damn, man, your videos are like perfect fit for commander. not just decklists, but like discussing with a friend what you can build and all interesting synergies. makes me really sad I don't have the money to buy/build a commander deck
I wish he was black red so bad. But this deck is alot better than I thought it would be. Won 3 matches on line. Is there a way to gain life In red? I almost burned myself out a few times.
you spoke about needing to be really explosive with Neheb. I feel you can best accomplish that with Sneak Attack.being able to surprise drop in something huge that flies alone can get you that little bit of extra mana push, or just end the game with SURPRISE HEARTLESS HIDESUGU or something equally as soul-crushingly painful.
And here I am - very late to the video and still trying to achieve my dream goal - T1 sol ring into greaves into T2 treasonous ogre into heartless hidetsugu into Neheb into Comet Storm for a kill.
Sweet tech man! Neheb is the real deal, by far one of the more interesting legends from the set. A great pick since i'm sure all of the focus for new commanders will be around the new gods. He seems like a blast to play!
Dude, I thought nobody else had such a Vision for this man. I'd always think red is awesome, if only I had a way to get massive amounts of mana. You've helped me find the last few pieces to complete my deck. I'm so damn excited to use him.
He's AWESOME to play ... he does get targeted a little more often these days than when I first brought him to the commander table. The deck has slowed down since I'm much more careful about running him out ... but he still GOES OFF!
Jumbo Commander yeah, I can see the hate coming my way. Definitely opened my eyes to waiting a turn so as to allow yourself to play him and get his benefits in the same turn.
Yeah honestly at first thought I wasn't excited even though I knew how he would work and that he probably will end up being a very good commander, but now after seeing this deck tech I want to build a deck around Neheb! Although burn is probably a much better build since you can get damage the turn you play the card instead of having to wait for your creatures too attack, and It's less likely that your burn spells will get countered than your creatures getting killed, I will probably build a heavy combat build since I'm not a fan of winning with burn damage, not to mention a deck build around burn. Great video! I always enjoy watching your deck techs!
Great video! I'm really glad Wizards is starting to print some high quality mono-red commanders. Now people might stop saying it's the worse color for the format. A few extra suggestions: Staff of Nin is a bit expensive but it's reliable card advantage that has the benefit of pinging, either to get rid of pesky 1-toughness critters or for an extra mana with Neheb. Grenzo, Havoc Raiser is a cheap little creature that can really mess with the board left unchecked. The goad ability is extra gravy to force/deter attacks, but his second ability almost guarantees you something to sink your mana into (or at worse, it removes a potential threat or engine piece from your opponent).
Great of greatest deck tech! The red player that burns inside of me is very pleased :3 i wasn't sure if Neheb was going to work in multiplayer, cause red kinda lacks card advantage to make real use of the ramp, but i didn't really consider the use of mana sinks, burn and the possibility of generating super big spells or casting ultra big creatures. My idea for Neheb was to allow 1vs1 big red strategies, controlling the board at the beginning of the game and later ramping into good mid-range creatures and walkers with neheb, and throwing them to the field 2 at a time.
This is definitely right up there as my most anticipated commander card from HOU(tied with the locust god), seems very broken, and I'm looking very forward to building a very similar deck, thanks for the upload.
Love your videos. You present clearly and concisely. I also appreciate the slideshow format. Nothing worse than watching a deck tech on a tabletop with glare occluding the cards. Some suggestions for the deck: Quest of the Pure Flame....it's a one-shot, but it's cheap, and it hits the whole board; Staff of Nin....Consistent card draw with a little damage; obviously Mind's Eye, if money doesn't matter. If it does, then Farsight Mask is a budget friendly option. I'd also run Loxodon Warhammer and Basilisk Collar to offset some of the hate you're likely to pull your way.
A card I've had great success with in Goblin decks, as well as Elf decks on a budget, that run out of steam for card advantage is Slate of Ancestry. 4 mana for an artifact with the activated ability, 4, discard your hand, tap it, Draw a card for each creature you control. In a creature heavy deck that can dump its hand out, like Krenko or Ezuri, you just discard extra lands or, sometimes, nothing at all and draw all gas for the rest of the turn.
Instead of using Furnace of Rath or Dictate of the Twin Gods, consider Insult to Injury, the new aftermath card from Amonketh. Usually, a well timed Insult should be able to seal the game, without the risky downside of mirrored effects. Another card i find super important is Past in Flames. I will look forward to Insult twice (or even more with pyromancers goggles) in the first main phase, deal like two damage to each opponent and start multiplying, as my poor opponents start to scoop up their cards! xD
I'm using insult / injury in the tappedout list but not past in flames. I think you are on to something. I'd be sure to use past in flames if I was a little heavier in spells but the version. Great suggestion!
This is a great sugestion :D Insult works great as a damage-doubler that won't make the table freak out and comes out of nowhere. Great idea ^^ I also agree with past in flames. With this much mana generation, this could have some decent storm psynergy, and if not it's card advantage, in red, and with a mana generation engine that allows you to take real advantage of it :D there is also commune with lava, which is kinda crappy, but generating a ton of mana (specially in a storm deck) could work kinda well.
