Anthem - What Happened?

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  • เผยแพร่เมื่อ 26 มี.ค. 2019
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ความคิดเห็น • 1.5K

  • @riks081
    @riks081 4 ปีที่แล้ว +1967

    Not even 6 months later Anthems roadmap was abandoned.
    10 year plan, folks.

    • @HyperShadic0
      @HyperShadic0 4 ปีที่แล้ว +225

      It reminds me of how Bethesda said something along the lines of "Fallout 76 will last forever!" even though the game is dependent on Bethesda's centralized severs, and if those servers go down then the game is completely unplayable by anyone for the rest of eternity and everything in it is lost forever. The original Fallout is 22 years old now, but I can still play it. 22 years from now I don't think people will be able to play Fallout 76.

    • @mrjohnnyk
      @mrjohnnyk 4 ปีที่แล้ว +73

      @@HyperShadic0 Says a lot about why video games are so messed up these days.

    • @Damaged7
      @Damaged7 3 ปีที่แล้ว +49

      As much as they are to blame, if we're gonna be honest, gamers aren't really the best clientele to be creating products for. They are fickle, ignorant, obnoxious and entitled. Bad games flop because they're flops but good games can flop because of the gamers themselves. The more popular gaming has become, the stupider the gamers as a whole have become. We're talking about a hobby where the fanbase is so obnoxiously loud and demanding, yet they know so little about the development process or how their hobby is actually created. This is very evident when they complain about shit that they wouldn't be complaining about if they just had the knowledge of how their hobby functions and is created.
      The point is this. Some games ride a line and their success isn't dependant on how good the game is, its how much or how little the gamers' overreactions are going to be. One small little issue can snowball into a game just tanking when it really shouldn't have. Games like Evolve. Perfectly decent game that was hurt from day 1 because gamers didn't understand the development process, starting spreading misinformation and literally threatened developers on forums.

    • @JAhz-um7gz
      @JAhz-um7gz 3 ปีที่แล้ว +40

      @@Damaged7 ok dude who made Fez

    • @dacypher22
      @dacypher22 3 ปีที่แล้ว +18

      "Years? Did you say 'years'? Oh, you must have misheard me. We said we had a '10-month plan'"

  • @travisfodrie5410
    @travisfodrie5410 3 ปีที่แล้ว +1332

    Late to the party but this hit close to home. I worked at EA Mythic as a CSR for the launch of Warhammer Online. Taking the job meant a 600 mile move for my family, so I asked about job security. They laughed at the idea of a lay off. A month or so after launch, they had us meet in a large group at a hotel down the street from Mythic headquarters to lay us all off in one massive group (the first of several rounds). Rob Dibiano, the head of Customer Support, had to fight EA tooth and nail just to get us a 2 week severance after we made huge changes to our lives to be there just a few short months ago. The sad thing is that it could have been a great game, but EA had to throw the creative shackles on development and guide it into the steaming pile it became.

    • @imjust_a
      @imjust_a 2 ปีที่แล้ว +81

      I'm really sorry to hear that happened to you, and all those other people! Quite frankly, I'll never understand why publishers choose to be so hands-on when product after product lands in the trash heap. No matter how many studios and employees they cut down due to "not meeting expected figures", bafflingly things don't seem to go better next time! Who would've thought?

    • @gingerd2098
      @gingerd2098 2 ปีที่แล้ว +91

      EA loves doing this. I personally watched them pull all of Black Box into a meeting room to do the same. I was safe somehow, and watched them do it again the second Skate 3 hit gold. They made the devs come in on a weekend and take their stuff, so people wouldn’t notice.
      Best choice my wife and I ever made was leaving that shit hole.

    • @lionheart4109
      @lionheart4109 2 ปีที่แล้ว +14

      @@gingerd2098 Interesting. Most likely, EA was already acting like this for a long time, maybe even in the very beginning.

    • @giammariamariani4976
      @giammariamariani4976 2 ปีที่แล้ว +5

      What is a CSR?

    • @travisfodrie5410
      @travisfodrie5410 2 ปีที่แล้ว +5

      @@giammariamariani4976 Customer Support Representative. Same thing as a GM in other MMOs like WoW

  • @snelldor1474
    @snelldor1474 2 ปีที่แล้ว +291

    Update:
    - 1.0 was basically abandoned as BioWare moved on to make the 2.0 overhaul.
    - Casey Hudson left the company again to form his indie studio.
    - 2.0 was then just cancelled and left in the dirt.
    10 year plan everybody. Didn’t even last a month.

  • @Carakav
    @Carakav 5 ปีที่แล้ว +2357

    I was working at Bioware Austin in 2015/2016 and the whole internal culture even back then was kind of confused and unfocused. This also applied to Andromeda. Granted, I was watching from the sidelines, working on the Knights of the Fallen Empire expansion for TOR, but I found the whole thing both exciting and unsettling at the same time. I wanted to work on both projects, but was told by those who were that it was a disorganized experience (some used harsher words).
    The point for me when Bioware stopped being a magical place, was when we were standing in an All Hands meeting talking about the next five years of release plans, and I made a hopeful remark about Jade Empire 2... and everyone laughed as though I had been joking. Because what I had suggested had clearly been THAT far-fetched and crazy.
    I laughed along with them at the time, but after the meeting was over I felt... sad. That was also around the time that half the dev team kept asking why we weren't making KotR 3, and were told over and over again that it just wasn't "in the cards". I'm sure things have changed a bit since then, but even back then the dev team knew what people wanted, but were being told that the obvious choices were actually "wrong" by mysterious higher-ups who never had a clear and solid reason why... except to always say: "maybe after Dylan."

    • @Serious_Ludd
      @Serious_Ludd 5 ปีที่แล้ว +276

      Looks like the grey suits and higher-ups always manage to destroy the fun of everyone. Players and developers.

    • @MaximilienNoal
      @MaximilienNoal 5 ปีที่แล้ว +187

      You were right. I would buy Jade Empire 2 in a heartbeat. Damn, what a shame it never will be. :(

    • @DarkKingBowser
      @DarkKingBowser 5 ปีที่แล้ว +113

      I was actually in college for game and simulation programming and my dream was to work at Bioware Austin because of my love for Mass Effect. Fortunately I dropped out because I would have been working on Andromeda :/
      I'm like alternate reality you.

    • @Carakav
      @Carakav 5 ปีที่แล้ว +259

      @@DarkKingBowser The thing is, I've worked on three titles at three companies, and two of them were failures. I wouldn't trade those experiences for the world. Working on a game, even one that is unfocused and frustrating like Andomeda, is still a *good* thing. If you work in the industry, you'll inevitably land on a clunker, and you'll be laid off several times, and it never feels good.
      But the *process* of failing is still valuable, and is still worth putting on a resume.

