@@absolutiononesure, if they were properly quoting the quote. they'd also denote who it was quoting, possibly give a reference as well. whether or not he's doing it properly doesn't change the fact that he is making a reference to a specific line from a movie, and therefore it does matter if it's exact or not.
this is confirmation the world moves around you instead of the ship moving, from a development perspective this makes it easier so the players dont glitch out or fly around during flight.
@@mr.rabbit5642 why move the whole detailed ship and players when you can just move the less detailed one piece objects like the planet and other ships?
@@mr.rabbit5642precisely. In the game's scene graph the contents of the ship, including the players, are all sharing the same parent transform. To move it all together requires the manipulation of only a single transform group. The same happens when the evac shuttle takes off. That's why, if the game gets confused as to which players are aboard, you can sometimes see the shuttle's launch animation also translate a completely separate & distant player. The real magic (and complexity) is seemlessly relocating(detaching & reattaching) the player inside the scene graph when such transitions are needed. (Especially complex in a networked simulation) Star Citizen struggled with this exact problem for a long time, due to the complexities & pervasiveness of their physics engine, and scale & seemlessness of their world.
@@buttsaggington6379 because you happen to move the entire thing more often (in different occasions), and in perspective of different players and you gotta make those consistent. It's not even like a simple matrix translation operation is insanely computationally expensive lol
I love how if you look closely you just straight up stop falling while being moved, only for gravity to suddenly start working again. Watch where they are compared to other ships while they are reaching their destination, then watch as they suddenly start going up after their orbit was synchronized.
It does make me wonder if the way the game does movement in the ship is by moving the ship and the players towards the destination or if it moves the entire planet and other ships towards the players.
Yeah, there's little real movement going on, it's not like No Man's Sky. Jumping to new locations is pretty much an illusion when it comes down to the game mechanics
Ok but I wanna see what happens if you just keep falling. Does it kill you eventually or do you just keep going, clipping through the planet and on to the void?
It would be so cool if when you did that, after 30 seconds you'd just drop in a random match. You wouldn't have have a hellpod so you'd die on impact but you just drop on a random match. No stratergems, guns or anything. Just you. Gotta pick up what ever you can then fight for liberty. If you die, you just get sent back to the destroyer
Who needs a hellpod anyway... You can also do the glitch to go at the rear of the ship where there is pelican-1 and tons of ammo. Just don't walk in the middle part or you'll fall through just like this.
**SUBSCRIBE** (This message has been approved by the ministry of truth)
why not show warping to another planet as well?
@@librariantopokemon it would just go to a cutscene sadly
I'm reporting this to my DO, using the ministry's brand for self promotion is treason.
@@claytonwood8839 it’s approved by ministry of truth by not believing it is approved you’ve become a traitor. I’ll see you on court
like a dollar store doctor strange
We couldn't afford Dr. Strange, so here's unpaid Intern Unusual.
@@CheapCreep hi
Dr. Democracy, and the multiverse of freedom.
@@SABbrew Dr. Democracy goes hard
50 dollar store dr strange
He's starting to believe
Beginning
@@supremebuffalo6322same thing
@@acatlol2930nope, it's a quote, has to be exact.
@@helterskelter416If it was a proper quote, he'd put it in quotes.
@@absolutiononesure, if they were properly quoting the quote. they'd also denote who it was quoting, possibly give a reference as well. whether or not he's doing it properly doesn't change the fact that he is making a reference to a specific line from a movie, and therefore it does matter if it's exact or not.
"Hellpods are something for civilians!"
"i have been falling, for 30 minutes!"
"I have been falling, for TWELVE HOURS!"
(Thor: Ragnarok reference)
He may have fallen out of the ship, but he ain't no traitor leaving the AO.
Unless you leave the AO to bring infinite orbital bombardment on the enemy. Then you’re a martyr.
"The engines aren't moving the ship through the universe. The engines are moving the universe around the ship!"
"That's a complete load" 🤖
@@Brienanderson34
IT'S AN AUTOMATON
Can you imagine the other players looking outside their window and they see a Helldiver just flying.
bro tried helldiving without a hellpod
Going feet first
That's because he's a jumper
"Deploying helldiver to combat zone"
this is confirmation the world moves around you instead of the ship moving, from a development perspective this makes it easier so the players dont glitch out or fly around during flight.
Im pretty sure moving between missions translates the entire coordinate system in which you, your ship, and everything on board is located.
@@mr.rabbit5642 why move the whole detailed ship and players when you can just move the less detailed one piece objects like the planet and other ships?
@@mr.rabbit5642precisely. In the game's scene graph the contents of the ship, including the players, are all sharing the same parent transform.
To move it all together requires the manipulation of only a single transform group.
The same happens when the evac shuttle takes off. That's why, if the game gets confused as to which players are aboard, you can sometimes see the shuttle's launch animation also translate a completely separate & distant player.
The real magic (and complexity) is seemlessly relocating(detaching & reattaching) the player inside the scene graph when such transitions are needed. (Especially complex in a networked simulation)
Star Citizen struggled with this exact problem for a long time, due to the complexities & pervasiveness of their physics engine, and scale & seemlessness of their world.
@@buttsaggington6379 because you happen to move the entire thing more often (in different occasions), and in perspective of different players and you gotta make those consistent.
It's not even like a simple matrix translation operation is insanely computationally expensive lol
Could also just be inherited inertia.
what happens if you switch planets
you watch the cutscene, then continue falling on the new planet
@@muaxh03 Awesome! That's gonna be my new screen saver
Perfect example of a glitch that should not be removed.
"There's a Starman waiting in the sky"
He became Shepard commander.
