Death of a Game: Anthem

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  • เผยแพร่เมื่อ 26 พ.ย. 2020
  • credit to Carde for his Anthem footage
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    #DOAG . Death of a Game is a series dedicated to uncovering the mysteries surrounding the death of a game or company. nerdSlayer defines the term "death" in the context of the show as either... 1. Literally dead. 2. Had a mass exodus of players and never recovered (expectations etc). 3. The company ceased to exist. We follow a timeline of events, to uncover clues concerning why a game or company doesn't do well, and attempt to put it all together at the end for a deduction explaining how or why the game failed based on the evidence gathered.
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ความคิดเห็น • 3.6K

  • @prequelsgoat132
    @prequelsgoat132 3 ปีที่แล้ว +5885

    New Update: Anthem Next has officially been canceled according to Bioware themselves. This game has died twice

    • @fenrirwolfbone9714
      @fenrirwolfbone9714 3 ปีที่แล้ว +329

      I was expecting this for a while.
      I'm not even remotely surprised.

    • @Sigismund697
      @Sigismund697 3 ปีที่แล้ว +210

      Well that's a shame
      Anyway

    • @pandosham
      @pandosham 3 ปีที่แล้ว +376

      Anthem: Games Die Twice

    • @MasouShizuka
      @MasouShizuka 3 ปีที่แล้ว +127

      Oh no! Anyways.

    • @MagiofAsura
      @MagiofAsura 3 ปีที่แล้ว +167

      Bioware is done. They have failed at every game since me3. Even me3 had an iffy end.

  • @Lithex343
    @Lithex343 3 ปีที่แล้ว +3341

    And then someone left development... And then someone left development... And then someone left development... AND THEN SOMEONE LEFT DEVELOPMENT...

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  3 ปีที่แล้ว +823

      *A Bioware employee has fled*

    • @Lithex343
      @Lithex343 3 ปีที่แล้ว +300

      @@nerdSlayerstudioss *GONE, REDUCED TO ATOMS.*

    • @istvanfarkas7152
      @istvanfarkas7152 3 ปีที่แล้ว +271

      You must gather your party before venturing forth.

    • @ninochaosdrache3189
      @ninochaosdrache3189 3 ปีที่แล้ว +46

      And now the same seems to happen with Halo Infinite.

    • @Orhan6125
      @Orhan6125 3 ปีที่แล้ว +58

      @@nerdSlayerstudioss Our men are running from the battlefield. SHAMEFUR DISPRAY!!!!

  • @MegaCygnusX1
    @MegaCygnusX1 3 ปีที่แล้ว +2132

    "IPs live for generations" - this is beyond the pale coming from the CEO of Electronic Arts, who are responsible for the death of more IPs and dev studios than any other publisher.

    • @MrToren01
      @MrToren01 3 ปีที่แล้ว +130

      I cry for redwood studios and visceral games they basically set Dead Space 3 up to fail by giving it microtransactions and making it into a action shooter more than a survival horror game.

    • @merten0083
      @merten0083 2 ปีที่แล้ว +5

      'FUCK YOU EA! YOU KILLED ULTIMA! FUCK YOU! *betrayal!*'

    • @mrziiz6893
      @mrziiz6893 2 ปีที่แล้ว +60

      EA is the grim reaper of publishers, it’s guaranteed that if they buy a studio then their touch of death will send it into a painful and slow agonizing demise.

    • @niallreid7664
      @niallreid7664 2 ปีที่แล้ว +1

      @@merten0083 Jesus, throwback.

    • @TempestKrimps
      @TempestKrimps 2 ปีที่แล้ว +8

      i still mourn the death of ea blackbox and ea tiburon

  • @mattdamutt5681
    @mattdamutt5681 3 ปีที่แล้ว +1557

    I come back to find myself reading all the "Now it's officially Dead" comments.
    I still find it funny that this franchise was supposed to last 10 years somehow. I'm amazed it lasted two.

    • @goliathethe7901
      @goliathethe7901 3 ปีที่แล้ว +114

      More like 6 month of adding content, 1 year and 1/2 for lying and stopping dev and 8 year(?) Of... server online

    • @littlelight6518
      @littlelight6518 3 ปีที่แล้ว +46

      Actually it did... in development hell.

    • @mr.preston1632
      @mr.preston1632 3 ปีที่แล้ว +7

      @@littlelight6518 The devs were being too lazy and writing down what they wanted and not actually making it for 5 years, you could have cut down on that for a total of 1 year, would have saved them 4 years of procrastination

    • @skaterchara4276
      @skaterchara4276 2 ปีที่แล้ว +9

      @@mr.preston1632 you do realize the developers of Anthem were crunched by time and every time that they put their idea up for ea. Ea constantly shutting down after time and time again did they were literally sleeping in the closet of their office because they were so understaffed for this game

    • @jester3443
      @jester3443 2 ปีที่แล้ว

      Lol

  • @Roler42
    @Roler42 3 ปีที่แล้ว +2963

    I think one of the more depressing things about Anthem, was how when Andromeda was getting panned by critics and fans, I saw Bioware fans insisting that it was ok if Andromeda didn't turn out ok, because they were using the "B team" and that meant Anthem would turn out great since they had the "A team" working on it...
    I never heard of those fans again after Anthem came out...

    • @DarkThagan
      @DarkThagan 3 ปีที่แล้ว +225

      So true. I had those in the YT comment section. Maybe they all left on a secret mission to colonize Mars.

    • @jonbodhi
      @jonbodhi 3 ปีที่แล้ว +36

      I heard the same. Sad!😔

    • @SebastienTheIncubus
      @SebastienTheIncubus 3 ปีที่แล้ว +79

      Agreed... and I was one of those fans.... and I hate Andromeda I still can't bring myself to finish it.... and I own every ME:game.... repeatedly.
      Anthem had so much potential and honestly I blame EA...

    • @gage6082
      @gage6082 3 ปีที่แล้ว +22

      @@SebastienTheIncubus I own mass effect on Xbox 360 still and on my pc, and still haven’t finished andromeda, I tried but it just felt so lifeless

    • @kuruptzZz
      @kuruptzZz 3 ปีที่แล้ว +21

      maybe it's just me, but I liked andromeda. Maybe they should've worked on this

  • @turtlefuzzle
    @turtlefuzzle 3 ปีที่แล้ว +909

    You should have named this episode Death on Arrival: Anthem

    • @ravenshrike
      @ravenshrike 3 ปีที่แล้ว +12

      Hey now, with gamepass ultimate the amount of people playing is actually viable, and maybe there will be enough suckers to fund more content.

    • @kyotheman69
      @kyotheman69 3 ปีที่แล้ว +35

      i know another game shares that name, Marvel Avengers from Square Enix

    • @lemong2548
      @lemong2548 3 ปีที่แล้ว +7

      @@ravenshrike wdym?gamepass can’t even help their exclusives Gears 5

    • @xelldincht8149
      @xelldincht8149 3 ปีที่แล้ว +4

      thats a good name

    • @mrunitforge
      @mrunitforge 3 ปีที่แล้ว +3

      stillborn

  • @Just_Zack_
    @Just_Zack_ 3 ปีที่แล้ว +518

    Update: EA has now halted development on Anthem. The game is officially deceased...

  • @aguywithrandomconvictions5302
    @aguywithrandomconvictions5302 3 ปีที่แล้ว +954

    I remember someone trying to sum up Anthem's death as "A beautiful child born to the wrong parents". Honestly, I think it's pretty accurate imo.

    • @harveyboi3917
      @harveyboi3917 2 ปีที่แล้ว +27

      So true. The game had more potential than anyone knows. Unfortunately EA was the overseeing everything.

    • @randomdude3578
      @randomdude3578 2 ปีที่แล้ว +89

      @@harveyboi3917 for once, EA weren't as much at fault here as they would usually be. Hell, EA actually helped salvage this game by insisting on the flying mechanics. This is all bioware, they're the ones who fumbled the bag

    • @icannotthinkofaname6248
      @icannotthinkofaname6248 2 ปีที่แล้ว +28

      Yeah literally tho. Who wouldn’t want to be iron man fighting monsters? This was honestly a super cool concept. Very sad it failed

    • @pravkdey
      @pravkdey 2 ปีที่แล้ว +5

      @@icannotthinkofaname6248 indeed. Imo good jetpack flying (maybe flying in general) mechanics can make up for alot of blandness as I found playing just cause 3

    • @sinjin8576
      @sinjin8576 ปีที่แล้ว +8

      This tbh. Game was basically iron man simulator, I'm still baffled at how they fucked up such a easy concept

  • @scolioreset
    @scolioreset 3 ปีที่แล้ว +2961

    Update: Casey Hudson and Mark Darrah just left BioWare. Confirmed today by EA. So this is going to be "Death of a Studio" very soon.

  • @arkcantoscreampsnpc7274
    @arkcantoscreampsnpc7274 3 ปีที่แล้ว +656

    Honestly had lots of fun playing anthem, then I hit the “we ran out of content so here is a 100 hr grind to access the endgame” and it died for me

    • @kevinmole9982
      @kevinmole9982 3 ปีที่แล้ว +25

      Trouble is mate nobody else had fun with it

    • @xenon3990
      @xenon3990 3 ปีที่แล้ว +79

      @@kevinmole9982 the gameplay with the javelins was great. If it’d been an open world game it’d been as good as promised but the way it was it’s just bad

    • @blackraphael3594
      @blackraphael3594 3 ปีที่แล้ว +53

      I really hate that the blueprint was there for something great, and Bioware/EA proceeded to con the hell out of gamers who've desperately been waiting for a cool sci fi mech-style ARPG. There are TONS of fantasy ARPGs and MMOs. Tons. We get 1 or 2 sci fi mecha ARPGs every 5 or 10 years, and THIS is what happens. F you Bioware/EA...

