New blitter accuracy test (Futari 1.5)

แชร์
ฝัง
  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น •

  • @-dash
    @-dash ปีที่แล้ว

    So what blitter settings are you using for 1.5?

    • @usernameRika
      @usernameRika  ปีที่แล้ว +1

      For Reco Normal (Maniac mode only) - Cpu 48 mhz, Blitter 57%
      For Palm Normal (Maniac only) - Cpu 48 mhz, blitter 56%
      Palm Abnormal is much harder to properly set up due to how blitter affects the laser effect.
      Look here fo all the info you need, i keep this topic updated with all my tests:
      neo-source.com/index.php?topic=3934.0

    • @-dash
      @-dash ปีที่แล้ว

      @@usernameRika cool I’ll bookmark that thread. Thanks for investigating this stuff!
      One question though: Suppose you wanted to play Original Mode. Would you leave the CPU/Blitter at their default values or would you use the Maniac values?

    • @usernameRika
      @usernameRika  ปีที่แล้ว

      @@-dash i never analysed Original in Futari. It might work, but i can't say it is so.
      Thing is, the rank is so dynamic, that's near impossible to properly compare without having the pcb in front of me. Same goes for Pink Sweets.
      Only the games with more or less fixed rank (or very obvious rank altering, like Daifukkatsu Black Label ) could be properly analysed vs superplays and tweaked.

    • @-dash
      @-dash ปีที่แล้ว

      @@usernameRika Hopefully, one day CV1000 CPU%+Blitter can configured dynamically by the core itself. That would be the ideal as far as the user is concerned

    • @usernameRika
      @usernameRika  ปีที่แล้ว +1

      @@-dash there is good work being done by a couple of very good coders, in terms of a better more complete emulation of the Sh3 hardware, but it's not easy and it's put on hold for the moment. The Cpu is the key, and it'll be better emulated in the near future, no doubt.
      Regarding current emulation, Fbneo is probably the better solution. Use it with my values and it'll be a great, as close to pcb as currently possible experience.