going well - it's fun, but also the good kind of scary/tough.
Just picked it up and will be playing over the weekend. Congratulations! You also kicked my butt back into the dev chair. I want to get a game across the finish line :D
Thank you for picking it up, I really hope you enjoy it!
You can do this :D Message me if you have any questions or just want to chat/some motivation! (Also if you're working on anything in particular, send me a link!!)
Congratz on finishing a game, it's a marathon i know myself, I don't know whats going on with your like/dislike ratio on this video, but i wish you all the best and many coverage! Because marketing i think is the hardest part of being indie..
Thanks for watching - now you've mentioned it I had a proper look at numbers and I also have no idea that's going on with that :)
Marketing is tough. I've learned a LOT about it over the past year and through my tiny attempts at marketing We Are Not Alone. Hopefully it helps when it comes time to market the next game.
i am also done... watching this video.
Thanks for watching!
Very authentic game dev channel , are you going to do "how much did in the first month" ?
Hey, thank you! I’m not exactly sure what the format will be coming back to devlogs. I might try a few different things. Videos will be returning shortly though, it’s been a crazy few months!
Hint: Link is not in the description yet.
Fixed! Thank you so much for letting me know!
Would've been evil if the title was only the first 3 words
I was *very* tempted to do that, but I couldn't. I felt the intro was evil enough :)
Proud of you
Thank you 🥰
It's an appl-- 🍏
Huge. Can't wait to give it a go
I still can't wrap my head around how big it is the game has actually launched hah. I wonder how long it'll take to sink in.
Hope you enjoy it when you get to play it, and that you're doing well :)
proud of you mate!
Thanks!
14.79$ looks meh i won't play it
😮
Thank you for your comment. Sorry to hear you don't like the look of the game, hopefully one day you will give it a go though.
@@stasisboothgamesI won't tho it is a game that has nothing to offer for me. Of course tastes are different and so are games. But as it stands the price is too high for me to gamble my money on a Indie Game
k
Super insightful, congrats on the launch! Such an achievement
Thank you so much ❤️