    • @Faulkon
      @Faulkon 3 ปีที่แล้ว +7

      After doing the story and reaching max level and getting decent gear it died I've already grinded enough to feel dead from it not having the best gear didn't matter to me I had every in purple and that was enough at max level so I quit took me like a week

    • @kevingarcia-gz7or
      @kevingarcia-gz7or 3 ปีที่แล้ว +1

      that failure that is it's matchmaking/ party finding system where players will leave before the final boss made me stop playing.

  • @JerBuster77
    @JerBuster77 3 ปีที่แล้ว +556

    Bioware sacrificed Mass Effect for Anthem. And failed both.

    • @aqgh1
      @aqgh1 3 ปีที่แล้ว +62

      If you chase two rabbits you will lose them both - Proverb

    • @A5tr0101
      @A5tr0101 3 ปีที่แล้ว +8

      Never understood the hype with mass effect

    • @mrkekson
      @mrkekson 3 ปีที่แล้ว

      while EA (and mostz aaa) sacrifices anything for a penny.

    • @override367
      @override367 3 ปีที่แล้ว +17

      both games got fucked by frostbite, so did Dragon Age Inquisition. It's a terrible engine for an RPG

    • @a.p.1869
      @a.p.1869 3 ปีที่แล้ว +5

      Hell if they just gave mass effect the anthem flying, mass effect wld be amazing

  • @gamerboy6787
    @gamerboy6787 3 ปีที่แล้ว +487

    One thing that endlessly annoyed me about the flight mechanic in this game: the overheating. It's like, the game teases you mercilessly. Here's this gorgeous-looking, open world that you can explore. But the player is constantly handcuffed by the overheating mechanic. You can't ever just cut loose and fly to your heart's content.

    • @megalonoobiacinc4863
      @megalonoobiacinc4863 2 ปีที่แล้ว +2

      @@timoth4529 cool stuff though i kinda had to turn if off as i'm playing through the entire "series", so far nearly finished in Xenosaga episode 2.
      All in all i gotta say i loved the original game a lot, amazing music, setting and vibe. Also cool as fuck characters, hope to see some of that in the xenoblades eventually

    • @yasaipicles6295
      @yasaipicles6295 2 ปีที่แล้ว +22

      Was not open world. The whole game was instance based. If it was open world it would of been epic.

    • @englishdragon4198
      @englishdragon4198 2 ปีที่แล้ว +1

      @@yasaipicles6295 it is open world - yeah the maps kinda small, but you still getta just roam around

    • @yasaipicles6295
      @yasaipicles6295 2 ปีที่แล้ว +5

      @@englishdragon4198 its not. Its a small instance for people to fly around.. game was not based around that map at all

    • @englishdragon4198
      @englishdragon4198 2 ปีที่แล้ว +12

      @@yasaipicles6295 you know open worlds don’t have to be massive right? Look at DayZ, Arma, 7DtD, etc - technically they’re open-world, that world is just limited.
      You don’t actually have to do the campaign beyond the intro mission, you could literally just mess around and ignore all the instances where it’ll make a loading screen appear

  • @hemangchauhan2864
    @hemangchauhan2864 3 ปีที่แล้ว +344

    I wish we would let single player game developers to focus on single player games.

    • @KasumiRINA
      @KasumiRINA 3 ปีที่แล้ว +29

      It's not just studios it's also publishers trying to hard to make everything online for extra monetization. Star Wars Jedi Fallen Order is singleplayer, BUT made by a dev who mostly did online shooters before. And it's great! Making Bioware create MMOs on Star Wars and Anthem instead of single player games was a crime though.

    • @hemangchauhan2864
      @hemangchauhan2864 3 ปีที่แล้ว +16

      ​@@KasumiRINA I was mainly referring publishers. Studios mostly try to do the right thing.
      EA not only forced Bioware to make an online live-service game, they forced them to use their own Frostbite engine (which is not suitable for RPGs).
      *[LONG COMMENT below]*
      As for Jedi Fallen Order, it is due to Respawn Entertainment. They are made from former Call of Duty devs (CoD 1,2, MW1, MW2) so they are experienced in making great singleplayer AND multiplayer games.
      The thing with Respawn (and its head Vince Zepella) according to insider info is that he has a lot of corporate power within EA and their decision making. And usually those in power will make decisions that will benefit their groups (in this case, Vince's own studio).
      You will notice all EA studios are struggling in some form except Respawn. They are the only EA studio in last 4 years to not use Frostbite engine for their games (Titanfall used Source engine, Jedi used Unreal 4).
      *They understand the value of a good single-player game and are using their corporate political power to make them, despite EA thinking otherwise.*

    • @notgray88
      @notgray88 3 ปีที่แล้ว +3

      there's not enough money in single player games anymore. multiplayer games have so much more microtransaction potential

    • @hemangchauhan2864
      @hemangchauhan2864 3 ปีที่แล้ว +4

      @@notgray88 It's not just about money, but willingness.
      MTX from Monster Hunter World getting Capcom a lot of money, which allows them to make great single player games (Resident Evil 7, 2, 3; Devil May Cry 5). They say it in their shareholder letters.

    • @spankg888
      @spankg888 3 ปีที่แล้ว

      Anthem was bioware pet project

  • @fish3010
    @fish3010 3 ปีที่แล้ว +240

    This was so predictable. Promising communication, offering none, 0 updates, 0 activity and people still expected Anthem Next. What's actually wrong with gaming is players accepting promises and garbage similar to that. "We will fix, just buy it, just play it"

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  3 ปีที่แล้ว +65

      People thought I felt "told you so" energy after the announcement...if anything it was frustration people keep ignoring the signs you mentioned and being surprised :(

    • @user-by5ec3sr3b
      @user-by5ec3sr3b 3 ปีที่แล้ว +11

      @@nerdSlayerstudioss Thats sheeple for you.Always biting the same cactus like a pack of masochists,knowing full well that they are being played like a fiddle but adamantly refusing to stop. Now we see the same thing about to happen with the so-called "legendary edition" (aka,Nexus Edition-DLC-MP+censorship in a decade old game) on the horizon,with the usual subjects eagerly waiting for the moment they can dump their 60+ quid on an obvious scam.
      Small wonder the industry has gone to the dogs.

    • @amberbaum4079
      @amberbaum4079 2 ปีที่แล้ว

      @@user-by5ec3sr3b Yeah, but I also think that the industry has always gets a new batch of naive and ignorant fresh meat they can rip off, because they don't know any better. I'm talking about younger generations of players who are so used to lootboxes and live service half-backed dogshit.

  • @taylorsilverthorne8618
    @taylorsilverthorne8618 2 ปีที่แล้ว +943

    I was watching this and my girlfriend was on the couch and asked "isn't that the game you played a while back for like an hour and uninstalled?"
    Yes dear, yes it was.

    • @PiroKUSS
      @PiroKUSS 2 ปีที่แล้ว +10

      I like your last name.

    • @crylune
      @crylune 2 ปีที่แล้ว +5

      ok

    • @Miliroxx28
      @Miliroxx28 2 ปีที่แล้ว +4

      This guy girlfriends

    • @pravkdey
      @pravkdey 2 ปีที่แล้ว +16

      Aww she noticed. That's a nice partner

    • @axelerhate9705
      @axelerhate9705 2 ปีที่แล้ว +8

      Lmao you dont have a girlfriend. Stop lying in the internet

  • @UltimegaSeven
    @UltimegaSeven 3 ปีที่แล้ว +191

    I feel bad for people that thought Anthem Next was a thing. All they showed was a skill tree pic and a vid and people ate it up while getting no content for half a year. Hell, Dissidia NT got updates and died abruptly. Marvel Avengers is next on the chopping block

  • @magetsalive5162
    @magetsalive5162 3 ปีที่แล้ว +359

    Still gets me how every time loot in Anthem was reported as "feeling good" was when loot drops broke in a patch and were shortly "fixed" afterward.

    • @neonsamurai1348
      @neonsamurai1348 3 ปีที่แล้ว +51

      Live Service games do this because like mobile games, they don't want the player having too much fun. Too much fun means they will not be spending much money. So the goal for most of the games is to make it just fun enough, that the player will keep playing, and buying things in a vain attempt to make the game more fun.
      You see this pattern repeated in all the recent Live Service Looter Shooters (Anthem, Destiny, Division 2, Warframe, Ghost Recon Breakpoint(. The player base complains that the loot drop rate and/or quality is too low. Dev team says they are working to fix it, then they either ignore it forever, or introduce new mechanisms to make the whole thing even more grindy. It is all to plan. This is a big reason why I want nothing further to do with live service games.

    • @cattysplat
      @cattysplat 3 ปีที่แล้ว +24

      @@neonsamurai1348 Manufactured discontent.

    • @salem8357
      @salem8357 3 ปีที่แล้ว +4

      @Schlomo Goldensteinberg im confused what do you mean traitor?

    • @salem8357
      @salem8357 3 ปีที่แล้ว +1

      @Schlomo Goldensteinberg you inferred this from what? like what made you specifically believe that, because i personally do not understand what you are referring to. I'm a dumbass, please bare with me.

    • @salem8357
      @salem8357 3 ปีที่แล้ว +4

      @Schlomo Goldensteinberg what? how is the lgbtq+ flag traitorous

  • @Endymion766
    @Endymion766 3 ปีที่แล้ว +304

    They promised the moon and delivered a cheese wedge.

    • @ProtoMarcus
      @ProtoMarcus 3 ปีที่แล้ว +29

      A rotten cheese wedge at that

    • @renatoimperatori5289
      @renatoimperatori5289 3 ปีที่แล้ว +14

      dude honestly i was so hyped about this game, i always loved the idea of big powerful futuristic armor, and there was finally a game that did exactly that. but then Anthem launched.....

