Ableton & Unreal Engine AV set - first look
ฝัง
- เผยแพร่เมื่อ 5 พ.ย. 2024
- Welcome to the first video on my channel! This is a demonstration and brief overview of the AV set I am working on for my electronic music, using Ableton, Max for Live and Unreal Engine 4. I will be posting (fairly) regular updates on the project as I develop it further. Big thanks to my buddy Sem Schreuder (Shimla) for helping me set this up.
My music: / evasivemaneuvers
My instagram: / tristangieler
Sem's Channel: / shimladnb
thank you for taking the time to show this, very interested in the integration of unreal and Ableton, seeing it pop up a lot at the moment
This is amazing and inspirational. Definitely going to take the leap and learn Unreal. I look forward to the tutorials!
this was super cool man., so Unreal is the future of music visuals too
I'M EXITE
I ALSO ARE EXCITE
This is so awesome that I can't even describe it.
Amazing! I would also love to see a tutorial/project of how this is put together. So many possibilities! Thanks for sharing this magic
He really did it.. I think everyone is dreaming of this. INsane! Probz
Thanks! I’m locked into this series!
Oh yes!!!!!!!
I'm hypnotized
He dude, the future is here! Reall awesome stuff. Can´t wait to see it out there.
Hahaha thaaanks ❤️
@@tristangieler for reall, cant wait to see the next one and eat herring :D
Animations compliment the intensity of the beats. Tite work. Looking forward to seeing/hearing more and with some camera moves. Thanks for sharing!
thanks! I will be adding more and more functionality and posting updates on my progress
Fantastic
This is exactly what I’ve been wanting to do!
I’ve been learning unreal this year for virtual production
This is so sick!
Thanks for making the video!
"Aaahh and huummm and mmmmh all the time" you got a sub right there dude.
Amazing work. Really enjoy the sound and the graphics. Keep up 😉😉
Dude. Amazing.
Quite interesting to look at indeed.
Mann this is crazy amazing work. Do you have any recommendations for tutorials you watched or any method that you followed for this specific style of niagara system?
Wicked! Can you point to a basic tutorial? Thanks for posting this amazingness!
this is the coolest thing i've ever seen, and was just what i was looking for. subbed!
thank you so much :)
wow absolutely amazing
So awesome man! Super amped to see more!
Looks and sounds wonderful Tristan! Keep going, it's going so well already. Bravo
p.s. loved the thumbnail! :)
Heey, I watch yours push2 tutorials
@@jsonslim hey Boris! Small world :)
@@AndriSoren yep, soo small :)
Dope!, experimenting with this stuff now. Touch designer is great too for osc
Hi, very nice setup! What kind of midicontroller is this? Best regards
amazing job
Very nice! Thank you sir!
Thanks!
this is amazing. Could Unreal parameters be triggered by audio triggers instead of midi? say, by setting a threshold on each channel and once the audio volume passes that threshold it triggers the unreal parameter?
I believe so yes. Though you could also use envelope followers potentially to convert audio amplitude to osc
@@tristangieler that's what I needed to hear! thanks a lot. Will have to start learning. I want to do something similar to what you have done but using audio directly from synthesizers while playing live. :D
This is sooo rad!
Very, very cool. When you start putting up music videos, I'd love to see them. Would love to see what you could do with the Doom soundtrack considering that Bethesda encourages sharing it.
How cool is that soundtrack right?
I love you and this. excited to see where you go with this. Are you willing to share the Max for Live device and/or any information how to create your own setup like this?
Mind blowing! Would love to see more fo your Blueprints
Badass!! Any tutorials on the way?
yes, will post updates on the project and tutorials on specific elements of the set
Yeah yea yeah awesome! Learning these apps lately so I can do this too. Learning Houdini too as it can generate amazing procedural geometry for UE5.
SICK MUSIC AND SICK VISUALS. KUDOS FOR THISSSS 😍😍😍🥰🥰🥰
this is so badass!
Amazing! Maybe you could use some moving light and change their color by the frequency of the note that is hit?
I think midi data to unreal could be even better than audio to visualize. More direct control over things. Things like cc automating filter. As well as pulses from notes.
absolutely awesome. amazing work!
This is fucking insane. Pls make more videos on how to do this.
I will!
Very interesting.
This is absolutely amazing! Just jumped back into UE and being a producer, this is exactly where my mind is going. Curious, how are you pulling in the audio from ableton? That is the mystery for me. Again, this is amazing and beautiful.
Thank you! I'm using m4l devices to convert midi notes and audio envelopes into OSC data. For my purposes this works better than sending audio directly into Unreal
@@tristangieler Very nice! I use Abelton for production and could see doing so much with it, especially if it is triggering off of midi notes. Looks like another rabbit hole to dive into! Thanks!
What's the name of the m4l device you using? Very cool creation! Congrats!
@@tristangielerhello! How’s this project going? Really deserves to be seen by many
brilliant
Your video is awesome. If you wanna get rid of the "umms", just use jump cuts.
I did that quite a bit ;)
I'm actually curious what brand that midi controller is ,because it seems to work hhhh
I'm using a Livid DS1. I like it a lot and have had it for years. They're discontinued now, because Livid Instruments sadly stopped doing stuff some years ago. I like the fact that it's laid out like a mixing desk
okay im sold on unreal
:D
This is so inspirational. Do you have any other scenes or projects using this Abelton > UE technique? Are you still actively working on this project in any way?
