How to use BLOCKBENCH for the CUSTOMIZABLE PLAYER MODELS mod!!! (Tutorial)

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 262

  • @nullifi3d_
    @nullifi3d_  2 หลายเดือนก่อน +110

    Thanks for checking out the video! Timestamps for important steps in the process are in the description!
    I hope this tutorial can be a bit more helpful / insightful than the last one. I wanted to try explaining why everything needs to work the way it does, just so you have context for why we're doing every step. As a teacher (outside of YT), it's important to me that everyone understands why and how certain steps are being done.
    If you have any more questions, leave a comment!
    EDIT: There is an easier way to apply the second layer textures than what I showed. You can click CPM > Add Part > Second Layer, then select all your second layer parts. Then, right-click the texture, and select Apply to Elements. You will still have to resize the arm if you are using a slim model, but it is much easier than what I discussed. Thank you for bringing this to my attention!!

    • @GoddessLuntrati
      @GoddessLuntrati 2 หลายเดือนก่อน +2

      I would love you to make me a skin when I start playing minecraft again.

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +3

      @@GoddessLuntrati You can commission me one! I don’t make skins for free.

    • @GoddessLuntrati
      @GoddessLuntrati 2 หลายเดือนก่อน +1

      @@nullifi3d_ I know & I will when I can

    • @subtality9616
      @subtality9616 2 หลายเดือนก่อน

      4:20 If you create a Minecraft Skin and then convert the model (top left under File -> Convert Project -> Change Format to CPM Model) It will have the second skin layer, so you don't have to add it manually

    • @BugCrusher
      @BugCrusher หลายเดือนก่อน

      How do we animate? Like, the animation tab isnt showing just with cpm plugin, which plugin are u using?

  • @kitchengun1175
    @kitchengun1175 2 หลายเดือนก่อน +364

    -get blockbench to make a silly minecraft skin with and give myself a wizard hat
    -no prior experience with 3d software at all
    -get distracted
    -end up spending 2 hours making a low poly Garfield
    sounds about right

    • @JuanLucasM
      @JuanLucasM หลายเดือนก่อน +9

      thats a really good low poly garfield, good job

    • @fauxhuman0
      @fauxhuman0 หลายเดือนก่อน +3

      can i see low poly garfield

    • @JuanLucasM
      @JuanLucasM หลายเดือนก่อน +4

      NOOOOOOOOOOOO, YOU CHANGED THE PROFILE PICTURE NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    • @fauxhuman0
      @fauxhuman0 หลายเดือนก่อน +2

      @@JuanLucasM ok but the rat is great

    • @JuanLucasM
      @JuanLucasM หลายเดือนก่อน +1

      @@fauxhuman0 yes, i gotta admit it is a really nice rat

  • @Dooodle2949
    @Dooodle2949 2 หลายเดือนก่อน +148

    Just a quick heads up, when you add the 2nd layer, select the layer objects and drag the texture to the box in the top left and adjust them so they're in the right place

  • @iron-mage
    @iron-mage 2 หลายเดือนก่อน +114

    Love how yt has started showing me interesting Minecraft videos from smaller creators on my homepage this last week :D commenting to keep the algorithm boost going

  • @ForSzns
    @ForSzns 2 หลายเดือนก่อน +22

    Expanding the texture is alot easier than the way your doing it :D
    right click the texture, go up and click into crop/scale, and make sure your on crop/expand, then just change the size to whatever you desire!!!
    i usually do 128/128 (double what you start with)
    this is a great tutorial tho! i had to brave cpm by myself so im glad seeing people making tutorials!

  • @Minerovy
    @Minerovy 2 หลายเดือนก่อน +24

    hello, i found out after doing add 2nd layer from the cpm section, you can ctrl + a to select all textures and right click your skin texture in the bottom left and click apply to elements.
    great vid btw

  • @casobank
    @casobank 2 หลายเดือนก่อน +16

    Literally added CPM to my server yesterday, found your lovely tutorial today! Perfect timing :)

  • @yukon924
    @yukon924 2 หลายเดือนก่อน +55

    i love how you used soukaku for the tutorial

    • @entity_303_dk3
      @entity_303_dk3 2 หลายเดือนก่อน +3

      I was just about to say its soukaku from zzz

    • @HoloGrainYT
      @HoloGrainYT หลายเดือนก่อน

      @@entity_303_dk3 Same here

  • @JHINYT
    @JHINYT 25 วันที่ผ่านมา +6

    found a way to use second layer without duplicating and switchung the uv and stuff, it's simple, you'll need to go to cpn and press 2nd layer BEFORE changing the texture of the skin to your skin.

