You seem to be the only Rocket League player that actually understands learning and the process of dividing a method. It's crazy how unintuitive some people are at teaching
It comes from when I was a teen. I watched tons of instructional DVDs for soccer/football. I think the single most important training I ever watched was "Blast the Ball," which gave me a method to alter my biomechanics of striking the ball. I also carried around a portfolio of training drills + plans, cones, and a ball... and I got really good, really fast. And it's funny to think back, but my buddies recently reminded me that whenever they came over, I was forcing them to do drills in my basement since we were all on the same team 😂 So in a way, I have 15 years of experience practicing and then teaching technical/mechanical skills. And I was lucky to have gotten guidance and learned these methods in my formative years.
THIS!! I keep wondering why I always gravitate back to kevpert tutorials and this is why. Every video takes a broad skill and turns it into actionable steps to build up to the real deal. This could’ve been just another “flip reset/air dribble tutorial”. But he started from the bottom and began with learning how your car reacts to dodging with the ball and controlling it in the air in really controlled environment while slowly taking the difficulty level up. And the best part is if, like me, someone’s skill level isn’t ready for the final custom training pack, then that’s fine! He’s given multiple “basic” drills that you can practice for weeks or months until you ARE there. Same goes for all his other progression videos. These are SOLID GOLD 👍🏻👍🏻👍🏻
@@Kevpert Would love to know how you got this good at flip resets. Does it come naturally with dodge and car control? Did you do drills that only consist of tornado spins? How di dyou learn to get that belly against the ball? Tell us you secret, because once one implements flip restets into their game and master it like you show us.. damn it looks deadly.
@@chocoha4981 I know this is not Kevpert answering 😀 but for me, it has been aerial car control (including dir air roll), then getting good at air dribbling and doing it specifically from the ground (initiate from a bounce), then just start going for simple reset packs with a slowly moving ball). One tip is to pretend to hit the ball as if you would go for an air dribble touch (aiming at the lowest portion of the ball with your nose) but at the last moment pull back while your car is upside down so it kinda dives under the ball.
@@chocoha4981And of course there are many ways to get the reset, those come simply by experimenting (figuring out the timing and when to start turning etc etc). You just need enough car control to be able to explore those effectively.
A+ tutorial! I love the idea of consistent drills, that's how I used to grind freestyle training- did like 3 hours of drills a day (not the healthiest choice but it seemed effective lol)
Haha good old days. And I appreciate it! I actually use your "hold boost + directional air roll" method for going through workshop maps. I'd been playing since 2015 and it never occurred to me to do that. Just a really fun + challenging way to train.
@@Kevpert That's awesome haha! being able to do that on the last level of the obstacle course in under ~30 minutes was the absolute peak of my car control in this game, was tedious but def had its moments
when I watched this I was like, "I dont' even have the car control to get started on this" so I played for a year, drastically improved my mechanics and came back. It's almost equally awkward lmao. At least I've learned to enjoy the process of constant black out moments at this point. Anyway point is, failing at this over and over again makes in game stuff feel smoother and more relaxed and you can't tell me any of these drills aren't fun as with some chill music. Thanks for the upload Kevpert.
The worst part about learning is realizing how ass I am at a mech i thought I was okay at. 😢 the pure rage flowing through my body just from this first drill could match kratos.😭
Its so good to see you back, you tutorials are one of a kind and the approach to training is top notch and unique great video and i hope u keep at it ive looked up to your methods for a while now. Ps i was jealous when my sister said she ran into you in game and i wasnt on lol just my luck
Missed you so much, dude. Welcome Back. Maybe I am greedy but in the next video please do one on Recoveries with a Training pack. I mean, you came back after so long. Can't help myself.
thats clean work, i thought i was done with rocket league tutorial videos. the step by step teaching is unmatched and you even made a gamelike playlist for us. Loved it
Ok explain this why when u hit the wall in step 1-3 ur camera Auto turns the way your facing and mine I'm half way across before I can see in front of me and it's not swivel speed bc it's at 10
In the case this is still useful information a year later, he’s quickly turning ball cam on and off so he doesn’t have to wait for the cam to turn on its own.
