The reason they moved the radio antenna on the Calliope is that the backblast of the rockets (which they don’t seem to have in the game) would melt it off if it was still in its regular place right behind the launcher.
Dont get me wrong, I always loved your content, but the recent videos with the little edits and live commentary are awesome, I could watch you all day.
I think the first time I encountered this thing was in CoH1. Even when they nerfed it by disabling its main gun, it was still one of the most broken units in the game. Good times.
I mean If I saw that my first reaction would be "oh the missiles are too far away to kill it, that makes sense why they put it so high up. Better kill the tank before it sho-"
Back when I was stuck at the BR that would encounter them, shooting the rockets was an extremely unreliable kill. Gaijin might have fixed it but I'm not taking my chances
Why shoot the rockets for a hit or miss kill when you could get a safe kill by just shooting the hull? I mean its a standard sherman with a rocket launcher, its not like its a jumbo
I picked up the Calliope recently and I'm not very good with it yet, but it is hilarious when you're bombarding someone with rockets and they visibly panic and blindly try to fire back
the reason you killed the churchill 7's so easily is probably because the roof of the turret is only 20mm so you could overpressure it with the rockets explosion.
As someone who plays the Churchill VII in World of Tanks, I instantly knew this was what killed them. I'm acutely aware of the 20mm turret roof, as overmatching in that game means all guns bigger than 60mm (3*20mm) automatically pen you there.
@@Green-aider If there is shrapnel then the game models that with red/orange streaks. Grey streaks are your own armor being used against you if your vehicle is penetrated IIRC
@@Green-aider A lot of that stuff is in the game, like the missiles and shots leaving holes where they pen, and you can even get shells stuck in tank armor if it has enough pen to embed itself in the plate, but not enough to go through, the shell holes are also different based on what kind of shell you shoot them with, like hesh just leaves a massive crack in the plate. Overpresure, I think, just works as if you killed all the crew without damaging anything else inside, and the model just gets swapped to a more generic "dead tank version", instead of having the turret get blown off from the ammo cooking off or something like that (which is a thing as well). I'm not sure how well all the scuff marks transfer to the dead tank models though, I haven't looked that closely at stuff that's already dead. They just don't model every piece of equipment inside a tank, just the big ones, like gun breeches and so on, to keep the modeling simpler, I imagine.
7:44 if you're having problems killing Churchills, try to shoot at the little boxes on the sides of the engine, they have 5mm of armor so you can pen them with the MG or rockets
They also are the only models I've found to have their hull located inside the track. So shooting tracks sometimes have the surprise bonus of killing a crew member or two.
We also made the T40 Whizbang variant with 20 7.2" demolition rockets, each containing 33 pounds of Composition C-2. If you don't know what those rockets were, think Hedgehog, but with a rocket booster instead of mortar launch. And yes, unlike the Matilda they were mounted on top of the turret, same as the Calliope.
That roof on the churchill VII has been bugged for a while. Its 20mm but at an extreme angle. However it seems alot of shells ignore that angle and go through anyway
0:47 Absolutely Genius. If I get a Calliope: I’ll be sure to make a giant X with the “1” decals. Then just to be safe I’ll put the STOP sign decoration in the middle.
I love how calm you are all the time and when you say "what" to some strange Gaijin magic trick. I had one of those moments too when I shot a DF105 (~30mm armor) with my Centurion Mk10 (~300mm penetration), I hit the DF in the front left track and some how the only damage I did was making the optics orange.
I've gotten a decent handful of the premium vehicles just for how quirky they are in play style. The calliope was one of the ones that I would never get specifically because it was too much money, but after rolling the two week box more times than I know I got it. Now it is literally my most used vehicle. You learn to live by the RNG of if the rockets will explode from a random hit. 90% of the time it doesn't make sense because they'll blow up because of an aphe shell exploding on your armor that doesn't even penetrate. The stupidest one is probably when it goes through the track or the side skirt without even entering the tank but because it's enough armor to detonate the aphe it will blow up and there is one single piece of fragment will blow up the entire rocket rack. The other strange thing is when it hits the top of the turret and it doesn't penetrate enough to hurt the crew but that shrapnel blows up the rocket rack. I think it's coded in a way so that it believes the rocket racks tubing is outside armor, so if any part of the shell penetrates in terms of the game's logic now there's no armor on the tubing of the rockets so it has a complete straight line to the ammo. So from the outside there's two separate armor parts, but in terms of inside it thinks that everything inside the tank and the rockets are in the same space which essentially means fragmentation can warp up to that.