    • @Endymion766
      @Endymion766 3 ปีที่แล้ว +7

      @@renatoimperatori5289 i feel you, really disappointing game

    • @TMGvibin5196
      @TMGvibin5196 3 ปีที่แล้ว +2

      id take cheese no matter what i had been promised ;--;

    • @baba______________________boee
      @baba______________________boee 3 ปีที่แล้ว +1

      but the moon is cheese

  • @demondj0220
    @demondj0220 3 ปีที่แล้ว +179

    As of today, February 24, 2021, EA and Bioware have offically announced the death of Anthem.

    • @insomnolant6043
      @insomnolant6043 2 ปีที่แล้ว

      Good riddance.

    • @ericlamb4501
      @ericlamb4501 4 หลายเดือนก่อน

      I'd honestly call it a mercy killing if it wasn't for the fact EA and Bioware caused it to be an aborted mess to begin with

  • @liamcollinson5695
    @liamcollinson5695 3 ปีที่แล้ว +238

    Anthem is a prime example of style over substance

  • @brunofranco4416
    @brunofranco4416 3 ปีที่แล้ว +1801

    Sigh, guess the Avengers Game video is coming soon, huh?
    EDIT: Oh God i didnt think it whould be that soon!

    • @scalpingsnake
      @scalpingsnake 3 ปีที่แล้ว +14

      ahahah XD

    • @abeyo2673
      @abeyo2673 3 ปีที่แล้ว +113

      That game came out 3 months ago, jesus...

    • @Aliens1337
      @Aliens1337 3 ปีที่แล้ว +102

      And then follow by Godfall

    • @kyotheman69
      @kyotheman69 3 ปีที่แล้ว +84

      oh yeah, that game died faster then Anthem

    • @renvolt
      @renvolt 3 ปีที่แล้ว +43

      @@kyotheman69 But not as fast as Lawbreakers

  • @ElLe-dp8cq
    @ElLe-dp8cq 3 ปีที่แล้ว +538

    "bioware magic" AKA overworked employees pushing execs quarterly obj

    • @opl500
      @opl500 3 ปีที่แล้ว +13

      Isn't that every corporation though, once it gets to a certain size?

    • @ressljs
      @ressljs 3 ปีที่แล้ว +33

      I'm not disagreeing with you in a general sense, but... It sounds like a lot of the problems with Anthem were self inflicted by the creative team never really defining what they were trying to build. By the time the evil execs from EA got involved, the train was already off the track and in flames. Although a little piece of my soul dies saying this, Patrick Soderlund being upset with the lack of flying ironman suits and demanding that they put them back in was a good move. Without that to really set Anthem apart from all the other looter shooters, they really would have been dead in the water.

    • @kwayke9
      @kwayke9 3 ปีที่แล้ว +7

      Also the fact the game was announced BEFORE DEVELOPMENT STARTED

    • @Kolbiathan
      @Kolbiathan 3 ปีที่แล้ว +5

      Honestly, they were slipping with ME3... the magic was gone. The story was mediocre at best, the gimmick of things you did in ME1 & ME2 "EFFECTING" ME3 was so subpar, killed Legion in ME2? New Geth guy has Legions mind in ME3, if you killed the Rachni Queen there's just an "Artificial Queen" made by the Reapers. So lame. Then there's the whole ending debacle where the difference was 3 different colors. My choices felt like they had minimal effect by the conclusion of the Story and that's pretty embarrassing for a game called Mass Effect.
      ME3's Multiplayer and overall gameplay was solid but the story left so much to be desired.

    • @Psilocybin77
      @Psilocybin77 3 ปีที่แล้ว +7

      I live in Edmonton, Alberta where Bioware started. I've had friends that worked at Bioware and it was a wonderful place to work before the dark times, before EA. It was and is that kind of environment where creative people thrive and do well. Take that away and you end up with the same corporate garbage.

  • @Narokkurai
    @Narokkurai 2 ปีที่แล้ว +95

    I have to wonder what's even left of Bioware anymore. I mean sure, they're still developing games, but practically every single person behind their most beloved games is gone now. It's like a completely different company operating under the same name. Right now I have zero expectations for their upcoming titles, and they would need to make something truly impressive in order to win my trust back.

    • @vondamn9943
      @vondamn9943 2 ปีที่แล้ว +13

      Pretty much the same as Blizzard

    • @AGamerPS3
      @AGamerPS3 2 ปีที่แล้ว +6

      The only left, is the name.

    • @planescaped
      @planescaped 2 ปีที่แล้ว +1

      It's a skinsuit worn by EA in an attempt to capitalize off brand recognition and their legacy.
      Eventually it'll be tossed into the dumpster with the rest of their used laundry. Or not, EA seem keen on keeping Bioware alive, likely as they're aware of their horrible reputation for acquiring, ruining and then murdering studios and they want to keep Bioware around to be a token they can point to and say "see, we've changed!" while pointing to a 'Christian Bale from the Machinist esque' husk chained to the water pipe in their basement, regulated to making cash-vampire mobile phone games for all time.
      Bioware is to have a fate worse than death; kept as the pet of a derange serial killer.

    • @zukiezuke
      @zukiezuke 2 ปีที่แล้ว +5

      It's an intellectual property and nothing more. Teams are made of people. Organizations are made of people. Without the individuals that make up the group it is not the same group.
      EA operates on the idea that Hollywood operates on, if you purchase something that people are familiar with and slap a number on it that indicates it's a sequel, people will buy it whether or not they even know about the first one for some reason. They just assume sequel means popular enough to warrant a sequel, which is a line of logic I can't understand at this point in human history. People are endlessly irrational and yet utterly predictable.

    • @Narokkurai
      @Narokkurai 2 ปีที่แล้ว +1

      @@zukiezuke I mean it's not completely irrational. A product that people enjoy is probably going to remain enjoyable in its second generation, and also draw in a new crowd of people who missed the original but heard good things from its fans. Sequels and remakes, even distant ones, are a good way to leverage the positive memories audiences have of the original property into a new project or direction.
      The problem with Bioware was that they completely misidentified (or were made to misidentify by their publisher) the core appeals of their games, so they kept trying to fix things that weren't broken and scrapping things that players enjoyed. From Dragon Age Origins to ME: Andromeda, just about the only thing Bioware consistently recognized as a strength was their party banter. Everything else was in a churning vortex of half-baked ideas, but at least you could always rely on Bioware to have fun party members to chat and romance.
      And then Anthem dropped nearly all of that, leaving Bioware with truly *nothing* unique or interesting about their games and no one left to appeal to.

  • @lunokhod3937
    @lunokhod3937 3 ปีที่แล้ว +257

    These sci-fi games always seem to fail at making an actually interesting and memorable art style. I can't help but think that part of Destiny and Warframe's staying power is due to them actually being visually unique. Warframe has these unusual, alien shapes for their characters which blur the line between mechanical and organic, and destiny has many of their futuristic armour suits adorned with ornate cloths and patterns. Anthem just has overly detailed iron man suits which dont even look much different between the classes. Maybe anthem might have grabbed more attention if it was actually had an interesting world and characters to look at. It's even more confusing considering BioWare already made a really good sci-fi design language with Mass Effect.

    • @lunaangeleclipse9745
      @lunaangeleclipse9745 2 ปีที่แล้ว +42

      This is an opinion that I don't see often, but one I have always thought in the back of my head. A lot of sci-fi games with allegedly "amazing" visuals sometimes look a tad too generic to me, while others have much more distinctive (and in my opinion better) design.

  • @jonathangrant480
    @jonathangrant480 3 ปีที่แล้ว +408

    The next one's gonna be the avengers isn't it? Man, they die young these days.

    • @NecromancyForKids
      @NecromancyForKids 3 ปีที่แล้ว +37

      When you start with the intent to milk your audience dry, that's usually how it goes.

    • @nhall129
      @nhall129 3 ปีที่แล้ว +7

      @@tadpolegaming4510 No, sadly the story was the best part. It died because the gameplay, world, and mechanics just dont support the style of game they tried to make
      Plus it came out half-baked and cynical

    • @Maniac742
      @Maniac742 3 ปีที่แล้ว +9

      Die young? Avengers never even lived. It was aborted in the womb, then sold as body parts.

    • @ragnarok7976
      @ragnarok7976 3 ปีที่แล้ว +2

      Shoulda died out the gate so I could be playing a new Deus Ex RN. I remember beating the last one and immediately looking to see if another was on the way. Saw that they delayed it for a Marvel title. Thought right then and there, wow that's gonna fail hard and they won't be working on Deus Ex. Great move SE.

  • @badnade4886
    @badnade4886 3 ปีที่แล้ว +747

    “BioWare, is still BioWare.”
    See, that’s the problem..... it’s NOT.

    • @Trakesh
      @Trakesh 3 ปีที่แล้ว +28

      This is the most important comment under the video.

    • @monohymn
      @monohymn 3 ปีที่แล้ว +14

      This sentiment could easily fit other game companies. Rare comes to mind.

    • @ericl1421
      @ericl1421 3 ปีที่แล้ว +11

      Haven't liked anything of theirs since right before the end of mass effect 3.

    • @Falor5151
      @Falor5151 3 ปีที่แล้ว +5

      The 2010s were brutal for BioWare.

    • @sujimayne
      @sujimayne 3 ปีที่แล้ว +10

      They were still BioWare when they started being sloppy (Mass Effect 3), some crucial people ended up leaving, there has been a lot of reshuffling internally and here we are. But DAI is awesome and Andromeda is decent, too. Not everything is BioWare's fault and not everything is EA's fault, things like Anthem tend to happen every now and then.

  • @Alciaa
    @Alciaa 3 ปีที่แล้ว +37

    UPDATE: Anthem NEXT has been cancelled.