Thank you for these videos! They are really helping me understand what mechanics to build on. What would be the earliest you recommend these mechanics for players who are working on general improvement?
Great video, I'm so glad you're still pushing guide for this community, I remember how I learned from your old air control vids. Now that I'm (peaked) at GC2, my aerial game is very weak compared to the average player. My first touches are not good, and I'm having a hard time doing more than going in a straight line in my aerials. Thank you for the inspiration to go back to training
Please do a defending against air dribbles video next. I play less then 2 hours a week so don't have a bunch of time to practise and find people in my rank are getting ahead of me
I tried the pillars map, but when I would drive up the ramp, half the time my camera was behind the wall which made it really difficult for me to start air dribbling
That's true. If you're on PC, you can use the workshop map "Sideswipe 3D" and it's basically the same thing but the walls are closer together. I just used pillars since it helps out the console players too.
2000 hours in rocket League and i had no idea deadzones affected your diagonal dodges negatively. I've been playing on pretty much Max dodge dead zone for so long.
Hello Kevpert, what’s your take on directional air roll ? Some say it’s way superior than regular air roll whereas some pros say it’s not needed and don’t use it at all.
Is .15 too high as dodge deadzone? I'm wondering if it doesn't hinder my speedflips and dodge control.. i used to raise it from .05 because of stick drift and honestly getting a new controller everytime because of stick drift get's expensive
I’ve used the same Xbox controller I got 10 years ago when the Xbox one first came out and the stick drift on that thing is crazy! Even the rubber and plastic on the top of the joysticks are uneven and melted-in from years of sweat and oil from my thumbs corroding the rubber But I got my dodge deadzone on max after years of using .15 and I haven’t noticed much of a difference in terms of what you mentioned
So I noticed that a lot of your resets are from angles and not just directly in line where your just dropping the nose. Anyway you could do a video going in detail with all the different angles of approaching the rest and how to use specific controls to get those angles??
Have you ever had to work through a "dead spot" in analog stick movement? For example, it's hard for me to finely control the stick in a thin slice of the down-right domain due to thumb anatomy. In that domain, I use the muscles associated with moving the left thumb clockwise away from the hand. (Abduction). For the rest of the stick, I use muscles associated with curling the thumb. (Opposition) This disparity makes things like rightward speedlip almost impossible because I can't physically flip cancel fast enough using abduction. The obvious answer is to "work out" those movements by operating e.g. aerialing maps while keeping my stick in that domain. I've done these drills in the past consistently and never saw exceptional improvement. Is it "right technique" to operate your stick with only opposition, or do you use abduction as well? I find my abduction muscles to be really weak compared to my opposition/curling muscles. Maybe I am just moving the stick wrong. Switching between these two motions also is awkward at the transitions. It's like when you go to catch a baseball and get handcuffed between catching it palm-up or palm-down. Since I'm being autistic, I may as well be thorough: the length of my thumb measured on the top from the base knuckle to the tip is 2.75 inches, my hand is 7.75 inches palm to middle finger. Maybe I just have small hands? If anyone has thought about or worked on this before I'd love to hear from you. I'd also love to know generally if people use abduction motions on their left stick or if they exclusively use opposition muscles For the record I am GC1/2 hardstuck for 3-4 years.
Messing with my controller a bit, maybe I should switch my left hand to claw and pinch 👌 my left stick between my thumb and forefinger. I've re learned thousands of hours of muscle memory before lol, maybe I commit to this?
@A bee I have a similar issue to you, as I'm noticeably worse with abduction than addiction, so it impacts my accuracy with stalls. You can always get a smaller controller, for example, if you can find a DS3, that might work better than using DS5. If you've an Xbox controller, switch over to Sony.
