The incredible importance of Neutral and Mobility in The King of Fighters XV

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • In King of Fighters XV the neutral and what your options are for mobility, these are the most important things in the game straight up. Learning crazy combos and setups, all means nothing if you don't understand this first. Time for this guide to help you out!
    0:00 - Intro and premise
    1:09 - What are your mobility options?
    3:47 - Understanding the Neutral
    ---------------
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    #kingoffighters #kof15 #kofxv
  • เกม

ความคิดเห็น • 145

  • @rooflemonger
    @rooflemonger  2 ปีที่แล้ว +99

    Your sick combos? Your amazing setups? Throw all of it in the trash, if you don't understand the core concepts of how your movement & how the Neutral works in the King of Fighters XV. This is the most important thing to learn, crazy combos come way later. KoF may share some similarities with other games but its neutral is very much its own with nothing else really like it, even anime fighters are slower paced than KoF when things get heated up. 4 Kinds of jumps, a ton of heights for normals, these are the things you must learn before anything else! If this video helped you out, leave a like, it actually really helps the channel!

    • @carlosrohena8944
      @carlosrohena8944 2 ปีที่แล้ว

      Awesome vid keep the good work and please do Andy Bogard combo guide

    • @prrithwirajbarman8389
      @prrithwirajbarman8389 2 ปีที่แล้ว

      Hello friend, is iori back dash + normal kick still available?

    • @nakedbanana7056
      @nakedbanana7056 2 ปีที่แล้ว

      Thanks for the vids Rof you have been my go to for years! Can I request a video dedicated to all the defensive options. Look forward to more of your content!

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      @@nakedbanana7056 That would be in the beginners guide! its in the playlist linked at the end of this video

    • @jeanmouloud9795
      @jeanmouloud9795 2 ปีที่แล้ว

      Thanks for this amazing video. This is where i have a problem with king of fighter. Hop is a wonderful mechanic i love it don't get me wrong but i am a controller player and making hop regularly is for me impossible. No problem with combo and everything else but i just can't do regular hop. I am pretty sure that's it come from me and tons of controller players have no problem with that but i still training and don't managed to do it consistantly and precisly witch litteraly destroy my matches and kof experience. It's too bad and that's why i will not buy this one even if i really would love to.

  • @Ranakel
    @Ranakel 2 ปีที่แล้ว +70

    As a Soul Calibur player first "here is how neutral works, and a rock-paper-scissors simplification of what tends to beat what" speaks to me on a spiritual level.

  • @macdrizzae
    @macdrizzae 2 ปีที่แล้ว +84

    I played this game for the first time last night, my first KoF ever. Now, I''ve never been good at fighting games, a casual through and through, but my god I don't think I've ever received such a bad ass beating before! 3 hours of online play and ZERO wins lmao. Definitely going to be taking as many tips from you as possible, thanks for the great vids as always!

    • @TheKeaver
      @TheKeaver 2 ปีที่แล้ว +24

      I admire and applaud your positive mindset. Best of luck with your future with KoF!

    • @lawd.8354
      @lawd.8354 2 ปีที่แล้ว +8

      Oh yeah, there are a lot of KOF veterans playing the KOF XV now. Thanks to the previous KOFs' games, most of the veterans players don't have that difficult to keep a high level on KOF XV.

    • @macdrizzae
      @macdrizzae 2 ปีที่แล้ว +10

      @@lawd.8354 Yeah, I think the fact that it's the early access only period, plus KoF being a bit more niche than the other fighting games I play is leading to a bigger mismatch of skill than I'm used to. Hopefully I can improve and find people closer to my skill by the time the game launches proper.

    • @leighsherval1023
      @leighsherval1023 2 ปีที่แล้ว +2

      I feel your pain but it is fun

    • @lifeonleo1074
      @lifeonleo1074 2 ปีที่แล้ว +2

      I feel you, I can remember when I played injustice 2 for the first time last year, I got beaten up badly, like no wins in over one hour and that's after spending almost an entire weekend in practice, learning combos, setups etc. It's tough comming to a new fighting game but you will get better with every loss.