    • @DarkKingBowser
      @DarkKingBowser 5 ปีที่แล้ว +93

      @@Carakav That's very inspiring.

  • @Gapeagle
    @Gapeagle 5 ปีที่แล้ว +2297

    You know you messed up when a Wha' Happun comes only a month after release.

    • @tomisabum
      @tomisabum 5 ปีที่แล้ว +46

      Probably get a follow up to this down the line.

    • @kylele23
      @kylele23 5 ปีที่แล้ว +38

      Red Lantern's Rage On the subreddit I’ve seen someone describe Anthem as a homeless fire. It’s warm and can be cozy at times, but ultimately the fire is made out of trash and smells like trash instead of solid wood, and the devs keep throwing more trash into it. Another thing that really put this game’s development into perspective is “This is the game that will have [Added a statistics page] in a loot statistics based game” and it still doesn’t have one a month later. Ridiculous. Nioh, a game stuck in development hell for even longer with another studio completely unfamiliar to loot games managed to be a statistical playground from the start with hundreds of armor and weapons to equip and even reskin with no use of microtransactions.

    • @omegaxtrigun
      @omegaxtrigun 5 ปีที่แล้ว +14

      And the funny thing is, a stats page will be mostly irrelevant as your gear's "power score" has far more of an influence on your performance than the actual stats do. It is far more beneficial to equip something with garbage stats but the highest power score than it is to put something on that's lower score but well rolled.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 ปีที่แล้ว +18

      This isn't so much a wha happun about Anthem, as it is a wha happun about Bioware. It's pretty safe to say the studio is dead at this point, so doing this video now was pretty apt seeing as Anthem is basically the last nail in the coffin.

    • @iandakariann
      @iandakariann 5 ปีที่แล้ว +15

      You know you messed up when the wha happun ends up sounding so much better than what we would find out afterwards.
      Here it sounds like a company who is good at making rpgs doing the wrong genre. Now we know it's so...so much worse.

  • @GenerationWest
    @GenerationWest 5 ปีที่แล้ว +2142

    "I can make my character look like it's wearing Iron Man armor."
    That's all I saw from it on my Twitter feed, until people got bored of that.
    What a legacy.

    • @archivedaccount5990
      @archivedaccount5990 5 ปีที่แล้ว +70

      That's literally the first thing that popped out of my mind when I first saw the reveal trailer.
      It was practically Iron Man, but without the license.

    • @jakunshow1659
      @jakunshow1659 5 ปีที่แล้ว +34

      It's ruin man suit.

    • @qinlongfei
      @qinlongfei 5 ปีที่แล้ว +16

      Maybe it'll later be known as the game that killed EAware.

    • @DaSquareful
      @DaSquareful 4 ปีที่แล้ว +17

      My second thought after seeing the exosuit at e3 was "well what happens if you swap armour components? Are there subsystems in the armour to plug into? Can you sequence functions together?" And after seeing nothing that was it for me. DOA.

    • @artur6912
      @artur6912 3 ปีที่แล้ว +14

      @@DaSquareful Anthem was DAO for me the moment it was announced. I played Bioware for single player rpgs, so I didn't have any reason to care about a destiny clone. After Anthem launched, Bioware become dead to me as a company, which is funny because I was one of the biggest fanboys for years.

  • @InsolentCrow
    @InsolentCrow 4 ปีที่แล้ว +270

    At this point "We expect our game to have a persistent 10-year life cycle" is one of the biggest possible red flags for me.

    • @mrjohnnyk
      @mrjohnnyk 4 ปีที่แล้ว +22

      "enjoy playing a beta forever" essentially

    • @youtube-kit9450
      @youtube-kit9450 2 ปีที่แล้ว +8

      That... microtransactions... looter shooter... massive multiplayer... multiplayer only... moba... battle royale (mode)... so many red flags in the gaming industry in those one-two multiplayer genres.
      People say gaming is going to shit, but I've been playing singleplayer horror, platformers and (action) rpgs for decades and honestly, so far my experience has been quite consistently amazing, even with AAA titles, not even to talk about the indie scene. Probably mostly comes from the fact that single player games are that much harder to monetize since whales will much less likely get hooked if they don't have other players to lord their stupid shit over.

  • @Cuiasodo
    @Cuiasodo 2 ปีที่แล้ว +45

    You can tell someone inside Bioware was trying to warn us something was up when the studio intro for Dragon Age depicted the Archdemon, the literal embodiment of evil, turning into the EA logo.

  • @DarknessIsTheTruth
    @DarknessIsTheTruth 5 ปีที่แล้ว +1729

    Any developer who signs on with EA is basically signing their death warrant.

    • @MrPossessed
      @MrPossessed 5 ปีที่แล้ว +141

      Seriously. It’s common knowledge, and I can’t muster ANY sympathy for any company EA acquires at this point.

    • @alexs1640
      @alexs1640 5 ปีที่แล้ว +174

      Unfortunately it's a lot less an employee's call and more of management's call. They want some fat EA money that you know they keep in a white bag with a $ on it. That's why a lot of these EA company acquisitions start with a bunch of employees leaving that company. Everyone knows it's a death warrant but there's money to be had in signing it

    • @0prosthetics0
      @0prosthetics0 5 ปีที่แล้ว +110

      At this point, I really question how desperate a company must be to sign away their company to the likes of EA, their victim list is long and notable enough to be a fair warning

    • @arturofernandez4058
      @arturofernandez4058 5 ปีที่แล้ว +45

      I fear for Respawn

    • @MsLia32
      @MsLia32 5 ปีที่แล้ว +8

      @@alexs1640 he meant "developper" the company, not "developper" the employee

  • @ff-pj3de
    @ff-pj3de 5 ปีที่แล้ว +662

    When Matt listed the people who all left Bioware, I could only think:"That sounds like all the big, creative types."

    • @LiquidDIO
      @LiquidDIO 4 ปีที่แล้ว +62

      That's what I mainly make people aware of. The people that made those classic games you love? Gone. Long gone, even.

    • @CreditR01
      @CreditR01 4 ปีที่แล้ว +22

      They got the fuck out when they realized what a shitshow it'd be.

