1:28 you should have summoned dionea off sera. She sets back a trap from gy. Then you overlay for peng,search arachno ,special her ,overlay for raf. Now you can link away peng for sera and then you banish it to special a random traptrix from gy(this puts the trap in the gy to be later used as a interuption)
True, but you must priorize turn 1 Rafflesia if you want to stop the Nibiru, if you run paralell eXceed you can easily extend past the Rafflesia and go Pinguicula or Allomerus for a ridiculous turn 1.
@@Erick7Greenday u mean yeah, but like, when bro got the materials for Rafflesia he already was at 5 summons, using sera eff to summon from deck could have cost him the game
Honestly, beside the FBI bait joke and stuff, Traptrix is surprising really fun to play. As of right now, you don't even need floodgate like the old days, just all in archetypes interruption.
@@RobinsAssistant Depends on if you run welcome labrynth which locks you out of your Traptrix monsters for at least a turn or two or big welcome labrynth which returns one monster you control instead for a special summon from the hand, gy, or deck. I'm personally running the latter because it doesn't lock you out of your Traptrix plays.
@@PandaHero-yi8pq How would I brick consistently? Aside from Welcome Labrynth which I don't run for the reason that it locks you into Fiend monsters for at least two turns and thus ruins any synergy the two archetypes might have otherwise. Big Welcome Labrynth is far better because it on your opponent's turn A) can get you one of your big Labrynth boss monsters from the deck, hand, or gy B) can bounce one of your Traptrix monsters as a form of protection, C) depending on the monster you bring out you can either have an indestructible by card effect untargetable monster with 3000 atk or a monster that applies a super polymerization like effect to your normal trap cards and can destroy a card in your opponent's hand each time you activate a normal trap card and oh lets you set one from your gy once per turn.
That first turn could've been better though (for me at least), instead of summoning arachnocampia (by sera's effect), you could summon dionaea, take back the sent normal trap from gy, summon pingu using the two traptrix (don't use holutea), use pingu effect to take arachnocampia and then SS her, now u can either make a rafflesia or redoer with trap material (quick effect spin back card to deck), or if u afraid of lightning storm or duster u can instead not xyz summon
Ran into Traptrix earlier testing an Ancient Warriors deck I built and it’s a brute to go against. That game was followed up by two straight games against Sky Striker. Talk about running the gauntlet of frustration.
frustrstion? you mean the gauntlet of based resource loops? i'd happily play traptrix mirrors and sky striker to the end of time than ever go against lab or tear or spright lol
I'll be real, I'm more interested in Labrynth than Traptrix, but ever since the new pack dropped I've been seeing these bugs everywhere and I can't seem to get a win.
I use the Insecktor Link monster with resonance insect and gokipole to search Beargram in mine. Since it's basically dark hole that doesn't effects plants or insects and protects backrow while having a big body on board.
This is not correct. The protection is a continuous effect as long as it remains on the field. Only Rafflesia itself loses trap protection when it doesn't have materials.
@@koidayoIndeed true 👌🏽 Cali saying the protection was thanks to Rafflesia was incorrect though. Having Garden on board was the main reason he couldn't beat over the board in battle phase. The opponent didn't make a mistake like Cali said they did. The opp just didn't have a choice 😅
Honestly its funny how traptrix new link 3 is not a quick effect negate but every other deck in existence gets a quick effect negate intentionally hindering traptrix for some reason is fine i guess lol bit of a rant 😅 still love my traps regardless
1:28 he could have summoned pinguicula instead of rafflesia because he could have searched for another copy of arachnocampa to be able to special summon it and then xyz into rafflesia and pass
There's only 1 Arachnocampa in the decklist. To be honest I don't think having Pinguicula sitting there did much. I understand that it can come up against branded to steal a monster they sent to make Albion, but I wouldn't know whether it was a Bystial Chaos deck or a Branded TD deck.
@@timaeus22222the steal can come up against a lot of archetype though if it doesn’t it’s not the worst because if she manages to stick around it’s a search on your next turn. All with the same amount of protection provided by the current board in this video.
5:24 Xe Amin was tributed cuz it got Floodgate Trap Hole'd which prevents it from getting flipped back face up .... like i seriously am not trying to be rude but u mentioned ur self in this video the importance of reading the cards my guy
Currently running a build with 1x Rikka Princess and 1x Mardel in the main with Jasmine, Strenna, Sunavalon Dryas (just to break Princess plant lock), Appaloosa, and Teardrop in the extra. Same line of play as the Therion package with 3 less bricks, down side is you trade Regulus omni negate for Rikka Princess monster negate.
@@LA_CERTIFIED90 Pretty good so far, Rikka Princess just works as a plant level 4 extender that’s searchable through the Jasmine line of play like in Therion Traptrix. You still have access to the normal Traptrix open as well so it just opens up a new line play.