My experience with the Calliope is that players would usually always shoot the launcher without ammoracking me, making this thing much more survivable than a normal Sherman. Though since the launcher overlaps the turret on the small hud top down image, I killed myself a few times by shooting an oranged gun that blew up because all I saw was the launcher above it intact
You see Spookston the Avenger is highly resistant to HE because the Churchill tanks took all their HE vulnerabilities on themselves. I am not even kidding, the majority of time my Churchhills die is because of HE. I think every optic on the tank is counted as an internal component so any HE shrapnel that hits them applies over pressure damage to the crew through the armour. Also it will almost always die to bombs that land in front of it but if they land behind it the tank may survive.
Related to this, i once overpressured a m24 with my ikv, i shot aphe at the gun shield, pierced the shield but not the turret itself, exploded and overpressured, that space maybe is considered internal too?
Also spookston you can actually use those rockets to shatter armor I don't know if it's actually coated into the game or not but I noticed that if I shoot an Abrams with those rockets in the front of it if I keep nailing it I might actually overpressure it due to the amount of explosions happening all at once it's kind of interesting actually hard to do and pull off but seeing and being the one doing it is kind of interesting
Armor cracking is not modelled, but Gaijin in their infinite wisdom decided you could stack overpressure. So if you spam HE from a modern SPAA it can overpressure a good amount of MBTs after a few seconds of repeated firing in roughly the same spot
@@OptiPopulus that honestly kind of makes sense it's the overpressure mechanic that's broken basically obviously there's a lot more than that but that's one of the main effects for why I'm assuming saphei and he are op for anti air vehicles lol 😂 (but then again we got to take into consideration that most modern tanks have kind of terrible armor in the sense that they basically have zero armor it's just spaced enough to stop high explosive anti-tank rounds of any kind but it is not enough to stop sabots and over pressure from high explosives due to how thin every plate of the composite screening are) thank you for sharing that with me though I don't think I would have looked it up until you said something mostly cuz I would keep forgetting about it lol 😂 but anyway hope you have a good day thanks for reading and good luck to you :3 same to anybody else reading our comments :3
i love the engineer reference that spookston does, after watching a lot of spookston, please dont stop with content creation its too good thanks spookston
About the weight, Spook. The "tubes" were plywood. The T40 (and others) added armored tubes/box launchers. The entire battery going off over your head should not have necessarily destroyed the tank. They (114mm Holy Moses rockets) weren't top attack missiles and the TC's hatch is sealed when rockets are carried. Support three companies of these with a couple platoons of Skinkdozers and you've got an awesome shock artillery battalion. 700 rockets in about twenty seconds. Sure, they're not 15cm rockets, but German rocket AFVs (Stuka zu fuss, like the Maultier based panzerwerfer42) don't have 75mm cannon and 51mm of sloped front plate.
I remember when I was fairly new to the game, I was playing with a panther on the Sweden map when I turned a corner and got immediately greeted by a Caliope who started firing all of its rockets point blank. Has to be the scariest moment I've had in this game.
Hey I love seeing the shout out to the The Gregson Street Guillotine. Really unexpected but I appreciate that she be fondly remember for all the trucks she ate.
7:41 the Churchill has 20 mm armor on the top of the turret, I died like 4 times because someone shot my top and it overpressured my crew, greatest British design!
one of my favorite fights was with a calliope. they were hiding from me behind a rock, and for like 4-5 repair cycles, I just kept shooting their rocket rack. it took one of their teammates finally coming over and helping before they got me, I was just laughing and shooting his rockets every time he tried to move
I own this thing and yea those rocket kills are so satisfying. Gotta say that IL-2 kill nearly made me die of laughter XD Try the Katyusha truck next, get a silly theme going XD
I saw a ton of these tanks this weekend playing as Germany with a friend that’s new to the game. Brings a tear to my eye to still see the 60 rockets of freedom in a match.