  • @rocas7342
    @rocas7342 2 หลายเดือนก่อน +21

    Noway Soukaku enjoyer

  • @cinnimakesvideos
    @cinnimakesvideos 22 วันที่ผ่านมา +1

    My partner is making a comic using custom Minecraft models as the sprites, and this tutorial is so helpful at showing how to make custom models!!
    I was looking for a video to show how to give minecraft skins joints, but the stuff shown in this video is very clear imo, so we can just apply that :)
    Thank you for the tutorial!!!

  • @scourgatory
    @scourgatory หลายเดือนก่อน +6

    i was able to add animated ears to my inuyasha skin!! this was an awesome tutorial

  • @arcanine_enjoyer
    @arcanine_enjoyer 2 หลายเดือนก่อน +2

    So glad they added a feature to make a custom repo. If you're running out of space or you just feel bad using someone else's git, that's the perfect place.
    There's also unused space within the vanilla player data which is convenient if you just wanna look like an among us like me

  • @retry-studios
    @retry-studios 2 หลายเดือนก่อน +7

    you are INSANELY underrated. i hope your work gets more noticed

  • @crownedanimations3341
    @crownedanimations3341 2 หลายเดือนก่อน +9

    NO SHOT, IN MY TIME OF NEED YOU SAVED ME😭 THANK YOU SO MUCH OMG

  • @VenusIsSerene
    @VenusIsSerene 8 วันที่ผ่านมา +1

    It's awesome! I just got an idea of creating a character that wears goat skull as a mask but didn't know how to make it, since the big horns on the side would be flat + i want people to still be able to see a face of my character, specifically the fact that they got half burned face almost to the skull. I just got inspired from that one hyper realistic fanart of a tubbo wearing a goat skull + MADK character J. And some of the details were part of my own character story i created.

  • @KINGREXTDK
    @KINGREXTDK 2 หลายเดือนก่อน +1

    I stumbled upon this randomly and I’m not disappointed, I’ve been messing with models and animation stuff for bit now, because I have a project I’ve been wanting to do and trying to work on, half of that being how to code for mods because of everything I want to do with it.
    Anyways I’ve made a few blockbench models which I’m quite happy with but I always found it restricting in the angles I can work with, some of those models I want to do some texture animations and whatnot but I don’t think I’ll get much animation done in blockbench especially when I want to get whole scenes in, learning blender and how to code is a pain, but I know it’ll be worth it in the long run for what I want to do.
    Though I do think i have found a mod that I’m going to use continuously now along side the others I always use, i definitely found this interesting and seems like it’d be easy to follow along in some way so kudos 👍🏻

  • @exoexo4246
    @exoexo4246 2 หลายเดือนก่อน +5

    THANK YOU SO MUCH I SWEAR THERE A SO LITTLE VIDEOS ON THIS SUBJECT THANK YOU MY HERO

  • @TheSkydimonds
    @TheSkydimonds หลายเดือนก่อน +1

    Thank you so much! I saw this mode recently and wanted to try it. It gave me a reason to actually create my own Minecraft skin and I love having a little tail and horns to add into the mix!

  • @MsZyraMMD
    @MsZyraMMD 2 หลายเดือนก่อน +2

    Im so glad i came across this I was searching for a way to up my skins in Minecraft Java from looking 2D to having thoes 3D aspects like Bedrock does

  • @luigidasilva6658
    @luigidasilva6658 23 วันที่ผ่านมา +1

    thank you I decide to start making my own model with CPM, the modelling part was not difficult but making the animation is hard, re watching the animations part of your tutorial hellped me udestand how I should make them

  • @mellowhny
    @mellowhny 18 วันที่ผ่านมา +2

    26:40 they are called tangents
    also if you make the ones in the middle longer it gets even smoother (im an animator)

  • @sJonneY
    @sJonneY 11 วันที่ผ่านมา

    good tutorial! for anyone confused why their CPM plugin may look different than in the video (mainly missing the animation tab), apparently the plugin is in beta and has issues with parts of it breaking when installing it. I ended up installing it a bunch of times in a row and praying, and eventually it somehow worked.
    no clue how or why any of this happens but hopefully this comment will help a desperate soul like myself.