  • @rooflemonger
    @rooflemonger  2 ปีที่แล้ว +61

    If all goes according to plan I will probably have a "10 essential tips" video live for proper launch day thursday. Tomorrow, another general guide to help you understand the concepts of the game, thinking combo structure and combo particulars. Also this thursday is when KoF streams start up on the Rooflemonger channel! Stream should be a regular feature again aiming for tues/thurs/fridays, and playing mostly KoF XV for the foreseeable future.

    • @nakedbanana7056
      @nakedbanana7056 2 ปีที่แล้ว +1

      We are starved for TH-cam kof 15 vids, keep em coming!

    • @MrToppDeck
      @MrToppDeck 2 ปีที่แล้ว

      doing hops in fighting games is sooo hard for me. lol. literally the only thing i struggle with. they every single need to use hops to be good?

    • @jesusmejia3417
      @jesusmejia3417 2 ปีที่แล้ว +1

      Thanks so much really

    • @milpycafe6528
      @milpycafe6528 2 ปีที่แล้ว

      Wonderful!

  • @bidoofenshmirtzevilinc.4369
    @bidoofenshmirtzevilinc.4369 2 ปีที่แล้ว +45

    This is so damn important in this game. The mobility in the KOF series is some of the craziest in fighting game history and ESPECIALLY in this game. Thank you for covering this, I'll be sure to send this to a few of my friends who I know are playing this game for the first time on the 17th

  • @madmax4971
    @madmax4971 2 ปีที่แล้ว +17

    That tip about hops. Tap up then slide to down. That is especially important for Kyo since his unique air move down+C is so important to opening up his opponent and you can get a couple consecutive short hop down+C if you’re nice enough. (Been working on that for years. 🤦🏻‍♂️ still can’t pull it off on command but fairly often. 🤷🏻‍♂️)

  • @c4ffeineaddict
    @c4ffeineaddict 2 ปีที่แล้ว +5

    That metal slug stage is sick

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +2

      Prisoner can do the hadouken too like the old games! Not sure how to do it but I saw someone on twitter post a video

  • @NurseLee
    @NurseLee 2 ปีที่แล้ว +14

    As more as i start watching KOF Gameplay/Tournaments, and etc. I notice that in KOF series, it's better to be a "Moving Target." Learn that SCHMOOVMENT!

  • @Shyningfade
    @Shyningfade 2 ปีที่แล้ว +14

    My first KOF was 95 and from that point played every single one as they were released. And this video made me realize that I've always just played it like "fast Street Fighter" without appreciating all the nuance that makes it unique.

  • @PeterSolerom
    @PeterSolerom 2 ปีที่แล้ว +2

    been playing since I was a kid back in 1994, always played just for fun, this is the first KOF I want to take seriously. thanks for the help

  • @ironzombi
    @ironzombi 2 ปีที่แล้ว +17

    Safe jump setups are really strong in KoF and somewhat overlooked.

    • @SoulGuitarMetal
      @SoulGuitarMetal 2 ปีที่แล้ว

      Short hops are possible to do consistently on gamepad thought.

  • @ultimateretroasd
    @ultimateretroasd 2 ปีที่แล้ว +9

    The lesson here is nobody will ToD you if you don't let them get in.
    Pokes>Hops
    Hops>Lows
    Lows>Pokes
    Another important point about weak attack pokes is that as they recover so fast, you can still antiair your opponent with DP or a good crouch Strong Punch in case of a normal jump
    God I'm gonna miss Daimon in this game.

  • @milpycafe6528
    @milpycafe6528 2 ปีที่แล้ว +8

    Totally needed the advice about not every jump being an all in attempt at a combo. Pretty sure that's gonna help a lot. Great stuff as usual.

    • @wren8253
      @wren8253 2 ปีที่แล้ว

      Honestly yeah. I always feel dumb that I can’t do beefy combos like I can in street fighter

  • @christhechilled
    @christhechilled 2 ปีที่แล้ว +12

    Thank you, Monger. Don't stop pushing out these kinds of content. Alot people wanna get into this game and they do need to know what to do at all times. I be forgetting what options I have, so I go back to this video as a reference. Thanks again! 👍

  • @lawd.8354
    @lawd.8354 2 ปีที่แล้ว +8

    Oh yeah, safe jump is pretty important in KOF. If you know your opponent is about to make a DP, make a safe jump to avoid it and then, you can punish him.

