I admit i give them credit for remaking the entire Nu gundam animations and they looks very good here, im just a bit annoyed that they removed the full all out attack and just make it only all out attack as the last attack
they also removed the rocket backflip, now foregoing the regular bazooka attack. that move was fucking lit even in the original movie and they didn't portray it here.
I think they did because after this game we might not see them as much because it will be a whole new entry you though I wouldn't be surprise they bring other Gundams because I would to see blue destiny, war in the pocket as well return of Gundam X in that good Arios style
Yeah that’s my gripe with srw 30. A lot of the animation styles don’t align and that’s due to 2-3 different animation teams they got. From recently finishing up srw V (note: finished it on the SWITCH) it is day and night on what they commutes into. Srw v was the franchise 25th anniversary and for a title in 2016 it got way much better animations vs 2021 30th anniversary. Mechanics wise my gripe of 30 is they rely way too much on the grinding aspect of the game. Biggest gripe is this: why in the actual $&@“ do we need 5 damn gunblasters??? I can tell they did that for roster filling and cut back on animations instead of getting in more unique characters and mechs which is annoying.
do you know how to unlock dlc unit? i purchase deluxe edition which include dlc 1 & 2 but i didn't get any dlc unit, i'm already clear over 100 missions.
Nu has literally been using the exact same animations for SEVEN games. How much longer do you want to watch the same thing over and over again? The new stuff isn't perfect, but it's by no means bad.
It's not that bad, just not perfect and no after scenes on final move! Probably they will enhance these new sprites and animation in next SRWs! That's they've been doing in previous titles!
My guess is cuz they didnt get Arios-San for Hi-Nu so they wanted to match Hi-Nu's quality which is absolute shat. This animator is so stiff with his work
I admit i give them credit for remaking the entire Nu gundam animations and they looks very good here, im just a bit annoyed that they removed the full all out attack and just make it only all out attack as the last attack
they also removed the rocket backflip, now foregoing the regular bazooka attack. that move was fucking lit even in the original movie and they didn't portray it here.
@@azizabdul8914 its cuz arios san didn’t animate this
full all out attack was just a way to give nu something new for Tengoku
it sticked in VXT because those games are just asset flips
I like the way they make this version of nu looks noticeably bigger than other mobile suits.
that one thing i do like about this is nu gundam was pretty tall it same height as the sazabi.
I agree! animation looks cool especially the pilot in the cockpit shots, but we needed a DK! I think they are saving it for Hi-Nu it seems...
sadly no ;(
@@Amurpo yeah I just got him as well..Im surprised as well
I think they did because after this game we might not see them as much because it will be a whole new entry you though I wouldn't be surprise they bring other Gundams because I would to see blue destiny, war in the pocket as well return of Gundam X in that good Arios style
Whoever animated Nu and Victory really likes that kick animation
Seems like they're going for the CCA movie Accurate looks for this time
TBH Even without Dynamic Kill, I vastly prefer the Nu Gundam animation to Hi-Nu in SRW 30
Weird how they gave an janky robotics direction they did here since the previous one is pretty fluidly move before
Oh hey Amuro.
Story wise, this game nu gundam is nerfed due to removal of it original psychomu system.
The vulcans are making 22 k of damage, that is pretty cool
BEYOND THE TIME!!!!!
Wait, I thought SRW 30 used the main theme, not Beyond The Time.
On which mission will the theme change to beyond the time or you have to customize it ?
This is from the premium sound pack.
@@ZengarZanvolt I got the ultimate version but I havent got this theme, it is listed in the library though
@@phucluu100 It should be right under "Main Title" if you have the ultimate edition.
@@ZengarZanvolt how do you customize the theme using music from the library? System settings ?
@@phucluu100 System>System Settings 2>Combat BGM Assignment
So I'm guessing this and MP nu gundam are made by 2 different team? because while the cockpit Cut-ins are good, the choppy animation is an eye-sore.
Yeah that’s my gripe with srw 30. A lot of the animation styles don’t align and that’s due to 2-3 different animation teams they got. From recently finishing up srw V (note: finished it on the SWITCH) it is day and night on what they commutes into. Srw v was the franchise 25th anniversary and for a title in 2016 it got way much better animations vs 2021 30th anniversary.
Mechanics wise my gripe of 30 is they rely way too much on the grinding aspect of the game. Biggest gripe is this: why in the actual $&@“ do we need 5 damn gunblasters??? I can tell they did that for roster filling and cut back on animations instead of getting in more unique characters and mechs which is annoying.
Can somebody tell me name of song gundam nu soundtrack?
Beyond the Time
do you know how to unlock dlc unit? i purchase deluxe edition which include dlc 1 & 2 but i didn't get any dlc unit, i'm already clear over 100 missions.
It's not released yet.The first pack has an estimated date to be within November.
@@ZengarZanvolt oh I see, thank you.
@@ongboonchuang3984
Confirmed to come on November 17, with free Gespenst bonus on the 15th.
Where is Sazabi ?
the newly drawn side portraits don't look quite the same.... The animation is really good though
How do I get the Nu, I only have the MP version
Keep continue main story, there should be a mission at Side2 (L4 Area). You will get Nu along with Zeta.
Me maybe new nu gundam not so weird as de old one. I prefer 4 de old one
In noticing the slowdown on the animations looks like dogshit across all the suits, is that becuse this one needs to work on the switch or what?
no lol, these games run on vita
It's just because they don't give a shit about quality anymore
I have no idea why they removed Arios-Sans amazing work on Nu Gundam. This new sprite is shit
Nu has literally been using the exact same animations for SEVEN games. How much longer do you want to watch the same thing over and over again? The new stuff isn't perfect, but it's by no means bad.
@@ZerogunRivale Gundam mk ii still used Arios-san sprite, methuss too despite useless unit still doesn't have anything new since Z series
@@morbidwolf94 Probably because they had no new plans for the Mark II. Let's face it: most people are gunning for an early FA Mark II, anyway.
@@ZerogunRivale dont change perfection. Simple. Also that hasn't stopped them from altering, adding, new moves to Arios-Sans work.
It's not that bad, just not perfect and no after scenes on final move! Probably they will enhance these new sprites and animation in next SRWs! That's they've been doing in previous titles!
Weird how they gave an janky robotics direction they did here since the previous one is pretty fluidly move before
My guess is cuz they didnt get Arios-San for Hi-Nu so they wanted to match Hi-Nu's quality which is absolute shat.
This animator is so stiff with his work
Considering it feels like Arios-san animated half the roster this time around, I guess he wanted to give UC Gundam to someone else to do.
@@EvilAce360 nah Arios-san did his absolute best on Final Gaogaigar & Gridman
can't say the same on hi nu
@@morbidwolf94 never talked bad about Arios San and when has he never done his best with everything given to him
@@morbidwolf94 Arios-san did not do Hi-Nu, Gundam-kun did that one.