    • @acewolfgang276
      @acewolfgang276 4 ปีที่แล้ว +58

      @@LiquidDIO A youtube comment once said to look beyond the studios name, look at the people who actually make it. View the video game industry as a movie industry and find out the good directors and artists

    • @LiquidDIO
      @LiquidDIO 4 ปีที่แล้ว +10

      @@acewolfgang276 You're not wrong!

    • @soupalex
      @soupalex 2 ปีที่แล้ว +2

      @@acewolfgang276 similarly, look at the high muckamucks in ea (for example). how many games industry jobs did they have before coming to this one; how many dev studios have gone dark since they took a position at ea; how large was their "golden parachute" when they eventually dropped out of the company to make room for the next suit with no experience of, or passion for, games.

  • @angeloabbatiello4755
    @angeloabbatiello4755 4 ปีที่แล้ว +148

    Being a BioWare fan nowadays is like watching an old friend slowly die of some incurable disease, you keep hoping against hope that they’ll make some miraculous recovery but deep down you know they’ll be gone any day now and all that will be left is the good times you had before

    • @amberbaum4079
      @amberbaum4079 4 ปีที่แล้ว +17

      That shit started already when they suddenly announced they are going to be acquired by EA. Everyone just wrote "RIP Bioware" in their old forum that they still had during their Neverwinter Nights time. That was at least 16 years ago.
      Their games got more samey, the gameplay got dumped down bit by bit, making it more "appealable" to mass audience, as well as shit DLC and microtransaction shenanigans that ramped up over time.
      On top of all that they had some brain drain going on. A good chunk - if not all - of their old guard devs and writers have already left the company.

  • @temporalwolf7054
    @temporalwolf7054 5 ปีที่แล้ว +432

    "Exploiting the economy" is quite possibly the single dumbest reason for banning a player in a PvE setting. Since... y'know... that's ostensibly THE POINT of PvE multiplayer games.

    • @toufiq309
      @toufiq309 5 ปีที่แล้ว +61

      ya that was dumb... i mean you cant even trade in this game so whats the point.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 ปีที่แล้ว +65

      Exactly. The whole point of the game is to grind and farm loot. "Not that much farming, though", says EA. WTF?

    • @ianzen
      @ianzen 5 ปีที่แล้ว +22

      EA: Buys bunch of good studios only to fuck them up and shut them down. Makes bunch of shitty games to ban their players. Still expects to make a shit load on money though.

  • @DaCaptainDerpy
    @DaCaptainDerpy 5 ปีที่แล้ว +2467

    Next Wha Happun should be on Evolve please. There was so much hype surrounding it but now I hear no one talk about it at all.

    • @KingOfTheRabidDucks
      @KingOfTheRabidDucks 5 ปีที่แล้ว +131

      Right? Evolve was like hyped up like it was this big thing but it seems like it just fizzled out.

    • @sirdarkon4517
      @sirdarkon4517 5 ปีที่แล้ว +105

      Evolve..hooo boy what a disaster that is. Even years after it release

    • @ihavenonoseandimustsneeze
      @ihavenonoseandimustsneeze 5 ปีที่แล้ว +25

      Oh man, why did you have to remind me. . . Yes, this game is perfect, I'd love to know why this game was so awful in Matt's voice

    • @gratuitouslurking8610
      @gratuitouslurking8610 5 ปีที่แล้ว +107

      Evolve was killed by the lust of microtransactions. When it went Free to Play, it was too little too late despite being a good game during that time.

    • @ihavenonoseandimustsneeze
      @ihavenonoseandimustsneeze 5 ปีที่แล้ว +52

      @@gratuitouslurking8610 I'm pretty sure that wasn't the first problem, they called that stage 2. That was them trying to get people back playing the game. The real problems I saw playing were crap loads of tech issues, horrible balancing, but even worse it wasn't even fun at its most balanced state.
      Edit: Wait you are right! I forgot that you had to buy new characters and monsters. Uhg, soooo bad.

  • @shadiafifi54
    @shadiafifi54 5 ปีที่แล้ว +784

    >"Signed on the dotted line and became part of the EA family"
    >Shows clip from Little Mermaid of Ariel making a deal with Ursula
    ....so true, I want to cry.

    • @xenodeath7065
      @xenodeath7065 5 ปีที่แล้ว +41

      Those poor unfortunate souls, it's sad, but true.

    • @KneelB4Bacon
      @KneelB4Bacon 5 ปีที่แล้ว +20

      Hey! No one knows more about being a "family" than a giant soulless corporation.

  • @MrZog33
    @MrZog33 5 ปีที่แล้ว +615

    "This game is gonna survive for 10-years!"
    TF2: *Looks over and laughs*

    • @Rockhard1492
      @Rockhard1492 3 ปีที่แล้ว +29

      That burning you feel? It is _shame._

    • @Death13Horseman
      @Death13Horseman 3 ปีที่แล้ว +14

      I imagine the Heavy's burly russian laugh.

    • @Sonichero151
      @Sonichero151 3 ปีที่แล้ว +10

      Tf2 fan: *suicidal laughter in over two years since last major update and valve giving any remote of a shit about the game*

    • @AD-lh3jk
      @AD-lh3jk 2 ปีที่แล้ว +4

      @Your buddy, GoGo are there new things happening in TF2 from Valve now?

    • @russellbrown6888
      @russellbrown6888 2 ปีที่แล้ว +3

      @@AD-lh3jk Aside from obligatory Halloween and Christmas events, not really. There are fixes here and there and new cosmetics get added, but there's been little of actual substance the last 3 years.
      The game also has also been experiencing a rampant bot problem, for around 2 years now, which started after some jackass leaked the game's netcode online. These bots are mostly Snipers or Heavies with aimbots that walk along predetermined paths, spamming annoying shit over the mic (sometimes crashing the server in the process). Every Valve-owned server is guaranteed to have at least 1 bot, and while they can be kicked there's a high chance that another bot will just take their place. Some bots are even partied up, and may even start votekicks against actual players. It makes matchmaking servers almost unplayable.
      The only way to guarantee a bot-free game in TF2 these days is to either play on community servers, or use an external matchmaking service.

  • @michaela644
    @michaela644 2 ปีที่แล้ว +150

    The only way a game lasts 10+ years is when then the devs themselves don’t realize they will be working on the game for that long. You cannot force longevity, you can only suggest it. The longevity must come by itself.

    • @burningfishsticks
      @burningfishsticks ปีที่แล้ว +16

      Just look at Terraria. 10+ years, yet the devs keep telling themselves every update is the last update.