  • @JacF6734
    @JacF6734 3 ปีที่แล้ว +30

    ... aaannnnddd Bioware just ceased updates on Anthem today. Guess now it's official.

  • @ineednochannelyoutube5384
    @ineednochannelyoutube5384 3 ปีที่แล้ว +509

    Anthem was competing with Warframe, The Division and Destiny from launch, and all of those were well established, laden with content, had a strong core following, were pushing out big updates, and were generally high profile around the time of Anthems release.
    Bioware or not, they were not experienced with the genre, had a poorly focused and feature starved release into an oversaturated nieche, all following a loss of costumer confidence with andromeda.
    It was a perfect shitstorm

    • @Texelion3Dprints
      @Texelion3Dprints 3 ปีที่แล้ว +47

      It just shows that these "live services" follow the same route as MMOs a few years ago. New ones trying to compete against World of Warcraft, which has existed for years and has lots of content.
      New games not only don't HAVE the content, but if they release broken they don't even have a chance to develop this content because the devs are busy fixing bugs and core gameplay mechanics, which are already refined in the games that came before.
      And people expect new games to have as much content as the ones that have existed for years already. But they are given a broken piece of underwhelming software.
      At this point these games feel like scams. They just expect to sell millions of copies at launch based on false marketing and over-hype, then promise they'll fix the problems, hoping people don't ask for a refund before it's too late, and once everybody has fogotten about the game they can discretely abandon it. People have moved to the next failure anyway, like Avengers.

    • @ineednochannelyoutube5384
      @ineednochannelyoutube5384 3 ปีที่แล้ว +11

      @@Texelion3Dprints Correct. I just dont understand why executives who invest in these shitshows dont grasp this.
      In any other industry if a company tries to break into a new market the bare minimum is to match the competition on the first try.

    • @eternalvigor1190
      @eternalvigor1190 3 ปีที่แล้ว +10

      Destiny 2 is awful. Bungie killed Destiny

    • @Janzer_
      @Janzer_ 3 ปีที่แล้ว

      i'm still shitting

    • @MyZ001
      @MyZ001 2 ปีที่แล้ว +2

      And, none of that would've mattered if the game wouldn't have launched literally unplayable for a large number of people. Hell the loading times lasted as long as some of the missions.
      All it had to do was be a quality product: Good story(fail), good mission structure and objectives (fail), good enemy diversity and AI(fail), immersive world and world building (fail), good progression system (fail. having your usable abilities based on RNG terrible idea).
      We haven't even gotten to the looter/shooter genre stuff. This is just basic ARPG qualities. That's the thing Bioware has been doing for decades, and should've been a given.
      If the core game would've been, lets say, Mass Effect trilogy level of quality (or even close to it). All of the looter shooter, endgame, lack of content, and needed genre improvements would've been tolerable and people would've even stuck around for it or came back once it dropped. Even FO76 pulled it off, and it launched in an even worse state

  • @Terminarch
    @Terminarch 3 ปีที่แล้ว +604

    "Destiny 2 had better story"
    Ouch jesus Anthem's already dead

    • @harrymason4300
      @harrymason4300 3 ปีที่แล้ว +76

      When your game is unfavorably compared to Destiny 2 and the Division something has gone horribly wrong.

    • @Smokeydubbs
      @Smokeydubbs 3 ปีที่แล้ว +67

      Let’s be fair here. Destiny has had almost a decade to build narrative. If you dig into the lore, it’s actually pretty interesting. The story telling is also way better than the first year or so of D1.

    • @harrymason4300
      @harrymason4300 3 ปีที่แล้ว +23

      @@Smokeydubbs as flawed as Destiny's story was i genuinely think it is better than 2's story.

    • @mshaman86
      @mshaman86 3 ปีที่แล้ว +2

      @@harrymason4300 what aspect of d1 story is better than d2's story?

    • @meeperdudeify
      @meeperdudeify 3 ปีที่แล้ว +16

      I could believe that Destiny has a good story, but horrible execution. I never know what's happening, who anyone is, or why I'm doing what I'm doing

  • @BreakHarpe
    @BreakHarpe 3 ปีที่แล้ว +25

    At 1st I was really looking forward to this game until I heard about the bad reviews from the beta. The point about you barely being able to fly is a MAJOR turnoff

  • @Collinpawns
    @Collinpawns 3 ปีที่แล้ว +19

    It really speaks volumes to how spread thin bioware was because andromeda, anthem, and inquisition were all really sub par at release.

    • @hossdelgado626
      @hossdelgado626 8 หลายเดือนก่อน

      And... they are still sub par considering how the only acceptable one is a game that tries to use daily grind quests to make the game longer

  • @Trygon
    @Trygon 3 ปีที่แล้ว +71

    The starter rifle thing was so much worse than one gun being hilariously OP - The entire stat system in the game was a masquerade over an extremely basic scaling slider.

  • @Batz130
    @Batz130 3 ปีที่แล้ว +456

    This really breaks my heart 💔, Drew Karpyshyn's quote really stands out now and adds perspective. "We were less able to make what we loved and teams were pushed to create games based on market research rather than their creative instincts and passions"😑 Some of the most creative ideas are born from inspiration, emotion and Passion. Once you lose that. The art form suffers 😰

    • @rageagaintstheNWO
      @rageagaintstheNWO 3 ปีที่แล้ว +38

      And market research shows that people like flashy graphics and bright colors, but nothing in between. Honestly, the modern gaming community is like a 12 year old with ADHD. No wonder these suits make game devs churn out shit.

    • @Needler13
      @Needler13 3 ปีที่แล้ว +10

      @@rageagaintstheNWO because that is the modern gaming community

    • @anonymeforliberty4387
      @anonymeforliberty4387 3 ปีที่แล้ว +6

      I don't have an answer on this matter. Big companies want to rationalize the investment they make into projects and want some guaranties based on market research, and its understandable. And it works, even though Anthem was a failure as project, its still a success financial wise because it sold well. So you could say marketing services were right. It happened again recently with Cyberpunk.
      And at the same time you have very good games, but because of lack of astounding graphics or big marketing budgets, they don't sell very well.
      Making good games doesn't necessarily translates into financial success
      while making ok games with great marketing is almost always financial success
      And this happens because of the customers behaviour and the big loss is for the customers themselves.
      Is there a way out of this loop?

    • @spottyhead
      @spottyhead 2 ปีที่แล้ว +8

      When you end up trying to please everyone from market research you end up pleasing no one. You'll end up with something so bland it feels a little bit like everything instead of standing out and it will inevitably become forgotten. You may retain a niche cult following but second winds can be near impossible

    • @planescaped
      @planescaped 2 ปีที่แล้ว +4

      @@anonymeforliberty4387 Cyberpunk - massive marketing, medicore game
      Yoku's Island Express - awesome unique and fun game, no marketing, nobody knows about it.
      I am more looking forward to an indie game called Peppered as well as the Haunted Chocoliter than I am any game from Nintendo, Ubisoft, Activision, Take-Two, Bethesda, EA, ect. >__>

  • @DragonRifle555
    @DragonRifle555 3 ปีที่แล้ว +191

    I bought anthem when it was on sale for like $5, and honestly, was pretty fun. I got probably 30-40 fun hours out of it with a friend, and considering I only payed $5 for it, not too bad.

    • @RB-wv8pz
      @RB-wv8pz 3 ปีที่แล้ว +34

      And unfortunately that's about the peak you'll get.

    • @RanaRandom
      @RanaRandom 3 ปีที่แล้ว +6

      grats on you having fun :D

    • @rickk9885
      @rickk9885 3 ปีที่แล้ว +3

      My problem is that you can’t play the game at all unless you have a ps plus

    • @DragonRifle555
      @DragonRifle555 3 ปีที่แล้ว +1

      @@rickk9885 I have it on PC

    • @rickk9885
      @rickk9885 3 ปีที่แล้ว +6

      @@DragonRifle555 it’s a whole different story lol

  • @Matt_the_pirate
    @Matt_the_pirate 2 ปีที่แล้ว +11

    Considering how the "BioWare Magic" consists of anxiety, burnout, and employees crying in corners at work, I'm glad it's gone.

  • @andersonaldo869
    @andersonaldo869 3 ปีที่แล้ว +393

    That bow of apology was straight honorable af

    • @DR3ADER1
      @DR3ADER1 3 ปีที่แล้ว +66

      In Japan, they HAD to do it. Especially when you consider Square-Enix's situation at the time, having to weather the pricey acquisition of Eidos, the lengthy and equally costly development of FF13, FF15 and especially development of their own new engine, they really were in no position other than submission and opening up their forums for their Japanese userbase (both FF11 and FF14 were THE MMOs to play in the archipelago). It was either open-up(uncommon in Japanese Publishers as they are infamous for their secrecy) or collapse in financial ruin.

    • @MasouShizuka
      @MasouShizuka 3 ปีที่แล้ว +36

      And somehow more sincere than the shit I've heard from EA's mouth.

    • @Scarecr0wn
      @Scarecr0wn 2 ปีที่แล้ว +15

      FFXIV dev team are amazing and humble people and Naoki Yoshida is an example of how director of big project like this should act and behave. Hw knows how to get shit done properly, he understands games as he is gamer himself and he truly loves his community. Without those perks FFXIv would probably lie in it´s grave next to Anthem and others.

    • @NewChiqueChloe
      @NewChiqueChloe 2 ปีที่แล้ว +8

      @@Scarecr0wn Yoshida is the lifeblood of XIV. I wholeheartedly believe that if they had placed almost anybody else in the world in the position he was in, the game would have been a footnote in the MMO genre rather than the behemoth it is today.