@@indumatipngtuber2790 Sorry for the late response. Not sure the best way to share this but the basic line is setting up Sera and 3 lvl 4s (one must be a plant). Link Sera and a plant into Jasmine, overlay into Strenna at link point. Strenna effect to add back Dionea if dionae is in grave or material for Strenna. Jasmine effect tribute Strenna to summon Mardel. CL1 Mardel, CL2 Strenna. Strenna summon Teardrop and attach. Mardel add Princess. Princess effect to summon. Link Princess for Dryas. Link Jasmine, Dryas and Mardel into 3 mat Apo (Bengalancer if you’re plant/insect locked). This is 3 negate apo, Teardrop quick effect tribute, Princess negate, and any traprix traps/effect (like Holetea special back Pudica to banish, if you have a trap set special Sera to generate more advantage). Edit: This isn’t a very meta strategy, but very fun either way because most people playing against Traptrix is expecting Raf set 2 pass.
2 things u werent 100% correct on in the first duel ... sera triggers with any normal trap (even ur opponent's) and not just trap hole trap cards ..... and yes rafflesia protects from destruction but ao does traptrip garden
With that many trap cards I don't really agree with Cularia or Baromet in the ED. Those cards both serve the purpose of preserving your trap cards, but his build plays already plays way more traps than most traptrix set ups so they're not really needed. I'm probably replace them with another Sera and an Underworld Goddess as an out for things like Avramax that we otherwise would have no out to. While trap trick is kind of nice as a way to proc Sera regardless of the board state, I'd probably replace those with Parallel Exceed personally. Great extender for the deck, especially since we're Link 1 reliant. So there really should be no situation where they're a brick in our hand.
tbh, I would use a 3rd Sera if I had the budget for it. I considered Parallel Exceed but it seemed overkill with Holeutea already searchable. Btw, the Redoer in my ED outs Avramax.
Wasn't as bad as Dkayed video of his replays vs decks that bricked just to make it seem like traptrix was getting dubs,but same as him you're not being honest with us. Don't overhype a deck you know is only going to be rogue
@@awokenworld4082 I seen a lot of decks that just play through it, or you use other cards to destroy the back row. Its not like Runick where they can safely keep their cards in their hands thanks to their field card. Traps have to be place.
the first game was already a misplay. they needed to go holutea into dionaea, reset the gravedigger, go into pinguicula to search for arachnocampa, special summon it, then go into rafflesia ending on 3 set, pinguicula, sera, and rafflesia. they also set the wrong trap fron deck. they needed to set something with more impact like floodgate so they had multiple forms of unique interaction. traptrix is strong but this player isn't. Guy's list isn't good either. Tune is mid as shit. You don't need 3 field. it's a 1-2 at most. Need to be running 2-3 Dionaea. He's running too many copies of trap holes and traptrick when he should instead be making his going second better by running evenly. you can run less individual copies of trap holes and instead run more singleton names since you can keep recycling them with dionaea.
2003 players:
WELP TIME TO DUST OFF THE OLE JINZO BEAT DOWN DECK
1:28 you should have summoned dionea off sera. She sets back a trap from gy. Then you overlay for peng,search arachno ,special her ,overlay for raf. Now you can link away peng for sera and then you banish it to special a random traptrix from gy(this puts the trap in the gy to be later used as a interuption)
True, but you must priorize turn 1 Rafflesia if you want to stop the Nibiru, if you run paralell eXceed you can easily extend past the Rafflesia and go Pinguicula or Allomerus for a ridiculous turn 1.
@@Erick7Greenday u mean yeah, but like, when bro got the materials for Rafflesia he already was at 5 summons, using sera eff to summon from deck could have cost him the game
Honestly, beside the FBI bait joke and stuff, Traptrix is surprising really fun to play.
As of right now, you don't even need floodgate like the old days, just all in archetypes interruption.
Rafflesia is a predatory plant - pronounced "Raf fa lee see ah"
Gonna try this archetype with Labrynth just to see how well the two work with each other, still need to get the rest of the Traptrix SRs and URs.
They don't.
@@RobinsAssistant Depends on if you run welcome labrynth which locks you out of your Traptrix monsters for at least a turn or two or big welcome labrynth which returns one monster you control instead for a special summon from the hand, gy, or deck. I'm personally running the latter because it doesn't lock you out of your Traptrix plays.
@@boxier7gaminghave fun bricking
@@PandaHero-yi8pq How would I brick consistently? Aside from Welcome Labrynth which I don't run for the reason that it locks you into Fiend monsters for at least two turns and thus ruins any synergy the two archetypes might have otherwise. Big Welcome Labrynth is far better because it on your opponent's turn A) can get you one of your big Labrynth boss monsters from the deck, hand, or gy B) can bounce one of your Traptrix monsters as a form of protection, C) depending on the monster you bring out you can either have an indestructible by card effect untargetable monster with 3000 atk or a monster that applies a super polymerization like effect to your normal trap cards and can destroy a card in your opponent's hand each time you activate a normal trap card and oh lets you set one from your gy once per turn.