I know others have said it, but I'll add to it a year later; I would pay good money for a proper tutorial on setting this up from scratch.
thanks so much! I started a Patreon with a friend called Sem And Tris AV Club www.patreon.com/semandtrisavclub, where we share project files. we also have a Discord where we try to help people along a bit. It's essentially a basic form of the same system I used here, to get people going. I intend to finish this project and perform with it next year if I can. I've been working on an ongoing live streaming project with Colin Benders for the past months, which has taken priority over this project for a while, but a lot of the techniques have carried over :)
This is awesome!
Incredible, good job !
really great job!!
Amazing man! Please make some tutorials on that! Also the Niagara stuff 🙏
I Love this!!! Thank you
I love your effects ! How can I see your personal tutorials ?
Loved the techno lol
awesome!
thanks!
Nice!
So recently i’ve been trying to add in the templates into other projects but when i place the OSCRef in the scene i can’t select in on the details page when trying to use it as reference on other blueprints
great, how to get the sound of ableton and pass it "live" to unreal?
Yo! Great video!
Make some tutorials)))
Show i like This
wow!
cool!
awesome stuff! what midi controller do you use? cant recognize it:)
thanks :) I'm using a Livid DS1
I just realized the pots look like Livid and google imaged it. Thanks! I have Core V2. Too bad the company seems dead every time i use the online editor. Do you still plan for a Patreon?
@@MultiMam12345 yeah they seem to have stopped making stuff. shame because their controllers are great. The Patreon is still planned, but work has been eating up some time. I was hoping to get it up by now. We want to make sure the documentation is good so beginners don't get too lost in it
@@tristangieler Thats great to hear and totally understandable to have good documentation. Looking forward to it!
That's amazing ! Susbscribed
can we please have a tutorial on this one?
Очень круто!
Слишком много говоришь! Только начинаешь наслаждаться аудио и видеорядом и тут твой комментарий! ЗАЧЕМ???!!! А так несомненно крутая работа, молодец! +
Coould you share this Niagara System?
May I ask what parameters in the Niagara system did you use to make the explosion effect? (Yo make the particles fly away) Thank you!
I'm using a point force in very short bursts, controlled by a timeline from BP
😢😢so cool
how do i make it react without ableton ?
Publish this project with variations on VR. I’d definetely buy, get high and have trip on this.
Is there a link to the song my dude
It's not out yet :) will release it soonish!
The ummmm and humm made me wonna subscribe :D
haha thanks. What can I say, I'm an ummm and errr kinda guy
@@tristangieler Great videos btw, to bad you stop making them... Only 5 o well.. Keep on making tutorials and i think you could go far ...
@@dontonipz A lot of life happened this past year. I do intend to pick it up again. Until then I'm glad my old videos are still helpful
Gone too long ? Looking for more tutorials amazing work !!!
How long did it take you to get this far?
Can you trigger the midi off live sounds for a dynamic visual?
How can I contact you for a project?
The music was put together over the course of a few months. The visuals took about a month. Yes, this uses midi and audio amplitude data directly from Ableton. I had about 1.5 years experience with UE4 at the time, but have been using 3d software for about 13 years. If you want to learn more you can also check out Sem Schreuders channel. I'm afraid I can't take commissions at the moment because I'm working on about 5 projects at a time XD
how do you play it in a show live, do you have to package up the game then do it like that?
Lol. Yes, packaging is generally a good idea
How are you controlling the variation in the blueprint? Are you using branches/switches? I'm trying to use Get OSC Message String/ Get OSC Message Integers, etc... in an attempt to drive the switch/branch but it's not working. Thanks!
Sem Schreuder's channel has a tutorial on the basic ableton-unreal link. Everything I'm doing here is built on that principle, using midi notes as ints and envelopes as floats
@@tristangieler Thanks for the reply! I watched his videos and a few of yours... there's a lot to learn. For now I have the particles moving properly but it's too simple, I need more variations lol. I found this max for live device called OSC Buddy (free) gumroad.com/l/UCvKN and it looks like a great option for sending the data, but I'm still not sure about how to put it together in UE4 just yet. I see you're starting a Patreon... count me in! I can't wait.
@@gulagwarlord thanks man! Yes there are a few tools that can help you send osc from ableton, including their own Connection Kit. A birdie told me that a certain Deadmau5 is releasing a cool vst plugin too ;)
@@tristangieler Oh man, that's awesome. I'm finding that it seems to miss a lot of notes. I'm using the switch by string for most of it, and it works pretty well, but I'm noticing a lot of missed notes and it gets all fucked up for some playthroughs. Hmmm. I'm using Sem's Max setup btw.
@@tristangieler The notes it seems to miss the most are the really fast 16/th note wobbles. Is there a way to change the attack and release times?
please please do a tutorial for us man! happy to pay for that shit!
HOLY SHIT teach us!
Would you be willing to sell this project file?
can i use this in real time ? like connect it with a DJ machine and use this ?
This is realtime, controlled from ableton. You could use audio inputs directly in unreal, but that's a different kind of method :)
@@tristangieler and i can also do it with pre recorded audio songs ?
@@monushaw6819 yes, as audio tracks in Ableton. But I think this system works best if you use individual sources from your live set as controls, combining envelope followers and midi. You could use dummy midi tracks alongside your audio tracks, or split up the frequency bands for more precise control. There are many possibilities
@@tristangieler thanks.. I'm gonna try it for sure..as soon as i could..
This looks insanely cool and (I will definitely subscribe for a patreon too if you make one)
cheers :) working on the Patreon, will be out soon
Al loquero
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