Unreal engine 5 spherical texture projection with light functions, light linking, lighting channels

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  • เผยแพร่เมื่อ 10 พ.ค. 2024
  • This video shows how to project any textures from Omni point lights, rectangular lights or spot lights in UE 5 as well as how to do light linking (lighting channels) and flipbook animations. I also gloss over using midjourney and dalle-2 artificial intelligence. (One for a future video maybe?)
    0:00 Intro
    00:56 Light function material
    01:54 Light linking
    04:18 Flipbook animations
    05:26 Why? and using AI
    Check out these creators that helped me to figure this out.
    Thosesixfaces - • Gallery PsyGan | Immer...
    Ben Cloward - • LatLong Projection - S...
    Postcitizen - • Video
    UE docs on light functions - docs.unrealengine.com/4.27/en...
    If you found this useful and want to show some appreciation you can buy me a coffee - www.buymeacoffee.com/dirkteucher
    / dirkteucher
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ความคิดเห็น • 8

  • @Hugodoys
    @Hugodoys ปีที่แล้ว +2

    Im switching to unreal after years of rhino/maya. still amazes me what things people can do in unreal. great job!

    • @DirkTeucher
      @DirkTeucher  ปีที่แล้ว

      That's awesome. You will not regret switching or adding Unreal to your toolset.
      I used maya for 10+ years and started to switch over to blender and unreal about 3 years ago. I haven't opened maya in over 2 years now. So happy I did it. I feel like my output + range + productivity doubled because the workflows are so much faster.
      For me the first thing that got me to leave maya was the PBR workflow in blender vs maya hypershade. I can ctrl + shift + T in blender on a material and load in 5 different maps into the material in one click and have them all hook up correctly for me. Such a time saver for me with my 1000+ collection of pbr maps. Then I kept finding more and more of these little time savers. So good. It took me about 4 months of using Blender daily to almost completely stop using Maya.
      Search youtube for "blender node wrangler" if you want to see what I am talking about ... not that I want to bash Maya. Maya is a fantastic tool that can do incredible things in 3d and there are still things like live link with unreal that I wish we had over in Blender.

  • @davidmcbride5357
    @davidmcbride5357 ปีที่แล้ว +1

    That's so creative! Great job

  • @GameDev_Ev
    @GameDev_Ev 6 หลายเดือนก่อน

    Really cool, thanks for posting this. Looking forward to giving this a go!

  • @trippy6158
    @trippy6158 ปีที่แล้ว

    thanks dude appreciate it

  • @DirkTeucher
    @DirkTeucher  ปีที่แล้ว +1

    00:56 - Light function material
    01:54 - Light linking
    04:18 - Flipbook animations
    05:20 - Why? and using AI

    • @thed6830
      @thed6830 ปีที่แล้ว

      Hi, how do I contact you ? about nvidia instant nerf are you on telegram ? I do not use tweeter and instagram if anything

    • @thed6830
      @thed6830 ปีที่แล้ว

      I'm sorry if I'm writing it wrong, it's not my primary language.