Steve, I enjoyed your panel at TPF. Thanks for sharing your experience. I was gonna come up and introduce myself and shake your hand, but you’re popular! Every time I saw you, you had a crowd around you. 😂 Maybe next time. Thanks again. I can’t wait to finally get back to my homebrew and start documenting it sooner or later.
Hi Steve. In any case, it's thanks to you that I started making videos. I did my first show 2 weeks ago and I met a lot of people interested in creating pinball machines. I am in contact with 5 French people who are embarking on the creation of homebrew pinball machines and who have already ordered equipment and who are getting into it seriously. Well done for that. Keeping it simple and showing both successes and failures helps encourage people to embark on the adventure. big up to you because it's never easy to admit problems. thank you very much. And congratulations on your nomination to the TPF. You are a reference in homebrew pinball now.👍👍👍
I see your amp back there and one thing I found improves the sound is to use a ground loop isolator on it. They're cheap (like under $10) and reduce a lot of the hum/hiss/buzz from feeding the audio output of the PC into the amp. They just plug right inline and don't require any wiring or power.
Im actually on the search for which filament you landed on for your prototype ramps! I have hyper PLA (essentially PLA plus) and PETG on the way! I didnt find anything on the shared files so I Figured id check in for some wisdom as I enjoy some of your videos. Cheers, Steve!
@@thepinballroom oh wow! Good to know! I was definitely overthinking that. And that's just regular PLA and not plus. Eh? Thanks for getting back to me. Nice to have a few less variables to consider!
This tweak is deffinetly neat, pretty exicted to see the full thing Talking about full things, could I show uff the machine that I'm working on here? pretty please
@thepinballroom oh thank you hehe The bad boi that I'm working on is pretty much incomplete yet, but the main table of it is ready, it also has a boss fight complete as well(though I'll have to tune it down a bit) Here it is : brazillians park 2703build (Then add the netlify "watermark" after, because youtube is shadown banning my comment) Controls : A and L are the flippers Enter is the plunger and P if you want to pause the game
@@thepinballroom I was trying to send you the link, but youtube kept shadow banning my comment, that's why I had to cut the link, sorry T.T I sent to your email instead, I'm really sorry T.T
With an option to purposefully remove the ball from sight. Have you given thought to how intuitive your design is to a new player? Plenty of machines take the ball away just to have it pop back up and instantly drain when the player was trying to find it.
@@havvik3505 yeah the subway leads to the VUK on the right and that will stage the ball for a mode, etc, so I'm hoping it will be clear enough to the player what's going on and where it'll come out. Also doesn't create a mean drain etc - but you bring up a good point that I've got to take some steps to bridge that gap so folks know where it went etc
Thanks for the updates!
Looking good sir! I'm a big fan of seeing how each person's machine evolves as they build. Love watching your progression.
Thanks! And likewise, I love watching your progress too, thank you for sharing with everyone!
Steve, I enjoyed your panel at TPF. Thanks for sharing your experience. I was gonna come up and introduce myself and shake your hand, but you’re popular! Every time I saw you, you had a crowd around you. 😂
Maybe next time. Thanks again. I can’t wait to finally get back to my homebrew and start documenting it sooner or later.
Oh man!! You should have come up and said hi!!
Hi Steve. In any case, it's thanks to you that I started making videos. I did my first show 2 weeks ago and I met a lot of people interested in creating pinball machines. I am in contact with 5 French people who are embarking on the creation of homebrew pinball machines and who have already ordered equipment and who are getting into it seriously. Well done for that. Keeping it simple and showing both successes and failures helps encourage people to embark on the adventure. big up to you because it's never easy to admit problems. thank you very much. And congratulations on your nomination to the TPF. You are a reference in homebrew pinball now.👍👍👍
That's great to hear! Seems like so many more people really getting interested in building their own games more and more each day.
I see your amp back there and one thing I found improves the sound is to use a ground loop isolator on it. They're cheap (like under $10) and reduce a lot of the hum/hiss/buzz from feeding the audio output of the PC into the amp. They just plug right inline and don't require any wiring or power.
Ah yes thank you, a couple of folks have mentioned that but I keep forgetting! I'll grab it off Amazon right now!
Im actually on the search for which filament you landed on for your prototype ramps! I have hyper PLA (essentially PLA plus) and PETG on the way!
I didnt find anything on the shared files so I Figured id check in for some wisdom as I enjoy some of your videos.
Cheers, Steve!
I've just been using regular PLA filament for my ramps and basically everything and it's been working great
@@thepinballroom oh wow! Good to know! I was definitely overthinking that. And that's just regular PLA and not plus. Eh?
Thanks for getting back to me. Nice to have a few less variables to consider!
Yep just regular PLA - Best of luck to you!
You too, Thanks again!!
This tweak is deffinetly neat, pretty exicted to see the full thing
Talking about full things, could I show uff the machine that I'm working on here? pretty please
Yeah man put something up and share it with everyone! I'd love to see it!
@thepinballroom oh thank you hehe
The bad boi that I'm working on is pretty much incomplete yet, but the main table of it is ready, it also has a boss fight complete as well(though I'll have to tune it down a bit)
Here it is : brazillians park 2703build
(Then add the netlify "watermark" after, because youtube is shadown banning my comment)
Controls :
A and L are the flippers
Enter is the plunger
and P if you want to pause the game
@@thebrazillianguytm2186 wait sorry, how do I see it? I'm not familiar with netlify? Is it in visual pinball or something? Sorry man help me out 😅
@@thepinballroom I was trying to send you the link, but youtube kept shadow banning my comment, that's why I had to cut the link, sorry T.T
I sent to your email instead, I'm really sorry T.T
@@thebrazillianguytm2186 no worries! I'll check my email
With an option to purposefully remove the ball from sight. Have you given thought to how intuitive your design is to a new player? Plenty of machines take the ball away just to have it pop back up and instantly drain when the player was trying to find it.
Sorry not sure I'm following? Are you talking about the diverter that goes to the subway or another part of my game?
@@thepinballroom it’s a few things. Your orbits are clear, you know where the ball is going. But the subway could lead anywhere.
@@havvik3505 yeah the subway leads to the VUK on the right and that will stage the ball for a mode, etc, so I'm hoping it will be clear enough to the player what's going on and where it'll come out. Also doesn't create a mean drain etc - but you bring up a good point that I've got to take some steps to bridge that gap so folks know where it went etc
@@thepinballroom The simple solution I've seen for this is using some sort of GI light that flashes a few times right before the VUK kicks it out.
I love your content, but please fix the gain on your lapel microphone. It's distorting and has been this way since your first videos.
Shoot, ok I'll se what I can do, thank you for telling me. I'm not an audio guy by any means, so if you have any tips please let me know