@@unlikelyhydra926 Yeah I wish the 4th evolution was optional or rather a backup plan incase your about to get your shins kicked in as the Gammas somehow.
So far my takeaways from the Gammas is this: - Survivor: Just like Ginyu commit to killing all of them or none of them - Survivor: If the Magenta is on the field, spread out and have change or gloves to hurt him - Raider: If you are playing as the Gammas find the dragon balls and burn the wish. You already have Piccolo to deal with, you don't want Shenron too - Raider: No area destruction and auto evolve makes dragon balls and the survivors your top priority. Let them place keys if you think you can rush Cell Max. - Both: Cell Max is a dangerous gamble, the dragon balls are a bigger deciding factor than Piccolo (Who is the support, not the main threat). If Piccolo goes down, the scales will tip. - Survivor: Gamma 1 is the best stage to attack, as with him as back up with longer return times makes Gamma 2 more vulnerable (And you are in better positions to ambush if he is Gamma 1 instead of Gamma 2 at the start) - Raider: As long as both Gammas survived their turn, you can risk dying to bring out Cell Max before the STM (Meaning, survivors you should stop Gamma 1 or 2 before the duo level 3 shows up to prevent Cell Max) - Survivor: Stop bringing Ki Sense, you can't sense the Androids and Magenta is much harder to detect for balancing issues. Use King Kai's skill to detect the raider. Hope these help those learning the Gammas! Be friendly with each other!
Why did they make Cell Max the worst lvl 4 in the game??? -Slow basic ki blast -Really small range on the basic ki blasts -One wide ranged attack that is easily avoided -Huge endlag on everything -Barely does any damage unless he hits point blank -Hurt hitbox/weakpoint is on the head -Get stunned for every little attack Orange piccolo does -Gets stunned for even longer if the knockback bar gets depleted and takes extra damage for it -When you get Magenta the dragon ball's drop so the survivors can easily get them Both Great ape Vegeta and Baby are 10x more stronger than him ,and yes their conditions are harder to get, but you can also say that the Magenta faze is a huge risk in itself as he can be killed with one super and a melee and is easily stunned. I wish I could just play as the Gammas and Magenta was an active with it still keeping part of the passive that makes you evolve if you are defeated as Gammas when the evo gauge is filled.
They gave survivors a ST that can get him stun locked and allow them to summon a level 4 on top of all the broken skills and supers they can equip. Cell Max is a massive target and he can't even come out until players get the STM out and it's a decent percent of the way done and even before then you have to play as magenta and I guarantee it'll get to the point soon where players will catch and kill magenta before Cell Max can come out. You're not killing Ape Vegeta because he does crazy damage and his tail is his only weak spot and even though you can hit Ape Baby anywhere he's still destroying regular survivors with everything he has access to.
Heck, I can even tell you this about that wide ranged attack he has: my cat chose to jump in front of my screen while Cell Max dropped that attack with me right in the epicenter, so I was standing completely still in the middle while removing my cat. Despite that, the attack never hit me, WTF?
It's going to be interesting to see how the Cell Max meta evolves. Especially if buffs or nerfs get involved. But as is it does look like you get a really strong Raider with a crazy Russian Roulette element through the Magenta and Cell Max portion, almost wish it could be triggered manually with how it lost me some winning matches.
You can be doing so good, wiped almost everyone. Stm comes out, you become magenta and get jumped to death, which is out of your control unless you dont have enough evolution. I lost today simply by evolving and getting trashed by 5 survivors with DC 🗿
If you ever want to strait up win without megenta so long as the match doesn't go beyond 8 minutes youll be fine by stm phase What does that mean go on the gull offensive and kill 4 survivors so etm spawns as hide the dragon balls cause they drop as soon as megenta goes into play so you really have to hide them
Cell Max's L1 is surprising good. I think it has some sort of super armour on start up, as well as his dash skill. They do hella damage to Piccolo when he's just spamming melee.
Probably, the Key Trunks spawns them to finish probably doesn't contribute to the STM speed like the orginal key does. I wonder if that means they could slow the STM even further than the other raiders?
I think so. Since delivering the Keys to Hedo would allow him to slow down the STM through messing with the tech. And it wouldn't make sense to do it otherwise. Which makes it a race to find the keys sometimes.
Tbf, that was a won match, but you got extra anxious yourself. Could've just used that extra 25% to just take out the nearby survivors. Instead, you left yourself open to getting double-teamed.
