Haos Arena Extended (Bakugan Battle Brawlers: The Game OST)

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 18

  • @Raldbiersackk
    @Raldbiersackk 3 วันที่ผ่านมา +1

    This ost give me a Sensation of a final boss in souls like game, Hearing this when I was a kid was epic, I remember the tigress growling in the middle of the match, one match when marked me as a final match vs Marduk

  • @jayceonterrelltaylor550
    @jayceonterrelltaylor550 7 หลายเดือนก่อน +16

    I don’t know what is is about this soundtrack maybe just my childhood but it sounds so divine somehow

    • @qwertyzorovague
      @qwertyzorovague  6 หลายเดือนก่อน +3

      I get that vibe. I once applied the theme to my favorite character and it made so much sense--until i re-examined the character lmao

    • @Daemxn_
      @Daemxn_ 3 หลายเดือนก่อน +2

      Haos is light attribute what else is it supposed to sound like lol

  • @crowcoregames1785
    @crowcoregames1785 2 ปีที่แล้ว +11

    2nd fave behind the darkus arena

  • @oriongaming340
    @oriongaming340 หลายเดือนก่อน +1

    Haos Galeem vs Darkus Darkon
    Light and Dark hangs in balance.
    Harmony and Dispair.
    Master Zenyatta and Lord Ramattra

  • @qwertyzorovague
    @qwertyzorovague  2 ปีที่แล้ว +14

    *_Final boss vibes, GO!_*

    • @hexospikez741
      @hexospikez741 8 หลายเดือนก่อน +2

      Something stupid i did for the UBT was have Darkus Leonidas, alongside a Darkus Serpenoid and Juggernoid.
      A true test of knowledge and skill, indeed.

    • @qwertyzorovague
      @qwertyzorovague  4 หลายเดือนก่อน +1

      ​@@hexospikez741
      >Juggernoid and Serpentoid
      Hoping that your run wasn't too much hell

  • @GoneHaos1108
    @GoneHaos1108 6 หลายเดือนก่อน +2

    So fitting for the light attribute

  • @zacherysalazar9899
    @zacherysalazar9899 หลายเดือนก่อน

    Where are my fellow Haos users at?!

  • @reubenmanzo2054
    @reubenmanzo2054 2 ปีที่แล้ว +5

    Why is each bar being repeated?

    • @hexospikez741
      @hexospikez741 10 หลายเดือนก่อน +13

      Im gonna assume you play the DS version.
      This is how it's supposed to sound, but the DS is far less powerful than the console ports. As a result voice acting in cutscenes are completely gone and the music is shorter than it usually is.

    • @qwertyzorovague
      @qwertyzorovague  8 หลายเดือนก่อน +2

      @@hexospikez741 interesting, does that mean each piece of music in the DS version is looped differently? i just remember the music quality being crunched down

    • @hexospikez741
      @hexospikez741 8 หลายเดือนก่อน +3

      Yeah. You hear the later parts of each song so much earlier, to the point to where you can hear a full loop by the time you throw your first bakugan.

    • @qwertyzorovague
      @qwertyzorovague  8 หลายเดือนก่อน +1

      @@hexospikez741 interesting

    • @lennyface5314
      @lennyface5314 6 หลายเดือนก่อน +3

      ​@@hexospikez741to be fair, a bunch of the shortened songs sound very nice, Subterra straight up starts in the good part; and the main menu and multiplayer themes are fused into one for the entire main menu, which transitions very cleanly and almost seems like it was intended to be that way.