For anyone wanting to get Spookstons decal. Apparently you have to buy something from the store after you click on the link to get the decal, don't think that was included in the video.
Man the calliope really does highlight just how weak the churchill's roof is to overpressure. I thought it was descent at first since I was using soviet 152mm soviet cannons with HE but now I figured it even dies to the sherman 105 hitting the roof. Big cannons in close quarters tends to be a big no no for the Churchill. That and CAS with pretty much any kind of secondary weapon or cannon can just ruin its day.
Ive Been watching your videos for a few weeks now, and i love the content. Your videos have made me enjoy getting back into the game more and trying out different tanks. That decal has been secured. If i buy things in the future youll be who im supporting.
Cali is a lot of fun. I very rarely die to getting my rockets ammo racked, they probably get me killed more often by giving away my position. The big thing they help with is armored targets like KV's, churchills, and ARL's. Plus they kick up a ton of dust so I have more than once used them to lay down a psudo-smoke screen
On the m26 you can maneuver the turret in such a way where the rocket pods will move independently from the gun, the rockets are directly mechanically tied to the gun.
In my experience am rarely hab the rockets detonate if the launcher is destroyed, which like, gl hitting the rockets without destroying the launcher first
The mad man not only killed a child but then dragged it along with him, shot down 1 plane with the gun and then a second plate with the fucking rockets.
been looking at this for my 4.7 line, its such a pricey premium though. you should try the C2A1 its just the leopard 1A5 but you get mexas which makes stock heat-fs much worse for your opponents though
The SU-122 might be worth making a video on, it's a little broken right now at 2.3 even if it's not the best on paper. Long reload aside, the HE one shots 19/20 tanks you see any the 45mm armor on all sides can bounce most 37s, some 50s and the earlier 75mm guns. Plus, it's a t-34 chassis so it's fast as all hell...
It's been a while since I played the Sherman Calliope but they used to go on top of the rockets and it was so hard to aim your gun, especially in simulator battles. It would still put you on top of the rockets.
Hmm him mentioning the use of rocket AA how I wish we had UP AA & the systems in game (there's three types) as then the dream of Anti-Aircraft Rockets would be a thing. • Type 5 Escort Boat, mine dispenser • Marinefãhrprahm AF D1/3, rocket mine dispenser • Admiral class Battlecruiser HMS Hood, Rocket mine dispenser.
Another added benefit to having rockets is the ability to blind whatever you are shooting at
Unless your opponent has ULQ enabled
@@grievetan Which is still a surprising amount
@@grievetan in that case they not only get blinded, but fps goes down to single digit count
@@toki_tsu_kaze5511 the ultimate fps attack
That's why the Marder is so incredibly annoying. Like yeah, you missed your ATGM and I have an easy opening to shoot you back IF I COULD SEE A THING
The reason they moved the radio antenna on the Calliope is that the backblast of the rockets (which they don’t seem to have in the game) would melt it off if it was still in its regular place right behind the launcher.
That's actually pretty cool lol, the back blast MELTING it off lol
Dont get me wrong, I always loved your content, but the recent videos with the little edits and live commentary are awesome, I could watch you all day.
It's his depressing tone that sell it for me
Fr they’ve been absolute bangers with the little meme intros and fun edits.
I completely agree
Ngl, he got us in the first half
TFK
I think the first time I encountered this thing was in CoH1. Even when they nerfed it by disabling its main gun, it was still one of the most broken units in the game. Good times.
I always loved using the Calliope before it was nerfed. Instant Sherman without needing the building used to make tanks
Rocket barrage from across the map
My USF main is urban assault(and rifles), can I be educated with how do I calliope in COH2? Thanks
@@tianhaoju4634 I mean just google it.
@@tianhaoju4634 Its good in 3v3 4v4 but If you dont have a close match or good unit comp by the time you get it, it will get dove
8:20 Weird that in my gameplay encountering enemy Calliope. 99% of my allies who encounter it doesn’t target the rockets. Above. Ever.