    • @Scarecr0wn
      @Scarecr0wn 2 ปีที่แล้ว +1

      @@NewChiqueChloe Amen brother

  • @nebeskisrb7765
    @nebeskisrb7765 3 ปีที่แล้ว +55

    I remember before release my friend was really hyped for Anthem. I kept telling him that nobody who had the opportunity to try it has much positive to say and that he shouldn't rush with the purchase. We're from Serbia, so a fully priced game is a lot, iirc it was 10-15% of his total monthly earnings at the time. He remained adamant ("It's a looter shooter, it's the type of game I like!"), though, and eventually I told him "okay mate, your money".
    He bought it on release, he played it for a few hours, and then left it to gather dust.
    Basically, Anthem is a game that somebody who loves repetitive, grindy games, shelled out some serious cash for and still ended up barely playing it. That says how much of a fuck-up it is.

    • @mixapcpro9164
      @mixapcpro9164 3 ปีที่แล้ว

      Da li ste vi normalni 🤣🤣🤣

    • @milosmevzelj5205
      @milosmevzelj5205 3 ปีที่แล้ว +10

      Hype is damaging for senses.
      Never preorder and allways listen to diferent critics.
      Greetings from Slovenia.

    • @aeden8008
      @aeden8008 3 ปีที่แล้ว +4

      Honestly, if I had experienced half of what everyone else did during the VIP and open demo I would have cancelled my pre-order. Instead my friends and I had a relatively smooth experience, and had some of the most fun we'd had in years together in a game, despite the downgrade shenanigans that they kept complaining about.
      Then launch came, and the game was virtually unplayable after the day 0 patch and everyone was saying "you should have played the demo!" The demo didn't have the visual upgrade and load time reduction that drastically reduced the game's optimization.
      My friends quit early on due to constant stutters while in a party, but I kept playing and managed to squeeze out a 100 or so hours. Probably 20 of those were spent trying to solve the freezes and stutters, downloading new video drivers and old video drivers. The day 0 patch caused so many issues, and Bioware refused to acknowledge many of them.

  • @blackg450
    @blackg450 3 ปีที่แล้ว +17

    Anyone here after hearing news Anthem Development is done?

  • @jonnyc212121
    @jonnyc212121 3 ปีที่แล้ว +180

    I remember when people were calling this a destiny killer. It's hilarious that the destiny killer ended up being destiny.

    • @ironscorpion5131
      @ironscorpion5131 3 ปีที่แล้ว +5

      True

    • @elseggs6504
      @elseggs6504 3 ปีที่แล้ว +21

      That goes for any game. One game "killing" another is, unlike what YTers want you to believe to click on their loweffort videos, exceptionally rare. Wolfenstein and Doom fill a rather interesting niche is a brutal fps where you slay hordes of enemies whose morality needs no questioning. Yet both didnt ever manage to kill eachother. Metro and Fallout are heavily story driven games where you're surviving in the nuclear postapocalypse. Yet both franchises still have their respective following

    • @Johnson-br2lw
      @Johnson-br2lw 3 ปีที่แล้ว +10

      @@elseggs6504 this whole "x killer" started with sonic and mario

    • @elseggs6504
      @elseggs6504 3 ปีที่แล้ว +20

      @@Johnson-br2lw And Sonic games "died" because of Sega itself. However, they managed to stay somewhat relevant with the Sonic show(s) and the movie that was better than expected

    • @Johnson-br2lw
      @Johnson-br2lw 3 ปีที่แล้ว +2

      @@elseggs6504 you mean the live action one

  • @blushingralseiuwu2222
    @blushingralseiuwu2222 3 ปีที่แล้ว +163

    "There might no be another online title i have covered on my channel more ill fallen than Anthem"
    Avengers: Hold my beer.

    • @blushingralseiuwu2222
      @blushingralseiuwu2222 3 ปีที่แล้ว +3

      @@phantombigboss8429 its not online title though.

    • @jonathanpaul7431
      @jonathanpaul7431 3 ปีที่แล้ว +8

      @@phantombigboss8429 But it’s not like Cyberpunk is such a horrible game that the story and actual game content is horrible. The Witcher was garbage when it came out cause of bugs but the story was amazing and they fixed the game after a couple patches and now it’s 10/10. Cyberpunk has an amazing story and really good ending and thought out characters, just because a game might have glitches doesn’t mean it can’t be fixed

    • @tse-machwashington3311
      @tse-machwashington3311 3 ปีที่แล้ว +1

      @@phantombigboss8429 Cyberpunk: Hold my...hold my..be..hol..beer...water.

    • @solid5502
      @solid5502 3 ปีที่แล้ว +1

      @@jonathanpaul7431 exactly. Cyberpunk has a terrific story and emotional endings.

    • @shinqqing5161
      @shinqqing5161 3 ปีที่แล้ว +1

      @@jonathanpaul7431 It didn't work as intended, therefore it's trash. And how the hell does release first then fix it later on as you go sounds okay to you? Even if the studio does fix every bug months later, it didn't make them a saint, they're still scumbags. Even if they're less scumbag than those who chose to just run away with the money, in the end they're still low life who holds everyone money a hostage.

  • @infinitexp420
    @infinitexp420 3 ปีที่แล้ว +1442

    FF14 devs were EMOTIONALLY motivated not pressured, let that sink in.
    Edited: whoa!? I didn't expect 1.3k likes ❤️😊🙏

    • @ChouhouinNeko
      @ChouhouinNeko 3 ปีที่แล้ว +58

      fact

    • @Anddroiden
      @Anddroiden 3 ปีที่แล้ว +172

      and they kept fixing and improving 1.0 until the finale of the game.

    • @Nersius
      @Nersius 3 ปีที่แล้ว +165

      That scene teared me up every time, their passion and love is easily read on their face despite experiencing so much shame, remorse, and hope at the time.

    • @WyrmLimion
      @WyrmLimion 3 ปีที่แล้ว +29

      Yep, we dont deserve them they are so amazing

    • @raivo1768
      @raivo1768 3 ปีที่แล้ว +119

      I definitely agree the FF devs were more passionate about their game, but let’s not forget that they had many more hardcore and loyal fans, especially in Japan, that would give them another chance and continue to support them. Also the FF name failing is a much bigger deal to Square Enix than a new IP, which EA has no connection to really.

  • @Aesenti
    @Aesenti 2 ปีที่แล้ว +12

    Ah, the "Destiny Killer"
    It died for me when it handled an in game loot farm as a bug, and proceeded to ban players like Gladd for using it.

  • @attlas3
    @attlas3 2 ปีที่แล้ว +27

    This game could have been a gem, I really hope someone one day can pick up the pieces and make this great, there is soooo much missed potential.

  • @asecondcycle
    @asecondcycle 3 ปีที่แล้ว +340

    Hard to believe we're about to hit Year 3 of Anthem in just a few months lol

    • @ajkbertho
      @ajkbertho 3 ปีที่แล้ว +16

      Holy shit, seriously?

    • @cappbizzness4139
      @cappbizzness4139 3 ปีที่แล้ว +30

      shit its been 2 years?...with no significant updates..wat have they been doing

    • @Xarlithion
      @Xarlithion 3 ปีที่แล้ว +7

      No kidding. Gave it 6 months and 40 hours played. Total fail, waste of time

    • @santiagomoralesgarcia1802
      @santiagomoralesgarcia1802 3 ปีที่แล้ว +18

      Remember people saying that after 1 year, this game was going to have a forsaken kind DLC. Funny times.

    • @misterfields87
      @misterfields87 3 ปีที่แล้ว +1

      @@Xarlithion i gave it one just like avengers fuck live service games

  • @CPhrost
    @CPhrost 3 ปีที่แล้ว +133

    N.S: "and it was being developed on the Frostbite Engine"
    Me: "Oh so thats why it failed so spectacularly"

    • @a_lethe_ion
      @a_lethe_ion 3 ปีที่แล้ว +4

      yep, especially halfway in, bc fuckin ceos

    • @Undergroundtornado
      @Undergroundtornado 3 ปีที่แล้ว +3

      Well, dont worry, they can make the javelins play sports, no problem

    • @lordofentropy
      @lordofentropy 3 ปีที่แล้ว +9

      The Frostbite engine has the most powerful and efficient microtransaction capabilities out there, EA just wants the best for their games.

    • @thatHARVguy
      @thatHARVguy 3 ปีที่แล้ว +1

      @@lordofentropy Microtransactions. The true endgame boss.

  • @Rewwgh
    @Rewwgh 3 ปีที่แล้ว +21

    As an avid SWTOR player (to this day) I had very mixed feelings about Anthem. That project sucked up talent away from developing my favorite MMO, into something that did not really interest me that much (looter shooter) but it was still better to hope for it to succeed for the sake of the company. But now in hindsight, how meh Anthem has been, it feels bad that they took staff away from SWTOR's development.

    • @kimrasmussen7188
      @kimrasmussen7188 2 ปีที่แล้ว

      swtor has been on life support for many years now. remember the palace mission, where you have to run around for hours, and just talk to people?

    • @Rewwgh
      @Rewwgh 2 ปีที่แล้ว

      @@zephyr8072 I was pretty devastated by the 7.0 update being a complete bust. A few people I know quit the game and I'm on an extended break right now.

  • @Redfoxe
    @Redfoxe 3 ปีที่แล้ว +21

    Now it is dead-dead

  • @Will_left
    @Will_left 3 ปีที่แล้ว +1065

    “Destiny Killer”

    • @Amascut
      @Amascut 3 ปีที่แล้ว +110

      At the rate D2 is going with cutting content out, they’ll kill themselves lol

    • @knightmech5324
      @knightmech5324 3 ปีที่แล้ว +78

      Destiny killed itself imagine still playing either of these games in 2020

    • @testos8140
      @testos8140 3 ปีที่แล้ว +35

      warframe?