Great video! I like Neheb myself, have you considered fanning the flames? It's an x cost burn spell with buyback. There's also fatal frenzy, a three cost instant that doubles a creature's power until end of turn and gives it trample, then it dies but its worth it if you're running equipment or have a large beater
When I first saw Neheb, the Eternal, I kinda skimmed over the 'for each 1 life your opponentS have lost this turn." Emphasis on the plural. Now, all I want is to build a spell-slinging voltron Neheb deck that sets everything on fire using copious amounts of mana. Been on my mind for days now, so this video had perfect timing!
I also thought of the voltron strategy. He definitively needs a ton or protection, so why not going full voltron? Also red has some good psinergies with artifacts, so you could take profit of that to generate value and card advantage with all your swords. I just hope that that awesome fire lance Neheb has gets its own card xd
Jamaigar gar yea, getting that lance would be sweet! I'm aware of red's inherent synergy with artifacts, but I'm personally a bit sick of it. Playing Neheb as some kind of mix between beating face in and spellslinging is just what would appeal to me lol but also, red sucks with ramp. Having a Commander that theoretically lets you leap in mana for a turn sounds fantastic and hilarious lol
well red has a lot of good one time ramp spells :P i totally get what you say. I have a daretti deck and although i love It, i dont trully feel like i'm playing a red deck, and kinda makes me sad. Lately the most exciting moments for me with that deck are playing big cool red stuff like infierno titan or rolling earthquake. The combustible gearhulk also makes me giggle, and i love It can work here too :P
Jamaigar gar It does, but none of them make like 9-12 mana for 2-3 lol You've gotta essentially storm off to do that lol Yea, I've got a Feldon of the Third Path deck. While it's fun, I'm just not an artifact guy and I've taught my meta to punish graveyard reliance. Now I'll build Neheb and punish them for playing slow, too lol
i like how that sounds xd i also would try to punish my meta with neheb for... ill think of a reason :P for not hailing to the great Nicol Bolas, i Guess
A friend of mine runs both Dictate and Furnace with Relentless Assault. Whether the opponent blocks, he still generates 6. Uses 5 extra combat. Generates 7, uses 5, extra combat. You get the point.
I've made a really fun Neheb deck, which focuses mostly on spellcasting and using all of the available additional combat phases spells. I don't include lifegain hate since I have spells like Banefire, Demonfire and a lot of spells like Increasing Vengeance, Wild Ricochet and Reverbate and Reiterate in order to ensure that I can just flat out obliterate them. Neheb doesn't burn people to death, he goes supernova and just flat out deletes them.
Also. As an alternative to Dictate of the Twin Gods, try using Curse of Bloodletting, it only affects one opponent, but it'll do wonders for Neheb's manabase.
As a Neheb player let me just put here some things that have been missing. Akroma, angel of fury, just as inferno titan but WAY better. Pump one of them for a lot of power and cast Chandra's Ignition for massive extinction. Kozilek, Butcher of Truth gives you draws. Strionic resonator to copy neheb ability or even kozilek's xD Doubling cube for double mana. Reverberate and even Howl of the horde to copy 2x a big spell. By force and Vandalblast to wipe artifacts Tower of fortunes as a mana sink for draws If you dont feel like its enough, run that disruption: Blood Moon, Stranglehold, and my favorite: Price of Glory to punish those people disturbing you during your turn Peace (:
I just realized that a hilarious budget substitute for one-shot robot and ulamog are the cheap eldrazi like desolation twin, endless one, and breaker of armies. What does everybody think?
I just realized that the mana you get in the post combat main phase is for the whole turn. So if you only have Neheb out and hit someone for 4, use four to cast seize the day, you get 8 red mana on your second main phase. If you flash it back then the 3rd main you get 12!
So many similar cards to my Saskia upgrade! Really, this is a very nice give them hell package. Recommendations: Outpost Siege, Wildfire, Skyline Despot, Ankh of Mishra, new friends
I have been tweaking the hell out of this deck and I have made it into a monster. Put any fast mana you can: sol ring, grim monolith, mana vault, mana crypt, seething song etc. you want Neheb out by turn three at the latest. Then you want to nuke all the lands and/or protect Neheb. With the extra mana he makes plus your fast mana rocks, you don't need any lands to cast spells. The final lock is getting a ward of bones out. Put a inventor's fair in to tutor for it and never play a land again. Either your opponents beat you with what they have on broad or constantly broad wipe with earthquake effects (wildfire doubles as MLD and broad wipe) or they scoop. Not very nice, but very very potent. And everyone needs a deck like that to work out any frustrations from other games.
Jumbo Commander I can use this deck twice in one game night or people throw things at me. It doesn't do that well in 1v1. Even a turn two Neheb can't ramp that much without all those opponents to feed mana to him. Sizzle is now just 3 mana for 3 damage in 1v1.
