Fixing What Wasn't Broken | Resident Evil Zero

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  • เผยแพร่เมื่อ 9 มิ.ย. 2024
  • Resident Evil Zero is a case of trying to fix what wasn't broken.
    Changes were made to the classic Resident Evil formula with Resident Evil Zero. However, they create more frustrations than challenges in Resident Evil Zero.
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    Related Videos & Playlists:
    • Resident Evil (1996) Review: • Resident Evil 1996 Rev...
    • Resident Evil REmake Review: • Resident Evil Remake |...
    • Resident Evil Code Veronica Review: • Resident Evil Gets Sil...
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    The word "unnecessary" pops up in my mind while playing through it regarding the plot of RE0.
    Rebecca gets the short end of the stick in Resident Evil Zero as her only starring role in the series. Only if rumors are true, this may change in the future. Or, if you include the Biohazard stage play as well.
    Of the fixed camera angle RE titles, I rank Resident Evil Zero at the very bottom. Heck, I probably rank Resident Evil Zero at the bottom for mainline RE titles. It does have moments where the changes in the formula work well, but that's the exception and not the norm with Resident Evil Zero.
    In a series known for its replayability, Resident Evil Zero isn't the first title I'm going to replay. If at all.
    Oh, and that hookshot sucks.
    This Resident Evil Zero review/analysis/critique/retrospective will look at how the title came together, the tweaks to the Resident Evil formula, what the game does well, its shortcomings, and more.
    Timestamps:
    00:00 - Prelude
    01:02 - Making of Resident Evil Zero
    02:31 - Resident Evil Zero Intro
    03:52 - Presentation of Resident Evil Zero
    04:51 - Gameplay Tweaks to Resident Evil Zero
    08:18 - Enemies In Resident Evil Zero
    09:13 - Going Through RE Zero - The Train (spoilers begin)
    10:56 - Training Facility
    12:37 - The Basement
    15:00 - The Laboratory
    17:51 - Factory
    20:01 - Treatment Plant
    23:03 - In Conclusion
    Additional Footage:
    Director's Hazard: • Director's HAZARD
    Resident Evil Remake: • Resident Evil HD Remas...
    Resident Evil Zero N64 Footage: • (N64) Resident Evil Ze...
    list=PLbBUYwAthGjTo7A8bH6u8G-HRYc7pcmGH
    Resident Evil 3 Remake: • Can't leave A Carlos-l...
    Resident Evil 6: • Resident Evil 6 - Chri...
    Sources::
    • www.nintendo.co.jp/nom/0211_1...
    • web.archive.org/web/201610301...
    #residentevilzero #residentevil #boulderpunch #residentevil0
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  • @BoulderPunch
    @BoulderPunch  2 ปีที่แล้ว +24

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    • @roastytoasty8559
      @roastytoasty8559 2 ปีที่แล้ว +2

      i swear ive used the grappling hook with billy because i usually do the second rooftop part of the train with him... which is strange because i remember reading on the item description it only supports a certain amount of weight.

    • @davidlilley2736
      @davidlilley2736 2 ปีที่แล้ว +2

      Billy can you use the shot to but it can be very awkward I think you could even get stuck unable to return I'm not sure on that definitely messed up on my first play I had Billy go up with the hook shot but he can't combine herbs or chemicals get about what I'm talking about

    • @davidlilley2736
      @davidlilley2736 2 ปีที่แล้ว

      @@roastytoasty8559 your and you're remembering correctly I was just pointing it out but then so you're coming after so yeah it was right Billy can use up shot to can use hookshot too also Billy is better at taking on the bosses huh

    • @roastytoasty8559
      @roastytoasty8559 2 ปีที่แล้ว

      ​@@davidlilley2736 i wonder if billy is carrying too many heavy items if the line would break and give you a your dead screen maybe? i just always wondered why the hook shot had a weight limit on it haha.

  • @snakeplissken6321
    @snakeplissken6321 2 ปีที่แล้ว +362

    Zero had a lot of potential and tried some new things which I can appreciate, but overall it just falls short. It's a gorgeous game especially the HD version. It has some great moments and atmosphere. The story and the trash item system really drag the game down though.

    • @lauramac90
      @lauramac90 2 ปีที่แล้ว +4

      Agree 100%

    • @thebonecone
      @thebonecone 2 ปีที่แล้ว +14

      Yeah, it’s one of those games I really want to like, but ultimately don’t.
      The game makes itself impossible to enjoy completely. As soon as I feel like I’m having fun, something irritating happens and messes with that old school RE flow that I love.
      Shame really :/

    • @metaldiscipline3955
      @metaldiscipline3955 2 ปีที่แล้ว +12

      While I do love this game ,the story is absolutely ridiculous and is hard to connect it to Remake in tone. Still the game has one of the best soundtracks of the series, and it was the last true classic RE game!

    • @snakeplissken6321
      @snakeplissken6321 2 ปีที่แล้ว +7

      @@thebonecone It's such a bummer too cause there is some really cool stuff in the game. Out of all the classic fixed camera angle resident evil games It's the one I have the hardest time going back and replaying. I still have beat it around 7 or 8 times since the gamecube days but it's like I'm forcing myself to play it and it feels like a chore when I do (mostly due to the item management). Then I compare that to the original resident evil remake which I have beat over 40 times and it's still a blast on every single playthrough.

    • @snakeplissken6321
      @snakeplissken6321 2 ปีที่แล้ว +6

      @@metaldiscipline3955 I agree the soundtrack is awesome and is definitely a highpoint along with the graphics and overall atmosphere. I don't hate zero at all and I don't think it's the worst mainline resident evil game, but for being the last classic game in the series I expected so much more.

  • @GothMermaidGamer
    @GothMermaidGamer 2 ปีที่แล้ว +493

    Every time RE0 is brought up, I always say this: it should have been about all of BRAVO Team, not just Rebecca

    • @drunclecookie216
      @drunclecookie216 2 ปีที่แล้ว +15

      agreed

    • @Seriona1
      @Seriona1 2 ปีที่แล้ว +48

      This is my complaint as well. Zero was sold as the idea of Bravo during their bullshit before Alpha. Now I did not expect to see the same lay out in the Mansion with Bravo characters but I damn well thought they would play a major role in the story.

    • @wuldntuliktonoptb6861
      @wuldntuliktonoptb6861 2 ปีที่แล้ว +27

      Why they hell not have Richard with rebecca he lives till the mansion? Severely missed opportunity. Especially bc you find rebecca with him during chris scenario minus the first aid spray assault

    • @Seriona1
      @Seriona1 2 ปีที่แล้ว +8

      @@wuldntuliktonoptb6861 I'm okay with Billy only because my introduction with Zero was from the EX files in RE2 on N64. I do not mind playing two characters at once, I just didn't like the fact they violated standard gameplay features in early Resident Evils and changed all of it for Zero. No item boxes (This didn't piss me off as bad as it did some people),and women usually have 8 slots while men have 6, Rebecca has 6 for some dumb ass reason, all long guns take two slots when traditionally only power weapons only take 2, shotguns are normally just a single slot. To be the biggest issue was not including Bravo in a larger role. But at least they were smart enough to explain Edward who was only mentioned in the lore and never seen before Zero.

    • @masontrevelyan2254
      @masontrevelyan2254 8 หลายเดือนก่อน +2

      Allways wanted this myself as it's own game

  • @Scarecrowbooger
    @Scarecrowbooger 2 ปีที่แล้ว +158

    Imagine if the Leech Monster's story was done in a more sympathetic way like Lisa Trevor in RE1 Remake. I think the monster searching for it's creator as well as the man who killed him and displaying it's emotions through actions instead of hammy dialogue would've been more compelling to me. Think of it like Boris Karloff's interpretation of the Frankenstein Monster.