    • @kevinmole9982
      @kevinmole9982 3 ปีที่แล้ว +1

      Console killer

    • @solid5502
      @solid5502 3 ปีที่แล้ว +21

      @@testos8140 that's the Destiny killer for sure

  • @MrBlitzpunk
    @MrBlitzpunk 3 ปีที่แล้ว +14

    Speaking about incremental updates, the best example i've seen is with Wube, the developer of Factorio. Where there's this one time there's a slight error where an object sprite got flipped, doesn't affect gameplay in any way, it's a very minor UI thing. Most people didn't even notice it.
    But a guy did and posted it on reddit (as a joke mind you), and literally the next day it got fixed, the dev even left a comment on the thread notifying OP. It was at that moment that Wube became my fav developers

  • @mikeBH1000
    @mikeBH1000 3 ปีที่แล้ว +10

    I love coming back to this one, I'm never right about anything but I knew this was gana fizzle out. A developer on the decline and a publisher everyone hates yet everyone was so hype, I didn't get it.

  • @pricture
    @pricture 2 ปีที่แล้ว +6

    Good video. A common theme in these "Death of a Game" videos seem to be multiplayer-obsessed, "social-focused" and-or "games as a (dis)service", 100% online-only Dependency. As a fan of the original Mass Effect trilogy, and many other franchises that _used_ to favor quality single player experiences, I'm both disgusted by the direction games have gone, and unsurprised they end up the way they do.
    On aside, the videos *"Live Service Games - A Journey to Nowhere"* and *"Gamers No Longer Truly "OWN" The Games That They Buy"* by Upper Echelon Gamers are worth a watch.

  • @Stinger_X
    @Stinger_X 3 ปีที่แล้ว +262

    Why was there a Character Creation in Anthem if you NEVER See your Face??

    • @alphads2000
      @alphads2000 3 ปีที่แล้ว +56

      because bioware wasnt allowed to learn from destiny's mistakes and WITHOUT TRYING THEY COPIED EVERY SINGLE FUCK UP THEY DID AND WORSE including the pointless character creator even tho you spend 99.9% of the time on a suit thing

    • @Zero-lo1bk
      @Zero-lo1bk 3 ปีที่แล้ว +9

      Actually you can see your characters face in some story cutscenes. (Not in all jevelins tho)

    • @BoHugh
      @BoHugh 3 ปีที่แล้ว +15

      Ask Cyberpunk 2077

    • @newdivide9882
      @newdivide9882 3 ปีที่แล้ว +15

      Royce Pu I was just about to say that myself. That’s a big thing that turned me away from it. Don’t give me this extensive character creation in a game that focuses specifically on me, the player, to the point where there’s even a “coolness” stat based on my look and then make the game first-person at all times. Dumbest decision ever

    • @BoHugh
      @BoHugh 3 ปีที่แล้ว +24

      @@newdivide9882 Are you serious? My initial response was a joke. The game is meant to simulate real life in the future. You should be able to mentally place yourself inside the eyes/body of your created character and play if you are them. Third-person point-of-view takes that level of immersion away since it constantly reminds you that you are not actually them, and rather you are merely controlling them. Furthermore, it's not as if you never see your designed character in the game. Mirrors, pictures, etc all exist. Seeing your character in the same way you actually see yourself in real life will only increase immersion.

  • @TheDoctorThrax
    @TheDoctorThrax 3 ปีที่แล้ว +93

    It's so funny how the reboot is trying everything to copy Destiny's formula when any mention of it was strictly forbidden during Anthem's initial development.

    • @AcceptGamingDKD
      @AcceptGamingDKD 3 ปีที่แล้ว +4

      It feels like they are taking a more borderlands approach to the leveling tho. Diffrent skill trees. Drops that fortify and change your ult. Smells like borderlands 1 and borderlands 3 progression

    • @BennedicktusPeter
      @BennedicktusPeter 3 ปีที่แล้ว

      wait, there's a reboot??

    • @AcceptGamingDKD
      @AcceptGamingDKD 3 ปีที่แล้ว +1

      @@BennedicktusPeter yea Anthem 2.0 is in active development. It is basically reworking the whole game and it's progression

  • @R4K45H1_GAMING
    @R4K45H1_GAMING 2 ปีที่แล้ว +5

    Just found this channel today and I gotta say very well put together videos!

    • @jwktiger05
      @jwktiger05 ปีที่แล้ว +1

      Yeah that is an understatement. I've been intentionally not binging the video because I don't want to run out.

  • @follow0siris255
    @follow0siris255 3 ปีที่แล้ว +13

    You killed the research on this and laid out everything beautiful. I love this game and I kind of lump it into the For Honor pile...😔I still play it in hopes it’ll reach the level of greatness I know it can be. Trying not to loose hope here.

  • @cormoran2303
    @cormoran2303 3 ปีที่แล้ว +259

    I saw Anthem going for $1 during a Black Friday sale.
    I still didn't buy it.

    • @blacksuite1
      @blacksuite1 3 ปีที่แล้ว +33

      It was Over priced.

    • @herrabanani
      @herrabanani 3 ปีที่แล้ว +17

      good choice. i honestly wouldn't play it if it were free. just doesn't look fun

    • @potatooolatke
      @potatooolatke 3 ปีที่แล้ว +7

      @@herrabanani we bought it on release and it was actually very fun...but we got bored pretty quick. We played it for a week I think and that was it. It seemed like it had a lot of potential 😩

    • @KaoruMzk
      @KaoruMzk 3 ปีที่แล้ว +5

      I got it for free with the purchase of a new Laptop, haven’t even installed it.

    • @IAmAnEvilTaco
      @IAmAnEvilTaco 3 ปีที่แล้ว +21

      It’s free on game pass. I enjoyed it. It’s like 20 hours of fun, it’s not as bad as everyone says. Neither was andromeda, tho. TH-cam gaming functions because of nerd rage and hyperbole, it’s the worst thing to happen to the hobby.

  • @pikkyuukyuun4741
    @pikkyuukyuun4741 3 ปีที่แล้ว +131

    As much as I am a fan of Mass Effect, I wouldnt trust anything Bioware pumps out in the coming future.
    I'll remember them for what they were. Not what they've become.

    • @randomcenturion7264
      @randomcenturion7264 3 ปีที่แล้ว +16

      Aye, I agree. Once, they were great. Now though, I wouldn't spit in their direction. The Old Bioware is long gone. This new one isn't worthy of the name.

    • @fernandopessim
      @fernandopessim 2 ปีที่แล้ว +3

      I don't have high expectations for Dragon Age 4 anymore

    • @taylorsilverthorne8618
      @taylorsilverthorne8618 2 ปีที่แล้ว +2

      They better hit it big with DA4. And by that I mean basically it better hit DA:O numbers with good reception or its "ruhroh" time, if not already.
      And that DOESNT mean the POS that was Inquisition.

  • @stylie473joker5
    @stylie473joker5 2 ปีที่แล้ว +1

    Amazing video enjoyed every bit of it thanks for the hard work much appreciated

  • @someidiotwithafryingpan3752
    @someidiotwithafryingpan3752 ปีที่แล้ว +13

    Imagine being an EA executive and saying a game was unacceptable in its current state

    • @1ssaxx
      @1ssaxx 9 หลายเดือนก่อน

      it’s so funny, ea complaining about an unfinished game is sum i never would imagine all the games are like that

  • @slinkbradshaw8674
    @slinkbradshaw8674 3 ปีที่แล้ว +59

    Wow that clip of the Final Fantasy team gave me chills a little bit. Absolute humility is a rare sight over here

    • @DNoll-dx4ju
      @DNoll-dx4ju 3 ปีที่แล้ว +15

      yeah. There dev team is just great.
      The lead designer even Streamsfrom time to time doing pug raids with just anyone whos joining in.
      Even if the higher standing people at SE do some questionable stuff. The Developers just jump straight into the bullet and creating solutions with actual players instead of a spreadsheet. If there is one thing different between western and eastern developers on the big studios it's def the passion for the product and not there paycheck

  • @elwayno6502
    @elwayno6502 3 ปีที่แล้ว +163

    death of a game: dylan

  • @rockmeoable
    @rockmeoable 3 ปีที่แล้ว +2

    I Fricking love this channel. you are always right but very subtle, I really would love to see you in front of a dev team. I think you have gathered enough experience and knowledge by playing these fail so-called games to know how to handle something like that. Love your content.

  • @kraosdadafusfus8034
    @kraosdadafusfus8034 3 ปีที่แล้ว +1

    Thank you Man! Been waiting a while for this one.

  • @TheIconicHat
    @TheIconicHat 3 ปีที่แล้ว +862

    *NerdSlayer drawing a smoke while looking at the dead beast*
    "In the end, it was EA that killed the beast..."
    -SCENE TRANSITION-
    *A massive research vessel crawls along the lapping waves towards a fog riddled island. Along the exterior the madien name crosses into frame*
    -CAMERA ZOOMS IN-
    *The faded name "Electronic Arts" appears along the facade of the ship*
    -NERDSLAYER NARRATES SCENE-
    NerdSlayer: "It's only be a matter of time before EA destroys another monumental IP for the means of money and money alone. Robbing the world of a beauty meant to be appreciated..."
    -BLACK SCREEN-

    • @keiichi8191
      @keiichi8191 3 ปีที่แล้ว +39

      I haven't watched the entire 40 minutes of this video yet so maybe it's covered later, but wasn't it pretty much solely thanks to EA that BioWare didn't ditch the flight mechanic in Anthem, which in retrospect was pretty much the most fun and iconic thing about it? I feel like people are way too quick to blame big corporate publishers like EA. Just like when the Destiny community blamed Activision for everything they didn't like about that game, and then Bungie left Activision and the game proceeded to get even more grindy, with lazily stretched out, reskinned content and an even greater emphasis on the cash shop. I'm pretty sure it wasn't EA that, for example, forbade any internal discussion of or comparisons to Destiny, The Division, or any other popular looter shooters on the market during Anthem's development.