Hey,, i have a video idea for flicks and console users. Same. Map on pillars, if you practice flipping on the 4 coners of each of those squars on the pillars its good pracitce. You train elevation of flick plus accuracy
Kev, I’ve missed you. Awesome tutorial Why does nobody talk about the corner flip cancel that leads to an air dribble??? This is a fundemental mechanic for pros at this point. I know you somewhat talked about it but my dumb monkey brain needs a full tutorial on this lol
I dont know what it is, but whenever I go for a bounce air dribble my car just completely spins out basically mid air. The knock back is insane and ive never had any knockback close to this ever going for bounce dribbles in game I dont understand why and bounce dribbles are the main mechanic i have mastered
Try hitting the ball so that the car points more to the center of the ball. For example, if you want the ball go higher, don't aim to the underside of the ball but rather come into the ball from a more upright angle (jump later). This helped me a lot when initiating ground to air dribbles from bounce.
What do you mean upside down? If you're referring to changing gravity (on the other car control video), make sure the gravity slider is negative (e.g. "-400" instead of "400"). It'll flip your screen if it's positive, just a little bug in bakkesmod.
I get that. But the basics have been covered 100x by other content creators, and even myself several years ago. Some of my recent videos will show you methods that'll help you improve, no matter your level. Besides, the skill ceiling is always increasing. Maybe this will become relevant for you in the future :D
At the same time, this video makes me a little sad, because the game is now out of my reach. I never really got very far with flip resets. I can carry the ball at a low level, but not flip reset, so RL is just too advanced for old people like me.
The GOAT is back
! I appreciate it legend ♥
Wow only one reply, let me change that
@@TripleVexwow
You seem to be the only Rocket League player that actually understands learning and the process of dividing a method. It's crazy how unintuitive some people are at teaching
It comes from when I was a teen. I watched tons of instructional DVDs for soccer/football. I think the single most important training I ever watched was "Blast the Ball," which gave me a method to alter my biomechanics of striking the ball. I also carried around a portfolio of training drills + plans, cones, and a ball... and I got really good, really fast. And it's funny to think back, but my buddies recently reminded me that whenever they came over, I was forcing them to do drills in my basement since we were all on the same team 😂
So in a way, I have 15 years of experience practicing and then teaching technical/mechanical skills. And I was lucky to have gotten guidance and learned these methods in my formative years.
THIS!! I keep wondering why I always gravitate back to kevpert tutorials and this is why. Every video takes a broad skill and turns it into actionable steps to build up to the real deal. This could’ve been just another “flip reset/air dribble tutorial”. But he started from the bottom and began with learning how your car reacts to dodging with the ball and controlling it in the air in really controlled environment while slowly taking the difficulty level up. And the best part is if, like me, someone’s skill level isn’t ready for the final custom training pack, then that’s fine! He’s given multiple “basic” drills that you can practice for weeks or months until you ARE there. Same goes for all his other progression videos. These are SOLID GOLD 👍🏻👍🏻👍🏻
@@Kevpert Would love to know how you got this good at flip resets. Does it come naturally with dodge and car control? Did you do drills that only consist of tornado spins? How di dyou learn to get that belly against the ball? Tell us you secret, because once one implements flip restets into their game and master it like you show us.. damn it looks deadly.
@@chocoha4981 I know this is not Kevpert answering 😀 but for me, it has been aerial car control (including dir air roll), then getting good at air dribbling and doing it specifically from the ground (initiate from a bounce), then just start going for simple reset packs with a slowly moving ball). One tip is to pretend to hit the ball as if you would go for an air dribble touch (aiming at the lowest portion of the ball with your nose) but at the last moment pull back while your car is upside down so it kinda dives under the ball.
@@chocoha4981And of course there are many ways to get the reset, those come simply by experimenting (figuring out the timing and when to start turning etc etc). You just need enough car control to be able to explore those effectively.