I can just imagine how many friends I would have if I "nuked all the lands". Our play group specifically bans mass land destruction haha. Either that or they would ban me
Nearly a year late to the party.... but I think there might be space for a small Neheb package in your Saskia deck. It'd be more focused on combat damage (big creatures, Saskia), and then the X burn spells post-combat. But I think it could work.
I think targeted cards do work in multiplayer, at least politically. A lot of my games are casual. So this let's me make deals while also burninating the board.
I totally agree. Just make sure to have a lot of card draw to back up that strategy because burn decks can get empty handed in 20 life 1v1 games so we need more gas for 40 life multiplayer games.
So Ramunap Ruins and Desert of the Fervent should definitely be in the deck. Also how about Purphoros? He is on curve with Neheb and let's you regain the mana spent on Neheb. Finally, Gemstone Array lets you store mana gained for later turns.
I am in the process of building a Neheb, The Eternal Chaos Deck where anything can and will most likely happen. My main problem is which cards to cut from the list
The key question I think is if Neheb is better in a an Ashling deck or is Ashling better in a Neheb deck? I'm really interested to see if he's any good in my Gisela group slug deck, it seems like he could make stupid mana off cards I already play.
Have you considered making a colorless commander deck tech? I've been having a hard time finding anything vaguely recent in the sense of synergies I could use in a deck
It feels like it's been too long since you put out a deck tech. I always get so dissapointed when there's not a new deck tech. At the same time, quit making all these awesome decks! lol My wallet can't handle this. I definitely have to make my own version of this deck. I feel like this needs more draw power if possible. I never play mono red, so I don't know what's available. I'm normally to greedy for loot effects. This deck needs a devil's playground though. hateflayer and kargan dragonlord could also be good. I also love the inclusion of obsidian fireheart, it's such a cool card. This is an awesome deck. keep up the good work man.
Wow, to think I was disappointed when I pulled him in a sporadic booster pack grab. Holy crap. This guy is nuts. Finally an almost super easy way to pump out Eldrazi. @.@
Besides having 10 commander decks. I build 4 commanders from watching your sight. Zada(6-3), Meren(3-0);My first Meren before yours was (0-4), Avacyn(2-1) and Omnath(0-0). Thanks a lot. But I notice something that we might have in common. Correct me. I don't have a mono "BLUE COMMANDER DECK". Do you. The reviews and magic opponents of mine says BLUE is powerful. I played against Lorthos, the Tide Maker. I lost the first time. Once I figured its mechanics it never surface against mono Black and White. I'm gonna build a new commander NEHEB.
If someone plays a fog against that deck ruins all your turn, what about adding a Everlasting Torment? That way damage can´t be prevented and also says players can't gain life, i think is a needed card in this deck. Great video as always
You can't play everlasting torment in this because it has black in its cost and this is a monored deck :/ Cards with costs like that cannot be played in monocolor decks.
aitoriri1 I still think your point is valid. If I was playing it I'd be running a leyline of punishment. Stops cards like angus mackenzie from taking you to hose town.
Both are solid. If I had to make it I would go with spells matter but that's a metagame call. I feel like everyone has a propaganda at my commander table.
I kind of want to try it with Dragonstorm. One or two burn spells plus Dragonstorm for up to 3 dragons -- maybe even more. There's probably something exciting you can do with that.
Just some nitpicking, Ashling is a she not a he like you said in the video. Turns out the only Magic story/lore I've read, the Shadowmoor novel, came in handy for once! Anway, great deck, you truly dive in deep with these brews, I only wish I had the funds to go out and build an EDH per week!
My first NEHEB commander deck by Jumbo Comander won in turn 6, 15 minute game. LOL.... WOW. Your right, "IT GOT OUT OF HAND". I won't even believe it myself. 1.Turn 5, I draw and cast HEARTLESS HIDETSUGU at a risk. So happen, all 3 opponents has no spells to get rid of it. 2.Turn 6, I played NEHEB and tap HIDETSUGU. 20 damage to each opponent. Give me 60 mana. LOL. 3.Post combat, I cast FALL OF THE TITANS target 2 players. They die. 4.Cast AGGRAVATED ASSAULT last opponent dies. LOL.
You had it all! You used up all your awesome in a single game. Now your whole playgroup is gonna be very nervous whenever you have Neheb :) But hey, if they all team up against you fine. I hear Nicol Bolas approves of archenemy.
LOL. We already played that. Nicol Bolas lost 3 and 1 win. The 2nd game of Neheb right after the first was a bust. My upkeep was 3 enchantments that are mana expensive and 4 lands. Somebody played Tefferi you loose 2 life for each non creature spell of some what. Hey what can I say, that was my draw and they ganged up on me. I played it again last night and lost. Could not draw a creature to protect me from attacks. I'm doing your Braids commander. Any suggestion of other good mono blue commander?
I think you underestimate Kumano, Master Yamabushi. He won't make you much mana or do much damage but for the cost of 2 mana + spells you are casting anyways you get to exile something using mono red. that is a powerful effect the is rather difficult to come by in red. Rather useful for my meta with all the sacrifice and reanimators.