    • @nulian
      @nulian 3 ปีที่แล้ว +2

      @@keiichi8191 Don't know if the market research pressure of type of game came from bioware or EA. Maybe they where just forced to make a looter shooter.

    • @Vanq17
      @Vanq17 3 ปีที่แล้ว +48

      Did you not watch the video? EA had little to do with the game failing, this was mostly on Bioware themselves. I know shitting on EA is the hip thing to do, but you cant just blame everything on them.

    • @TheIconicHat
      @TheIconicHat 3 ปีที่แล้ว +1

      @@Vanq17 Follow the money

    • @nerdSlayerstudioss
      @nerdSlayerstudioss  3 ปีที่แล้ว +31

      @@keiichi8191 Pretty sure it's a meme lol

  • @trunks10k
    @trunks10k 3 ปีที่แล้ว +69

    Bioware is going the same route as Blizzard.. Made games that we loved in our childhood and now corporate just wants profit over content

    • @rohailsyed314
      @rohailsyed314 3 ปีที่แล้ว +2

      Excuse me for my ignorance, but what’s wrong with Blizzard? I don’t think they’ve released any bad/pure cash-grab games anytime recently, and I haven’t heard much about them as of late

    • @trunks10k
      @trunks10k 3 ปีที่แล้ว +5

      @@rohailsyed314 Warcraft 3 remastered..do a quick search

    • @rohailsyed314
      @rohailsyed314 3 ปีที่แล้ว +8

      @@trunks10k oof, I just read a few articles on it and it’s depressing. Decided to venture into the Warcraft 3 subreddit, and then learned about the stuff going on in hearthstone right now. No wonder I haven’t heard much about Blizzard recently, it’s a mess

  • @TaranTatsuuchi
    @TaranTatsuuchi ปีที่แล้ว +2

    I absolutely loved the many customization options available for the Javelin parts....
    Could have stood to have more parts to customize though.
    The flight is also very nice.

  • @FeebleAntelope
    @FeebleAntelope 2 ปีที่แล้ว +2

    Bioware had attracted such great talent during their golden age because they it was well-known that they were initially helmed by 2 former dentists who did it "for the love of the game."
    After that EA immediately got in the way of Bioware being Bioware.
    -Dragon Age 2: Was initially planned as an *expansion* to DA:O, then it was a stand-alone expansion, then EA told them it needed to be a sequel because "expansions don't sell well." They officially had 9 months to make the game. They also ended up completely changing the game mechanics, making what amounted to a completely different game, which had little to do with the plot of the previous game.
    -Mass Effect 2 & 3: Development time used to be something that Bioware took their time with as needed. Then EA put pressure on them and that time started getting cut, leaving no room for error, and development crunch became the standard. ME2 came out alright but ME3 clearly suffered, as it needed more time to flesh out a number of things in the final 5% of the game. Things that they would have been given time for back in the Baldur's Gate 1 & 2 days.
    Is it any wonder that the founders left shortly after ME3 came out? By then, things had gotten so toxic that after totally justified fan anger at the shoddy last mission and ending, part of their "fix" involved a DLC which added the worst ending to the game for people who had the audacity to take out their frustration by shooting at the Star Child.
    In conclusion: Bioware was diagnosed with cancer in 2007, when it was acquired by EA. It has been slowly dying ever since. DA 2 and ME 3 were the funeral.
    RIP, Bioware: 1995-2007.

  • @MikhailHudon_ZerithFarron
    @MikhailHudon_ZerithFarron 3 ปีที่แล้ว +51

    Having been a tester for this game it's bitter-sweet to see it finally here. It was a cool idea to have dudes in some of the coolest power armor designs taking Mass Effect power combos to the max. It's an IP I'll always wonder what could have been if it went well.

  • @MrFrigginAwsome
    @MrFrigginAwsome 3 ปีที่แล้ว +133

    I guarantee the overheating is intentionally there to slow down the player giving the game time to load the open world its clearly not optimized to handle. Its an artificial time extension

    • @sulrana1812
      @sulrana1812 3 ปีที่แล้ว +11

      Probably. I wouldn't call it a gimmick though. Its a logical thing to have. If it didn't exist people would just never go to the ground and it would get weird.

    • @elvickRULES
      @elvickRULES 3 ปีที่แล้ว +10

      @@sulrana1812 decrease accuracy and damage while flying boom balancing

    • @youtube-kit9450
      @youtube-kit9450 3 ปีที่แล้ว +9

      @@elvickRULES Wait, you're telling me you're just as accurate when blitzing around through the sky at light speed as you'd be anchored to the ground?
      Fuck, you can't make this shit up.

  • @tuanmuda8543
    @tuanmuda8543 3 ปีที่แล้ว +75

    This veteran AAA company is slowly killing itself by the aggressive of EA monetization
    Edit: Anthem is DEAD!

    • @Janzer_
      @Janzer_ 3 ปีที่แล้ว

      nah

    • @scarocci7333
      @scarocci7333 3 ปีที่แล้ว +3

      EA did literally nothing wrong in Anthem Case, they did everything they could to support Bioware and gave them numerous second chancess

    • @tuanmuda8543
      @tuanmuda8543 3 ปีที่แล้ว +1

      @@scarocci7333 Nope, EA just cancelled their Anthem NEXT and there's no longer chance redeem themselves better. Bioware are basically the skeleton crew

    • @scarocci7333
      @scarocci7333 3 ปีที่แล้ว +2

      @@tuanmuda8543 EA cancelled Antheme because after 7 fucking years, Bioware didn't managed to create more than a complete blunder mocked by everyone and rightfully abandonned by their players.
      It is completely right from EA to pull the plug after all these years of nothing and lies

    • @gabrieleriva651
      @gabrieleriva651 3 ปีที่แล้ว +1

      To think they refused to be sold to Microsft back in 2006-7.

  • @brittanyd798
    @brittanyd798 2 ปีที่แล้ว

    I remember being so excited for this game when I read about it in game informer
    I also remember having so many issues in the beta that I was turned off to the game. I didn't play in the beta a lot because I kept running into the flying kills frame rate bug, headless bug, can only use melee bug, and a weird variant of the inverted controls bug

  • @Kimbry
    @Kimbry 3 ปีที่แล้ว +72

    I remember my third year of high school in Edmonton...
    there was a day called career day where people would come in to explain their professions/jobs so that students get an idea of what they want to do. With the many different professions, there was people coming in from Bioware
    Of course many students were excited, I mean who wouldn't want to hear directly from a globally known company. However the amount of second hand embarrassment I got from their presentation was almost criminally high.
    I signed up for the Bioware presentation, being a gamer myself I already knew of Bioware and Anthem and I really really wanted to ask them some questions specifically about how they feel about the failed launch of the game and how these people cope with the extreme criticisms from the internet.
    HOWEVER I remember at the start of the presentation they played gameplay of anthem for like 5 minutes without any talking and I just felt so embarrassed. The unnecessary action music didn't really help the situation either. Remember the people attending these presentations are people who are looking for career pathways, I swear like 70% of the audience didn't even know what the fuck was going on. Of course there were gamers like me, but we all knew how much of a failed product anthem was and we all just stayed quiet with our heads down. It was just a huge case of "what the hell is this?" Maybe it was the fact that I knew this game didn't have a successful launch, or the fact that I knew they picked the wrong audience to show a 5 minute gameplay but it felt like such a half assed attempt to advertise their game

    • @futonrevolution7671
      @futonrevolution7671 3 ปีที่แล้ว +15

      @RE fan There was no need to attack them. They weren't even talking about what you're demanding answers for, and I'm going to take a wild guess that your family wasn't playing the game at a high school career day fair.

  • @Redfoxe
    @Redfoxe 3 ปีที่แล้ว +71

    BiowareEA: "Dont worry guys, we are gonna redo the game!
    Also BiowareEA: "No, we dont want to show you, its a secret!!"

    • @granmastersword
      @granmastersword 3 ปีที่แล้ว +1

      Also BiowareEA: "We are going to be like SE with FFXIV"

    • @jack-exzolt9858
      @jack-exzolt9858 3 ปีที่แล้ว

      Literally went Destiny Meme.
      "I could tell you... *But I won't* MWAHAHAHAHAHA..."

  • @Nygaard2
    @Nygaard2 3 ปีที่แล้ว +10

    Early 2021: Dad took the shotgun and Anthem back behind the shed...

    • @ClassicGameFire
      @ClassicGameFire 3 ปีที่แล้ว +6

      More like dad shot anthem while the kid was trying to recessitate it lol

  • @feartheoldblood7222
    @feartheoldblood7222 หลายเดือนก่อน

    I just found your channel but the outro Case Closed (Detective Conan) is just... nostalgia and love to my ears. Always nice to see a fellow Case Closed fan. :)

  • @georgeristo
    @georgeristo 3 ปีที่แล้ว +69

    Literally played the "demo" for 20 minutes and knew enough to not buy this hot mess

    • @JC-uz3ey
      @JC-uz3ey 3 ปีที่แล้ว +3

      I looked at the gameplay, and how it lacked narrative, and predicted a flop. No one believed me.

    • @RobVespa
      @RobVespa 3 ปีที่แล้ว

      @@JC-uz3ey - I believed you.

    • @kevinmole9982
      @kevinmole9982 3 ปีที่แล้ว

      Me to I knew

    • @vice2versa
      @vice2versa 3 ปีที่แล้ว

      @@JC-uz3ey so did i

  • @JinroHz
    @JinroHz 3 ปีที่แล้ว +200

    "Always Online" That's when you know it's destined for failure.