    • @outvaders689
      @outvaders689 ปีที่แล้ว +6

      Team Fortress 2 did that through the sheer quality of its core gameplay

    • @idkwhattotype4704
      @idkwhattotype4704 ปีที่แล้ว +3

      @@outvaders689 And a big shoutout to the community too. They gave the community tools to make their own stuff. Hammer editor and SFM fostered creativity, the trading market kept a lot of the traders engaged with the game, and some other stuff. SFM played a bigger role (imo) since the animations made by community members spread awareness of this game pretty much everywhere.

    • @dankerbell
      @dankerbell ปีที่แล้ว

      not necessarily since bungie said that and destiny is still alive despite what basically every gamer on the internet would tell you

  • @trevorgray4697
    @trevorgray4697 5 ปีที่แล้ว +310

    According to someone on reddit with a packet sniffer when the VIP demo failed to connect it was coded to retry connection with no delay, essentially making everyone trying to play into a DDOS attack on the game's servers. Probably why the Head of Live Services "couldn't say" what the problem was.

    • @tybraker27
      @tybraker27 5 ปีที่แล้ว +48

      That almost sounds like a rookie mistake.

    • @kirillbrodski
      @kirillbrodski 5 ปีที่แล้ว +6

      Surely it can't be that? These people can create AAA visuals but can't put a simple delay in?

    • @DarkBykeTwitch
      @DarkBykeTwitch 5 ปีที่แล้ว +43

      @@kirillbrodski What does visuals have to do with network coding? These are two different things and different developers working in each category.

    • @xkavarsmith9322
      @xkavarsmith9322 5 ปีที่แล้ว +3

      @@kirillbrodski
      Yeah, common sense tends to be overridden by panic pretty often in the human experience.

    • @kirillbrodski
      @kirillbrodski 5 ปีที่แล้ว +6

      @@DarkBykeTwitch I don't think you can deny that this is a highschool-level mistake? Even having different developers working on each category doesn't excuse it from passing QA?

  • @aarongerard7277
    @aarongerard7277 5 ปีที่แล้ว +452

    EA. That's Wha Happun.

    • @mayorofbagtown9097
      @mayorofbagtown9097 5 ปีที่แล้ว +19

      Wha happun?
      EA... EA happun...

    • @Whiston555
      @Whiston555 5 ปีที่แล้ว +8

      EA bad

    • @Santoryu90
      @Santoryu90 5 ปีที่แล้ว

      Pretty much

    • @pottertheavenger1363
      @pottertheavenger1363 4 ปีที่แล้ว +13

      I saw a video actually, that it wasn't EAs full fault. Bioware was messing around for 5 years in pre-development and only took 1 year of true production. They didn't know what the game was like until the reveal trailer

    • @jacobrobertdesio9265
      @jacobrobertdesio9265 4 ปีที่แล้ว

      Aaron Gerard Im seeing a pattern

  • @MisterFael
    @MisterFael 3 ปีที่แล้ว +72

    Came here after hearing that Anthem Next was cancelled.

  • @drumrocka
    @drumrocka 3 ปีที่แล้ว +148

    Can I just say, I love that the internet has collectively decided that the Visceral/Dead Space thing is unforgivable and that we will never forget.

    • @cryptox1469
      @cryptox1469 2 ปีที่แล้ว +5

      @@ChickenMcThiccken don't expect anything. Most, if not all devs of visceral are gone

    • @cryptox1469
      @cryptox1469 2 ปีที่แล้ว +6

      @@ChickenMcThiccken i know. I'm saying that most of the original staff is probably gone

    • @pokehybridtrainer
      @pokehybridtrainer 2 ปีที่แล้ว +1

      Trying to eclipse Calypso Protocol. Nah fam.

    • @tsmith9642
      @tsmith9642 2 ปีที่แล้ว +1

      Any revival of Dead Space by EA is likely to just be a shambling ghoul with the flayed skin of Dead Space draped over it

    • @themacewens
      @themacewens ปีที่แล้ว +4

      @@tsmith9642
      @PKHT Jim
      Boy did these comments age poorly, Calypso being mid at best and the DS remake apparently being RE2 remake tier.

  • @crossbones116
    @crossbones116 5 ปีที่แล้ว +193

    It blows my mind that a game where you can soar through the air with power armor can be rendered so boring, but by golly they found away.

    • @silverflight01
      @silverflight01 2 ปีที่แล้ว +5

      Basically Superman 64, but with Armor.

  • @DanielVSL
    @DanielVSL 5 ปีที่แล้ว +540

    Bioware is knows for their strong narrative-driven single player experiences... "LET'S MAKE A MULTIPLAYER LOOTER SHOOTER!"

    • @miagi1337
      @miagi1337 5 ปีที่แล้ว +35

      hmm it does look extremely stupid if you present it like that... but you know you're always smarter afterwards.
      I'm just kidding this Destiny ripoff was only made because someone from EA ordered that is the way to success and money not because anyone had any vision or inspiration about it.

    • @rosesske2551
      @rosesske2551 5 ปีที่แล้ว +41

      a.k.a. miagi Well EA did claim no one is interested in single player experiences anymore and people only ever play multiplayer games now a days.
      Even though games like breath of the wild, god of war and, Super Mario odyssey say otherwise.

    • @devilhunterred
      @devilhunterred 5 ปีที่แล้ว +18

      @@miagi1337 Actually, it wasn't EA's decision to make a looter-shooter, Bioware was given complete free-rein to do as they please after Mass Effect 3 on a new IP and the higher-ups in Bioware chose to make a multiplayer looter-shooter because they thought it would sell.

    • @coadman1
      @coadman1 5 ปีที่แล้ว +9

      IN A MARKET DROWNED IN FUCKING MULTIPLAYER SHOOTERS OMGGGGGGG

    • @fulldisclosureiamamonster2786
      @fulldisclosureiamamonster2786 5 ปีที่แล้ว +2

      This is Bioware's cry for help.

  • @Early2000sCringe
    @Early2000sCringe 2 ปีที่แล้ว +36

    Every episode of this I've seen so far can be distilled into a single statement: "The executives couldn't be bothered to listen to feedback from the people who make or enjoy games, and it all went downhill from there"

  • @Ara_Arasaka
    @Ara_Arasaka 2 ปีที่แล้ว +47

    Things get so much worse. There should be a part 2 for this video.

  • @MageKnight404
    @MageKnight404 5 ปีที่แล้ว +80

    Never not referring to Anthem as anything else other than "Dylan" ever again.

    • @Don-tg1ns
      @Don-tg1ns 4 ปีที่แล้ว +13

      "bro c'mon hop on and play some Dylan with me!"