This was an oversight for sure. I actually thought of this card but then forgot to include it in the final draft of my video. It really should have a place!
Hey all just wandering does this mean go though your deck and add manna or add it to neheb like a counter ifs add to him like a counter is the manna permanent or does it disappear at the end of the trun and does does the manna untap so one trun you got 5 you ues all 5 next trun does neheb still have 5 and can he be used to summon creatures
I want to make a neheb deck so bad but a quick question will his mana ability still trigger if he is dead if I use a massive earthquake spell will I still get the Mana on my second main phase or does it not trigger?
jon short if he is dead it doesn't trigger. The effect triggers at the beginning of your post-combat main phase. So he has to be alive at the beginning of that phase to trigger it. The way you want it to be worded is, "Whenever an opponent loses life you gain that much mana at the beginning of your post combat main phase
Neheb is great, but the biggest problem I see with him is that it would be really easy to run out of gas. Are there any decent ways to get good draw for him?
I think this deck needs Gauntlet of Power, Extraplanar Lens, Doubling Cube, Terrain Generator and more 2 and 3 cmc mana rocks AND all the protection you can get for Naheb. He will die suuuuper fast and you need mana to recast him and cast him early. Also if you have him on the board you better already have something to deal a ton of damage and end the game quite soon.
Pls stop making so much awesome deck tech i have limited amount of money and i want them all
I love everything about this guy been testing him and just loving the massive fireballs.
"This is what glory looks like."
- Nicol Bolas, after watching this video
Yoo nice profile picture
I realize I am pretty randomly asking but does anyone know a good site to stream newly released movies online?
@Melvin Jackson i watch on flixzone. Just google for it =)
@Finnegan Randall yup, I've been using flixzone for since april myself :)
@Finnegan Randall Thanks, I signed up and it seems like a nice service =) I appreciate it!!
damn, man, your videos are like perfect fit for commander. not just decklists, but like discussing with a friend what you can build and all interesting synergies. makes me really sad I don't have the money to buy/build a commander deck
Lush!!! So happy you made this commander. He is the most exciting commander for ages I think, definitely the best red one anyway.
I wish he was black red so bad. But this deck is alot better than I thought it would be. Won 3 matches on line. Is there a way to gain life In red? I almost burned myself out a few times.
You could always run Loxodon Warhammer with Neheb. Afflict still triggers with trample ;)
It's more exciting that way, too. Running Neheb right now and the lifeloss going both ways sets everyone in a panicking mood (including me!)
Basilisk collar is a great way to make your commander have deathtouch and lifelink for a very small mana cmc with equip
Basilisk collar.
you spoke about needing to be really explosive with Neheb. I feel you can best accomplish that with Sneak Attack.being able to surprise drop in something huge that flies alone can get you that little bit of extra mana push, or just end the game with SURPRISE HEARTLESS HIDESUGU or something equally as soul-crushingly painful.
Oh sneak attack is a great angle. I have been really wanting a sneak attack deck. Maybe this can be it. Awesome tech
I fell in love with the first neheb know I have for the second I'm definitely making this deck
"This deck doesn't have to be cute."
Best qoute ever. You really can say that about almost any monored deck xd
And here I am - very late to the video and still trying to achieve my dream goal - T1 sol ring into greaves into T2 treasonous ogre into heartless hidetsugu into Neheb into Comet Storm for a kill.
I once did, sol ring into mind stone. Then heartless, then neheb into howl of the horde comet storm
Sweet tech man! Neheb is the real deal, by far one of the more interesting legends from the set. A great pick since i'm sure all of the focus for new commanders will be around the new gods. He seems like a blast to play!
Someone finally sees his purpose, like me.
Is that you, Nicol Bolas?
JR Boyd it's God Pharaoh Nicol Bolas
clever
r/iamverysmart
so much enthusiasm in your voice, I love it
the art looks like he is wearing the greaves and the darksteel plate! enough for me!
Dude, I thought nobody else had such a Vision for this man. I'd always think red is awesome, if only I had a way to get massive amounts of mana. You've helped me find the last few pieces to complete my deck. I'm so damn excited to use him.
He's AWESOME to play ... he does get targeted a little more often these days than when I first brought him to the commander table. The deck has slowed down since I'm much more careful about running him out ... but he still GOES OFF!
Jumbo Commander yeah, I can see the hate coming my way. Definitely opened my eyes to waiting a turn so as to allow yourself to play him and get his benefits in the same turn.
I'm currently building a Neheb burn deck. Absolutely love the idea oh the synergy with this guy.
I am so happy you did this commander! I am considering building this.
Yeah honestly at first thought I wasn't excited even though I knew how he would work and that he probably will end up being a very good commander, but now after seeing this deck tech I want to build a deck around Neheb! Although burn is probably a much better build since you can get damage the turn you play the card instead of having to wait for your creatures too attack, and It's less likely that your burn spells will get countered than your creatures getting killed, I will probably build a heavy combat build since I'm not a fan of winning with burn damage, not to mention a deck build around burn.