Super F, I like the raider but I won't deny that if you go up to level 4 with Magenta you're left completely screwed if the machine is almost full and you don't have time to do everything, or with Cell Max who is somewhat slow and clumsy to handle and doesn't have much to defend himself with, and obviously the stun is the worst thing about the character. For me it's better to stay at level 3 with the Gamma
It'd be neat to have an 'instant' area destruction that just pushes people out of the area instead of KOing them in an expanding barrier style [maybe with the barrier itself starting from the middle and expanding out over 10 seconds?] Also then absolutely destroying the areas once Cell Max is spawned as a show of power.
You're kinda ass at Cell Max no offence tho (Your good in every other phase) ive gone against so much Premades that ive gone insane but ive been having the most intense Cell Max fights but i always come out with atleast half or more hp you need to use the rush move more against Orange Piccolo as it shreds through his health and if shenron Lvl 4 is out you can use a ki blast in him once your free from orange piccolo (Escaped from one of his combos but instantly go back fighting Piccolo and use melee more against piccolo then use rush). Ive had bare training with my friend in practice where hes Orange Pickle and Im Cell Max and we just had Kaiju fights Lmao
Gammas: *Dominating the match*
Magenta anxious ass: “I had enough of this! Its time to activate Cell Max”
"I Just want to test the New toy and hedo has me on dangerous levels of cringe, Im out of here!"
@@Jvz-t5e had that happen WHILE I was fighting a LVL 4. Fun.
If the 4th evolution wasn’t automatic, gammas would be cracked
@@luart732💀
@@unlikelyhydra926 Yeah I wish the 4th evolution was optional or rather a backup plan incase your about to get your shins kicked in as the Gammas somehow.
This is how I lost my first match as Cell Max. Except Giant Orange Piccolo was still around
So far my takeaways from the Gammas is this:
- Survivor: Just like Ginyu commit to killing all of them or none of them
- Survivor: If the Magenta is on the field, spread out and have change or gloves to hurt him
- Raider: If you are playing as the Gammas find the dragon balls and burn the wish. You already have Piccolo to deal with, you don't want Shenron too
- Raider: No area destruction and auto evolve makes dragon balls and the survivors your top priority. Let them place keys if you think you can rush Cell Max.
- Both: Cell Max is a dangerous gamble, the dragon balls are a bigger deciding factor than Piccolo (Who is the support, not the main threat). If Piccolo goes down, the scales will tip.
- Survivor: Gamma 1 is the best stage to attack, as with him as back up with longer return times makes Gamma 2 more vulnerable (And you are in better positions to ambush if he is Gamma 1 instead of Gamma 2 at the start)
- Raider: As long as both Gammas survived their turn, you can risk dying to bring out Cell Max before the STM (Meaning, survivors you should stop Gamma 1 or 2 before the duo level 3 shows up to prevent Cell Max)
- Survivor: Stop bringing Ki Sense, you can't sense the Androids and Magenta is much harder to detect for balancing issues. Use King Kai's skill to detect the raider.
Hope these help those learning the Gammas! Be friendly with each other!
Great help.
Why did they make Cell Max the worst lvl 4 in the game???
-Slow basic ki blast
-Really small range on the basic ki blasts
-One wide ranged attack that is easily avoided
-Huge endlag on everything
-Barely does any damage unless he hits point blank
-Hurt hitbox/weakpoint is on the head
-Get stunned for every little attack Orange piccolo does
-Gets stunned for even longer if the knockback bar gets depleted and takes extra damage for it
-When you get Magenta the dragon ball's drop so the survivors can easily get them
Both Great ape Vegeta and Baby are 10x more stronger than him ,and yes their conditions are harder to get, but you can also say that the Magenta faze is a huge risk in itself as he can be killed with one super and a melee and is easily stunned.
I wish I could just play as the Gammas and Magenta was an active with it still keeping part of the passive that makes you evolve if you are defeated as Gammas when the evo gauge is filled.
They gave survivors a ST that can get him stun locked and allow them to summon a level 4 on top of all the broken skills and supers they can equip. Cell Max is a massive target and he can't even come out until players get the STM out and it's a decent percent of the way done and even before then you have to play as magenta and I guarantee it'll get to the point soon where players will catch and kill magenta before Cell Max can come out. You're not killing Ape Vegeta because he does crazy damage and his tail is his only weak spot and even though you can hit Ape Baby anywhere he's still destroying regular survivors with everything he has access to.
Heck, I can even tell you this about that wide ranged attack he has: my cat chose to jump in front of my screen while Cell Max dropped that attack with me right in the epicenter, so I was standing completely still in the middle while removing my cat. Despite that, the attack never hit me, WTF?
The most epic heroes: Gamma 1 & 2, they come into town, come to save Princess Trunks.