That first turn could've been better though (for me at least), instead of summoning arachnocampia (by sera's effect), you could summon dionaea, take back the sent normal trap from gy, summon pingu using the two traptrix (don't use holutea), use pingu effect to take arachnocampia and then SS her, now u can either make a rafflesia or redoer with trap material (quick effect spin back card to deck), or if u afraid of lightning storm or duster u can instead not xyz summon
Ran into Traptrix earlier testing an Ancient Warriors deck I built and it’s a brute to go against. That game was followed up by two straight games against Sky Striker. Talk about running the gauntlet of frustration.
frustrstion? you mean the gauntlet of based resource loops? i'd happily play traptrix mirrors and sky striker to the end of time than ever go against lab or tear or spright lol
Waitin for this man’s next upload like ⏳
I'll be real, I'm more interested in Labrynth than Traptrix, but ever since the new pack dropped I've been seeing these bugs everywhere and I can't seem to get a win.
Def main deck HFD if you can..with so many back row rn
@@triple_gem_shining Yup. Plus Evenly, and considering Lightning Storm too. If they'd ban Maxx C that'd free up some space at least 😆
@@triple_gem_shining ...I keep seeing this mentioned, and no video showing it that I can find...
_what_ is HFD?
@@phoenix5029 Harpie's Feather Duster. Currently limited to 1, but def a good way to clear the backrow if they don't have protection.
@@phoenix5029 Harpies Feather Duster If I'm Not mistaken
I use the Insecktor Link monster with resonance insect and gokipole to search Beargram in mine. Since it's basically dark hole that doesn't effects plants or insects and protects backrow while having a big body on board.
Cali honest question do hate Dark World?
atypus = traptrix's accesscode
The Rafflesia only protects while it has material. The first time colossus swung into Sera, it was garden that saved it.
This is not correct. The protection is a continuous effect as long as it remains on the field. Only Rafflesia itself loses trap protection when it doesn't have materials.
@@koidayoIndeed true 👌🏽 Cali saying the protection was thanks to Rafflesia was incorrect though. Having Garden on board was the main reason he couldn't beat over the board in battle phase. The opponent didn't make a mistake like Cali said they did. The opp just didn't have a choice 😅
Loving this deck. It is by far the best trap deck, I have been clapping Labrynth.
Same. I know Labrynth players are sick of us 😭 the only time Labrynth beat me was when they hit me evenly matched 😔
Yeah, it's a really one sided duel against Labrys, you just keep going +2 with Sera at anything they do.
Garden also prevents traptrix cards from being destroyed by battle
I love when Cali gives nicknames to the Traptrix he doesn't remember 😆 CURLAX AYO
3:25 either way whichever the opponent attacks it won't be destroyed because of the field spell
Honestly its funny how traptrix new link 3 is not a quick effect negate but every other deck in existence gets a quick effect negate intentionally hindering traptrix for some reason is fine i guess lol bit of a rant 😅 still love my traps regardless
Bystials are at 49% usage rate?! How?
This deck looks really unfair how do you beat it
Backrow blowouts and kaijus/lava golem
And even Dark Ruler No More helps too
1:28 he could have summoned pinguicula instead of rafflesia because he could have searched for another copy of arachnocampa to be able to special summon it and then xyz into rafflesia and pass
There's only 1 Arachnocampa in the decklist. To be honest I don't think having Pinguicula sitting there did much. I understand that it can come up against branded to steal a monster they sent to make Albion, but I wouldn't know whether it was a Bystial Chaos deck or a Branded TD deck.
@@timaeus22222the steal can come up against a lot of archetype though if it doesn’t it’s not the worst because if she manages to stick around it’s a search on your next turn. All with the same amount of protection provided by the current board in this video.
@@kingkitthe2nd Also worth keeping in mind, the 'steal' is still a Trigger Effect, so it may not come up in the best timings.
I added 2 copies of lovely to the deck to help pull more traps out of my arsenal. And shes quite a beefy body on the field
5:24 Xe Amin was tributed cuz it got Floodgate Trap Hole'd which prevents it from getting flipped back face up .... like i seriously am not trying to be rude but u mentioned ur self in this video the importance of reading the cards my guy
Currently running a build with 1x Rikka Princess and 1x Mardel in the main with Jasmine, Strenna, Sunavalon Dryas (just to break Princess plant lock), Appaloosa, and Teardrop in the extra. Same line of play as the Therion package with 3 less bricks, down side is you trade Regulus omni negate for Rikka Princess monster negate.