    • @minimalchill
      @minimalchill ปีที่แล้ว +6

      That’s a fun idea. RE0make anyone? Lol

    • @jaczylijaaleniepowiemkto3243
      @jaczylijaaleniepowiemkto3243 8 หลายเดือนก่อน +2

      ​@@minimalchill Hell yeah, move over Code Veronica!

  • @klits732
    @klits732 2 ปีที่แล้ว +414

    The best way I can sum up this game is, I really wanted to like it.

    • @adamdavis1737
      @adamdavis1737 2 ปีที่แล้ว +23

      I get this. I really liked it when I was a teenager and it first dropped.
      But a recent replay showed me just how... Mediocre it is

    • @adamdavis1737
      @adamdavis1737 2 ปีที่แล้ว +11

      @Craig Adams basically my story too lol
      I bought a GC for the REmake and got 0 alongside it. Fanboyism made me like it for so long until I couldn't ignore its issues

    • @zZiL341yRj736
      @zZiL341yRj736 2 ปีที่แล้ว +12

      Just treat this dumb ass game like it doesn't exist. It interfere with the first game narrative with it's shoe horned stupid shit. Singing leech man, Wesker, Rebecca is a fucking pro in this game tho in RE1 she's a noob.

    • @Programm4r
      @Programm4r 2 ปีที่แล้ว +12

      @@zZiL341yRj736 I think lore wise, Billy carried her. The cut scenes show he did the work.

    • @dile3725
      @dile3725 2 ปีที่แล้ว +1

      Feels like a dlc episode for re remake

  • @axt2
    @axt2 2 ปีที่แล้ว +286

    The lack of an item box killed it for me. I cannot think of any other time a single design decision so thoroughly destroyed a gaming experience for me

    • @solid_fire9388
      @solid_fire9388 2 ปีที่แล้ว +9

      yeah felt like a tough 💊 to swallow, even tho i loved the game but it didn’t give me the energy and motivation for a next play through unlike REmake or the older games which i played multiple times…

    • @illusivekennedy
      @illusivekennedy 2 ปีที่แล้ว +25

      You just dump them in the main halls, it’s no different than using an item box but there’s just abunch of shit on the floor. It’s not nearly as bad as people make it out to be because you were already backtracking to certain rooms for items regardless

    • @delshadayin1547
      @delshadayin1547 2 ปีที่แล้ว +4

      Item boxes are stupid

    • @UnicornStorm
      @UnicornStorm 2 ปีที่แล้ว +9

      I liked the way item storage was handled in this game... They could have made it a bit more obvious when or if shortcuts open up and which rooms are better fitted to act as hubs. The execution wasn't flawless but I'd like to see them take another shot at this mechanic

    • @darkjack9021
      @darkjack9021 2 ปีที่แล้ว +6

      The lack of item boxes is beneficial for the next runs, where you need to plan your routes well. It's great at the end.

  • @chelseaadams5454
    @chelseaadams5454 2 ปีที่แล้ว +68

    As flawed as RE0 was, it was still nice to see Birkin and Wesker together.

  • @Adog00
    @Adog00 2 ปีที่แล้ว +56

    Re0 was painful to play. Going back for items you thought you didn’t need. Ughh

    • @PCMonkey202
      @PCMonkey202 2 ปีที่แล้ว +11

      The hookshot is so stupid...

    • @Programm4r
      @Programm4r 2 ปีที่แล้ว +10

      The hook shot ruined this game. Shotguns also used up two spots. They only used up one spot in the REmake. That was dumb.

    • @RyuSaarva
      @RyuSaarva 2 ปีที่แล้ว +5

      wow, having to backtrack once on your first playthrough in a re game, horrible.

  • @gorrack10281987
    @gorrack10281987 2 ปีที่แล้ว +25

    Billy is captured and turned into nemesis. That's my sincere hope at least.

    • @BlottaMcTablets
      @BlottaMcTablets 2 ปีที่แล้ว +9

      I know there's the little nod to Nemesis when Billy says that drawn out "S.T.A.A.A.R.S", but the timeline just wouldn't add up. There's only 2 months between RE 0/1 and RE 3. That's wayyy not enough time to capture a dude, begin experiments on him, realize that he's T-Tyrant Project material, successfully implant the experimental parasite, AND program him to hunt the stars.
      I realize that Nemesis had to be programmed in that time crunch window, but his body had to be cooking for way longer than that.

    • @gorrack10281987
      @gorrack10281987 2 ปีที่แล้ว +4

      @@BlottaMcTablets it's more a joke about how Billy is just dead now 😆
      That being said, he would probably have extensive medical records being in the military. Also there are people who would rather him stay quiet about what he experienced in the military.
      It seems like an easy recon to have the military and umbrella mutually benefitting from Billy's disappearance. 🤔

    • @luckyGemy
      @luckyGemy 3 หลายเดือนก่อน

      Pretty sure at the tyrants are made out of children though I'm not sure if that's canon anymore

    • @gorrack10281987
      @gorrack10281987 3 หลายเดือนก่อน

      @@luckyGemy Mr x is 3 zombie kids in a trench coat

    • @luckyGemy
      @luckyGemy 3 หลายเดือนก่อน +1

      @@gorrack10281987 Heck yeah!

  • @frankx8739
    @frankx8739 2 ปีที่แล้ว +21

    I remember getting a sinking feeling when I got the message that I couldnt drop another item because the room was already full of stuff that should have been in an item box anyway. But, despite having to leave gear lying around all over, and having to trek back for it from the next area, (AND the stuff about trained pet leaches), I still think it's worth playing and solid canon.

  • @Gruntvc
    @Gruntvc 2 ปีที่แล้ว +165

    The worst part about RE0 is its a terrible prequel that doesn't connect well to the original trilogy. RE1 Remake did that just fine.
    And the story is arguably as bonkers as RE CV. An opera singing leach man...wth...

    • @amuroray9115
      @amuroray9115 2 ปีที่แล้ว +2

      But RE1 remake isn’t a prequel?

    • @rafaelsantosx
      @rafaelsantosx 2 ปีที่แล้ว +21

      @@amuroray9115 RE 1 is the first story, that was remaked with some additions. RE0 was made after and tells the story of what happened before the first one, this is a prequel.

    • @amuroray9115
      @amuroray9115 2 ปีที่แล้ว

      @@rafaelsantosx oh thanks.

    • @Walamonga1313
      @Walamonga1313 2 ปีที่แล้ว +8

      Let's be honest, who the hell plays RE for the story? But regardless, I still don't understand why they couldn't connect it to the first game better

    • @copecope7278
      @copecope7278 2 ปีที่แล้ว +23

      @@Walamonga1313 Story was fine until RE4 and 0 came in and added a bunch of crazy crap. There was just the T and G Viruses, and bio-weapons with a shady organization linked behind everything that always got off scott-free despite their best efforts. That was it. Now there's idkwtf viruses, parasites, alien bugs, Wesker children, mold, WWE Chris, etc. They bloated a good tried and true zombie formula into a typical Japanese convoluted anime storyline that's been adapted from a video game, that was adapted into a movie, had a Christmas special, a manga. It's a clusterfuck now. RE ended at 3 in my book.