Great video! I always enjoy watching your deck techs!
I'm excited to see this in your gameplay videos.
Great video! I'm really glad Wizards is starting to print some high quality mono-red commanders. Now people might stop saying it's the worse color for the format.
A few extra suggestions:
Staff of Nin is a bit expensive but it's reliable card advantage that has the benefit of pinging, either to get rid of pesky 1-toughness critters or for an extra mana with Neheb.
Grenzo, Havoc Raiser is a cheap little creature that can really mess with the board left unchecked. The goad ability is extra gravy to force/deter attacks, but his second ability almost guarantees you something to sink your mana into (or at worse, it removes a potential threat or engine piece from your opponent).
You always show me new cards for Commander. Keep up the good work.
Great of greatest deck tech! The red player that burns inside of me is very pleased :3 i wasn't sure if Neheb was going to work in multiplayer, cause red kinda lacks card advantage to make real use of the ramp, but i didn't really consider the use of mana sinks, burn and the possibility of generating super big spells or casting ultra big creatures. My idea for Neheb was to allow 1vs1 big red strategies, controlling the board at the beginning of the game and later ramping into good mid-range creatures and walkers with neheb, and throwing them to the field 2 at a time.
This is definitely right up there as my most anticipated commander card from HOU(tied with the locust god), seems very broken, and I'm looking very forward to building a very similar deck, thanks for the upload.
Love your videos. You present clearly and concisely. I also appreciate the slideshow format. Nothing worse than watching a deck tech on a tabletop with glare occluding the cards. Some suggestions for the deck: Quest of the Pure Flame....it's a one-shot, but it's cheap, and it hits the whole board; Staff of Nin....Consistent card draw with a little damage; obviously Mind's Eye, if money doesn't matter. If it does, then Farsight Mask is a budget friendly option. I'd also run Loxodon Warhammer and Basilisk Collar to offset some of the hate you're likely to pull your way.
A card I've had great success with in Goblin decks, as well as Elf decks on a budget, that run out of steam for card advantage is Slate of Ancestry. 4 mana for an artifact with the activated ability, 4, discard your hand, tap it, Draw a card for each creature you control. In a creature heavy deck that can dump its hand out, like Krenko or Ezuri, you just discard extra lands or, sometimes, nothing at all and draw all gas for the rest of the turn.
Some great tech! Thanks
mono red are my favorite decks! glad to see another one I want to play.
Instead of using Furnace of Rath or Dictate of the Twin Gods, consider Insult to Injury, the new aftermath card from Amonketh. Usually, a well timed Insult should be able to seal the game, without the risky downside of mirrored effects.
Another card i find super important is Past in Flames. I will look forward to Insult twice (or even more with pyromancers goggles) in the first main phase, deal like two damage to each opponent and start multiplying, as my poor opponents start to scoop up their cards! xD
I'm using insult / injury in the tappedout list but not past in flames. I think you are on to something. I'd be sure to use past in flames if I was a little heavier in spells but the version. Great suggestion!
This is a great sugestion :D Insult works great as a damage-doubler that won't make the table freak out and comes out of nowhere. Great idea ^^ I also agree with past in flames. With this much mana generation, this could have some decent storm psynergy, and if not it's card advantage, in red, and with a mana generation engine that allows you to take real advantage of it :D there is also commune with lava, which is kinda crappy, but generating a ton of mana (specially in a storm deck) could work kinda well.
Really looking forward to using this Neheb in a green-red deck with Upwelling and Aggravated Assault
kokujinbeeblebob haven't heard of anybody mentioning upwelling in a long time.
Great video! I like Neheb myself, have you considered fanning the flames? It's an x cost burn spell with buyback. There's also fatal frenzy, a three cost instant that doubles a creature's power until end of turn and gives it trample, then it dies but its worth it if you're running equipment or have a large beater
Watched this video multiple times. Good job!
When I first saw Neheb, the Eternal, I kinda skimmed over the 'for each 1 life your opponentS have lost this turn." Emphasis on the plural. Now, all I want is to build a spell-slinging voltron Neheb deck that sets everything on fire using copious amounts of mana. Been on my mind for days now, so this video had perfect timing!
I also thought of the voltron strategy. He definitively needs a ton or protection, so why not going full voltron? Also red has some good psinergies with artifacts, so you could take profit of that to generate value and card advantage with all your swords. I just hope that that awesome fire lance Neheb has gets its own card xd
Jamaigar gar yea, getting that lance would be sweet! I'm aware of red's inherent synergy with artifacts, but I'm personally a bit sick of it. Playing Neheb as some kind of mix between beating face in and spellslinging is just what would appeal to me lol but also, red sucks with ramp. Having a Commander that theoretically lets you leap in mana for a turn sounds fantastic and hilarious lol
well red has a lot of good one time ramp spells :P
i totally get what you say. I have a daretti deck and although i love It, i dont trully feel like i'm playing a red deck, and kinda makes me sad. Lately the most exciting moments for me with that deck are playing big cool red stuff like infierno titan or rolling earthquake. The combustible gearhulk also makes me giggle, and i love It can work here too :P
Jamaigar gar It does, but none of them make like 9-12 mana for 2-3 lol You've gotta essentially storm off to do that lol
Yea, I've got a Feldon of the Third Path deck. While it's fun, I'm just not an artifact guy and I've taught my meta to punish graveyard reliance. Now I'll build Neheb and punish them for playing slow, too lol
i like how that sounds xd i also would try to punish my meta with neheb for... ill think of a reason :P for not hailing to the great Nicol Bolas, i Guess
Hey Jc, question for ya;
Who is a better commander in you opinion? Rakdos, Lord of riots OR Neheb, the eternal???