Geth consensus agrees
Hope they dont fix this
Same here, this is the kind of glitch that's completely fine. Doesn't break anything, it's fun, and you have to intentionally make it happen.
there should be a pod zone underneath and a funny falling animation when deploying
@@Kaadjoisanavaliwithtoomuchtime like you superhero land on the ground
Hes still falling to this day
Nah, he actually did a pretty epic lithobrake QTE.. down a bug hole...
..And thus the Illuminate were born.
“For a brick he flew pretty good”
I love how if you look closely you just straight up stop falling while being moved, only for gravity to suddenly start working again.
Watch where they are compared to other ships while they are reaching their destination, then watch as they suddenly start going up after their orbit was synchronized.
Doctor Strange if he was a helldiver without powers
Back in my day we didn't have any newfangled "helllpods" we jumped out of the ship buck naked and saluted super earth while we did so
I wonder if any other helldivers are looking out the window and see him fly past.... "GODSPEED, PATRIOT. SEE YOU AT THE BOTTOM"
I love how the ship has its own gravitational field
Damn civlian contractors forgot to put the glass panels in the bridge!
A true patriot helldives without a pod.
You this made me notice that all the ships are in groups for 4.
4 man squads are entirely canon!
This is how general Brasch helldived into planets
It does make me wonder if the way the game does movement in the ship is by moving the ship and the players towards the destination or if it moves the entire planet and other ships towards the players.
Destination to ship it seems
Yeah, there's little real movement going on, it's not like No Man's Sky.
Jumping to new locations is pretty much an illusion when it comes down to the game mechanics
Thats okay as long as it looks good@@helixmoss9957
imagine what the oither people would have seen in their battleships as they see a fellow helldiver helldiving without a hellpod
So the rest of the world moves around you and the ship. Makes sense, game design-wise
Silly billy, you arent moving in the game, the world is moving around you.
0:22 bro really stood up while falling for a second
QUEUE THE MUSIC….
Dinn Dinnn Dinnn Diiiiiiinnnnnn, DINN DINNN……. 🎶 🎵
"back in my day, we didnt need hellpods"
I was actually wondering about this earlier today. Turns out everything but the ship moves.
From a development perspective this makes sense.
Turning on your analytical brain and Games become code and layers
he is sure diving into hell
Bro really did that doctor strange
It's like the Planet Express ship!
imagine being on another ship and seeing some guy just start falling out of their ship
Democracy strong with this one
-A little green dude
So that’s what terminal montage was referencing for that bit
Didn’t know this was well known. Happened to a buddy when I RPSed with him on the bridge. First time I ever saw it.
I really really hope they never patch this glitch. Games need stuff like this imo
Ok but I wanna see what happens if you just keep falling. Does it kill you eventually or do you just keep going, clipping through the planet and on to the void?
Pretty sure it eventually teleports you back to the ship lol
Let’s find out
imagine add this jump in future, and arrive with hero punch in ground
It would be so cool if when you did that, after 30 seconds you'd just drop in a random match. You wouldn't have have a hellpod so you'd die on impact but you just drop on a random match. No stratergems, guns or anything. Just you. Gotta pick up what ever you can then fight for liberty. If you die, you just get sent back to the destroyer
i guess that terminal montage animation was real
"you aint a real patriot if you aint done this before!"
He's not falling He's orbiting
What about to a different planet
Fighting gravity for democracy
That's one way to helldive alright...
I believe i can fly
Who needs a hellpod anyway...
You can also do the glitch to go at the rear of the ship where there is pelican-1 and tons of ammo. Just don't walk in the middle part or you'll fall through just like this.
That one GTA mission where Michael gets abducted by aliens
Every single time I compleat a mission
Thats one hell of a helldive
0:17 When the last bus starts leaving the stop without you
I tried to get into a hellpod and fell like this, it was damn funny
At least we know now the ship actually moves around the planet
i was thinking as soon as the ship stopped you'd keep the momentum and begin orbiting around the planet
Just another way to helldive to the planet
I hope they never fix that glitch, it’s beautiful
you go on the greatest trip of your life
so even in helldivers 2 u actually can land on planet without load screen meanwhile starfield)
It'd be pretty cool if you could just fall all the way to the planet's surface
Cool to see ship moving is not a loadimg screen
Babe wake up new stratagem just dropped!
now i need to know what happens if you jump to another planet
Warning: Don’t do this to the host of the fireteam or they won’t be able to launch the mission
he got flung to malevalon creek
me OMW to malevalon creek to deliver some democracy
Now I wanna see you jump to a new system like that
They made you walk
Now This is what I call Speed
invisible matter
imagine you're in the drop pod cutscene and you see a dude fly past
TOMMY WRIGHT I CREEP AT NIGHT
Need to do a jump lol, glitches out even more
this is exactly whaat i wouldve expected i wouldve been suprised if the ship actully moved yes i am being serios i did expect that
Doctor strange type scene
"when you dive the hell"
interesting. The ship is stationary and the map moves under it.
But you did it on the same planet, I wanna see what it looks like when you leave orbit.
bros doin difficulty 10
I don’t think they should patch this, it’s too fun.
All I saw was treason
mofo got the sony suit on💯💯
what if you move to another planet?
when ur out of hell pods
TylerTheCreator falling meme
NOW I'M FREEE
FREEE FALLING
I mean it’s one way to get down
Mr. Worldwide
How long can you fall for? Will you evere reach the bottom?
who needs pods? I can tank the fall damage!
I really hope they don't patch this
this happened to my buddy eric
This happened to me but when they started the game. I couldn’t press any buttons.