  • @Angie-29th
    @Angie-29th 2 หลายเดือนก่อน +2

    OMG MY GUY
    TYSM FOR THESE TUTORIALS YOU ARE AWESOME ♥♥♥
    I'VE BEEN WAITING A LOT FOR PART 2

  • @Firewall_FR
    @Firewall_FR 2 หลายเดือนก่อน +6

    Just commenting to trick the algorithm. Hope ya grow.

  • @hey1tzkarma
    @hey1tzkarma 2 หลายเดือนก่อน +13

    RAAHHHH!! i just found the first part (???) a few days ago and its gotten me into moddeling for minecraft!! when i heard that you were doing a more indepth tutorial i was super excited! and also off topic to the video i love the other videos that you have! especially the prime defenders animation meme (im bias for jrwi though)

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +3

      Thank you so much!!! I've got a soft spot for Prime Defenders, but I hope your modeling process has gone well!

    • @hey1tzkarma
      @hey1tzkarma 2 หลายเดือนก่อน +3

      OH ALSO ANOTHER THING theres an easier way to add the second layer!
      click CPM > add parts
      go to the second layer parts, and select ONLY the ones that are supposed to be the second layer (hat, jacket, ect.)
      right click your texture on the left of your screen (like you are changing the file)
      click "Apply To Elements" (should be the third from the top down)
      this SHOULD work for everything, HOWEVER if you use a slim model you will still have to do it manually for just the arms, but it cuts down time a lot still!

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +3

      @@hey1tzkarma holy shit you're a life saver.

  • @yisusclaus
    @yisusclaus 21 ชั่วโมงที่ผ่านมา

    To get the 2nd layer without allat u can do this:
    - Create a new CPM Project
    - Left Click CPM at the top bar > Add Parts > Add 2nd Layer
    - Right Click the "skin" texture on the "Textures" Tab > Change File > Continue
    > Select your Minecraft Skin

  • @Ririka_Ilios
    @Ririka_Ilios 2 หลายเดือนก่อน

    Saving this for when I inevitably decide to redo my minecraft skin and get bored of recolouring a 2D template. Feed the algorithm gods

  • @tibbedam7159
    @tibbedam7159 หลายเดือนก่อน +1

    Amazing tutorial! Your last video got me in this the first place, but with this in depth one is really giving me new motivation. Thank you for this great video!
    Also a question would you, or anyone in the comments maybe know if your models also work with emotes in the mod Emote Craft, and can you also animate your CPM parts for the emote?
    Would also really like a tutorial on model toggle type of things for like having a mer tail, without needing the mermod, that isn't for the later versions.

  • @loqwean
    @loqwean 2 หลายเดือนก่อน +1

    Very helpful video! The only question this left me with are 1) what should other animations (like gliding and swimming) look like; and 2) Is it possible to update an existing player model with new tweaks

  • @JiarxAndPickleShow
    @JiarxAndPickleShow 2 หลายเดือนก่อน +1

    It's too late for me to try this out, but you made this sound really easy to understand, Imma test this in the morning, thanks for the help on this, I needed it. You're the best!

    • @JiarxAndPickleShow
      @JiarxAndPickleShow 2 หลายเดือนก่อน

      I followed the tutorial and it does work, thanks for making this, it's very helpful, I hope to see more in the future

  • @CPU1191
    @CPU1191 13 วันที่ผ่านมา

    This video helped me alot with the animation part.

  • @blazingdragon8797
    @blazingdragon8797 2 หลายเดือนก่อน

    Honestly great tutorial, cant wait to dig in and see what beauty's or monstrosities I end up making!

  • @camiseta6104
    @camiseta6104 2 หลายเดือนก่อน

    Hello! An easier way to put textures on the 2nd layer when clicking CPM is:
    - Grab the untextured blocks, selecting them all
    - go to textures and right click till options appears
    - click to "add to all elements" or smth written with elements, smth like that.
    And boom, done!

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน

      @@camiseta6104 Thank you for your comment, I’ve already mentioned that as a note in the pinned comment.

