Mid to Late Game Players have so many farming paths! Roster Review!

แชร์
ฝัง
  • เผยแพร่เมื่อ 30 มิ.ย. 2024
  • Twitch: / captain_amazing_
    Join my discord community! / discord
    If you'd like to support my channel with a donation! www.own3d.pro/captain_amazing...
    How to build +25 Speed Mods!
    • Still not building 25+...
    #starwars #Starwarsgalaxyofheroes #swgohrosterreview #swgoh #galaxyofheroes
    Music by Creatormix.com

ความคิดเห็น • 5

  • @bakunawa4521
    @bakunawa4521 14 วันที่ผ่านมา +1

    I actually do like having a bit of gap between FOO and Hux for the slkr vs jabba counter. I mean, for this dc season it doesn't matter as slkr will still two tap jabba but for dcless match ups having the gap is a nice safety net. When jabba moves after slkr, he usually land a lot of speed down which could messed up the turn order. This is because Hux have a higher than average ten compared to others on the team so if FOO get the speed down but Hux didn't, now suddenly Hux moves before FOO and stops you from doing the poke, swipe, swipe combo. Of course if jabba removes the advantage from Hux it doesn't matter anyway but it's a nice just in case situations.

  • @bradygreen29
    @bradygreen29 14 วันที่ผ่านมา +1

    Why do we need to make that 1.2 calculation for the speed? Is it something to do with someone's kit?