You are the first rocket league youtuber i learnt from back in 2017, thanks for uploading again
A+ tutorial! I love the idea of consistent drills, that's how I used to grind freestyle training- did like 3 hours of drills a day (not the healthiest choice but it seemed effective lol)
Haha good old days. And I appreciate it! I actually use your "hold boost + directional air roll" method for going through workshop maps. I'd been playing since 2015 and it never occurred to me to do that. Just a really fun + challenging way to train.
@@Kevpert That's awesome haha! being able to do that on the last level of the obstacle course in under ~30 minutes was the absolute peak of my car control in this game, was tedious but def had its moments
Man, I missed your training videos. They help me a lot to improve
when I watched this I was like, "I dont' even have the car control to get started on this" so I played for a year, drastically improved my mechanics and came back. It's almost equally awkward lmao. At least I've learned to enjoy the process of constant black out moments at this point. Anyway point is, failing at this over and over again makes in game stuff feel smoother and more relaxed and you can't tell me any of these drills aren't fun as with some chill music. Thanks for the upload Kevpert.
The GOAT returns. Good to see you back man!
Still some of the best videos out there and really fulfill their purpose. The analytical thoughts throughout are so useful.
happy to see you're still producing the highest tier of tutorials and drills years later
The worst part about learning is realizing how ass I am at a mech i thought I was okay at. 😢 the pure rage flowing through my body just from this first drill could match kratos.😭
Literally the best guy to go for tutorials
extremely happy to hear you say you have other videos on the way! i hope to see some videos of you just playing as well!
Thanks for putting in all this effort all these years
Its so good to see you back, you tutorials are one of a kind and the approach to training is top notch and unique great video and i hope u keep at it ive looked up to your methods for a while now. Ps i was jealous when my sister said she ran into you in game and i wasnt on lol just my luck
Kevpert back... this is insane I love it!
Missed you so much, dude. Welcome Back.
Maybe I am greedy but in the next video please do one on Recoveries with a Training pack.
I mean, you came back after so long. Can't help myself.
Haha I got you, I can definitely do that next.
@@Kevpert Lovely. Thanks.
Kev going with the gengar setting I see. Glad to get you back!
Haha I'm pretty sure he runs normal settings these days. It's lonely at the top (of the ceiling where my camera's located).
So glad you are back ❤
best training videos! Your double flip resets looks clean. Would love to learn about those in a video
Welcome back!
thats clean work, i thought i was done with rocket league tutorial videos. the step by step teaching is unmatched and you even made a gamelike playlist for us. Loved it
I'm glad the first vids wasn't an April Fools vid. I've missed your insight so much
Love the video, I can’t wait to hit the training packs.
Okay… so “the floor is lava” is such a simple yet genius training approach
Glad to see you back uploading. We need to duo sometime ❤️
Thanks for this one. It's basically impossible for me so I know it'll help a lot.
I think that shot 12 really demonstrates the usefulness of the Gunner method as you boost throughout the entire weird aerial to fight recoil
Excellent Tutorial, proper progressive methodology. A-Class
using this to see my progression. back in a month; c1 currently.
We want know your progress!
@@ChazZShooT I got to GC last season! posted it in a different video
Thank you for actually showing drills in pillars instead of just saying “fly around them while holding air roll”😂
Return of tutorialpert 👀👀
Varues 👀
Ok explain this why when u hit the wall in step 1-3 ur camera Auto turns the way your facing and mine I'm half way across before I can see in front of me and it's not swivel speed bc it's at 10
In the case this is still useful information a year later, he’s quickly turning ball cam on and off so he doesn’t have to wait for the cam to turn on its own.
He’s back 🎉
3:38 I need a tutorial for the tutorial lol
How long do you meed to learn this control?
Thank you for these videos! They are really helping me understand what mechanics to build on.
What would be the earliest you recommend these mechanics for players who are working on general improvement?
The legend is back!