  • @xShyFlowerx
    @xShyFlowerx 2 ปีที่แล้ว +1

    I love the way you explain things and you do not sound condescending toward us newbies. I have learning a lot so far in these videos. Thank you for your effort and time that you put into your content. ☺️

  • @seraph999
    @seraph999 2 ปีที่แล้ว +5

    Thank you for this! As a SFV player i have big difficulties to adapt to this playstyle of kof… So your guides help a lot…

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      A lot carries over! However on jumping specifically, that's where having street fighter brain can cause a bit of an issue. However thankfully I think its one thats easy to overcome

  • @nathanhayward7162
    @nathanhayward7162 2 ปีที่แล้ว +3

    i love the way you say welcome in all of your videos bro

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว

      I prefer it to a big 40 second intro and all that. Hello, now lets get into it

  • @vindoom5168
    @vindoom5168 2 ปีที่แล้ว +3

    My favorite intro on TH-cam. " Helllo And Welcome!"

  • @Roufus55
    @Roufus55 2 ปีที่แล้ว +2

    That metal slug stage is adorable

  • @RyoshiPNG
    @RyoshiPNG 2 ปีที่แล้ว +7

    I'm brand new to the series and doing my best to improve, but I feel like I must be missing some fundamental knowledge because I'm getting beat worse than any other fighting game I've played. I've watched a bunch of starter vids, etc but I'm still struggling. Matches feel incredibly one-sided, I can't find any openings and blocked special moves push me back far enough that I can't punish them on block or whiff, so it doesn't even feel like I'm being outplayed, just that I'm absolute trash at the game. Still struggling to perform those hops consistently but keep these vids coming, Roofle, I'm taking in as much as I can, and every vid just makes me want to jump back in and keep practicing even after two hours of straight losses.

    • @jojox1733
      @jojox1733 2 ปีที่แล้ว +1

      I’m in the same boat lol

  • @PhillipOnTakos
    @PhillipOnTakos 2 ปีที่แล้ว +3

    Just learning there are 4 types of jumps is going to help me so much in this game. I mean I have never heard of a hyper hop before.

  • @ElCurlifry
    @ElCurlifry 2 ปีที่แล้ว +5

    Exactly what i was looking for. Awesome vid. First KoF i wanna take seriously(Mainly cause KoF 14 skipped xbox)and coming from mainly NRS games, tis been tough to say the least. Been getting blown up online, didn't know what to even practice, but this gives awesome general tips and practice tips. Great work!

    • @wren8253
      @wren8253 2 ปีที่แล้ว

      Im also struggling as an NRS player too lol

    • @jojox1733
      @jojox1733 2 ปีที่แล้ว +2

      Same here. KoF is a little more archaic in its controls since it has less dial in combos and more chains, so compared to NRS, this game hurts the thumbs lol. But it’s key to remember that combos for pretty much every character go normal>command normal>special>super special (or something like that). Basically this game is about chaining special moves together all at once instead of juggling

    • @wren8253
      @wren8253 2 ปีที่แล้ว +1

      @@jojox1733 Thanks for that!

  • @phdbot4483
    @phdbot4483 2 ปีที่แล้ว +4

    I know many dedicated KoF guides have talked about how important the mobility and all its jumps are in this game! I'll definitely have to take notes on them, and practice getting my short hops and hyper hops more consistently! Heck, even with Heidern I should consider moving more, I can always hold Down-Back while I'm in mid-air, lol!📝

  • @cpt.hebikurashota7545
    @cpt.hebikurashota7545 2 ปีที่แล้ว +5

    Thank you sir, this is a very over looked basic of fighting game and particularly in KOF games in particular
    Very in depth and well researched as always.
    Hope you are enjoying playing XV as much as the community is learning from it

  • @demonblood8841
    @demonblood8841 2 ปีที่แล้ว +2

    Dude these videos are making me want to play this game and I have never played kof before. You're a legend

  • @ryugalul3414
    @ryugalul3414 2 ปีที่แล้ว +2

    dude thank you i'm new to kof so i had no idea what was the real importance of hops, your kof guides are really helping me out

  • @SamuraiLJacks0n
    @SamuraiLJacks0n 2 ปีที่แล้ว +2

    These videos are awesome. As someone who’s played a lot but never got serious this helps because I actually wanna go deeper into this game since it’s got great netcode!