  • @kr1stphr
    @kr1stphr 2 หลายเดือนก่อน +1

    omg i needed this a week ago but quit out of frustration thank u for this

  • @psxpancake
    @psxpancake 3 วันที่ผ่านมา

    heartbound ost heard, likes given

  • @chickin_man65
    @chickin_man65 2 หลายเดือนก่อน +1

    I just found this TH-cam and I love it can’t wait to see more!

  • @Louzty_RFM
    @Louzty_RFM หลายเดือนก่อน

    Thanks for the tutorial I will needed very much when I finish the 2D model

  • @As1anCr4ck3r
    @As1anCr4ck3r หลายเดือนก่อน

    not sure when I would ever need this but this is good knowledge to know. TY!

  • @wishypaw
    @wishypaw 2 หลายเดือนก่อน +1

    thank u so much for the tutorial this has been so massively helpful!! especially the part about the tail, my fursona has a big tail so its important to get the animation right x)

  • @justdevilchan
    @justdevilchan 2 หลายเดือนก่อน +1

    THAT'S EXACTLY WHAT I NEEDED!!! THANK YOU, AUTHOR, FOR MAKING THIS VID AND THANKS ALGORITHMS THAT SHOWED ME THIS VID 😩

  • @sorenabel
    @sorenabel 2 หลายเดือนก่อน +1

    thank you so much for making this video!!

  • @NightTheChosen
    @NightTheChosen 2 หลายเดือนก่อน +1

    Really well tutorial, even if I won't have any use for it yet, but really cool!

  • @UnclearStunts
    @UnclearStunts หลายเดือนก่อน +1

    This is such a great tutorial thank you so much

  • @drinkningboba
    @drinkningboba 16 วันที่ผ่านมา

    Just found your tutorial! My friend said, next thing i will do is install blockbench and will just make my ffxiv wol there which she's absolutely right 😂 also, myb for reference you can look up for ffxiv tail movements :D tho understandably it's a Lot Harder 😅 but yeah, just in case anyone wants to know!

  • @HollowHangouts
    @HollowHangouts 14 วันที่ผ่านมา

    Hey thank you so much I make custom origins and make skins to go with them and this will take it to the next level

  • @ThatChronomancer
    @ThatChronomancer 2 หลายเดือนก่อน

    never heard of this mod but i sure do love modeling and i might install it after this

  • @theCaffeinatedLogis
    @theCaffeinatedLogis 2 หลายเดือนก่อน +1

    For the second layer all you needed to do was drag the Texture into the UV section It should apply regularly :) no need to duplicate inflate and move the texture

  • @owllegator
    @owllegator 2 หลายเดือนก่อน +2

    hi this video is awesome! you explain things so well like a great teacher. :)

  • @PennyEvolus
    @PennyEvolus 2 หลายเดือนก่อน

    thank you for this ive been trying to get a decent minecraft style player model for my game you have helped alot

  • @nyom4297
    @nyom4297 2 หลายเดือนก่อน +4

    OH MY GOD ITS SOUKAKU

  • @bungle1249
    @bungle1249 2 หลายเดือนก่อน +2

    awesome vid! just wondering if youve looked into the figura mod ive personally found it a bit easier and more intuitive with a greater level of coding and easier modeling setup

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน

      @@bungle1249 I have looked into Figura! Exporting models is definitely a lot easier, but not so much for multiplayer. I find CPM is a lot more user friendly on that front, which is why I’m more inclined towards the mod

  • @xerrokopiarka7434
    @xerrokopiarka7434 2 หลายเดือนก่อน +2

    could you also show how armour in game works with custom models? would be really cool

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +2

      @@xerrokopiarka7434 Sure! I’ll be sure to cover that next time!

  • @mapuchekillerl9
    @mapuchekillerl9 2 หลายเดือนก่อน +1

    this gonna be the "donut blender tutorial" for CPM, im gonna try Blockbench look easier for animate

  • @_SilentNerd_
    @_SilentNerd_ 17 วันที่ผ่านมา

    Thank you!

  • @Dark_Blu_Cosmo
    @Dark_Blu_Cosmo 2 หลายเดือนก่อน

    Amazing vidoe! Absolutely loved it, it was very helpful :D I have a question though, is it possible to make certain parts glow?

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +1

      @@Dark_Blu_Cosmo Yes! You can make a certain piece glow by going to CPM > Add part > Glowing Eyes. You will need to separate what exactly you want to glow (say like, eyes), otherwise the entire cube selected will glow.