  • @ShiningXwolf
    @ShiningXwolf 2 ปีที่แล้ว +18

    RE0 was the first RE game I ever played as a child and was instrumental in developing my love for the series. I think that the story is as cheesy as any of the other stories, but not any worse, and the graphical overhaul made the suspension of disbelief a little harder for the player. I love the game to this day and even replayed it at the beginning of this year along with RE1 and found myself enjoying it far more than the latter game when played back to back from each other. The bosses leave a lot to be desired but the atmosphere is so much more tense in my eyes because of the two character gameplay. There are times when you feel safe and secure because you have both characters together and a full armament, just to have one of them start tanking hits and become close to death, then you have to carefully navigate to either a saved healing item, or hope to find a new one somewhere else. Or, when you get to a point where the characters have to separate, you immediately feel disadvantaged by being alone with no backup suddenly. I'm not saying it's a perfect game, but I feel like it is severely underrated by the majority of the fanbase because it didn't have series favorites in it, and the leeches were a one off enemy. I think the game gets delegated to spin-off status instead of mainline entry by a lot of people because of this and because of it's mostly self contained storyline, which makes sense but also tends to make most people forget about it when talking about the series as a whole. I don't want to write a huge review of the game in this comment section so I'll stop with this final sentiment: I don't think that it tried to "fix" nonexistent issues, I think it attempted to shake up gameplay without completely revolutionizing the series like RE4 eventually did and failed because it sat in limbo between being fresh and new, and being the same old RE game with better graphics which could appeal to different sections of the fanbase in different ways.
    Also at 10:28 you mention that Rebecca is the only one that can make use of the hookshot... This is not the case. I believe the weight limit that it is said to have in the manual when you pick it up is why you may have thought that, but that's the lore reason as to why it can't carry both of them at the same time, but it can be used by Billy as well. This adds a bit of player agency and can make some points (I'm mostly thinking about the church/lab area) a little more or less tedious based on that decision.

    • @Abpaco1
      @Abpaco1 ปีที่แล้ว +1

      Thank you for this comment. I also love RE0

  • @aliceinmansonland448
    @aliceinmansonland448 2 ปีที่แล้ว +19

    I quit playing it towards the end of the train section, because I really hated switching between the two characters. Watching someone else play it in 4K HD was the only way I enjoyed the game. I appreciate the TH-camrs that do that sort of thing: Survival Horror Network, Gamer's Little Playground, PB Horror Gaming, you guys are the best!!!

  • @Fatwreckman
    @Fatwreckman 2 ปีที่แล้ว +56

    I was 16 when this game dropped and I got grounded for shouting "What the fuck is the point?" when the Scorpion drops from the ceiling.
    Absolutely hated playing it through to completion the first time round, but it's now bizarrely one of the titles that I go back to.
    It's kinda weird when that happens. I loved P.N.03 at the time, but I literally can't even play it anymore.

    • @maiastniki
      @maiastniki 2 ปีที่แล้ว

      me when i went back to play azure dreams

    • @Camelotsmoon
      @Camelotsmoon 2 ปีที่แล้ว +5

      I love it personally, always have. I just recently did a hard playthrough, and God damn I forgot how brutal it was, but it felt so good beating the queen with like 5 pistol bullets left and Rebecca throwing Billy a gun she didn't have, and one that would definitely have no ammo in it to kill the boss. Definitely my favorite game in the series, love the challenge, and the no item box isn't as big of a deal as everybody makes it out to be... Just be extra careful about item management.

    • @niteriemcfarlane5285
      @niteriemcfarlane5285 2 ปีที่แล้ว

      @@Camelotsmoon same 🤝

    • @pudznerath6532
      @pudznerath6532 ปีที่แล้ว

      the point was to spook you

  • @mercuryshadow5445
    @mercuryshadow5445 2 ปีที่แล้ว +38

    The increase in graphics between N64 generation and GameCube generation may be the most impressive of all time. But I say that about every generation, with perhaps the exception of the most recent.

    • @juniperburton7693
      @juniperburton7693 2 ปีที่แล้ว

      I have a feeling they just weren't optimized for N64 yet. They were more used to working with PS1, which the graphics resemble.

    • @KingJadInfiniteHope
      @KingJadInfiniteHope 2 ปีที่แล้ว +3

      PS1 to PS2.

    • @Firguy
      @Firguy 2 ปีที่แล้ว +5

      I know what you mean. The leap between Gen 7 and 8 is simply underwhelming and that's hardly even in comparison to the differences between the other generations of consoles.

    • @bullfrogjay4383
      @bullfrogjay4383 2 ปีที่แล้ว

      Completely agree

    • @steelbear2063
      @steelbear2063 ปีที่แล้ว +1

      @@Firguy
      The leap ended with the 7th generation if you ask me.

  • @sgauden02
    @sgauden02 2 ปีที่แล้ว +53

    I honestly HOPE they remake this. RE0 is one of the weaker games in the series. I loved it at first, but now that I look back at it, I realize that it was indeed very flawed. I want to see the ENTIRE Bravo Team play a big role in a RE0 Remake, not just Rebecca, and Billy Coen (A character who appeared once, and then just disappeared for the rest of the series). And Wesker being the main antagonist makes a lot more sense. James Marcus was certainly an interesting character, but I do think he was just a little too fantastical for the series. I mean, control leeches with OPERA SINGING???? That is stretching it a little bit. I also think that the enemy roster was seriously lacking, with most of the bosses just being a giant version of a normal creature. Resident Evil 0 could've been so much more, and I really hope they do a remake that does much better justice to the series.

    • @AleK0451
      @AleK0451 ปีที่แล้ว +5

      in fairness re1 had giant snake, giant spider, giant shark, i think they were keeping that trend going with this game too

    • @TheUnseen0n3
      @TheUnseen0n3 7 หลายเดือนก่อน +1

      RE1 literally had giants snakes and spiders lol

  • @fysl305
    @fysl305 2 ปีที่แล้ว +53

    I rank this game as 2nd after REmake. Dont really get the qualms about the story, all of RE, aside from RE1/Remake have nonsensical stories that are made the move the game. I think RE0 has one of the best levels/ambiance in the series, the only thing that genuinely pissed me off was that you had to go back a long way to get the hookshot after the bat fight, and thats my only qualm with the "no item box", oh and the leechmen enemies are obnoxiously difficult. Speaking of difficulty, i feel like this is the hardest RE game to date, on normal difficulty at least.
    Also, that ending, bittersweet and a good way to end an RE game

    • @unsavourylittlerunt
      @unsavourylittlerunt 2 ปีที่แล้ว +1

      The alternate controls worked pretty well for RE0 imo, whereas in remake it feels like it makes the game a little too easy... Probably because of how strong and annoying hunters and leechmen can be lol

    • @justsomeguywhoplaysretroga4362
      @justsomeguywhoplaysretroga4362 2 ปีที่แล้ว +1

      I also don't get the hate, I think it's either a case of git gud or people too young to have played NES - SNES era games, so they're not used to actual difficulty or having to retry and make progress.
      All classic RE titles are designed to have the player improve through trial and error, you need patience to really enjoy these games.

    • @hiramsiqueiros9018
      @hiramsiqueiros9018 2 ปีที่แล้ว +1

      seems that people only complain cause they can, i love everything about this game, and it's really funny how some shit on RE0 but suck off RE4, to me RE4 is one of the worst RE games, as a stand alone action shooter it's amazing but as a RE game that's where the franchise lost it's identity.