100% Neheb imo. The capability to go infinite with Aggravated Assault is too much to pass up.
A friend of mine runs both Dictate and Furnace with Relentless Assault. Whether the opponent blocks, he still generates 6. Uses 5 extra combat. Generates 7, uses 5, extra combat. You get the point.
I've made a really fun Neheb deck, which focuses mostly on spellcasting and using all of the available additional combat phases spells. I don't include lifegain hate since I have spells like Banefire, Demonfire and a lot of spells like Increasing Vengeance, Wild Ricochet and Reverbate and Reiterate in order to ensure that I can just flat out obliterate them. Neheb doesn't burn people to death, he goes supernova and just flat out deletes them.
Also. As an alternative to Dictate of the Twin Gods, try using Curse of Bloodletting, it only affects one opponent, but it'll do wonders for Neheb's manabase.
As a Neheb player let me just put here some things that have been missing.
Akroma, angel of fury, just as inferno titan but WAY better.
Pump one of them for a lot of power and cast Chandra's Ignition for massive extinction.
Kozilek, Butcher of Truth gives you draws.
Strionic resonator to copy neheb ability or even kozilek's xD
Doubling cube for double mana.
Reverberate and even Howl of the horde to copy 2x a big spell.
By force and Vandalblast to wipe artifacts
Tower of fortunes as a mana sink for draws
If you dont feel like its enough, run that disruption: Blood Moon, Stranglehold, and my favorite: Price of Glory to punish those people disturbing you during your turn
Peace (:
I just realized that a hilarious budget substitute for one-shot robot and ulamog are the cheap eldrazi like desolation twin, endless one, and breaker of armies. What does everybody think?
Yeah my Neheb has a solid sub-theme if eldrazi. It’s crazy
I haven't been this excited about mono red since Feldon was spoiled.
Feldon is so cool. I don't see him enough.
jumbo commander can u link the deck?
I just realized that the mana you get in the post combat main phase is for the whole turn. So if you only have Neheb out and hit someone for 4, use four to cast seize the day, you get 8 red mana on your second main phase. If you flash it back then the 3rd main you get 12!
So many similar cards to my Saskia upgrade! Really, this is a very nice give them hell package. Recommendations: Outpost Siege, Wildfire, Skyline Despot, Ankh of Mishra, new friends
I love you forever for making this
I love you forever because I''d feel bad knowing you loved me and I didn't at least love you a little back.
Lol
Also the new kozilek and void winnowar add a hilarious amount of control to a mono/red deck
Also, now I know what commander deck I'm playing next
Heartless Hidetsugu with mass hysteria, have fun
Nyx Nightinggale just equip lightning greaves or play Anger to give your kozilek haste
Yeah Hidetsugu is Neheb's homie.
I play hidetsugu as my commander. Neheb is in the deck but now I really wanna try neheb as a commander.
wow jumbo, you are a genius! loved the deck!
Love Neheb fits perfect in Rakdos, lord of riots as a really great secondary commander. keep the idea of "damage for Mana" Theme.
Oh yeah, Rakdos is super fun too. I love casting eldrazi into more eldrazi into a sandstone oracle into .... you get the picture
Great card. One of the best from set. Strange that you didn't consider world at war and gearhulk?
I have been tweaking the hell out of this deck and I have made it into a monster. Put any fast mana you can: sol ring, grim monolith, mana vault, mana crypt, seething song etc. you want Neheb out by turn three at the latest.
Then you want to nuke all the lands and/or protect Neheb. With the extra mana he makes plus your fast mana rocks, you don't need any lands to cast spells. The final lock is getting a ward of bones out. Put a inventor's fair in to tutor for it and never play a land again. Either your opponents beat you with what they have on broad or constantly broad wipe with earthquake effects (wildfire doubles as MLD and broad wipe) or they scoop.
Not very nice, but very very potent. And everyone needs a deck like that to work out any frustrations from other games.
hahah sounds dirty. I hope your friends really like you :)
Jumbo Commander I can use this deck twice in one game night or people throw things at me.
It doesn't do that well in 1v1. Even a turn two Neheb can't ramp that much without all those opponents to feed mana to him. Sizzle is now just 3 mana for 3 damage in 1v1.
Would you mind sharing a decklist?