  • @dr.platinum2336
    @dr.platinum2336 2 ปีที่แล้ว +1

    That Metal slug stage is fucking gorgeous!!

  • @markpalo7772
    @markpalo7772 2 ปีที่แล้ว +1

    I’m starting to learn as a fighting game beginner. That my computer might have a huge affect how good I am at fighting games. The better my settings the faster and more consistent my buttons come out. Down the rabbit hole of fighting games has been a lot of fun info. Input lag.

  • @mrnobody6609
    @mrnobody6609 ปีที่แล้ว +1

    Just now realized that this background is a reference to Metal Slug.

  • @Yuber187
    @Yuber187 2 ปีที่แล้ว +1

    I am here for everything roofle kof and lovin it! 👍🏽👍🏽

  • @iiRiDeZ_TTV
    @iiRiDeZ_TTV 2 ปีที่แล้ว +1

    Great Video! Will definitely see me utilizing this new neutral mindset in game! Really appreciate the content!

  • @athosxdd1635
    @athosxdd1635 2 ปีที่แล้ว +9

    Hey man, thanks for the content. Unfortunately I'm having some troubles with the game. I'm a street fighter player and on that game oki is a very important aspect of the gameplay but in KOF I just don't know what I should do when I knockdown my opponent. Maybe you can do a video about this in the future ?
    Thanks again for all the Kof videos!

    • @isaiahtorok7079
      @isaiahtorok7079 2 ปีที่แล้ว

      Try heidern, one of his supers is very much about oki, I think it may help you buy time to ease into kof neutral, iori also has a super like this

    • @athosxdd1635
      @athosxdd1635 2 ปีที่แล้ว

      @@janematthews9087 Yeah, I noticed that you can do a slow wake up, a reversal and a roll. I though that we had an option to caugh your opponent rolling and then you punish the end of it. Didn't know about the frame 1 trown too. Thanks for the answer!

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +3

      oki different character to character. However the defender has a decent amount of options, very few characters can cover every possible option

  • @joyhally7754
    @joyhally7754 2 ปีที่แล้ว +2

    Some excellent content right here

  • @yu_uhglee
    @yu_uhglee 2 ปีที่แล้ว

    another great informative vid ty!

  • @saranainai
    @saranainai 2 ปีที่แล้ว +1

    Awesome stuff. Thanks again

  • @amikawi
    @amikawi 2 ปีที่แล้ว

    very helpful! Thank you!

  • @neopops2221
    @neopops2221 2 ปีที่แล้ว +1

    you are really talended to made guide , just wanted to say that x)

  • @patstar3808
    @patstar3808 2 ปีที่แล้ว +2

    Very helpful

  • @keanedasilva4315
    @keanedasilva4315 2 ปีที่แล้ว +2

    Man I am struggling with movement in this game. This definitely gave me some better direction but I definitely think I'm in for some rough lessons before I really start getting the feel for it

    • @reddragoner1932
      @reddragoner1932 2 ปีที่แล้ว

      i remember practicing hops in the beta.... i didnt do well

  • @emmadns922
    @emmadns922 2 ปีที่แล้ว +1

    Tip for doing hops, don't focus on how fast you hit up but instead on how fast you can stop hitting it, it's a tip that helped me a lot with 02um.

  • @TheAssirra
    @TheAssirra 2 ปีที่แล้ว +8

    I am going to get mauled as a new fighting game player eh?

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +9

      Lots of people are trying out KoF for the first time ever with XV. Honestly, now would be the best time to get in while everyone except for the people in mexico and brazil still suck

    • @BknMoonStudios
      @BknMoonStudios 2 ปีที่แล้ว

      @@rooflemonger Mexican here. I still suck despite starting with '98.
      Probably because I'm the only person who plays fighting games amongst my friends and family. :/

  • @Luffy2008
    @Luffy2008 2 ปีที่แล้ว +2

    Thank you for this video this will be my first KoF that I will try to learn for real and not just play casually. And I'm coming in with a lot of question with how to play neutral or aproach in this game

  • @t3hNEWhypro50
    @t3hNEWhypro50 2 ปีที่แล้ว +1

    Can we appreciate that thumbnail tho? Crazy well put together

  • @gamblerfls
    @gamblerfls 2 ปีที่แล้ว +1

    Oh my god, Shermie is looking so good, her fighting stance alone tells everything about her.