Gammas don’t know what love is? Seems about right
It's going to be interesting to see how the Cell Max meta evolves. Especially if buffs or nerfs get involved. But as is it does look like you get a really strong Raider with a crazy Russian Roulette element through the Magenta and Cell Max portion, almost wish it could be triggered manually with how it lost me some winning matches.
You can be doing so good, wiped almost everyone.
Stm comes out, you become magenta and get jumped to death, which is out of your control unless you dont have enough evolution.
I lost today simply by evolving and getting trashed by 5 survivors with DC 🗿
Your edits were fantastic XD
pretty standart
@sznobu they made me laugh and that's what matters
7:14 puar got hit by the air, lol.😂
If you ever want to strait up win without megenta so long as the match doesn't go beyond 8 minutes youll be fine by stm phase
What does that mean go on the gull offensive and kill 4 survivors so etm spawns as hide the dragon balls cause they drop as soon as megenta goes into play so you really have to hide them
Its good cell is bad, that means survivors can win more
Gamma 1 being confused by love and affection is very funny-
Magenta is here to screw over everyone because he wanted to see Cell Max in action
Them Puar bastards really abusing MoB
Cell Max's L1 is surprising good. I think it has some sort of super armour on start up, as well as his dash skill. They do hella damage to Piccolo when he's just spamming melee.
So what makes the stm speed reduction work here if the áreas aren't destroyed? Delivering keys to hedo?
Probably, the Key Trunks spawns them to finish probably doesn't contribute to the STM speed like the orginal key does.
I wonder if that means they could slow the STM even further than the other raiders?
I think so. Since delivering the Keys to Hedo would allow him to slow down the STM through messing with the tech. And it wouldn't make sense to do it otherwise. Which makes it a race to find the keys sometimes.
Yeah, it's delivering the keys to Hedo. I've played a few matches as the Gammas and managed to get it down to 2% before.
I love how you can't get out of the scream animation and it literally killed you
First time I've ever seen you lose as the raider.
They didn't even need to use all that 🧀 against this raider
They're really bad in comparison to the others
Tbf, that was a won match, but you got extra anxious yourself.
Could've just used that extra 25% to just take out the nearby survivors. Instead, you left yourself open to getting double-teamed.
Gammas are extremely fun to fight against which means they're trash to play as 😅
So android barrier can break another survivors energy field? You stopped him from instant transmission that was awesome
The lv30 skin(blue)makes them look like police officers lol
Magnetta should really be just lvl 3 you get rewarded for living by using them both in lvl 2. They made it too complicated
Super F, I like the raider but I won't deny that if you go up to level 4 with Magenta you're left completely screwed if the machine is almost full and you don't have time to do everything, or with Cell Max who is somewhat slow and clumsy to handle and doesn't have much to defend himself with, and obviously the stun is the worst thing about the character. For me it's better to stay at level 3 with the Gamma
Cell max is too weak
AK was that you feeding in my raider game? 😱
Looks like the plan is to lvl 2 and evolve once its 4 survivors
Does anyone know if it’s true that this game will be shutting down later next year, I hope it’s not true
Cell max is big as universe
Im hungry for skyrim content
Since when can u get shenron twice 🤔
Cell Max has giant Orange Piccolo as a Super Transphere and Dragon Balls on the stage.
I hate that you can't destroy areas
Wouldn’t make sense, the gammas aren’t evil, there’s no reason for them to be destroying areas.
@@adanquinones3144 Maybe they could *seal* the areas instead. make them inaccessible without necessarily blowing them up.
It'd be neat to have an 'instant' area destruction that just pushes people out of the area instead of KOing them in an expanding barrier style [maybe with the barrier itself starting from the middle and expanding out over 10 seconds?]
Also then absolutely destroying the areas once Cell Max is spawned as a show of power.
@@BlitzkriegOmega yeah like put caution tape or something like that around the area.
Make it so cell max destroys 3 at once he is powerful enough to do it
Puars with meta. Im dying xd
How’s life?
super gut
why do they hand out change power like candy with this raider.
Strongest enemy so far in db super movies= weakest lvl 4
You're kinda ass at Cell Max no offence tho (Your good in every other phase) ive gone against so much Premades that ive gone insane but ive been having the most intense Cell Max fights but i always come out with atleast half or more hp you need to use the rush move more against Orange Piccolo as it shreds through his health and if shenron Lvl 4 is out you can use a ki blast in him once your free from orange piccolo (Escaped from one of his combos but instantly go back fighting Piccolo and use melee more against piccolo then use rush). Ive had bare training with my friend in practice where hes Orange Pickle and Im Cell Max and we just had Kaiju fights Lmao
W loss
So many good villains that the anime had and that they could put in this game, and they put this:
Bro, this game sucks wtf