Haha I've seen this clown wig + name on the field. Good to see you doing well in RL.
The Camera is still as weird as back then.. good old days😁. I always liked that ur voice is kinda chill
Great video, I'm so glad you're still pushing guide for this community, I remember how I learned from your old air control vids.
Now that I'm (peaked) at GC2, my aerial game is very weak compared to the average player. My first touches are not good, and I'm having a hard time doing more than going in a straight line in my aerials. Thank you for the inspiration to go back to training
Please do a defending against air dribbles video next. I play less then 2 hours a week so don't have a bunch of time to practise and find people in my rank are getting ahead of me
Air Control Pillars Map
Drill 1: Wall to Wall Pogo (car cam)
Drill 2: Wall to Wall Pogo (ball cam)
Drill 3: Spawn Ball Air Dribble
Drill 4: Spawn Ball Air Dribble (upside down)
Drill 5: Spawn Ball Air Dribble (sideways)
Drill 6: Dodge Control Basics
Drill 7: Floor is Lava
Drill 8: Spawn on Wall
Drill 9: Flip Resets
Looks like your camera settings still haven't changed. Nice!
Where's the speed flip tutorial? Glad to have you back brudda
Glad to be back bruddaman. ApparentlyJack has made the best tutorial for that, so no need for me to add on to it.
any tips on how to train dodge control? It indeed feels extremly foreign and I have no idea what I have to do to make it work...
Same
kev returning wasn't an april fool 🥹🥹🥹
best tutorial ever
I tried the pillars map, but when I would drive up the ramp, half the time my camera was behind the wall which made it really difficult for me to start air dribbling
That's true. If you're on PC, you can use the workshop map "Sideswipe 3D" and it's basically the same thing but the walls are closer together. I just used pillars since it helps out the console players too.
I love ur vids but what is up w those cam settings dude
2000 hours in rocket League and i had no idea deadzones affected your diagonal dodges negatively. I've been playing on pretty much Max dodge dead zone for so long.
Do you cancel the flip cancel to get the nose up or hold the flip cancel?
I think you just gotta play around with it. Sometimes you can let go of the flip cancel to get an interesting result. Sometimes you hold it.
Would you say that your old elite car control is a prerequisite for this?
I'd say a little bit. It builds on the Advanced Car Control tutorial.
Kevbert with the king shit, as always.
Hello Kevpert, what’s your take on directional air roll ? Some say it’s way superior than regular air roll whereas some pros say it’s not needed and don’t use it at all.
Almost every top mechanical players uses it, and for good reason. It's not a necessity, but it's certainly great for aerial play.
Is .15 too high as dodge deadzone? I'm wondering if it doesn't hinder my speedflips and dodge control.. i used to raise it from .05 because of stick drift and honestly getting a new controller everytime because of stick drift get's expensive
I’ve used the same Xbox controller I got 10 years ago when the Xbox one first came out and the stick drift on that thing is crazy! Even the rubber and plastic on the top of the joysticks are uneven and melted-in from years of sweat and oil from my thumbs corroding the rubber
But I got my dodge deadzone on max after years of using .15 and I haven’t noticed much of a difference in terms of what you mentioned
Yo how do you make it limited boost in training packs, great video by the way and God bless you!
Thanks! That's for PC users that have bakkesmod installed. Instructions are at 8:33.
the training pack seems a bit different than what ur showcasing here, like it all seems a bit off in my gameplay compared to urs
So I noticed that a lot of your resets are from angles and not just directly in line where your just dropping the nose. Anyway you could do a video going in detail with all the different angles of approaching the rest and how to use specific controls to get those angles??
Great idea! I already have a pack that could work for this. I think I'll do this for the next tutorial.
Have you ever had to work through a "dead spot" in analog stick movement? For example, it's hard for me to finely control the stick in a thin slice of the down-right domain due to thumb anatomy.