  • @BigALBoomer
    @BigALBoomer 2 ปีที่แล้ว +2

    This was a very important video

  • @redcomet6451
    @redcomet6451 2 ปีที่แล้ว +1

    Dolores's gameplay reminds me a lot of Zato-1 in the first Gulty Gear.

  • @The_U.D.
    @The_U.D. 2 ปีที่แล้ว

    I needed this. I really like hidern.

  • @carlos.cr.7139
    @carlos.cr.7139 2 ปีที่แล้ว

    Reading the comments gives me some relief, seeing how I'm not the only one feeling like I suck. Gotta keep practicing

  • @trulydumb506
    @trulydumb506 2 ปีที่แล้ว +2

    Wow I had no idea there was even four jumps in KoF. Dang

  • @Mr.Tuesday
    @Mr.Tuesday 2 ปีที่แล้ว

    KOF tried to distance itself from SF which has heavy emphasis on footsies and and ground moves. KOF introduced jumps-based space control. Watching KOF high level matches are like watching grasshoppers mating ritual.

  • @zeetch4575
    @zeetch4575 2 ปีที่แล้ว

    i dont think ive had more fun with movement than playing KOF XIII and hyper hopping over across the screen with kyo and getting some nutty air conversion and winning a set. actual bliss

  • @bryanwhite2995
    @bryanwhite2995 2 ปีที่แล้ว +3

    Awesome video as usual 😁. What do you think about doing this style of video but for offense? Like a "This is how offense works in KOF". I know I would love to see it. Anyway, good stuff

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +2

      That might be tomorrows video

  • @raw-b6658
    @raw-b6658 2 ปีที่แล้ว +2

    I think my team is gonna be Clark, Yashiro, and Ryo

  • @ViewtifulJae
    @ViewtifulJae 2 ปีที่แล้ว

    Thank you

  • @forestsavior
    @forestsavior 2 ปีที่แล้ว

    Great video. The only minor omission I can think of is probably whiff cancelling normals to specials. I think the video could have used at least a one-liner "we'll talk more about this later" on whiff cancelling because it can be used to further complicate footsie situations like the (very good) Shermie vs Heidern example you used.
    Heidern example: "Oh no! I whiffed my enormous sweep from half screen! There's so much recovery and my leg is so huge, there's no way I'll get back to neutral in time to blo---ahahahaha j/k Moon Slasher/Cross Cutter anti-air, GOT'EM". Illustrate how whiff cancelling to specials can sometimes be used to catch people who THINK they've baited out a big opportunity from you in neutral (but weren't factoring for whiff cancel).

  • @brupts7297
    @brupts7297 2 ปีที่แล้ว

    How rooflemonger managed to perfectly time between exactly 4 frames and 5 frames for the high jump and hop is beyond me

  • @jettmanas
    @jettmanas 2 ปีที่แล้ว +1

    Good info. Thanks. Hopefully hops & hyper hops aren't too difficult on pad.

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      Once you get the hang of it, its no big deal. Just remember to tap, not hold

    • @jettmanas
      @jettmanas 2 ปีที่แล้ว

      @@rooflemonger Thanks.

  • @krushingbro6620
    @krushingbro6620 2 ปีที่แล้ว +1

    i friggin love this metal slug stage :D. SNK really should do a new Metal Slug game fr

  • @asianlator
    @asianlator 2 ปีที่แล้ว +5

    To the people reading this, are you gonnan get the game on PC or console? I'm itching to get it on pc, because I don't have a console, but I'm not sure how well the playerbase wil be like with SF5, tekken and recently GGST.

    • @TheAssirra
      @TheAssirra 2 ปีที่แล้ว +1

      I will go PC at least.
      Strive still has daily 10k players after this many months so at least that is pretty healthy.

    • @no_user1234
      @no_user1234 2 ปีที่แล้ว +2

      I saw that KOF seems to be selling really well on Steam (#11 on Top Sellers I think) so there should be a healthy amount on launch.