    • @RamssCoreM
      @RamssCoreM ปีที่แล้ว +1

      @@hiramsiqueiros9018 In this crazy fandom, you'll find people programmed to say 'The main trilogy is the best', 'Zero and Code: Veronica sucks', '2 is the best classic RE', '4 is the best Resident Evil', 'oUtBrEaKs wErE aHeaD oF iTs tImE', '7 and 8 aren't true RE games', etc... and be careful if you don't agree with them, they're annoying when arguing...
      Personally, the main trilogy isn't perfect (specially the 2 last games)
      2 is good but not the best classic RE
      Zero and Code: Veronica are 100% RE and they're actually challenging
      4 isn't the best RE
      Outbreaks weren't ahead of its time, I don't consider a cooperative (2 or more real people playing as a team) RE game ahead, the actual RE experience has been always on singleplayer. Besides, Outbreak is just more of the same, more of Raccoon City... At least, CV and RE4 tried to offer a different story...
      I think the best RE game (by far) is the remake of the very first RE

  • @markcobuzzi826
    @markcobuzzi826 2 ปีที่แล้ว +18

    Regarding how James Marcus fits into the darker tone or lack thereof, along with RE0’s lack of connections to RE1/RE2/RE3, I actually thought of how Marcus could have been retooled to partially address this. I am copying and pasting my idea below, if you would like to read it…
    After I thought about this for a while, my biggest issue with his backstory/abilities was how his Queen Leech inexplicably absorbed his memories and duplicated his personality. Through RE3: Nemesis and RE1 Remake (regarding Lisa Trevor), the classic Resident Evil games already introduced the Nemesis Alpha parasite, a monster whose special ability was to act as a secondary/replacement brain for Umbrella’s T-Virus monsters. So I thought it was a mistake for RE0 to not just have James Marcus use one of those parasites to preserve his own consciousness, rather than inventing an entirely different monster randomly possessing that same ability, for seemingly no reason.
    What I propose is that James Marcus’ backstory should involve him experimenting on himself with the NE-Alpha parasite, right before Spencer orders his assassination. After the assassination attempt, Umbrella’s higher-ups intend to use his corpse as another test subject for the T-Virus, not knowing that the parasite has duplicated his mind and will preserve it throughout the whole process of zombification. Retaining his human intelligence/memories and possessing the added abilities of the parasite, the zombie James Marcus outwits his captors, breaks out of confinement, and then leaks the T-Virus to get revenge on Umbrella. This can be the specific incident, which later inspires Umbrella to try merging the parasites with a Tyrant to create RE3’s Nemesis.
    Regarding the Mimicry Marcus leeches, I actually enjoyed those enemies a lot, even if I did not particularly like the Queen Leech. Therefore, I think the leeches could still be in the game, albeit as another one of Marcus’ beloved “pets” which he indirectly controls. The final boss battle could have Marcus behaving like a hybrid of the Pale Head zombies in new RE2/RE3, Lisa Trevor, Alex Wesker’s malformed state in RE Revelations 2, and Nemesis’ final form in original RE3, with some leeches helping him out too. Regarding the use of opera music, James Marcus could just play some opera songs on a turntable and/or broadcast it on the facility’s speakers for his own amusement.

  • @kokukokubin6092
    @kokukokubin6092 2 ปีที่แล้ว +15

    The writing in RE0 really is what kills this game, hookshot not withstanding. You've got a villain who is basically what Spencer was going for with his ubermensch genetic chicanery. Marcus ended up an immortal super being transformed by the virus, but they chalked his motivation up to wanting the world to burn "in an inferno of hate", only to then have him inexplicably transform in to a giant leech boss because we needed a big bad boss fight for the ending.

    • @texasgent4694
      @texasgent4694 9 หลายเดือนก่อน +3

      Personally I would've preferred if Marcus/" Leech Clone" had stayed in a humanoid form during the final boss fight

    • @sherif956
      @sherif956 6 หลายเดือนก่อน

      Thank u ! Finally someone acknowledging marcus as a srs threat;like esp whn given the fact his leeches are the MOST compatible lifeforms as far as vanilla progenitor virus,which if u know ur lore is so damn lethal not even albert wesker or lisa trevor can survive it,like technically speakin : marcus is the only villain in RE whos able to bond with progenitor on a cellular level,somethin tht was impossible even with ndipaya kings,so tht alone shoulda put him much higher as far as danger level,and had the writin been solid : given marcus's unique ability of cellular manipulation/malleablity,hed have pretty much been able to do anythin
      Also as far as his impact on grander story : marcus deserves the title of overarching series villain more than spencer,wesker and esp miranda;cause of tht guy,all of umbrellas viral research exists today plaguing the world,and hes the only villain who actually accomplished his goal which is revenge on umbrella,and world bein in constant turmoil and almost ending a few times,and to top it all off,if it werent for marcus,project W and project veronica woulda never come to fruition,since without him creating the 1st successful T virus base,none of this woulda happened

    • @user-vm7od3vw9j
      @user-vm7od3vw9j 4 หลายเดือนก่อน

      You guys are being to hard on the game. The story fits well and for the time the gameplay was very impressive. Even to this day the graphics are still impressive and in some ways almost better than the RE engine. You can tell that they put a lot of effort into this game. You can’t compare the gameplay to the 2002 remake for this was meant to be its own thing.

  • @Fait_
    @Fait_ 2 ปีที่แล้ว +17

    You always including Darksydephil and his fuck ups brings a smile to my face. Please keep including them as often as you can.

    • @nicholasc3905
      @nicholasc3905 2 ปีที่แล้ว +2

      Yes haha I love it too. The basement track goes perfectly with his game play too

    • @Fait_
      @Fait_ 2 ปีที่แล้ว +2

      @@nicholasc3905 Yes the music makes it even better. It perfectly represents his thought process xD

  • @camilasuarez4596
    @camilasuarez4596 2 ปีที่แล้ว +56

    Tbh I finish this game once in my life and that was an extremely frustrating playthrough. Reached the final boss with almost no health items and little to no ammo. I still can’t believe I finished it without dying more than 3 times. I think that after the train section, the game just isn’t as fun as it could be, it becomes this tangle of having to remember where you put items + uninspired bosses + trying to make it without getting killed. I should try it again and have some fun with it, but then remembering al the things I have to go through with this game just makes me less excited about that idea. Great video btw!!

    • @unsavourylittlerunt
      @unsavourylittlerunt 2 ปีที่แล้ว +3

      Bear in mind that you can see where every item is in the map, if you do replay it

    • @White927
      @White927 2 ปีที่แล้ว +3

      This is what RE is about, fake RE fan

    • @hzhd7udu532
      @hzhd7udu532 2 ปีที่แล้ว

      @@White927 ur mom

    • @joshuaknox2724
      @joshuaknox2724 2 ปีที่แล้ว

      omg i had to complete it more than 5 times and do leech mode and wesker mode to platinum it man i was tough

    • @phant0mdummy
      @phant0mdummy ปีที่แล้ว +3

      You know the map shows you every single item you place down, and you can filter by item type as well. People grip that there isn't an 'Item box" but for god sake, the entire game is your item box. Pick a room. Any room.

  • @rattlingmender1648
    @rattlingmender1648 2 ปีที่แล้ว +35

    despite what the consensus on this game is, for me personally, i adore it and all its quirks(not the hookshot or certain enemies tho)

  • @mattmas6628
    @mattmas6628 2 ปีที่แล้ว +22

    Happy Halloween Boulder! I see youre doing a Re retrospective lately and its a good move for the channel. This kind of content is how i found your channel. Keep it up and long term growth will come

  • @n00000blet
    @n00000blet 2 ปีที่แล้ว +5

    I hate to use this term but I really think you played it wrong. The fact that you found it so difficult to dodge successfully with the AI partner shows that the game wasn't designed around that. On normal difficulty you should have enough ammo to down a lot of the enemies, and if you take both characters and give them each a weapon its pretty straightforward to do so. On hard its better to go solo as Billy most of the time.
    Personally I found this made the game greatly replayable. On a first run, playing on normal and keeping the characters together gives you enough inventory slots and firepower to learn the map (including when to use key items) without being too punishing. Then when you play through again on hard it becomes apparent that the strategy of using both characters no longer works, and you have use the knowledge you gained on your first run to manage the much more limited inventory of only a single character. The balance between the normal and hard playthroughs of this game is one of the best things about it.

  • @BenPlaysGames
    @BenPlaysGames 2 ปีที่แล้ว +11

    I'd say it's one of the weaker titles in the series to begin with, but man oh lord does the removal of item boxes and the dual inventory system make it so, so much worse.
    Such a shame, as I remember being so excited for it when the first N64 screenshots emerged back in the day!