  • @Liberator130
    @Liberator130 5 ปีที่แล้ว +83

    Oh, man. The death of Visceral games still breaks my heart.

    • @blakechandler167
      @blakechandler167 4 ปีที่แล้ว +2

      Same.

    • @danielliveforenterta
      @danielliveforenterta 4 ปีที่แล้ว +3

      Wait until Bioware gets the same treatment. Its inevitable.

    • @blakechandler167
      @blakechandler167 4 ปีที่แล้ว +4

      DanielLive unfortunately. As much as I want to deny it I know it to be true

    • @youtubesucks1111
      @youtubesucks1111 4 ปีที่แล้ว +1

      Also R.I.P. black box

    • @wilmagregg3131
      @wilmagregg3131 4 ปีที่แล้ว +1

      @@blakechandler167 its not consedence its ea startagy find promising dev lure them in with money and promises of freedom let them make two great games then put there foot fown and interfering and rushing the third normally murdering said franchise then they wait a few years find a new young dev shut down the old studio after drainging it of all staff and repuation by the young dev with money and promises and repeat over again

  • @blakehooper1787
    @blakehooper1787 2 ปีที่แล้ว +20

    I just want to appreciate Mr. McMuscles' subtle future sight in using Sonic music while talking about Anthem's disaster of a chart given the response to the recent Sonic Origins chart.

  • @GaijinGoombah
    @GaijinGoombah 5 ปีที่แล้ว +371

    Keep'm up Matt!

    • @hunterv9983
      @hunterv9983 3 ปีที่แล้ว +9

      Wait. THE Gaijin Goombah! Cool!

  • @8bitcrook273
    @8bitcrook273 5 ปีที่แล้ว +115

    13:29 "Frostbyte engine is known for being a stable and versatile bit of tech".... From what I've heard from multiple sources including the teams behind Anthem and Andromeda the Frostbyte engine is actually incredibly difficult to work with if you are making anything other than a multiplayer fps. It was designed to be used for the Battlefield franchise and lacks any functionality for the most basic rpg mechanics like character stats and player inventories (which is most likely the reason why Anthem doesn't let you look at or change your equipment without going through multiple loading screens). For some reason known only to the eldrich EA executives the company mandated that all EA games going forward would have to use Frostbyte which ate up huge chunks of both Anthem and Andromeda's development time while fundamental parts of the engine were rewritten from scratch.

    • @vaclav4435
      @vaclav4435 5 ปีที่แล้ว +29

      Actually, EA's reasoning for using Frostbyte for all their games is pretty simple. If they have their own proprietary engine that can be used to build all their games, then they don't need to cut a cheque to Epic to use Unreal, or to Unity Technologies to use Unity.
      I'm not saying this was a _good_ idea; I'm just giving the rationale.

    • @tybraker27
      @tybraker27 5 ปีที่แล้ว +20

      @@vaclav4435 I'd rather lease an engine rather than force a development team to go through hell just to make some money.

    • @vaclav4435
      @vaclav4435 5 ปีที่แล้ว +48

      @@tybraker27 Ah, but see, you're thinking about this like a developer, not a mid-level manager who needs to justify his continued employment. Advocating for a proprietary engine makes you look good in the organization and keeps the company from having to spend development money and share future profits with third parties. Sure, it makes life harder for the devs...but since _you're_ not a dev, it's really _their_ problem.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 ปีที่แล้ว +18

      @@tybraker27 I totally believe that EA would force them to use an in house engine despite problems. You would think that higher-ups would care about productivity and how many hours are wasted on a project, but that would require them to care about, or listen to their employees, which I doubt happens at EA. I would imagine they just coldly listen to what some bean counter tells them rather than get input from project managers, who are probably too scared to rock the boat, anyway.

    • @naomigallacher7384
      @naomigallacher7384 5 ปีที่แล้ว +8

      They literally only *JUST* got this engine to work in Inquisition but it was... A little weird and stilted imo.

  • @BranFlaixx
    @BranFlaixx 5 ปีที่แล้ว +138

    Gonna be THAT guy...
    Sonic the Hedgehog 2006 - Wha Happun.

    • @cokercolacat5062
      @cokercolacat5062 5 ปีที่แล้ว +2

      Rushed to market for Christmas because Sega needed cash.

    • @MattMcMuscles
      @MattMcMuscles  5 ปีที่แล้ว +79

      Ohhh the story of that game is FAR more interesting/complex.

    • @revaryk6868
      @revaryk6868 5 ปีที่แล้ว +7

      I'd love to know what happened to that game beyond "holiday rush oh nooo".

    • @AKAProm
      @AKAProm 5 ปีที่แล้ว +16

      Sonic 06's tale is a really heartbreaking one.
      Two of the main problems was the one-two sucker punch of "Your team is getting cut in half because we need a game on the Wii" and "You need to work massive overtime because we need this out the door by the holiday season."
      it's totally way more complex than that but that's just the basics.

    • @EvillBob
      @EvillBob 5 ปีที่แล้ว +7

      @@MattMcMuscles Do it, you mad man.

  • @danfred7127
    @danfred7127 5 ปีที่แล้ว +70

    @10:10 I want everyone to watch this, and remember that quote, then think about this. Remember 2016? Remember when EA sent Titanfall 2 out to die by releasing it right alongside of that years' Battlefield? And then what happened? Well whaddya know, EA flat out purchases RESPAWN studios in its entirety in 2018. Gee, it's almost like EA did that on purpose, so Titanfall 2 would fail, and then they could swoop in to devour them. EA is a disease, a video game cancer that consumes, and spits out the bones of once Great game makers.

    • @wilmagregg3131
      @wilmagregg3131 4 ปีที่แล้ว +1

      well adding there ips to its throne never to be used again or using said ips bones to make macrotransaction filled mobile games waring there faces

    • @Introbulus
      @Introbulus 4 ปีที่แล้ว

      Looking forward to Anthem 2, where EA will also destroy and devour Bioware.

    • @DEADPOOL9AND
      @DEADPOOL9AND 4 ปีที่แล้ว +2

      Respawn has said repeatedly that they chose that release date though, and that L is on them. There are plenty of reasons to shit on EA, we don't have to make up new ones.

    • @baileysmith2999
      @baileysmith2999 ปีที่แล้ว

      Well at least it meant that they could make the best EA Star Wars game of this generation.

  • @Marshal_Dunnik
    @Marshal_Dunnik 3 ปีที่แล้ว +23

    If your watching this in 2021 and the news has somehow escaped you: Anthem was put on life support, the "Anthem 2.0" rebuild was abandoned, the servers are still up but probably won't be for long. To which I say, good: they can now focus 100% on DA and ME.