How has this deck been working I was going to to tech in rikka?
@@LA_CERTIFIED90 Pretty good so far, Rikka Princess just works as a plant level 4 extender that’s searchable through the Jasmine line of play like in Therion Traptrix. You still have access to the normal Traptrix open as well so it just opens up a new line play.
Ooh do share!
@@indumatipngtuber2790 Sorry for the late response. Not sure the best way to share this but the basic line is setting up Sera and 3 lvl 4s (one must be a plant). Link Sera and a plant into Jasmine, overlay into Strenna at link point. Strenna effect to add back Dionea if dionae is in grave or material for Strenna. Jasmine effect tribute Strenna to summon Mardel. CL1 Mardel, CL2 Strenna. Strenna summon Teardrop and attach. Mardel add Princess. Princess effect to summon. Link Princess for Dryas. Link Jasmine, Dryas and Mardel into 3 mat Apo (Bengalancer if you’re plant/insect locked). This is 3 negate apo, Teardrop quick effect tribute, Princess negate, and any traprix traps/effect (like Holetea special back Pudica to banish, if you have a trap set special Sera to generate more advantage).
Edit: This isn’t a very meta strategy, but very fun either way because most people playing against Traptrix is expecting Raf set 2 pass.
I swear I always draw field spell and not pudica, or draw trap that can activate itself but no trap to resolve it guess master duel hates me.
everyone loves a best of 1 format when the best decks are the one's that go first and get easy wins if the opponent didn't draw the out
Best of 1 Traptrix crazy
Should see how Evil Eye is cooking.
Traptrix best deck ☺️
HFD response?
Special summon Arachnocampa
@@triple_gem_shining Lord first turn, cry about it
2 things u werent 100% correct on in the first duel ... sera triggers with any normal trap (even ur opponent's) and not just trap hole trap cards ..... and yes rafflesia protects from destruction but ao does traptrip garden
Yeah ive been clapping since before the secret pack but now that its here its up for everybody 😂
I LOVE ME MY TRAPTRIZ BUFFFDS
Traptrix is a barrier statue turbo
With that many trap cards I don't really agree with Cularia or Baromet in the ED. Those cards both serve the purpose of preserving your trap cards, but his build plays already plays way more traps than most traptrix set ups so they're not really needed. I'm probably replace them with another Sera and an Underworld Goddess as an out for things like Avramax that we otherwise would have no out to. While trap trick is kind of nice as a way to proc Sera regardless of the board state, I'd probably replace those with Parallel Exceed personally. Great extender for the deck, especially since we're Link 1 reliant. So there really should be no situation where they're a brick in our hand.
tbh, I would use a 3rd Sera if I had the budget for it. I considered Parallel Exceed but it seemed overkill with Holeutea already searchable. Btw, the Redoer in my ED outs Avramax.
Nice
You play the deck well, but there were misplays
I beat them with pure metaphys...
Uncontextualized Metaphys wins dont count.
@@DirtCheapFU fair, I abused metaphys nephthys to continuously banish their back row into oblivion.
@@denzou0 I could have won the lottery on whatever day, only to have it ruined by sitting across a Metaphys player, unprepared.
@@DirtCheapFU XD
pog
Wasn't as bad as Dkayed video of his replays vs decks that bricked just to make it seem like traptrix was getting dubs,but same as him you're not being honest with us. Don't overhype a deck you know is only going to be rogue
It’s actually that decent right now.
Traptrix and lab are as annoying as runick ong
They at less dont bansih your cards from top of the deck and are a bit more easy to deal with.
@@AnimeAmvStarhow do you beat it
@@awokenworld4082 I seen a lot of decks that just play through it, or you use other cards to destroy the back row. Its not like Runick where they can safely keep their cards in their hands thanks to their field card. Traps have to be place.
@@AnimeAmvStar destroying back row don't matter if they put it back
@@AnimeAmvStar yes cause banishing the monster on my grill and flipping them face down is much better
I played against this deck a couple times in Master rank. But the builds are so bad, same with the Lab builds playing furniture.
the first game was already a misplay. they needed to go holutea into dionaea, reset the gravedigger, go into pinguicula to search for arachnocampa, special summon it, then go into rafflesia ending on 3 set, pinguicula, sera, and rafflesia. they also set the wrong trap fron deck. they needed to set something with more impact like floodgate so they had multiple forms of unique interaction. traptrix is strong but this player isn't. Guy's list isn't good either. Tune is mid as shit. You don't need 3 field. it's a 1-2 at most. Need to be running 2-3 Dionaea. He's running too many copies of trap holes and traptrick when he should instead be making his going second better by running evenly. you can run less individual copies of trap holes and instead run more singleton names since you can keep recycling them with dionaea.