  • @josephbrown4768
    @josephbrown4768 ปีที่แล้ว +3

    I personally really enjoyed Re0. I feel it's one of my favorite 'classical' Resident Evils.
    The controls were tight and responsive, I feel the puzzles were good, combat is decent, and Billy and Rebecca ended up being some of my favorite characters in RE.
    I feel complaining about dropping items on the floor is kinda like complaining about Ashley in the original Re4. It's really not hard once you know what you're doing, you just need to plan ahead. And that's kinda survival horror in a nutshell. You really only have to shuffle items a few times moving from one area to another.
    Plus the graphics are really well done, especially considering the time period the original game came out.

  • @cassetticons4651
    @cassetticons4651 2 ปีที่แล้ว +23

    Have you ever wanted to look over the Outbreak stuff? I'd think, given your thoughts on the various games you've reviewed so far, I think it would be interesting to see how you think about something with a heavier co-op focus

    • @mayorofbagtown9097
      @mayorofbagtown9097 2 ปีที่แล้ว +5

      I agree. Those games are very interesting.

    • @BoulderPunch
      @BoulderPunch  2 ปีที่แล้ว +12

      I've thought about it.

    • @RGR490G
      @RGR490G 2 ปีที่แล้ว +3

      Outbreak is such a unique experience, it's really cool and you can still play online on fan servers. Definitely not without its flaws tho

    • @Kordalicious
      @Kordalicious 2 ปีที่แล้ว

      @@RGR490G it’s still fun to play online on those servers I come back to them every couple of months

    • @dalair
      @dalair ปีที่แล้ว

      @@BoulderPunch get 4 friends and check TH-cam for playing it on pc. Then do video

  • @MistrBlistr
    @MistrBlistr 2 ปีที่แล้ว +5

    I like Resident Evil Zero. It definitely did its own thing and I enjoyed the added layer of difficulty when it comes to inventory management

  • @CalebGuhl
    @CalebGuhl 2 ปีที่แล้ว +9

    The reason why Rebecca looks different is because the devs used some celebrity’s likeness that they didn’t have the rights to when the remaster came out.
    I guarantee the way they change between rooms is by having both characters rooms loaded at the same time

    • @unsavourylittlerunt
      @unsavourylittlerunt ปีที่แล้ว

      The time it takes to change between characters when they're in the same room vs somewhere else is pretty noticeable, they probably only load very basic logic but nothing visual since they can still get attacked in different rooms

  • @rc59191
    @rc59191 2 ปีที่แล้ว +5

    This will always be my favorite of the series. Aside from having a crush on Rebecca as a kid it was with me the most through my childhood and I never got bored with it even after 4 came out.

  • @smegspreader
    @smegspreader 2 ปีที่แล้ว +3

    Pretty sure billy can use hookshoot as well.

  • @CompaDeArranke
    @CompaDeArranke 2 ปีที่แล้ว +3

    Id replay 0 over 6 anyday. I never even finished 6, that's how much it sucks...

    • @Walamonga1313
      @Walamonga1313 2 ปีที่แล้ว +2

      I finished 6 once and didn't like it, back when it came out. Almost 10 years later (couple months ago) a friend convinced me to rebuy it on PC and play with him. I thought maybe with time my opinion would change. Nope, it still sucks. In fact, I think I hate it even more now.

  • @Louis-wp3fq
    @Louis-wp3fq 2 ปีที่แล้ว +26

    "Uninspired" is right. I was fine with the RE0 enemy types, the dropping items, and even Billy... but the plot is stupid even for an RE game (I do not believe that this happened before RE, that Rebecca fled to the mansion and just sat there HELPLESSLY after a huge adventure), and the whole thing felt superfluous. I wouldn't rank it below RE6 though.

    • @darkjack9021
      @darkjack9021 2 ปีที่แล้ว +1

      This is an assessment error. Rebecca is not a fighter. She never has been - just look at the animated film Vendetta. Who fights in the game's cinematics? Billy. You have to separate the cinematics (canon) and the gameplay: how you play (non-canon).
      When you look at it that way, it makes sense.

    • @unsavourylittlerunt
      @unsavourylittlerunt 2 ปีที่แล้ว +6

      @@darkjack9021 Well, technically she does have to fight a tyrant at least once xD Then there's the optional second encounter and bat boss fight. Also, I think they show her having some kind of ptsd in umbrella Chronicles (not sure if that scene is canon, I know the re-telling sections are not)

    • @darkjack9021
      @darkjack9021 2 ปีที่แล้ว +1

      @@unsavourylittlerunt Just once ^^. Indeed. The other good example about Rebecca is her attacks in RE5 Mercenaries. She does little damage. I guess her "ptsd" is canon. But that's right, some sections aren't canon.

    • @Walamonga1313
      @Walamonga1313 2 ปีที่แล้ว +2

      I would swap enemy types and the plot. I didn't mind the plot at all, though it does bother me a bit that it feels so disconnected to 1. But the enemies are so annoying imo

    • @fojisan2398
      @fojisan2398 2 ปีที่แล้ว +1

      This game is easily the worst RE, for me at least. I could at least get enjoyment out of RE6. This game just pisses me off.

  • @leoshanks2415
    @leoshanks2415 2 ปีที่แล้ว +7

    I always start laughing hysterically when I hear the “darksydephil theme”

    • @Walamonga1313
      @Walamonga1313 2 ปีที่แล้ว +4

      Basement theme from Director's cut is an absolute CLASSIC. Never fails to make me laugh lol

    • @leoshanks2415
      @leoshanks2415 2 ปีที่แล้ว +1

      @@Walamonga1313 thx for giving me the name of the song! Keep that in my brain vault.

  • @TheShadowCookie
    @TheShadowCookie 2 ปีที่แล้ว +1

    An excellent review of this game, thank you for putting in the time to provide us with it. I have seen quite a few already, but most usually agree on the same points, such as the flawed system concerning the ability to drop items. I can only agree - this title was my first Resident Evil game, and it was such a chore to try and take everything with you. Indeed, the main hall served as my storage location as well, and on subsequent sessions I would always dread that moment of having to turn both characters into pack mules in order to carry every bloody item from there to the lab - and then from there to the underground facility. Must I mention that on the GameCube it was necessary to change the disk whenever going to the lab? As you mentioned, that hook shot is such a pain - just a (mostly) useless burden you need to keep around, as well as the only item in the whole game (ignoring weapons) that needs to travel that much. And once you are finally able to discard the damn thing, it does not even feel that relieving because you still need to carry that arsenal and such around, made worse by the section where Rebecca ends up on her own again after Billy falls. Honestly, I really love this game, mainly because I grew up with it; however, that inventory management has got to be one of the worst executions of an idea in the history of ever. I would come back to Resident Evil Zero far more often if it was not for all this nonsense.
    Anyway, like I initially said, a lovely review - have a good day ♥

  • @Dark_Jaguar
    @Dark_Jaguar ปีที่แล้ว +1

    The Gamecube had some absolutely amazing load times, considering the amount of data being streamed. From what I remember back when it was still "Dolphin", apparently Miyamoto himself said he wouldn't be satisfied switching to a disc system unless the load times could be seamless in his upcoming games. Part of how they managed this also ended up one of the weaknesses of the system. Those funny half sized discs that don't have near the capacity of an XBox or PS2 DVD? That's part of the secret. Their small physical size meant the laser had less distance to travel to reach any particular track. The other trick involved dev kits that included many tools for optimizing where data was physically placed on the disc to better allow developers to make sure similar data was stored in physically close areas. Of course, that last bit does require developers to keep that in mind, so Capcom still did an amazing job here.