  • @GraveReaperCushions
    @GraveReaperCushions 5 ปีที่แล้ว +167

    "The Bob Dylan of video games"...
    Said comedian Rich Hall re Bob: " I saw Bob Dylan live, and I wanted EVERYBODY'S money back!".
    Curious...

    • @Yora21
      @Yora21 4 ปีที่แล้ว +3

      Dylan became Titanic.
      Referenced for years to come.

  • @UMPiCK24
    @UMPiCK24 5 ปีที่แล้ว +73

    I love this series so much. The script and editing is really great and so is the research behind, thanks man.

  • @grimgrahamch.4157
    @grimgrahamch.4157 3 ปีที่แล้ว +20

    2 years later and all hope has aged like a rotting carcass.

  • @svartfrasr9755
    @svartfrasr9755 ปีที่แล้ว +7

    Given Obsidian made the better Kotor game, that line about quality and quantity is painfully ironic. Obsidian did more with less, not bioware.

  • @Gorvar100
    @Gorvar100 5 ปีที่แล้ว +55

    ( inhales deeply) Ah, fresh from the Bio-oven!

    • @Gorvar100
      @Gorvar100 5 ปีที่แล้ว +4

      @@justinl8791 Ye gods! My game is ruined! ( looks to Bungie) But what I stole elements from Microsoft and disguise it as my own? Devilishly clever, Bioware...

    • @alexs1640
      @alexs1640 5 ปีที่แล้ว +4

      The Bio-oven is my ass

    • @rixxamazing3922
      @rixxamazing3922 5 ปีที่แล้ว

      Hey! Can i add more spice to this game by finding the good loot zones and spreading words so more people can try the new slice?

  • @ManinTidyWhities
    @ManinTidyWhities 5 ปีที่แล้ว +125

    What happened(unpopular opinion)?:
    EA put all their eggs in the Anthem basket and had absolutely no faith in Apex Legends by Respawn Entertainment. Therefore, repeating the same mistake in 2016. Sound familiar?

    • @TheAndradeCS
      @TheAndradeCS 5 ปีที่แล้ว +44

      Titanfall 2 was the mistake they made,right? Showing extreme support for Battlefield 1 instead.

    • @blakechandler167
      @blakechandler167 4 ปีที่แล้ว +19

      @@TheAndradeCS yeah. They even released it between battlefield and COD which is pretty telling of their opinion on Respawn. Titanfall 2 is easily better than the other two.

  • @random1234567890ize
    @random1234567890ize 3 ปีที่แล้ว +10

    Rev up that part 2 matt

  • @thatryanguy
    @thatryanguy 5 ปีที่แล้ว +18

    Casey Hudson prior to the launch of ME3:
    "It's not even in any way like the traditional game endings, where you can say how many endings there are, or whether you got ending A, B, or C"
    Why are we listening to a word that man says?

    • @wilmagregg3131
      @wilmagregg3131 4 ปีที่แล้ว +2

      in a snakey way he told the truth the ending is nothing like tradtinal bioware games because theres only one shitty ending and none of your choices matterd at all Yeepie

  • @MrSTVR
    @MrSTVR ปีที่แล้ว +12

    3 years later and Bioware is still in business. What kind of dirt must they have on the EA higher ups?

  • @akaimizu1
    @akaimizu1 3 ปีที่แล้ว +18

    Only took another year, but I guess the chapter is at a close.

  • @5persondude
    @5persondude 3 ปีที่แล้ว +13

    “Quality over Quantity” always means ditch quantity entirely, then completely fumble quality so that you have nothing to show for it

  • @DarkKingBowser
    @DarkKingBowser 5 ปีที่แล้ว +11

    9:50 That's Drew Karpyshyn, NOT Karpyshy. Writer of the Darth Bane trilogy and the three Mass Effect books.

  • @splinterwyatt
    @splinterwyatt 5 ปีที่แล้ว +18

    Seeing Westwood studios logo broke my heart. A Command and Conquer wha happun would be great.

    • @JPH1138
      @JPH1138 5 ปีที่แล้ว +1

      I remember playing the demo for Command and Conquer 4 and just having no idea what the fuck was going on...

  • @cobaltblues8646
    @cobaltblues8646 5 ปีที่แล้ว +22

    The one I was waiting for.
    EVERYONE SAY “THANK YOU, MISTER MCMUSCLES”

    • @LambentV
      @LambentV 5 ปีที่แล้ว +3

      Cobalt Blues Thank you Mr. McMuscles.

    • @greedsizepack
      @greedsizepack 5 ปีที่แล้ว +3

      THANK YOU, MISTER MCMUSCLES

  • @Khandrake
    @Khandrake 2 ปีที่แล้ว +2

    all of those "we're working on it we promise" hit different in 2021

  • @souldespair01
    @souldespair01 3 ปีที่แล้ว +16

    17:48 - 18:37
    Well, that didn’t age well

  • @ShadowsHeat
    @ShadowsHeat 5 ปีที่แล้ว +57

    RIP Bioware
    Your were my favorite developers for a good while.

    • @reed1645
      @reed1645 5 ปีที่แล้ว +2

      @Adam Thompson I had hope when Drew Karpyshyn signed up to work on Anthem... but then he quit BioWare a year before Anthem released... second time he quit.. he won't be back lol.

    • @blakechandler167
      @blakechandler167 4 ปีที่แล้ว +1

      @@reed1645 yeah he's not coming back.

    • @Yora21
      @Yora21 4 ปีที่แล้ว

      Mass Effect 2 was the last great game. In 2011.

    • @Skarfar90
      @Skarfar90 4 ปีที่แล้ว +3

      @@Yora21 If you don't count the ending that never should have been, the majority of the 3rd game is extremely solid.

  • @elin111
    @elin111 4 ปีที่แล้ว +16

    This video will need a part 2 at this rate.

  • @TheSmartboy64
    @TheSmartboy64 2 ปีที่แล้ว +1

    The Mass Effect calming menus music playing during the description of Anthem.... Damn I need to play ME1 again.

  • @Icewielderguy
    @Icewielderguy 5 ปีที่แล้ว +22

    During the Beta i loaded into a map without my guns... or my head. 10/10 from IGN

  • @PanelHopper
    @PanelHopper 5 ปีที่แล้ว +240

    Anthem did one thing right, it made me reinstall and positively reevaluate Mass Effect Andromeda

    • @TQT1995
      @TQT1995 5 ปีที่แล้ว +14

      Or reinstall mass effect 1 and 2 on pc?