I mean If I saw that my first reaction would be "oh the missiles are too far away to kill it, that makes sense why they put it so high up. Better kill the tank before it sho-"
Back when I was stuck at the BR that would encounter them, shooting the rockets was an extremely unreliable kill. Gaijin might have fixed it but I'm not taking my chances
@@OptiPopulus
Literally same.
@@OptiPopulus Exactly, you can shoot the rockets and maybe get lucky, or you can just shoot the tank, its just a Sherman after all.
Why shoot the rockets for a hit or miss kill when you could get a safe kill by just shooting the hull? I mean its a standard sherman with a rocket launcher, its not like its a jumbo
Ah yes, the ultimate sentry upgrade
Don't give de engineer ideas
@@Kevinuncletf2 remember Medic he has never gone to his Nuremberg trial.
This is hands down pound for pound the most laughs per match tank I have!
I picked up the Calliope recently and I'm not very good with it yet, but it is hilarious when you're bombarding someone with rockets and they visibly panic and blindly try to fire back
He'll yeah, a fellow calliope owner!
the reason you killed the churchill 7's so easily is probably because the roof of the turret is only 20mm so you could overpressure it with the rockets explosion.
@@Green-aider yes, thats how bombs get your crew without the tank getting damaged
As someone who plays the Churchill VII in World of Tanks, I instantly knew this was what killed them. I'm acutely aware of the 20mm turret roof, as overmatching in that game means all guns bigger than 60mm (3*20mm) automatically pen you there.
@@Green-aider If there is shrapnel then the game models that with red/orange streaks. Grey streaks are your own armor being used against you if your vehicle is penetrated IIRC
@@Green-aider A lot of that stuff is in the game, like the missiles and shots leaving holes where they pen, and you can even get shells stuck in tank armor if it has enough pen to embed itself in the plate, but not enough to go through, the shell holes are also different based on what kind of shell you shoot them with, like hesh just leaves a massive crack in the plate. Overpresure, I think, just works as if you killed all the crew without damaging anything else inside, and the model just gets swapped to a more generic "dead tank version", instead of having the turret get blown off from the ammo cooking off or something like that (which is a thing as well). I'm not sure how well all the scuff marks transfer to the dead tank models though, I haven't looked that closely at stuff that's already dead. They just don't model every piece of equipment inside a tank, just the big ones, like gun breeches and so on, to keep the modeling simpler, I imagine.
7:44 if you're having problems killing Churchills, try to shoot at the little boxes on the sides of the engine, they have 5mm of armor so you can pen them with the MG or rockets
the roof armour on the churchill hull and turret are pathetically weak and can be overmatched easily with a 75mm, works wonders with aphe
They also are the only models I've found to have their hull located inside the track. So shooting tracks sometimes have the surprise bonus of killing a crew member or two.
This and the Pershing with rockets are two of my favorites, even if the Pershing is super slow.
Agreed
I love how they clearly made this thing, then decided that one rocket rack wasn't enough and slapped two smaller ones on the underside.
We also made the T40 Whizbang variant with 20 7.2" demolition rockets, each containing 33 pounds of Composition C-2. If you don't know what those rockets were, think Hedgehog, but with a rocket booster instead of mortar launch. And yes, unlike the Matilda they were mounted on top of the turret, same as the Calliope.
That roof on the churchill VII has been bugged for a while. Its 20mm but at an extreme angle. However it seems alot of shells ignore that angle and go through anyway
HE doesnt care about angles, same with those rockets so that's how it got through I think
@@YurinovichDornburg aren't they HEAT rockets?
not a bug, a feature. overmatch is a mechanic that exists in war thunder
@@YurinovichDornburg I mean more of APHE or AP shells penning past their critical richochet angle.
You are evil for playing it anyways.
0:47 Absolutely Genius. If I get a Calliope: I’ll be sure to make a giant X with the “1” decals. Then just to be safe I’ll put the STOP sign decoration in the middle.
I love how calm you are all the time and when you say "what" to some strange Gaijin magic trick.