    • @shawnr8438
      @shawnr8438 2 ปีที่แล้ว +1

      PC for me

    • @BknMoonStudios
      @BknMoonStudios 2 ปีที่แล้ว

      I bought it on PC to support the devs, even though I don't think my computer will be able to run it.
      I hope someone makes a guide on how to optimize the game for low-end PCs beyond just the in-game options.
      If I can get it to run without lag and delay, Imma go hardcore on it. 6+ hours every day.

    • @asianlator
      @asianlator 2 ปีที่แล้ว

      Thank you all for the replies, prob gonna buy it as the game seems really fun and the playerbase is probably going to be fine!

  • @XmortoxX1990
    @XmortoxX1990 2 ปีที่แล้ว +1

    I think is because of things like this is how KOF manages to be that complex of a fighting game with just 4 atttack buttons, along with the "easy to learn, hard to master" combo structure.
    I like how this traditional 2D fighting games sometimes feels almost like an Anime fighter with all this mobility... Unless you p[lay Shun or Isla, the you play like an Anime character XD

  • @mtndewcodealbino2755
    @mtndewcodealbino2755 2 ปีที่แล้ว +2

    Ah yes. The jump based footsies KOF is known for.

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +3

      well, yes? kof is well known for it

  • @deice3
    @deice3 2 ปีที่แล้ว +3

    Are you planning on doing a Dolores guide?

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +3

      lots of guides to be done, however I need a lot of time to get them done! only 24 hours in a day

  • @selofeals947
    @selofeals947 2 ปีที่แล้ว +1

    8:47 pot jh question mark

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      heidern had it before potemkin even existed

  • @Brolythegodbreaker
    @Brolythegodbreaker 2 ปีที่แล้ว

    Hey roof you helped me a lot last time I commented so really quick question I've been struggling with shermie due to needing to be very close is there anyway to get in safe after her running comand grab as after that my meaty attacks don't come out in time to beat wake up invincible frames

  • @taskmaster3771
    @taskmaster3771 2 ปีที่แล้ว +1

    I feel like some fighting game characters were designed to jump attack because it's so strong. For example... Blanka, and Baraka jump kick is a downward hit box which is super strong yet people are upset when you utilize it. 🤔 if it's In the game why do online people get upset?

    • @BknMoonStudios
      @BknMoonStudios 2 ปีที่แล้ว

      People hate to lose if they don't understand what they're doing wrong.
      It's why people hate spam, despite spamming being a very bad strategy that can get punished easily.
      In my experience playing _Brawlhalla_ for years (platform fighter, but still applies), people below Platinum rank will actually ban you if you spam strong moves, despite them being incredibly slow and easy to punish, lol.

  • @ComboDamageTV
    @ComboDamageTV ปีที่แล้ว

    Short hop really needs to be it's own button or a macro

  • @SaveTheContent
    @SaveTheContent 2 ปีที่แล้ว +2

    Welcome to king of fighters

  • @ILuvEatingSand
    @ILuvEatingSand 2 ปีที่แล้ว

    I cannot wrap my head around kof movement I’ve been playing fighting games for years and this is the first that makes me feel stupid. I feel so stiff despite their being so many movement options I always get wake up thrown when I get knock down and I can’t get low confirms and always get low confirmed

  • @deon92ready
    @deon92ready 2 ปีที่แล้ว

    I wish there was an in depth advise video for short hopping on pad because there’s a million and one on doing it with fight stick and that’s so annoying

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว

      Its literally the same on pad, and I say as much in the video. Just tap, done.

  • @danzixx6
    @danzixx6 2 ปีที่แล้ว +1

    I learn my lesson on the hard way on kof 2002 lol

  • @thefrostbite
    @thefrostbite 2 ปีที่แล้ว

    Man I'm really struggling to get hops consistently

  • @jorgebravo8317
    @jorgebravo8317 ปีที่แล้ว

    Thanks for the tips man... let me ask you something.
    What kind of joystick 🕹 would you recommend for this game.?