  • @j.o.t.b3017
    @j.o.t.b3017 2 ปีที่แล้ว +5

    I loved this game as a kid it was one of my favorites. 🤷🏾‍♂️

  • @acp101123
    @acp101123 2 ปีที่แล้ว +3

    On re6, make sure to increase the fov/enable auto action for qte's on the settings.

    • @RGR490G
      @RGR490G 2 ปีที่แล้ว +1

      Also for any qte that involves wiggling the stick, you can wiggle both sticks at the same time and it makes it super easy

  • @hardbody2072
    @hardbody2072 2 ปีที่แล้ว +4

    The atmosphere of this game always pulls me in. Its just perfect. 3/4 of the way through I'm usually wondering why I'm playing ZERO of all games, but for a long time all we had was REmake & RE4 to play on PS4 besides ZERO , yes there was 5/6 & Revelations but those aren't classic RE style games, which I love. So long story short I've learned to love Zero over the years and have beaten it numerous times. Great review btw

    • @lewispooper3138
      @lewispooper3138 ปีที่แล้ว +1

      Re4 isn’t a classic style re either

  • @texasgent4694
    @texasgent4694 9 หลายเดือนก่อน +1

    Honestly what bothers me the most about RE Zero is that it although it was good it had the potential to be GREAT, my original thought was that the S.T.A.R.S. Bravo Team was going to play a bigger role in the story which was one of my primary reasons for me buying this game, i was hoping to see the game chronicle their battles/struggles throughout the night of July 23rd after the helicopter crash up until their arrival at The Spencer Mansion/Compound on July 24th, and i was sorely disappointed on that end, however i was happy to FINALLY learn what actually caused the T-Virus outbreak at the Spencer Estate, what actually happened to S.T.A.R.S. Bravo Team Pilot Edward Dewey and i loved the Wesker/Birkin cameos as well, also i wished that this game was better connected to RE1 Remake, it would've been nice to see some of RE Zero 's lore in that game such as Rebecca telling Chris about Edward's fate, Dr.Marcus,the Umbrella Management Training Facility etc.

  • @RobertDW1
    @RobertDW1 5 หลายเดือนก่อน +1

    I’m glad Resident Evil 0 exists because it’s the only Resident Evil game that focuses on a underused character.
    You can only play as Rebecca Chambers in Resident Evil 0.
    Capcom needs to lay off Chris Leon and Claire and focus on characters like Rebecca and Barry.

  • @Deimos_Fresh
    @Deimos_Fresh 2 ปีที่แล้ว +9

    It was a roller coaster for me with this game. My first playthrough was on hard difficulty. It started very nice and almost smooth with the train section, but I knew it was just an introduction before the main event will start. When I came to mansion I still thought everything is good until I met my first Leech Marcus. It was quiet a downhill from there as I've constantly tried to survive with almost no ammo or healing items. I've stuck on Centipede as I barely had ammo to deal with it, knifing it to death. After that thigs started to pick up a little until monkeys entered the scene. Barely surviving them I came to the Bat boss. It was another hard boss for me as I had very little ammo to deal with it as well. Somehow I've managed to kill it. From this point things started to click for me. It became easier to manage both characters and items, dealing with Leeches and other bosses. With Tyrant I misread achievement section and thought I need to knife it to death, so I conserved ammo both times only to learn that there is no achievement here. Really it was a smooth experience as I've conserver an excessive amount of ammo and healing items the even the final boss wasn't much of a challenge.
    Mechanics with dropping items anywhere was the best feature for me to the point that it's kinda hard for me to play other classic RE titles without it. Storage boxes are nice, but it takes time to get to them just to drop one item, so you can go back and pick one item that you might need to drop in the box as well (I recalling my first playthrough of original Resident Evil). Maybe being able to have both drop mechanics and separate boxes could add some value, but I honestly can't see it. It's not hard to look at the map to see where and what items you dropped. Things like hookshot wasn't much trouble for me either as in general you don't need run very far to get all your dropped stuff, especially if you take time to move everything from main hall to lab. Two space items was a trouble, but manageable.
    In terms of inconsistencies with Rebecca, I blame REmake team not taking into account what was already started on N64. It's actually even more jarring as REmake didn't really tried to fix the original's plot. It annoys me that by choosing Jill, Rebecca simply doesn't exist in here scenario. And the worst thing is playing as Chris is just as dull as in original since Rebecca didn't do much in his scenario. I remember watching some video on RE0 development history that it was already considered even before RE1 was released. They had a lot of scrapped ideas, so I thought that they didn't have much time to do everything they want. Maybe with REmake they didn't want to spoil RE0 stuff with Rebecca, so they decided to not change anything and roll with it.
    For Billy character I can say only one thing: if the character doesn't annoy me, I have no problems. Yeah, we don't know much about the guy and he's kinda there for the most part... just like Rebecca really. I actually think this is a Billy game with Rebecca parts attached to it. I may be wrong about this, but that's how I see it.
    In conclusion my initial thought was it's going to be like Code Veronica because of opera stuff and slow-mo in early cut-scenes, so I was already ranked it below any classic RE games on my list, making it on par with CV. Through mid game it was at the bottom of my list on par with RE6, it was just bad. Past the middle when it's all started to click with me and I've learned to deal with the game it came on top of my list quiet fast. Doesn't really matter really as I think it's a good game with flaws.

    • @Walamonga1313
      @Walamonga1313 2 ปีที่แล้ว +1

      Lol can't imagine starting on hard. I thought the game was tough on normal and I've been playing RE all my life. Hard left me with almost no resources both times I beat it on that difficulty. And that's while knowing what happens so I could plan ahead.

    • @Deimos_Fresh
      @Deimos_Fresh 2 ปีที่แล้ว

      @@Walamonga1313 My thing is to always start on the hardest difficulty possible unless it has a gimmick like all killed enemies respawn or die once and your safe file deleted and other stuff.

  • @asdowo111
    @asdowo111 ปีที่แล้ว +2

    I appreciate RE0 for the romantic subtext between Rebecca and Billy.

  • @user-jn1wm3tb8v
    @user-jn1wm3tb8v 2 ปีที่แล้ว +2

    Trains are so underused in zombie media honestly.

  • @Lord_Deimos
    @Lord_Deimos 2 ปีที่แล้ว +3

    Ah yes, the RE game with the Final Fantasy villain.

    • @Diwasho
      @Diwasho 2 ปีที่แล้ว +1

      Then there's The Spirits Within, an FF movie with a RE villain.

  • @jackattack4467
    @jackattack4467 2 ปีที่แล้ว +3

    If capcom ever remakes RE Zero they should add item boxes and co-op play.

  • @samz8691
    @samz8691 2 ปีที่แล้ว +4

    I still enjoy Zer0.
    I would like another title with characters working together in single player that you can swap between. (But still horror unlike 5/6)
    Obscure 1/2 had a similar cool gimmick.
    It is weird to me that the SMG is new game plus, it's like they didn't know how to balance it so just made it new game plus.

  • @LostSoulNo301281
    @LostSoulNo301281 2 ปีที่แล้ว +2

    I've always seen the final release of RE0 as being a remake, as it was in full development for N64, wasn't scrapped but halted and then remade using better hardware.

  • @rileytimes
    @rileytimes 11 หลายเดือนก่อน

    I'm sick at home and these videos are carrying me through. Thank you.