I had one of those moments too when I shot a DF105 (~30mm armor) with my Centurion Mk10 (~300mm penetration), I hit the DF in the front left track and some how the only damage I did was making the optics orange.
I gotta say, the way you make your videos now is extremely good and a lot of fun to watch
I like how this thing kinda supposed to be an artilley piece, just with a sherman underneath it, in warthunder its a shwrman with a shotgun
I've gotten a decent handful of the premium vehicles just for how quirky they are in play style. The calliope was one of the ones that I would never get specifically because it was too much money, but after rolling the two week box more times than I know I got it. Now it is literally my most used vehicle.
You learn to live by the RNG of if the rockets will explode from a random hit. 90% of the time it doesn't make sense because they'll blow up because of an aphe shell exploding on your armor that doesn't even penetrate. The stupidest one is probably when it goes through the track or the side skirt without even entering the tank but because it's enough armor to detonate the aphe it will blow up and there is one single piece of fragment will blow up the entire rocket rack. The other strange thing is when it hits the top of the turret and it doesn't penetrate enough to hurt the crew but that shrapnel blows up the rocket rack.
I think it's coded in a way so that it believes the rocket racks tubing is outside armor, so if any part of the shell penetrates in terms of the game's logic now there's no armor on the tubing of the rockets so it has a complete straight line to the ammo. So from the outside there's two separate armor parts, but in terms of inside it thinks that everything inside the tank and the rockets are in the same space which essentially means fragmentation can warp up to that.
My experience with the Calliope is that players would usually always shoot the launcher without ammoracking me, making this thing much more survivable than a normal Sherman.
Though since the launcher overlaps the turret on the small hud top down image, I killed myself a few times by shooting an oranged gun that blew up because all I saw was the launcher above it intact
You see Spookston the Avenger is highly resistant to HE because the Churchill tanks took all their HE vulnerabilities on themselves.
I am not even kidding, the majority of time my Churchhills die is because of HE. I think every optic on the tank is counted as an internal component so any HE shrapnel that hits them applies over pressure damage to the crew through the armour. Also it will almost always die to bombs that land in front of it but if they land behind it the tank may survive.
Related to this, i once overpressured a m24 with my ikv, i shot aphe at the gun shield, pierced the shield but not the turret itself, exploded and overpressured, that space maybe is considered internal too?
Also spookston you can actually use those rockets to shatter armor I don't know if it's actually coated into the game or not but I noticed that if I shoot an Abrams with those rockets in the front of it if I keep nailing it I might actually overpressure it due to the amount of explosions happening all at once it's kind of interesting actually hard to do and pull off but seeing and being the one doing it is kind of interesting
Armor cracking is not modelled, but Gaijin in their infinite wisdom decided you could stack overpressure. So if you spam HE from a modern SPAA it can overpressure a good amount of MBTs after a few seconds of repeated firing in roughly the same spot
@@OptiPopulus that honestly kind of makes sense it's the overpressure mechanic that's broken basically obviously there's a lot more than that but that's one of the main effects for why I'm assuming saphei and he are op for anti air vehicles lol 😂 (but then again we got to take into consideration that most modern tanks have kind of terrible armor in the sense that they basically have zero armor it's just spaced enough to stop high explosive anti-tank rounds of any kind but it is not enough to stop sabots and over pressure from high explosives due to how thin every plate of the composite screening are) thank you for sharing that with me though I don't think I would have looked it up until you said something mostly cuz I would keep forgetting about it lol 😂 but anyway hope you have a good day thanks for reading and good luck to you :3 same to anybody else reading our comments :3
i love the engineer reference that spookston does, after watching a lot of spookston, please dont stop with content creation its too good thanks spookston
About the weight, Spook. The "tubes" were plywood. The T40 (and others) added armored tubes/box launchers. The entire battery going off over your head should not have necessarily destroyed the tank. They (114mm Holy Moses rockets) weren't top attack missiles and the TC's hatch is sealed when rockets are carried.
Support three companies of these with a couple platoons of Skinkdozers and you've got an awesome shock artillery battalion. 700 rockets in about twenty seconds. Sure, they're not 15cm rockets, but German rocket AFVs (Stuka zu fuss, like the Maultier based panzerwerfer42) don't have 75mm cannon and 51mm of sloped front plate.