    • @dadshirt6681
      @dadshirt6681 3 ปีที่แล้ว +13

      No? Not really lmfao online mmos and mmo lites like Destiny are fuckin huge

    • @maevixie7041
      @maevixie7041 3 ปีที่แล้ว +20

      I wouldn't say "destined" but it definitely cuts off a huge amount of potential players. There have been a number of games that I enjoyed but then dropped because of forced PvP, forced team play and so on, when the game wasn't focused on that at all. I'm not saying "games that have PvP or require teamwork are bad", because I'm sure some incompetent idiot would misunderstand it as that, what I'm saying is, if a game isn't built around needing multiple players, do not remove the ability to play solo. If the game isn't built around PvP, do not force players to fight each other, or at least make it a toggle per player, so the level 9999 people camping on the lowest area they can be in won't ruin the game for the newer players.

    • @wolves44445
      @wolves44445 3 ปีที่แล้ว +5

      @@dadshirt6681 those are mmos.
      This is not an mmo

    • @override367
      @override367 3 ปีที่แล้ว +2

      @@dadshirt6681 have you like...ever ... Like... I'm having a hard time finding the words, Wolfe said "spent all his money on lottery tickets is when you know he's destined for failure" and you call out a lottery winner and unspecified online MMOs.
      Have you seen LITERALLY ANY VIDEO ON THIS CHANNEL? The MMO landscape is a graveyard made of BILLIONS of dollars with a few survivors and even fewer true successes

    • @Kluaos
      @Kluaos 3 ปีที่แล้ว +2

      Not realy. Dont even know why ppl get so mad about this stuff. Who cares. Most of us play on pc and are online 24/7 anyway. So w/e.

  • @Hollowdude15
    @Hollowdude15 ปีที่แล้ว +2

    This was such a awesome video to watch, I like this series so much and have a good day everybody :]

  • @edgardor.9433
    @edgardor.9433 3 ปีที่แล้ว

    ohh man, i truly loved this video, i'm a little bit late but i truly loved it, you explain and cover every thing so smothly, i do love anthem (that's because i would love to live a life like the game has) but i so sad that this game is kind of dead, there may be similar and betters, but the flying mechs... i loved it :c, what ever, happy new year to y'all by the way.

  • @tinypixiebread
    @tinypixiebread 3 ปีที่แล้ว +31

    As my father told me: "The first impression is the most important, failing it will take you 10 times harder to recover that impression"

    • @Legion849
      @Legion849 3 ปีที่แล้ว +5

      Your father was right and this is exactly what people don't understand.

    • @joemomma2189
      @joemomma2189 3 ปีที่แล้ว +5

      Sovietwomble covered this in a recent a video essay that you never get another first release. I know its in poor taste to suggest another video on a different site, but check it out.

    • @AcceptGamingDKD
      @AcceptGamingDKD 3 ปีที่แล้ว +5

      @@joemomma2189 no ita poor taste to recommend your OWN content on anothers content. But to recommend a topic similar to this one made by another is generally not frowned upon unless it's like a video holding the polar opposite opinion on a political video or whatever

    • @joemomma2189
      @joemomma2189 3 ปีที่แล้ว

      @@AcceptGamingDKD oh, thank you!

    • @edpaolosalting9116
      @edpaolosalting9116 3 ปีที่แล้ว +2

      Mr. Jim Sterling also covered the importance of first impressions on his post mortem of the game evolve.

  • @skyfiredraco
    @skyfiredraco 3 ปีที่แล้ว +68

    Anthem reboot announcement: February 2020
    Holy crap, that was THIS YEAR?!
    How long has 2020 been going on? How many decades? I feel like there are things that were announced/being worked on/etc. for entire console cycles that turn out to be a matter of months...
    /sigh

    • @JB-fp3fb
      @JB-fp3fb 3 ปีที่แล้ว +1

      @Schlomo Goldensteinberg We get it: you no like rainbow flag. You are virtue signalling SO MUCH MORE than any of the people on that Skype call by spamming the same irrelevant thing all through the comments.

  • @Greatcheezer2021
    @Greatcheezer2021 3 ปีที่แล้ว

    not only was there clear vision and explanation in your video which described the momentum that fueled the failure of anthem but you also have a detective conan track u madman of culture

  • @somethingpithy8547
    @somethingpithy8547 3 ปีที่แล้ว +1

    thank you so much for the subtitles!

  • @thegumonyourshoes
    @thegumonyourshoes 3 ปีที่แล้ว +132

    I’ve been waiting quite a while for this. After all it was inevitable that you’d cover it.

  • @HeroOfTheDay16
    @HeroOfTheDay16 3 ปีที่แล้ว +152

    Me looking at my $8 copy of Anthem i bought at a local gamestore
    I got my moneys worth

    • @jakemiller4472
      @jakemiller4472 3 ปีที่แล้ว +21

      me looking at my $80 preorder.........

    • @aburritogun
      @aburritogun 3 ปีที่แล้ว +13

      Me looking at my 100$ preorder Dx definitely learned from this game

    • @vinnregi4882
      @vinnregi4882 3 ปีที่แล้ว +30

      @@jakemiller4472 Lol, imagine preordering after 2010. Get rekt

    • @bluebomber301
      @bluebomber301 3 ปีที่แล้ว +3

      I always considered picking it up when it dropped to $20 but I still didn't commit. Then I saw it for sale at Target for $10. No-brainer. I'm still playing it once a week with friends and we do have fun with it.

    • @loleroler1510
      @loleroler1510 3 ปีที่แล้ว +5

      Also got anthem for like 8€, booted it up once, played like an hour and then never came back. Wasnt even worth the 8€ imo.

  • @TheMrFishnDucks
    @TheMrFishnDucks 2 ปีที่แล้ว +2

    Fantastic video. Really feel terrible for the employees put through the hell to make this dead on arrival product. Keep up the good work.

  • @EnriqueTDL
    @EnriqueTDL 2 ปีที่แล้ว +4

    Good episode - thank you for covering!
    I'm glad you mentioned "Bioware magic" - as it's akin to rolling the dice a bit in terms of development. Eventually, your instincts will be wrong and your fortune will run out.
    I hope that EA and Bioware learn the right lessons from this and use it to enter a new era of being the leaders in AAA, immersive narrative design.

  • @jp-3082
    @jp-3082 3 ปีที่แล้ว +42

    Talking about the death of Anthem feels both unexpected yet something something someone could have said 3 months after it came out

  • @JavierGonzalez-dz8kv
    @JavierGonzalez-dz8kv 2 ปีที่แล้ว +6

    This game could've been so much better as a focused single-player game with a great story and characters, sort of what Bioware´s strengths are. However, they decided to go for a looter shooter experience which is proven to be difficult to work a good story around.

  • @Kingcole6
    @Kingcole6 3 ปีที่แล้ว +17

    When even BIOWARE and EA themselves think they've fucked up royally, you know the game they made is a complete failure on every level.
    And the fact that people are STILL trying to copy this games ideas should tell you something about the industry nowadays...

  • @williamcaruana5875
    @williamcaruana5875 3 ปีที่แล้ว +377

    I've been waiting for this one

  • @crowstray
    @crowstray 3 ปีที่แล้ว +97

    The time has finally come bois, this is what everything was leading toward.

    • @Phex1
      @Phex1 3 ปีที่แล้ว +3

      I'm pretty Sure 2.0 is Vapoware. No way they put Ressources in a dead Game. They abondend Andromeda as well, even they told the customers they will support it for years.

    • @infinitedreamer9359
      @infinitedreamer9359 3 ปีที่แล้ว +1

      @@Phex1 Yeah. Given EA's track record,there's no way anyone who's even slightly knowledgeable should trust EA's words.

  • @isa300100
    @isa300100 2 ปีที่แล้ว +16

    BioWare: we want to make a game that will be timelessly remembered.
    *Makes one of the greatest disasters of a AAA company*
    CD Projekt: Hold my beer.

  • @gabrieleriva651
    @gabrieleriva651 3 ปีที่แล้ว +2

    Played two hours fith EA Access on Xbox One X and I feel I've seene everything the game can offer. Even the scenery seems all alike, just jungle and cliffs.

    • @scarocci7333
      @scarocci7333 3 ปีที่แล้ว +3

      i never understood why they designed only one type of zone or environnement. 3 tinier ones would have been better

  • @aldershot8008
    @aldershot8008 3 ปีที่แล้ว +23

    I had a friend that QA'd this game. A week before it's official release he wrote on his FB page that this is going to be the biggest game to hit shelves in a decade.
    ...he was really F'n wrong. lmao

    • @silenceburns1336
      @silenceburns1336 3 ปีที่แล้ว +12

      Hey, he wasnt wrong. He just forgot the word "flop" in his statement.

    • @pyroromancer
      @pyroromancer 3 ปีที่แล้ว +1

      he probably just lied for dopeamine upvote hits like 97% of users on facebook.
      He didn't actually QA anything as even giving a public opinion would land him in deep shit.

  • @joesjoeys
    @joesjoeys 3 ปีที่แล้ว +11

    In the intro lines, I listened and re-listened and swear he kept saying "villain" over and over.
    I did not know Anthem had a working title of "Dillon", so that was not what jumped to mind as I kept rewinding to rehear it.

  • @chrispunkt407
    @chrispunkt407 3 หลายเดือนก่อน +5

    was it even alive?

  • @akaimizu1
    @akaimizu1 3 ปีที่แล้ว +6

    Only took a few more months for everything to fall into place for this video.

  • @PerciusLive
    @PerciusLive 3 ปีที่แล้ว +84

    "Backing of electronic arts"
    I never laughed so hard at the irony of a sentence in my life.

    • @JurzGarz
      @JurzGarz 3 ปีที่แล้ว +20

      Ironically, the video kind of makes it clear that EA isn’t the problem. BioWare has mountain of internal problems.