In that domain, I use the muscles associated with moving the left thumb clockwise away from the hand. (Abduction). For the rest of the stick, I use muscles associated with curling the thumb. (Opposition)
This disparity makes things like rightward speedlip almost impossible because I can't physically flip cancel fast enough using abduction.
The obvious answer is to "work out" those movements by operating e.g. aerialing maps while keeping my stick in that domain. I've done these drills in the past consistently and never saw exceptional improvement.
Is it "right technique" to operate your stick with only opposition, or do you use abduction as well? I find my abduction muscles to be really weak compared to my opposition/curling muscles. Maybe I am just moving the stick wrong.
Switching between these two motions also is awkward at the transitions. It's like when you go to catch a baseball and get handcuffed between catching it palm-up or palm-down.
Since I'm being autistic, I may as well be thorough: the length of my thumb measured on the top from the base knuckle to the tip is 2.75 inches, my hand is 7.75 inches palm to middle finger. Maybe I just have small hands?
If anyone has thought about or worked on this before I'd love to hear from you. I'd also love to know generally if people use abduction motions on their left stick or if they exclusively use opposition muscles For the record I am GC1/2 hardstuck for 3-4 years.
Messing with my controller a bit, maybe I should switch my left hand to claw and pinch 👌 my left stick between my thumb and forefinger. I've re learned thousands of hours of muscle memory before lol, maybe I commit to this?
@A bee I have a similar issue to you, as I'm noticeably worse with abduction than addiction, so it impacts my accuracy with stalls.
You can always get a smaller controller, for example, if you can find a DS3, that might work better than using DS5. If you've an Xbox controller, switch over to Sony.
I’m really interested in the fact that your camera settings here are not the same as your gameplay videos. Why is that?
Oh, it's just that the Fennec is much smaller. I usually use 380 distance for the Fennec, instead of 400 for the Nomad.
Hey,, i have a video idea for flicks and console users. Same. Map on pillars, if you practice flipping on the 4 coners of each of those squars on the pillars its good pracitce. You train elevation of flick plus accuracy
6:05 at this time in the video. Talking about flicking the corner of each of those squares.
Kev, I’ve missed you. Awesome tutorial
Why does nobody talk about the corner flip cancel that leads to an air dribble??? This is a fundemental mechanic for pros at this point.
I know you somewhat talked about it but my dumb monkey brain needs a full tutorial on this lol
Haha I got you. Will have a tutorial out for that within the next month.
I dont know what it is, but whenever I go for a bounce air dribble my car just completely spins out basically mid air. The knock back is insane and ive never had any knockback close to this ever going for bounce dribbles in game I dont understand why and bounce dribbles are the main mechanic i have mastered
Try hitting the ball so that the car points more to the center of the ball. For example, if you want the ball go higher, don't aim to the underside of the ball but rather come into the ball from a more upright angle (jump later). This helped me a lot when initiating ground to air dribbles from bounce.
I keep ending up upside down. not sure what I'm doing wrong?
What do you mean upside down?
If you're referring to changing gravity (on the other car control video), make sure the gravity slider is negative (e.g. "-400" instead of "400"). It'll flip your screen if it's positive, just a little bug in bakkesmod.
Idk if I’m the only one but I do not have binds.cfg I only have binds and it doesn’t let me add or change anything in it can anyone help?
It's the same thing, you just don't have file extensions visible in File Explorer. When you try to open it, make sure to open with Notepad.
all these training videos are for ssl plus Definity not noob friendly
I get that. But the basics have been covered 100x by other content creators, and even myself several years ago. Some of my recent videos will show you methods that'll help you improve, no matter your level.
Besides, the skill ceiling is always increasing. Maybe this will become relevant for you in the future :D
+1 in the first 7 seconds, but I know it will be worthy.
At the same time, this video makes me a little sad, because the game is now out of my reach. I never really got very far with flip resets. I can carry the ball at a low level, but not flip reset, so RL is just too advanced for old people like me.
Wow your brain is massive