  • @thejavelin7832
    @thejavelin7832 2 ปีที่แล้ว +2

    I was really excited when pictures and commercials started popping up for RE0. It wasn't until 2009 that I got to play it, and REmake, because I had a Wii. I played REmake and feel in love with it, then put RE0 into the console, full of excitement.... And lost interest when the characters first got split up. It was such a different feel then what RE had always been.
    It wasn't until 2010 that I picked up the controller to give it another go, and I was shocked to find that I actually really liked the game. Once I figured out the co-op single player deal, I found it really cool. No item boxes required real strategy to be used, and was very realistic. No magical item boxes if this happened in real life!
    Billy isn't my favorite part, and perhaps the game could have been better if it was Rebecca and, say, Rodrigo. The opera singing Marcus felt weird, and I could have done without it, and I think that hurt it the most; gave me Code Veronica flashbacks.
    The biggest issue I have, and it was pointed out, was the lack of Rebecca's character continuity from Zero to REmake. She should have been a badass in REmake so it helped to tie Zero in better. Even without weapons, she could have been doing something to avoid/injure the hunter, allowing Chris the time to kill it, rather then curl up in a ball ready to die. After Chris dispatched the Hunter he could have asked, "are you hurt?", and Rebecca could have given her signature thumbs up and replied, "that was nothing, you should have been around last night!" Perfect foreshadowing for Zero's future release. An opportunity not taken that really does hurt the franchise.

  • @batman3217
    @batman3217 2 ปีที่แล้ว +3

    It's not bad and it has it's moments. 7.5/10

  • @Judgementxxx
    @Judgementxxx 2 ปีที่แล้ว +1

    Billy can use the hook shot aswell.

  • @sirrus6666
    @sirrus6666 10 หลายเดือนก่อน

    i was always leaving ms Chambers in typewriter room while using Billy, only moved her if it was required to progress with story or to bring me some items from my stash.

  • @williamroby2836
    @williamroby2836 2 ปีที่แล้ว +4

    I really liked zero.

  • @dany-ps2my
    @dany-ps2my 2 ปีที่แล้ว +2

    They totally screwed up Rebecca, she went from an armed bad ass to a screaming wimp in re1 , no continuity

  • @DJNightcoreHD
    @DJNightcoreHD ปีที่แล้ว +2

    I really enjoyed RE0 when it was released on the GC. Bought the Remaster and enjoyed even more. Also, I love how cute Rebecca looks in the remaster.

  • @camdenluzier5793
    @camdenluzier5793 2 ปีที่แล้ว +1

    You seriously deserve so much more coming your way

  • @MistrBlistr
    @MistrBlistr 2 ปีที่แล้ว +1

    If you've read caliban Cove from the SD Perry Resident Evil books you will appreciate the story of this game.

  • @hazard04
    @hazard04 ปีที่แล้ว

    I only ever used the hook shot as Billy so is it a glitch that you can only use Rebecca?

  • @talisegg
    @talisegg หลายเดือนก่อน

    im curious cause you mentioned only rebecca can use the hookshot , but i actually only ever had billy use it . i was also playing the hd remaster

  • @mikaross4671
    @mikaross4671 4 หลายเดือนก่อน +1

    You can't say you've been blocked by Hideki Kamiya and not elaborate lmaoo
    For me: i got RE0 and RE4 on my gamecube on the same day. I ended up playing RE0 first and struggling with the lack of item box, dealing with a second NPC , and just overall did not have the best time playing zero, despite really happy to see Rebecca again. It just didnt feel fun to me. You brought it up, but the lack of dialogue exchange between Billy and Rebecca was a huge missed opportunity, as well as extremely uninspired bosses.

  • @TheDrunkLawyer
    @TheDrunkLawyer ปีที่แล้ว +1

    One of my favorite DSP TIHYDPs

  • @daveweaver3886
    @daveweaver3886 2 ปีที่แล้ว +1

    One of my biggest issues with this game is simply picking up items. A lot of times I'm trying to pick up an item and the game keeps focusing on a nearby object instead. This is especially frustrating when trying to evade enemies while doing this. It's also a pain when dropped items are off screen and you're just guessing where they are.

    • @patfrerking
      @patfrerking 2 ปีที่แล้ว +1

      Lol especially if you were like me and had 15 to 20 things 2 feet apart from each other on the mansion main floor. It really let you know you were playing a video game that made a poor design choice.

  • @MilkshakeSkunkette
    @MilkshakeSkunkette 2 ปีที่แล้ว

    oh man i WISH i knew about that way to cheese the bat fight! Thats so cheeky! thanks for sharing it :o

  • @jankmedia1985
    @jankmedia1985 2 ปีที่แล้ว +1

    I view Rebecca in the first game as having temporary amnesia due to the stress of Zero. She remembers some things but has blocked out the combat aspect.

  • @NapoleonBlownapartMMA
    @NapoleonBlownapartMMA 2 ปีที่แล้ว +1

    I've replayed RE6 more times than RE0, which should really tell you all you need to know about RE0

    • @RyuSaarva
      @RyuSaarva 2 ปีที่แล้ว

      well 6 has great replay value.

    • @fojisan2398
      @fojisan2398 2 ปีที่แล้ว

      Lol same

  • @WESK125gamingchannel
    @WESK125gamingchannel 2 ปีที่แล้ว +2

    Hi boulder Punch and I love all the resident evil games in the series franchise and I’m huge hardcore fan of resident evil games and the series franchise and I grew up with resident evil in the 90’s as a kid who grew up with the original ps1 console and resident evil 0 is a personal childhood favorite of mine and it was my first resident evil game on GameCube and I even love the HD remastered version for ps4,Xbox one X, and the Nintendo switch and I played it all the time and resident evil 0 is a godlike awesome and amazing game and I hate when people talk about bad stuff about this game and resident evil 0 is fine the way it is and I’ll fight you tooth and nail about this game and leave resident evil 0 out of this and people don’t give this game any credit the gameplay is awesome and amazing and the story and the boss battle’s are godlike and keep up the awesome amazing work on your channel .❤️🎃

  • @kaptenteo
    @kaptenteo 11 หลายเดือนก่อน +1

    I quite liked this game. The story and characters worked for me, and the atmosphere was great, thanks to some gorgeous environments.

  • @eduardaguilar3341
    @eduardaguilar3341 2 ปีที่แล้ว +2

    I really wanna see what you think about revelations 1/2, those games have barely any coverage, keep up the great work

  • @MistaTofMaine
    @MistaTofMaine 2 ปีที่แล้ว +3

    When I think underrated RE game this is always the first that comes to mind. Singing leach guy with anime hair the worst though.

  • @batfactory3997
    @batfactory3997 2 ปีที่แล้ว +2

    Great video but I'm so confused by the comment that scorpions don't mesh with the world of Resident Evil. In RE1&2, you fight a giant snake, a giant spider, giant sharks, a giant sewer gator, and a living plant. How is your line drawn at giant scorpions?

  • @adamdavis1737
    @adamdavis1737 2 ปีที่แล้ว +5

    Loving all the content!!!!
    I love this game back when it came out, but I was a teenager who was fresh into really discovering my love and addiction to the franchise
    I replayed this game some years back on the GameCube though and found it to be painfully average.
    The character swapping for puzzles became more annoying than innovative
    The level design was fine, but not very inspired or unique past the train
    The enemies were all pretty bland (so many giant bugs and animals)
    And the lack of item boxes/dropping items is aggravating.
    For the promise of answering questions in the series too, it really just raised more. It tiptoes a bit into silly anime territory with the leeches under command of a song
    BUT.... Despite all that it isn't bad. It's just.... Fine... Ok... Average
    I think for a while it still managed to be one of the better titles in the series. But since its release so many more much higher quality entries are now available to play or replay.
    I'll always keep my original copy. But I can't see myself really ever wanting to replay it.
    Maybe someday I'll start with it on a marathon of playing the 3 remakes, if only because it's so close to the first remake in gameplay.
    The best thing this game manages to hold up with is the visuals though. It was and still is gorgeous.

  • @V1CT1MIZED
    @V1CT1MIZED 2 ปีที่แล้ว +4

    Great video! How did Rebecca not get infected after being bit and scratched by the monkeys in the cutscenes?!