I remember when I was fairly new to the game, I was playing with a panther on the Sweden map when I turned a corner and got immediately greeted by a Caliope who started firing all of its rockets point blank. Has to be the scariest moment I've had in this game.
4:49 the deacal
That Halo Reach dialogue at 2:07 makes me want to go back and play it again. Damn you, Spookston
In real life if the cannon fired the whole rocket system breaks
The audio and meme edits are what make these videos so fun to watch.
Man i love that they took the larger rocket rack and then presumably went "well why SHOULDNT we weld two smaller racks under it?"
Hey I love seeing the shout out to the The Gregson Street Guillotine. Really unexpected but I appreciate that she be fondly remember for all the trucks she ate.
7:41 the Churchill has 20 mm armor on the top of the turret, I died like 4 times because someone shot my top and it overpressured my crew, greatest British design!
That bit with the Witch from L4D2 with the KV-2 was genius editing!
The enthusiasm, the cutscenes, the cute dog reaction, nice vid.
Bro you got me with that ASU I was laughing so hard
i love this form of wt gameplay, a little bit of meme with a little bit of commentary go a long way
8:50 sPONGEbob guiding the ghost ship in the narrow ravene : "your good, your good, your goood, your goood"
one of my favorite fights was with a calliope. they were hiding from me behind a rock, and for like 4-5 repair cycles, I just kept shooting their rocket rack. it took one of their teammates finally coming over and helping before they got me, I was just laughing and shooting his rockets every time he tried to move
I like how everyone pronounces Calliope different.
Love these recent gameplay videos like this, good fun and a great watch. Funny but tasteful
I own this thing and yea those rocket kills are so satisfying. Gotta say that IL-2 kill nearly made me die of laughter XD Try the Katyusha truck next, get a silly theme going XD
Since when did you play war thunder?
@@callumcooper5652 Been playing since 2015.
Love your videos. Entertaining to watch without any stress when you get knocked out. Keep 'em coming.
5:12
This reminds me of 2 friends
Who whenever they kill a puma or each other, they drag their corpse around as a war trophy
It’s hilarious
Spook: "Wheeres the fire budy??"
StuG: *gestures to its engine compartment that just got evicarated*
you killed me at 6:17
8:02 calliopes are the scariest thing to run into when in a Churchill 7. They top attack you every time
I saw a ton of these tanks this weekend playing as Germany with a friend that’s new to the game. Brings a tear to my eye to still see the 60 rockets of freedom in a match.
you are a monster for introducing your friend to this hellhole of a game
For anyone wanting to get Spookstons decal. Apparently you have to buy something from the store after you click on the link to get the decal, don't think that was included in the video.
I’m loving the live commentary videos !
Man the calliope really does highlight just how weak the churchill's roof is to overpressure. I thought it was descent at first since I was using soviet 152mm soviet cannons with HE but now I figured it even dies to the sherman 105 hitting the roof. Big cannons in close quarters tends to be a big no no for the Churchill. That and CAS with pretty much any kind of secondary weapon or cannon can just ruin its day.
7:19 "Where's the fire buddy?"
My brother in Christ you set him on fire
I've always been pronouncing it "Calliope."
I never knew it was pronounced "Calliope."
Im loving these new short commentary videos
Play with its big brother too
The one with the Pershing instead of the M4
I have a huge crush on the Caliope and that plane kill with rockets was borderline pornograhpy. I've never seen anyone do that before.
Ive Been watching your videos for a few weeks now, and i love the content. Your videos have made me enjoy getting back into the game more and trying out different tanks. That decal has been secured. If i buy things in the future youll be who im supporting.
All of those little edits are so good, keep going
Try the BT-42. BT chassis but with a britsh ww1 era 114 mm howitzer
This video is top shelf!
8:54 lmao my bus goes underneath that, I'm waiting for the day.
Ah yes. The can opener bridge in Durham NC. See it all the time.
The 11' 8" + 8 bridge
@@MrHat. that's the one.