    • @PanelHopper
      @PanelHopper 5 ปีที่แล้ว +19

      TechnicalTortuga yeah, it's a bad mass effect game with many glitches and flaws, but it's not a uninspired loot shooter, so I figured it was worth going back to and finishing

    • @PanelHopper
      @PanelHopper 5 ปีที่แล้ว +10

      TQT1995 I have the trilogy on PS3, so I could totally do that, but I didn't finish andromeda when it was new, so I thought I'd at least do that

    • @MsLia32
      @MsLia32 5 ปีที่แล้ว +8

      race to the bottom ... how low can you go?

    • @PanelHopper
      @PanelHopper 5 ปีที่แล้ว

      MsLia32 true, there's certainly less creativity and variety in the industry than ten years ago

  • @Lynch2507
    @Lynch2507 4 ปีที่แล้ว +15

    Anthem: The Destiny Killer
    *Shaxx laughs in the distance*

  • @harrisonvc9175
    @harrisonvc9175 4 ปีที่แล้ว +26

    the exact same thing is happening with Activision and Blizzard. These mega developers like Activision & EA will buy their smaller competitors, wring out as much money as they can from them and shut them down as soon as they can thereby eliminating a competing studio without having to actually compete with them. When you see the main talent start quitting the company they built you know that the end is near for them. RIP.

  • @laxur1312
    @laxur1312 4 ปีที่แล้ว +5

    When you watch an older episode of Wha Happun? and you think you're having a stroke because there's no intro music.

  • @Jaxymann
    @Jaxymann ปีที่แล้ว +6

    It's now 4 years on from Anthem's release, and I can say with complete confidence that the claim of it being a "10 year experience" might have been just a little bit too ambitious. You know, given the fact we're less than halfway through it. Honestly a 'What Happened?' video coming out *a month* after Anthem did in February 2019 is just indescribably hilarious.

  • @ItsUrBoi
    @ItsUrBoi 3 ปีที่แล้ว +20

    Completely forgot Anthem existed until now. Maybe I missed the past decade of content they were talking about.

  • @joekirby9482
    @joekirby9482 2 ปีที่แล้ว +5

    Anthem died on its way back to its home planet shortly after

  • @MrBlackJaQ
    @MrBlackJaQ 2 ปีที่แล้ว +3

    Can we get a sad update on Hudson leaving Bioware a SECOND time and Anthem announcing the server shutdown? Thanks.

  • @TheSmokingSkull
    @TheSmokingSkull 5 ปีที่แล้ว +76

    Someone should get the source codes of Anthem and make an Iron Man game... looks like I've saved $60-$80 by passing it up.

    • @Mysticgamer
      @Mysticgamer 5 ปีที่แล้ว +3

      I give modders another month or so.

  • @TheDoctorThrax
    @TheDoctorThrax 4 ปีที่แล้ว +8

    Death of a Game and Wha Happun need to do a collab, I love both of their documentary style vids on how games died or became dumpster fires.

  • @teamretroordie8911
    @teamretroordie8911 3 ปีที่แล้ว +5

    Westwood Studios in Vegas...My uncle worked for them before they were...absorbed...by the EA Akira-like monsters

    • @Baalur
      @Baalur 3 ปีที่แล้ว

      An uncle at OG Westwood is even better than the "uncle who works at Nintendo".

  • @thenegotiator2890
    @thenegotiator2890 3 ปีที่แล้ว +10

    Now that Anthem is dead Matt should come back with a part 2.

  • @AlriikRidesAgain
    @AlriikRidesAgain 5 ปีที่แล้ว +10

    ... Mr. Mcmuscles. Thank you. This story really... Really made me rethink the industry, and hearing your take on it helped me process things.

  • @ButtersTheGreat1
    @ButtersTheGreat1 5 ปีที่แล้ว +36

    My main problem with Anthem has and always been the smoke EA and BioWare was blowing up our ass before the game dropped. We were told to "Expect everything in Anthem that you would see in a Traditional BioWare game" and one by one we were told there was no romance options, less dialog options, few world shifting choices, and the whole time I was wondering, where is this Traditional BioWare game?
    If they just started by saying this is going to be us focusing more on gameplay and multiplayer I would have been annoyed, but not pissed. BioWare had so much goodwill from its customers, EA and BioWare took advantage of that and lied to their customers to make a quick buck, and now its blowing up in their face. Fuck'em.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 ปีที่แล้ว +2

      Before shutting down a studio, they always set them up for failure. How did they expect a bunch of people who are used to making rpgs, to make a world class, open world looter shooter? Then they release it when it's clearly not done, repeating Andromeda's mistakes.

    • @wilmagregg3131
      @wilmagregg3131 4 ปีที่แล้ว

      @@Helvetica_Scenario its not consedence its ea startagy find promising dev lure them in with money and promises of freedom let them make two great games then put there foot fown and interfering and rushing the third normally murdering said franchise then they wait a few years find a new young dev shut down the old studio after drainging it of all staff and repuation and consuming there ip for mobile games then buy the young dev with money and promises and repeat over again

  • @nerdtuga9180
    @nerdtuga9180 11 หลายเดือนก่อน +1

    Matt couldn't say half these quotes without giving a hardy chuckle and for good reason

  • @Rinku588
    @Rinku588 4 ปีที่แล้ว +11

    If we ever needed a “Wha Happun” update, it’s Anthem
    Not now though, I feel like we still have a few more stories to beat out of this horse

    • @randomrobin7773
      @randomrobin7773 4 ปีที่แล้ว +2

      That and Fallout 76.

    • @HWJASURY
      @HWJASURY 3 ปีที่แล้ว +2

      Yeah like Anthem Next getting cancelled

  • @BuckySeifert
    @BuckySeifert 3 ปีที่แล้ว +11

    Time for a part 2 I guess.

  • @rusticgiraffe4262
    @rusticgiraffe4262 ปีที่แล้ว +10

    I remember walking into a GameStop just after this came out and asking the guy working the store if it was any good. He said it was trash and he wished he could get it out of his store as soon as possible. I think I ended up buying Persona 5 Royal that day instead, so it’s safe to say I dodged a hell of a bullet there.

  • @Descro382
    @Descro382 2 ปีที่แล้ว +3

    The Mass Effect music just makes me sad now..

  • @catswithlasers
    @catswithlasers 3 ปีที่แล้ว +7

    Oh man, I hope we get a follow up to everything that's happened since then.

  • @shamelesssellout4082
    @shamelesssellout4082 5 ปีที่แล้ว +53

    In summary:
    EA.
    EA happened.