I can just imagine how many friends I would have if I "nuked all the lands". Our play group specifically bans mass land destruction haha. Either that or they would ban me
Love the videos! Great ideas!
Nearly a year late to the party.... but I think there might be space for a small Neheb package in your Saskia deck. It'd be more focused on combat damage (big creatures, Saskia), and then the X burn spells post-combat. But I think it could work.
I think Naheb has a lot of potential in combat based decks. We will find a use for the mana and Naheb is just such an awesome card.
Purphoros welcomes New-heb in my Prossh deck.
Turn 5, or turn 6, ulamog, endless one, emrakul, etc. BROKEN
Burn commander deck..never thought I'd see it myself
How about level up creatures for mana sinks and warmonger?
I want Neheb for my Rakdos,Lord of Riots commander deck!
I think targeted cards do work in multiplayer, at least politically. A lot of my games are casual. So this let's me make deals while also burninating the board.
I totally agree. Just make sure to have a lot of card draw to back up that strategy because burn decks can get empty handed in 20 life 1v1 games so we need more gas for 40 life multiplayer games.
Burninate. Good word you made up.
Don't forget strionic resonator as a pseudo doubling cube!
So Ramunap Ruins and Desert of the Fervent should definitely be in the deck. Also how about Purphoros? He is on curve with Neheb and let's you regain the mana spent on Neheb. Finally, Gemstone Array lets you store mana gained for later turns.
Love this deck! Super cool!
i love your deck tech. i will include Detritivore and i cant wait to cast it for 20 mana :D
I am in the process of building a Neheb, The Eternal Chaos Deck where anything can and will most likely happen. My main problem is which cards to cut from the list
The key question I think is if Neheb is better in a an Ashling deck or is Ashling better in a Neheb deck?
I'm really interested to see if he's any good in my Gisela group slug deck, it seems like he could make stupid mana off cards I already play.
Have you considered making a colorless commander deck tech? I've been having a hard time finding anything vaguely recent in the sense of synergies I could use in a deck
It feels like it's been too long since you put out a deck tech. I always get so dissapointed when there's not a new deck tech. At the same time, quit making all these awesome decks! lol My wallet can't handle this. I definitely have to make my own version of this deck. I feel like this needs more draw power if possible. I never play mono red, so I don't know what's available. I'm normally to greedy for loot effects. This deck needs a devil's playground though. hateflayer and kargan dragonlord could also be good. I also love the inclusion of obsidian fireheart, it's such a cool card. This is an awesome deck. keep up the good work man.
Wow, to think I was disappointed when I pulled him in a sporadic booster pack grab. Holy crap. This guy is nuts. Finally an almost super easy way to pump out Eldrazi. @.@
I was thinking Spell Mastery and Prowess would be good mechanics to keep in mind when building Neheb- for that plan B or C ya know?
Besides having 10 commander decks. I build 4 commanders from watching your sight. Zada(6-3), Meren(3-0);My first Meren before yours was (0-4), Avacyn(2-1) and Omnath(0-0). Thanks a lot. But I notice something that we might have in common. Correct me. I don't have a mono "BLUE COMMANDER DECK". Do you. The reviews and magic opponents of mine says BLUE is powerful. I played against Lorthos, the Tide Maker. I lost the first time. Once I figured its mechanics it never surface against mono Black and White. I'm gonna build a new commander NEHEB.
I looked at the deck on TappedOut would a bloodmoon, gauntlet of might, and koth be good in this deck if so what should they replace?!?
If someone plays a fog against that deck ruins all your turn, what about adding a Everlasting Torment? That way damage can´t be prevented and also says players can't gain life, i think is a needed card in this deck. Great video as always
aitoriri1
everlasting torment Is a black and red card. you cannot play it with this neheb because his color identity is mono red
You can't play everlasting torment in this because it has black in its cost and this is a monored deck :/ Cards with costs like that cannot be played in monocolor decks.
aitoriri1 I still think your point is valid. If I was playing it I'd be running a leyline of punishment. Stops cards like angus mackenzie from taking you to hose town.
Would you recommend repercussion? It kind of gives all your creatures afflict= to creature's power. Or is Neheb more focused on spell damage?
Both are solid. If I had to make it I would go with spells matter but that's a metagame call. I feel like everyone has a propaganda at my commander table.
Wouldn't Strionic Resonator double the mana Neheb would gave you if you activate it? Seems good to me!
Jesper Hansen it might for one instance.
I love this...!
Hahaha any idea how to get Naheb the worthy going?
I kind of want to try it with Dragonstorm. One or two burn spells plus Dragonstorm for up to 3 dragons -- maybe even more. There's probably something exciting you can do with that.
You can drop Neheb on turn 2. turn 1 land sol ring ruby medallion. turn 2 land neheb
Harsh Mentor maybe. Also now we can put in Angorath's muraders.