Thanks for making a video about the calliOPe! keep making this funny videos
I love your gameplay videos. They're laid back.
2:38 fun fact, fléchette rockets do exist, but only for the super étendard for some reason
Nice video as always, can you perhaps take a look at the Ab 43? It's a pretty fun vehicle
Everytime spookston zooms in on something and plays menacing music I never see the tank and I always feel like I'm playing where's waldo
I love the edits so much makes the videos a lot more funny and entertaining please keep this up
i never thought i'd see the 11foot8 bridge in a spookston video but here we are
my man's got all the right memes, I hope he uses them more often
Your description of the Calliope at the beginning of the video perfectly describes it's effectiveness in the Endless War series.
The way you're doing your new videos are very good, i legit am hooked to ur content.
9:20 witch sound when you spot the KV-2 got me 🤣🤣🤣
Crying lady ahead
Cali is a lot of fun. I very rarely die to getting my rockets ammo racked, they probably get me killed more often by giving away my position. The big thing they help with is armored targets like KV's, churchills, and ARL's. Plus they kick up a ton of dust so I have more than once used them to lay down a psudo-smoke screen
On the m26 you can maneuver the turret in such a way where the rocket pods will move independently from the gun, the rockets are directly mechanically tied to the gun.
The 11'8" bridge reference was perfection.
8:55 Storrow Bridge in Boston?
In my experience am rarely hab the rockets detonate if the launcher is destroyed, which like, gl hitting the rockets without destroying the launcher first
Spookston's editing style is giving me Stimpee vibes. It's like he's his American, extremely history oriented, cousin
Designers: how much weapons do you want
USA: YES
3:08 not to mention how the wiring is routed directly into the periscope as well lmao
The mad man not only killed a child but then dragged it along with him, shot down 1 plane with the gun and then a second plate with the fucking rockets.
"Most American tank"
M46 T99:
Got a problem? Use a gun. If that doesn't work, use more guns. And if that doesn't work, add some rockets or nukes.
If all that doesnt work, just bomb the civilian Population
been looking at this for my 4.7 line, its such a pricey premium though. you should try the C2A1 its just the leopard 1A5 but you get mexas which makes stock heat-fs much worse for your opponents though
good to see spook's becoming a fellow sherman simp.
the cult awaits you.
I decided to play arcade for the tasks yesterday. And I ran into a party of them. I still have PTSD from the full volume gameplay
I can see the rockets being super useful to shoot at the enemy as your gunner reloads your main gun.
'if u cant kill ur enemy demoralize them' - the rockets on the caliope
The SU-122 might be worth making a video on, it's a little broken right now at 2.3 even if it's not the best on paper. Long reload aside, the HE one shots 19/20 tanks you see any the 45mm armor on all sides can bounce most 37s, some 50s and the earlier 75mm guns. Plus, it's a t-34 chassis so it's fast as all hell...
Quiet Battlefield 2 theme music in the background is great, love to see music from a wonderful series murdered by EA get a decent outing
Great intro, good choice on the M8 position.
love that stuH is spitting flames like WRC car.
I love the new style of your videos!
"don't look at me I'm not the one that shot you" proceeds to vaporize a Churchill
I'm really enjoy these types of videos. Great job as always
Does anyone else realize "adjust suspension height" exists?! Because then he would bump his wee head going through those buildings
The decal doesn't stop people from killing me :(
It's been a while since I played the Sherman Calliope but they used to go on top of the rockets and it was so hard to aim your gun, especially in simulator battles. It would still put you on top of the rockets.
Accept my gratitude for endorsing my technique of going somewere else as fast as possible as soon as hearing a Calliope...
Ive one shot ferdinands from the front b4 with the rockets with my calliope it’s actually pretty funny, ngl
Hmm him mentioning the use of rocket AA how I wish we had UP AA & the systems in game (there's three types) as then the dream of Anti-Aircraft Rockets would be a thing.
• Type 5 Escort Boat, mine dispenser
• Marinefãhrprahm AF D1/3, rocket mine dispenser
• Admiral class Battlecruiser HMS Hood, Rocket mine dispenser.