    • @rooflemonger
      @rooflemonger  ปีที่แล้ว +1

      Pad works, but if you want an arcade stick the qanba obsidian has been the gold standard for years in terms of effectiveness and price. A bit cheaper and you can get a hori HRAP 4 kai, bit more expensive and you can get a victrix which is the absolute top of the line

  • @themightygunthorian
    @themightygunthorian 2 ปีที่แล้ว

    So you mentioned a lot that jump ins don't have to be the big committal attacks like they are in SF/MK, they can be used as pokes. But can they also be used as big committal attacks that end up in big damage combos as well? Or is it very much range dependent? Would've been nice to see you demo both options imo

    • @BigOnum81
      @BigOnum81 2 ปีที่แล้ว

      I think it depends on the character and on how you want to use their buttons. I haven't gotten time with the game yet, but I believe every jump in can lead to combos, but sometimes you just want to use it as a poke

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      depends on character and depends on the jump. You can absolutely get big damage from a jump, but kof being kof you also absolutely do not need a jump to get big damage

  • @antoniofornie
    @antoniofornie 2 ปีที่แล้ว +2

    Thanks a lot again! But then this keeps me even more in my impression that kofs are like 2 games: the first is actual games where you poke or try to get in and get poked, then close hits and thus combos barely happen, and the second is training mode where you can actually get close enough to do your HP, 6LP, special... I mean if combos were not difficult enough most of the attempts get denied beforehand: a) they deny/poke you out, b) you hit but are not as close as you expected to make the combo or c) all goes great except they block which can be the worst because if you don't confirm well and continue your combo until it's not safe, they punish you and that's where the long combo happens against you. To make things worse, in kof jumping HK leaves a gap with next H hit unless you really do it last moment, so forget about these SF or MK combos starting from a jumping attack... So I feel when I try to bring my combos I end up losing plenty of health on these situations while if I accept I must give them up, I end up winning the round and keeping more bars unused... In the end as for today it pays off better for me to spend my bars on neutral situations, like EX specials that get some invincibility or shatter strikes, that's happening to be extremely useful... I still need the bridge between poke/footsie distance and close combos. Thanks amigo!

  • @LucasMeloeFilhos
    @LucasMeloeFilhos 2 ปีที่แล้ว +1

    Ok. Great video as always, my friend, but where in hell they put Wolfgang Krauser?
    Why they keep bringing back Geese and no Krauser (the coolest character evet made, by the way.) ?
    What's wrong with this generation?

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว

      wolfgang was in like, 2 games ever for kof? he's not exactly a staple

  • @narongridseeta4339
    @narongridseeta4339 10 หลายเดือนก่อน

    👍

  • @DUCATIIVERSOL
    @DUCATIIVERSOL 2 ปีที่แล้ว

    Online experience in this game is absolute torture. Nothing but jumping rabbits and marathon runners.

  • @domikaseable
    @domikaseable 2 ปีที่แล้ว

    hops of course can do a big combo, no only a poke🤦‍♂

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      They can do both. Most people think jumping is only for combo starters and thats absolutely not the case in kof.

  • @beanpole_brando
    @beanpole_brando 2 ปีที่แล้ว +1

    how the hell did you input hop for exactly 4 frames and jump for 5 frames?? more like robomonger

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว +1

      most of the slow hop inputs are 4 frames, just flick your thumb on the stick/dpad and you will find its easier than you think

  • @KaguraHibachi
    @KaguraHibachi 2 ปีที่แล้ว

    I just gotta know, what's Betty's neutral buttons? She's kinda stubby

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว

      CD. She is kinda stubby, she's not a buttons character nor meant to be

    • @KaguraHibachi
      @KaguraHibachi 2 ปีที่แล้ว

      @@rooflemonger I thought so...

  • @PrinceTrunx
    @PrinceTrunx 2 ปีที่แล้ว +1

    Monger can you do us a huge favor and do a video about sf6 character wants. Basically what we fans want for sf6. Honestly I want characters like guiles daughter Mel Ken's son Sean an older Makoto and dudley for sure or I'm not even interested. Just think it's a good topic with that counter

    • @rooflemonger
      @rooflemonger  2 ปีที่แล้ว

      I for sure have a lot to say about street fighter 6, but for the moment its KoF time. Lots of people rely on the guides I make so wanna make sure it gets out there.

  • @kevintemido
    @kevintemido 2 ปีที่แล้ว

    Anyone that tries to play this game like sf5..... I have bad news for you lol

  • @rainierzx9677
    @rainierzx9677 2 ปีที่แล้ว

    Going to this game from Tekken7 is so jarring