    • @Dark_Blu_Cosmo
      @Dark_Blu_Cosmo 2 หลายเดือนก่อน

      @@nullifi3d_ Thank you so much! I´m having so much fun making and playing as the models I make :D

  • @kaileung2884
    @kaileung2884 2 หลายเดือนก่อน +1

    oh my god sokakuuuuu

  • @AndyWoodsings
    @AndyWoodsings 2 หลายเดือนก่อน +1

    Hey! Can you make a basic tutorial of how to make Gestures and Toggles? I'm struggling with this for a while

  • @mellowhny
    @mellowhny 18 วันที่ผ่านมา

    maybe they updated the software idk but u can choose to display outer layers now when creating the skin project and when you import the skin they will be displayed automatically

  • @zifixloic
    @zifixloic 2 หลายเดือนก่อน +1

    soukaku mentionned ⁉‼

  • @sa2_astral
    @sa2_astral 5 วันที่ผ่านมา

    hi, these tutorials have been super helpful :D ive just encountered one issue, while everything else seems normal and ive managed to get everything working i have no option for animation types. when i try to port it into a cpm project to put in game it asks to select animation types for each of my animations, but when i click auto fix nothing happens at all, no selection box, no fix, nothing. the tab doesnt even go away. even when i create an animation or edit properties theres just no option for it, it looks different from your video. was this an update or maybe some kind of plugin?

  • @Exis247
    @Exis247 หลายเดือนก่อน

    If you find your outer layers not attatching to your inner layers, make sure your folder structure is "Folder(head): Model(head)" and not "Folder(head): Folder(head): Model(head)"
    This dose not apply to stuff you added, as long as the subfolder is in the correct place you can do that all you want "Folder(head): Model(head), Folder(custom): Models(parts)"

  • @Street321
    @Street321 2 หลายเดือนก่อน +7

    Fantastic tutorial! Do these skins work on servers? Or are only seen by who wears it like personal resource packs?
    Edit: sorry if it was said in the video. I'll have to watch this later with sound on 🎉

    • @xaura99
      @xaura99 2 หลายเดือนก่อน +4

      whoever has the mod sees it :) so if ur friends have the mod they'll see it too

  • @Josue_S_6411
    @Josue_S_6411 2 วันที่ผ่านมา

    I wish there was a tutorial for adding gestures. I tried to make one for changing the clothes of a character, but it didn't work.

  • @ris_kis
    @ris_kis 2 หลายเดือนก่อน

    Thanks for your tutorial

  • @PixelOwer
    @PixelOwer หลายเดือนก่อน

    Now time to make hyper detailed trollface model

  • @Code_String
    @Code_String 2 หลายเดือนก่อน

    Just wanted to say, I haven't watched this yet. I did watch your first video though, and it has come in real handy. Personalized my GT:NH experience a little since I'll be dumping a ton of time on there.

  • @hrobbins_alt
    @hrobbins_alt 2 หลายเดือนก่อน +1

    Great video! Keep it up :D

  • @AmbrosiaMooshine
    @AmbrosiaMooshine 2 หลายเดือนก่อน

    Yo this is an amazing video, I loved it - :)

  • @Godslayr-s9v
    @Godslayr-s9v 2 หลายเดือนก่อน +1

    I sorta need help, when I try to import the file into the paste part, it says that my thing is too big and needs to 64x64 size. How do I fix that?

  • @CapTheNPC2
    @CapTheNPC2 2 วันที่ผ่านมา

    Sorry if this is an annoying comment, but I simply don't know what I'm doing wrong at a certain point since my experience deviates from the video. :/ At 35:10 you're able to export it to the paste site, but every time I do it I get an error. (I get a Mouse Event error, then I get a Fetching Model error) I go to Tom's paste site in my browser and it says I need to log in to use it so I follow the directions on the main page and it just ropes me around in a circle telling me I have to log in. I just keep getting errors when trying to export the file and idk what to do. :( I also can't seem to get the button on the top left like you do at 33:27. I'm able to open the program through Blockbench but that's it. I tried my best to follow every step in order but I just can't figure this out. It's a really great video and well-thought out, I think I'm just incapable of doing it.