    • @doc.slingblade3521
      @doc.slingblade3521 2 ปีที่แล้ว +2

      That question can be asked for every character in the series, Jill in RE3 remake at lest speculates that they may have some sort of immunity.

    • @Diwasho
      @Diwasho 2 ปีที่แล้ว +3

      Aren't you supposed to die first in order for the virus to take over and reanimate you as a zombie? I don't actually recall what characters in RE were infected and turned zombie while still alive and well, IIRC only the movies did that. For example Marvin was already badly bleeding and unable to move so he likely died first then came back as a zombie.

    • @V1CT1MIZED
      @V1CT1MIZED 2 ปีที่แล้ว

      @@doc.slingblade3521 Jill gets infected during RE3 so she probably gained anti bodies

    • @V1CT1MIZED
      @V1CT1MIZED 2 ปีที่แล้ว

      @@Diwasho There are diary entries in RE1 that tell the tale of someone infected and the virus kills him and then he is reanimated. So the Virus kills you regardless. Marvins injuries may have just speeded his inevitable death up.

    • @Seriona1
      @Seriona1 2 ปีที่แล้ว

      @@doc.slingblade3521 No one has immunity from the T or G virus in the original ideas. The way it works is if you get infected by the virus, you will mutate at some point unless the vaccine is present which keeps it in check and gives you powers like in the case of Sherry who benefitted from her dad infesting her with G. What I think happens is that if you take damage from an infested animal, it is POSSIBLE that the virus simply does not transmit the virus. I mean we know that rule is 100% true in real life with virus' that are clearly less lethal than T or G.

  • @pyxenart
    @pyxenart 2 ปีที่แล้ว +1

    i watched my dad play this game as a kid - sitting next to him while offering 'helpful' hints as a game it may be meh but it has lent itself to some cherished memories

  • @ATthemusician
    @ATthemusician ปีที่แล้ว +2

    People LOVE to shit on this game for absolutely no good reason. My only real criticism is that it's significantly harder than REmake. It controls fine, musics good, story wasnt super necessary but appreciated, theres fun to be had in leech hunter, etc. Far better than code veronica, original 4, 5 or 6 for damn sure lol.

  • @blaketindle4703
    @blaketindle4703 ปีที่แล้ว +1

    I really like the first parts of the game. The train section is awesome and the training facility is very much like the Spencer Mansion. But then the lackluster story and awful backtracking and lack of item boxes becomes too much of a pain!

  • @jorgebonilla2234
    @jorgebonilla2234 6 หลายเดือนก่อน +1

    Am I hallucinating about the fact that Billy can use the hook shot

    • @josephspann991
      @josephspann991 5 หลายเดือนก่อน

      He can use it, unless Capcom changed it for the HD rerelease.

  • @epicphail2926
    @epicphail2926 3 หลายเดือนก่อน +1

    Billy can use the Hookshot btw

  • @theguyinthere
    @theguyinthere 2 ปีที่แล้ว +1

    I know for a fact billy can use the hookshot too idk why he kept saying that

  • @thewatcher4720
    @thewatcher4720 2 ปีที่แล้ว +2

    I recently played this game and I adore it

  • @DNYLNY
    @DNYLNY 2 ปีที่แล้ว +2

    I think ppl are too harsh on 0. It's amazing and on my top 5

  • @felipe-zm8yd
    @felipe-zm8yd 2 ปีที่แล้ว +1

    You might already know this, but Rebecca's face got changed because she was modeled after Japanese singer Ayumi Hamasaki for the 2002 release. With the remake, they did not have the likeness rights for Hamasaki's face so they had to change it.

  • @mikeyounes2756
    @mikeyounes2756 2 ปีที่แล้ว +2

    I love RE zero very fun.

  • @chingylee5785
    @chingylee5785 4 หลายเดือนก่อน

    If they gonna remake it i don’t like switching characters hope Billy and Rebecca have there own campaign and item box is needed.

  • @ashharkausar413
    @ashharkausar413 2 ปีที่แล้ว

    Great video. These are the pros and cons of re0 that I found:
    Cons:
    -Environments are too much like re1 rmk.
    -No storage wasn't a good idea.
    -Story didn't expand on anything in the RE universe.
    Pros:
    -Billy is awesome.
    -Great ambiance music.
    -Some of the environments they featured that differ from re1 rmk were really nice.

  • @zparklebugz424
    @zparklebugz424 หลายเดือนก่อน

    I know many people that did not like this game at all ...but honestly this and 4 are my favourite RE titles!🤷🏼‍♀️

  • @dantegames1892
    @dantegames1892 2 ปีที่แล้ว +1

    Everyone may hate the item system but its one of my favorites, its a real puzzle game without losing is roots is what I think

  • @Hugo_Tate
    @Hugo_Tate 2 ปีที่แล้ว

    21:50 nothing like ending your evil laugh with a gagging sound lmfao

  • @elzawalker303
    @elzawalker303 2 ปีที่แล้ว +2

    I wish we got the RE0 original game and RE1.5 maybe. Just out of curiousity.
    And I do dig the RE0 we have now, but it did need some slight alterations with some things that bother me slightly. I feel that RE0 is kinda anime if you know what I mean. But in all cases, its still a pretty solid game with a flawed story.

  • @rhmForITZY
    @rhmForITZY 2 ปีที่แล้ว

    Bravo went there hearing about murders in the Arklay Mountains. feel like they kinda missed the opportunity to link that more as to why they were trying to find Billy, instead there's a vague he killed 23 people supposedly (which was actually connected to the set up in Africa which to me was a missed opportunity of Re5 and Sheva also). Also it would make more sense to let us see what happened with the other members of Bravo and maybe play their parts but that was pretty much all missing except barely some Enrico.

  • @phatash187
    @phatash187 ปีที่แล้ว +1

    By far one of my favourite games in the series. Would take this over 7 and 8 any day

  • @DeadPhoenix86DP
    @DeadPhoenix86DP 2 ปีที่แล้ว +5

    I kinda enjoyed RE Zero.

  • @delshadayin1547
    @delshadayin1547 2 ปีที่แล้ว +2

    re zero is perfect

  • @bamban_garcia5562
    @bamban_garcia5562 2 ปีที่แล้ว +1

    Resident Evil Ø giving you a much better/smarter A.I partner built on older hardware compared to Resident Evil 5 is even more impressive

  • @AlexanderJoneshttps
    @AlexanderJoneshttps 2 ปีที่แล้ว +3

    I still love this game it's not a bad game but it has it flaws but the characters could of had better development through

  • @johnroyal4054
    @johnroyal4054 ปีที่แล้ว +1

    Rebecca is a cute. Don't care if her game was subpar. Always been my fav rez girl

  • @daxernsthenobody
    @daxernsthenobody 5 หลายเดือนก่อน

    I feel like if Rebecca was paired with the guy from Bravo team that Wesker killed in the first game it would've made more since lore wise since he knew Wesker was a traitor

  • @BobbyFluffy
    @BobbyFluffy 6 หลายเดือนก่อน

    3:20 I just _really_ want to point out how, based on the image provided, Billy Coen is clearly _NOT_ 5'9". He's, like, 5'11" or something, easily.

  • @deethegamer8699
    @deethegamer8699 2 ปีที่แล้ว +1

    nice, review. personally loved RE0 when i first played it! new sub bro.

  • @ahumanbeingfromtheearth1502
    @ahumanbeingfromtheearth1502 ปีที่แล้ว

    18:03, to be fair to them for the teasing, the plan was initially to remake both re2 and re3 in the style of REmake as well. Thus this was possibly less a tease, and was instead a little sneak preview of what REmake 2 would be.
    Sadly this never happened, and the REmake 2 we got years later was in a very different style to the original and REmake (though REmake 2 being so fantastic softens that disappointment a lot) but at the time it was never meant to be a tease.