Do you post decklist's anywhere?
lol i just had the idea to make this deck just before u uploaded this
HOSTILITY people, the breeder reactor for those nuclear bombs you are making in Jaya's and comet storm
Fiery Emancipation is a thing now :)
Just some nitpicking, Ashling is a she not a he like you said in the video. Turns out the only Magic story/lore I've read, the Shadowmoor novel, came in handy for once!
Anway, great deck, you truly dive in deep with these brews, I only wish I had the funds to go out and build an EDH per week!
My first NEHEB commander deck by Jumbo Comander won in turn 6, 15 minute game. LOL.... WOW. Your right, "IT GOT OUT OF HAND". I won't even believe it myself.
1.Turn 5, I draw and cast HEARTLESS HIDETSUGU at a risk. So happen, all 3 opponents has no spells to get rid of it.
2.Turn 6, I played NEHEB and tap HIDETSUGU. 20 damage to each opponent. Give me 60 mana. LOL.
3.Post combat, I cast FALL OF THE TITANS target 2 players. They die.
4.Cast AGGRAVATED ASSAULT last opponent dies. LOL.
You had it all! You used up all your awesome in a single game. Now your whole playgroup is gonna be very nervous whenever you have Neheb :) But hey, if they all team up against you fine. I hear Nicol Bolas approves of archenemy.
LOL. We already played that. Nicol Bolas lost 3 and 1 win. The 2nd game of Neheb right after the first was a bust. My upkeep was 3 enchantments that are mana expensive and 4 lands. Somebody played Tefferi you loose 2 life for each non creature spell of some what. Hey what can I say, that was my draw and they ganged up on me. I played it again last night and lost. Could not draw a creature to protect me from attacks. I'm doing your Braids commander. Any suggestion of other good mono blue commander?
I think you underestimate Kumano, Master Yamabushi. He won't make you much mana or do much damage but for the cost of 2 mana + spells you are casting anyways you get to exile something using mono red. that is a powerful effect the is rather difficult to come by in red. Rather useful for my meta with all the sacrifice and reanimators.
Hey Jumbo, what about Planar Bridge? I guess, that would be a perfect mana sink for mono red :P
That sounds like a great idea. Thanks for the suggestion.
Haven't seen the full vid yet. I'd put in cards like spawn of thraxes. Or even flameblast dragon
Oh god imagine this in shu yun with aggravated assault burn Edh with neheb in the deck
Land destruction neheb. Gonna be nasty
I'm not too big on him as a commander, but he will be very good in my xenogod deck
I'm kind of surprised you wouldn't mention Embermaw Hellion.
A constantly over looked card whose effect really adds up in just a few turns.
This was an oversight for sure. I actually thought of this card but then forgot to include it in the final draft of my video. It really should have a place!
Wildfire eternal would be nice in this as well.
I'm just curious why there aren't any haste enablers in the deck, not even a utility land: Flamekin Village, or even Hanweir Battlements?
Haste would be really good. Hanweir Battlements would slot in really well. Good Suggestion
Jumbo Commander if you slot in Hanweir Battlements would you say Hanweir Garrison becomes an auto include? Or is the haste enabling enough by itself?
In my version, I would want to give my creatures first strike and trample in addition with my dictate of the twin gods
No love for Goblin Game? ;)
Hahah such a weird magic card. I love the card rulings that plead with players to use common sense when picking things to hide.
Guillaume STAERK did you know mana clash is modern legal? I actually run it in my sideboard it even gets around leyline haha
Aggravated Assault. You're welcome.
Hey all just wandering does this mean go though your deck and add manna or add it to neheb like a counter ifs add to him like a counter is the manna permanent or does it disappear at the end of the trun and does does the manna untap so one trun you got 5 you ues all 5 next trun does neheb still have 5 and can he be used to summon creatures
Mana is only during the second man phase. All mana will be gone once the turn ends.
I want to make a neheb deck so bad but a quick question will his mana ability still trigger if he is dead if I use a massive earthquake spell will I still get the Mana on my second main phase or does it not trigger?
jon short if he is dead it doesn't trigger. The effect triggers at the beginning of your post-combat main phase. So he has to be alive at the beginning of that phase to trigger it. The way you want it to be worded is, "Whenever an opponent loses life you gain that much mana at the beginning of your post combat main phase
Malak Bigs Jon is right. But what you can do is use another card so that you can chain into a game winning sized earthquake in your second main phase.
I came here to say that Neheb has 6 toughness and Wildfire and Destructive Force exist.
Neheb is great, but the biggest problem I see with him is that it would be really easy to run out of gas. Are there any decent ways to get good draw for him?
Agreed. You need lots of draw and mana sinks.
This deck looks like one half of a rakdos Lord of riots deck. Although with that said this deck looks like it's way more fun to play.
I'm planning on building this!!!
I think this deck needs Gauntlet of Power, Extraplanar Lens, Doubling Cube, Terrain Generator and more 2 and 3 cmc mana rocks AND all the protection you can get for Naheb. He will die suuuuper fast and you need mana to recast him and cast him early. Also if you have him on the board you better already have something to deal a ton of damage and end the game quite soon.
heartless hidetsugu + disintegrate. nuff said