  • @SnowNekogirl
    @SnowNekogirl 2 หลายเดือนก่อน +1

    How should you do this with a minecraft skin that has animal ears like a cat or a wolf?

  • @Caldoric
    @Caldoric 2 หลายเดือนก่อน

    To be fair, the "cross-hatching" issue you mentioned only shows up in blockbench, it never seems to crop up in Minecraft itself.

  • @braedenninjayt5533
    @braedenninjayt5533 2 หลายเดือนก่อน +1

    What if I dont want to upload my model publicly? Is there a way to not have it public?

  • @brooklynnwilmoth4907
    @brooklynnwilmoth4907 หลายเดือนก่อน

    This video helped me so much! I just made a great player model.
    But I just want to ask. I used Figura, I couldn't find the same plugin in the video. But with the animation it doesn't ask about walking, idle, running, etc. why is that? And can you make those animations with Figura?

    • @nullifi3d_
      @nullifi3d_  หลายเดือนก่อน

      @@brooklynnwilmoth4907 I think with Figura, you may only be able to set an idle animation. Blockbench has a Figura plugin that can help with model creation, but the animation screen is slightly different. I may look into more with Figura, cause that’s what I used to use for these sorts of models.

  • @phantom5438
    @phantom5438 หลายเดือนก่อน

    This is going to be useful

    • @phantom5438
      @phantom5438 หลายเดือนก่อน

      I recently got into animation

    • @phantom5438
      @phantom5438 หลายเดือนก่อน

      A tip for animation use cubes to help with your animations

  • @oguste6839
    @oguste6839 6 วันที่ผ่านมา

    Thank's !! :DD

  • @type-32
    @type-32 หลายเดือนก่อน

    very helpful tutorial

  • @chaselaney6229
    @chaselaney6229 2 หลายเดือนก่อน

    Heartbound music vibe

  • @NekuroMC
    @NekuroMC 2 หลายเดือนก่อน

    Awesome work

  • @zeux5583
    @zeux5583 2 หลายเดือนก่อน

    really interesting, ive done my first CPM model thanks to your tutorial, but how do i change how armor is displayed on the skin if i have non-standard body-parts? for example a naga/lamia model with a snake like torso would display leg armor differntly than a less humanform challenged model. how do i do that?
    edit: saw that you answered that question already, cant wait for that tutorial. subbed
    edit edit: please do one on walking animations as well, would be really helpful

  • @v1rinhus442
    @v1rinhus442 2 หลายเดือนก่อน +1

    out of nowhere youtube knows too much of what i need 💀💀

  • @damiennightmaresx7950
    @damiennightmaresx7950 2 หลายเดือนก่อน

    what iron-mage said cause thats how i found the guy thats making a realistic spider walking animation in minecraft and showing it off with shaders of all things

  • @AlternateHoney
    @AlternateHoney 2 หลายเดือนก่อน

    This video tutorial was great! I was trying to add a feature where you could choose between wearing different outfits on the model, and I set each outfit to be a "New Toggle Layer" animation. I put all of the animations under the same Layer Group Name. I'm not sure if this is how it's supposed to be done, but all of the outfit toggles appear separately and I can toggle multiple at a time. Do you know how to set the outfits to be in a list where you can only select one option?

  • @finch5239
    @finch5239 2 หลายเดือนก่อน +1

    Hello! Thats for the tutorial! Im currently have a problem where when I download the plug-in the create new model button dosnt show up at all- I was wondering if you knew how to fix this? all good if you dont tho and thanks again for the tutorial

    • @finch5239
      @finch5239 2 หลายเดือนก่อน

      I found a solution that works! If I open it in the browser it seems to work fine XD the actual downloaded versions still doesn't work though lol

  • @snidepeakVB
    @snidepeakVB 28 วันที่ผ่านมา

    I'm so infuriated right now. I've went through the texture so many times to make sure there wasn't any leaking. I used a padded texture but the uvs aren't loading in through the mod. I've made sure the texture size was able to be imported, I've renamed every file to the same thing, I've added files alongside the models into the player_models folder and I'm legit going insane rn. ToT

  • @KalendorStorm
    @KalendorStorm 2 หลายเดือนก่อน

    Very nice, but what I want to learn is how to do custom hat textures that can be overlayed onto a pumpkin

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +1

      @@KalendorStorm I can make a video about custom models in a texture pack if wanted. That’s the best option for what you’re looking for.