  • @SouthernStyle08714
    @SouthernStyle08714 2 ปีที่แล้ว +4

    7/16/2021: Sadly... Anthem is dead, 6 months (dont quote me on the time, I'm just guessing) after a revamp announcement BioWare/EA released a statement saying they have abandoned the Anthem revamp project but servers would remain running. A sad day for myself and other Anthem fans, after the announcement I gave the servers 6mo-1yr until they are shut down... RIP ANTHEM. Stronger Together!

  • @TheHikariOne
    @TheHikariOne 3 ปีที่แล้ว +11

    And now the No Man's Sky-scale remake to this game - one meant to save it from itself - has been guillotined by EA.
    It'd be funny if it weren't so pitiful.

  • @Jamushu
    @Jamushu 3 ปีที่แล้ว +10

    A shame we didn't wait a year to cover ANTHEM NEXT *_(We're totally gonna do a Destiny 2 you guys! Give us one more chance!)_*

  • @iwill4ev422
    @iwill4ev422 3 ปีที่แล้ว +2

    "But we understand there is skepticism out ther- Noooo~"
    I felt that lol

  • @The_Muznick
    @The_Muznick 2 ปีที่แล้ว +2

    This tale has a definitive end now LMAO

  • @smausetrap
    @smausetrap 5 ปีที่แล้ว +2

    Your use of Mario RPG music in the background did not go unnoticed good sir.

  • @tensch3308
    @tensch3308 4 ปีที่แล้ว +4

    Meanwhile in the Warframe Community - "If you are happy and you know it clap your hands!" *clap* *clap*

    • @francescolombardi3438
      @francescolombardi3438 4 ปีที่แล้ว +2

      (claps happily)

    • @Blur4strike
      @Blur4strike 2 ปีที่แล้ว

      *Tencent looming ominously in the distance* Soon my pretty's.

  • @perryfan7482
    @perryfan7482 4 ปีที่แล้ว +20

    This came out in 2019? Forgot.

  • @benjaminsaragosa9869
    @benjaminsaragosa9869 5 ปีที่แล้ว +2

    "Have you ever danced with the devil in the pale moon light?" Well...no but I have signed a contract by EA.

  • @TheHaloAdventureShow
    @TheHaloAdventureShow 3 ปีที่แล้ว +10

    "Ding dong Anthem is dead, the bad game is dead, Anthem is dead"!

  • @ComfyMarius
    @ComfyMarius 2 ปีที่แล้ว +8

    I worked at EA in customer support at the time and as soon as I heard which ppl were quitting, I knew the project was doomed. Sadly, I couldn't say anything to my friends who were hyped for Anthem bc of the NDA I signed.

  • @trbd
    @trbd 2 ปีที่แล้ว +5

    Can anyone in EA just talk straight? Or do everyone there just trained to corporate talk like it's their first language?

  • @thebigboss2233
    @thebigboss2233 3 ปีที่แล้ว +5

    I remember when the hype was so high, that when you mention anything that you think looked worrisome, you would be viciously be attacked in comment sections.

  • @lacriaturadekentucky
    @lacriaturadekentucky 9 หลายเดือนก่อน +2

    10 year plan? 10? Year?! *PLAN?!* That's the funniest shit I've heard in my entire life. No joke.

  • @GTOFan350
    @GTOFan350 2 ปีที่แล้ว +8

    There should be a follow-up to this dumpster fire.

  • @majortom331
    @majortom331 5 ปีที่แล้ว +7

    A wuh happun on Bloody Roar 4 : The Franchise Killer ? Great video, I like how you're doing modern stuff for this series.

  • @jazumo0067
    @jazumo0067 3 ปีที่แล้ว +7

    Welp..... Project Dylan is dead now. Good job EA, you did it again

  • @michaelsauls3674
    @michaelsauls3674 11 หลายเดือนก่อน +2

    Love this format of videos and would love to see an update video on this and cyberpunk and others

  • @okami-22
    @okami-22 2 ปีที่แล้ว +1

    RE: "Dylan" - ALL Bioware project code names are named after musicians from that era, such as "Morrison" and the like.

  • @supremebuffalo6322
    @supremebuffalo6322 5 ปีที่แล้ว +6

    There was a huge pharma company in the 90s called Tyco, who bought up a lot of rivals as a means to gaining footholds on the market.
    Employees in the industry decided Tyco should be an acronym for 'Tomorrow Your Companys Ours' or 'Take Your Company Over'.
    I think EA need a similar title...
    How about EA - Everyone's Affiliated

    • @supremebuffalo6322
      @supremebuffalo6322 5 ปีที่แล้ว

      @@GiordanDiodato both, friend. separate companies

    • @bluecoin3771
      @bluecoin3771 2 ปีที่แล้ว

      Eternal Assholes.

  • @lightbluesquid
    @lightbluesquid 3 ปีที่แล้ว +6

    And they just cancelled the Anthem 2.0/Next revamp today. We knew that was gonna happen eventually.

  • @MrFutago87
    @MrFutago87 3 ปีที่แล้ว +3

    And now even the rebuild was cancelled, anthem is now well an truly dead and buried.

  • @freebirdttv
    @freebirdttv 5 ปีที่แล้ว

    First video I’ve seen of yours come across my feed and man, I’m impressed. Keep up the good work!

  • @AlwayzFresh
    @AlwayzFresh 3 ปีที่แล้ว +10

    His name is Drew Karpyshyn. I only know this because I read one of the mass effect books he wrote. It was actually awesome. Casey had to mention they were being safe because it was literally the beginning of doing so. Prior to this many employees were hospitalized due top unsafe work environments. This(not harming employees) was literally a new direction at Bioware so he felt the need to mention it.

    • @chewu
      @chewu ปีที่แล้ว +3

      Drew also left after writing for TOR in 2012, he came back in 2015 to continue writing for TOR and Anthem only to leave again in 2018.

  • @ronzy566
    @ronzy566 4 ปีที่แล้ว +3

    Casey Hudson looks somehow like Papa John, Seth MacFarlane, and Zachary Quinto combined.

  • @PedrozaJonathan
    @PedrozaJonathan 5 ปีที่แล้ว

    Thanks for doing such a great video, Matt! It was both informative and funny. Keep up the good work!

  • @BeyondBlizziC
    @BeyondBlizziC 5 ปีที่แล้ว +6

    "Lets give the game it's own launch window"
    Wish they'd say the same about Titanfall 2 instead of cramming it in between a Battlfield and Call of Duty launch.