Mid to Late Game Players have so many farming paths! Roster Review!
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- เผยแพร่เมื่อ 30 มิ.ย. 2024
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How to build +25 Speed Mods!
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I actually do like having a bit of gap between FOO and Hux for the slkr vs jabba counter. I mean, for this dc season it doesn't matter as slkr will still two tap jabba but for dcless match ups having the gap is a nice safety net. When jabba moves after slkr, he usually land a lot of speed down which could messed up the turn order. This is because Hux have a higher than average ten compared to others on the team so if FOO get the speed down but Hux didn't, now suddenly Hux moves before FOO and stops you from doing the poke, swipe, swipe combo. Of course if jabba removes the advantage from Hux it doesn't matter anyway but it's a nice just in case situations.
Why do we need to make that 1.2 calculation for the speed? Is it something to do with someone's kit?