  • @JEFFERSCRAFT
    @JEFFERSCRAFT 2 หลายเดือนก่อน

    Thanks. 😁

  • @stickybird9725
    @stickybird9725 2 หลายเดือนก่อน

    Dumb question, but if I wanted to export my model for use in and adventure map? There is a "Custom NPC Mod", it can accept skin urls. If there is a method to export as a mob, it can also pull models from any mob in the game, even if said mob does nothing that would also work.

    • @Josue_S_6411
      @Josue_S_6411 2 วันที่ผ่านมา

      I doubt the Custom NPC mod allows for this, but OptiFine has a feature that allows for Custom Entity models, and it's supported by Blockbench by default. You could try to recreate the model.

  • @rainbowboii
    @rainbowboii 2 หลายเดือนก่อน +1

    Very nice informative video and good content , can u make tutorial how to replace vanila to full custom animations PLS!

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +1

      @@rainbowboii Absolutely! That’s something I’m still learning about myself, but once I figure it out, I’ll a video about it!

    • @rainbowboii
      @rainbowboii 2 หลายเดือนก่อน

      @@nullifi3d_ i learned a bit about this, now i can replace vanilla animations with custom ones, but i lose the overlay animations like using a punch while running, i dont understand how to make them work at the same time. I'll be waiting for your video!

  • @tinycandleman6020
    @tinycandleman6020 หลายเดือนก่อน

    I had spent about 4 hours following this tutorial and modeling, the second I hit create new texture all of the cubes including the base skin model were mashed into the center. I tried to ctrl Z, but that didn't change anything. I don't think I'm ever going to touch this program again, because I damn near punched a hole through my monitor when it happened.

  • @paveljos
    @paveljos 25 วันที่ผ่านมา

    Funny and usefull, thank u

  • @NexusEhh
    @NexusEhh 2 หลายเดือนก่อน

    Could you possibly show how to create weapons, armor, etc, and their implementation?

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน

      @@NexusEhh Sure! Weapons can be done without CPM, but I can show both! They’d likely be different videos, however.

    • @NexusEhh
      @NexusEhh 2 หลายเดือนก่อน +1

      @@nullifi3d_ Ha, I'm perfectly fine with watching another video, you seem to be the only person I've discovered so far to be so in-depth with this variation of blockbench and model.

  • @GoddessLuntrati
    @GoddessLuntrati 2 หลายเดือนก่อน

    It was very informative!!!!! I hope to see more OuO

  • @RedRubyMedia
    @RedRubyMedia 11 วันที่ผ่านมา

    Soukakou spotted, zzz fan noticed

  • @The_NW_EngineYT
    @The_NW_EngineYT 2 หลายเดือนก่อน

    Question, I got a message when Exporting that just said "Unknown Root Group" for every single group with an "Auto Fix" option for every one. What does this mean? What does it do?

  • @Viillustrations
    @Viillustrations 20 วันที่ผ่านมา

    I'm not sure if this is a me thing or not but when I try to create a new texture for the model parts there is no "compress texture" option to click off and it keeps making the placement super random and it's quite annoying does anyone now why or how I can fix that?

  • @pawvinthecat8837
    @pawvinthecat8837 2 หลายเดือนก่อน

    I got my model done, but the animation parts is too tricky for me. So I was wondering if you can just do the model in BlockBench, but work on the animations in the CPM mod?

  • @monothephantom
    @monothephantom 2 หลายเดือนก่อน

    do you know if this works with the fresh moves resource pack? Great tutorial btw! I've been wanting to do something like this for a while since minecraft skins really cant properly capture the antlers and cat-like tail I have on my character lol

    • @nullifi3d_
      @nullifi3d_  2 หลายเดือนก่อน +2

      @@monothephantom From the tests that I just did, it seems it does not.

    • @monothephantom
      @monothephantom 2 หลายเดือนก่อน

      @nullifi3d_ Thanks for letting me know so fast! Unfortunate, but I figured it might not, which is why I asked :P. Once again, thanks for testing!

  • @kennethhirsch5066
    @kennethhirsch5066 2 หลายเดือนก่อน

    Is there a way to make things fade in and stay in / hapen after a set period of time during a certain animation? Like for example, after a minutes of idle animation your character begins to fiddle with casting spells?