Good stuff! A small note: your onboard smoke grenades unfortunately will not block thermal vision, but some of the artillery smoke shells will, and those are typically the ones we give to the Pact forces in missions.
Important to note, T-64A (variant in the game) is the only T-64 variant that uses a coincidence rangefinder. T-64B (began production in 1976), which was the most common model in service with Soviet forces in Germany until the T-80B (1979) replaced it during the 1980s, was fitted with a laser rangefinder.
I wonder if they're going to add commander's sights to the game (or rather, really, when). It'd be cool for it to provide more of the experience of being "buttoned up" that Squad '44 particularly (formerly Post Scriptum) does really well.
The T-64 is a fascinating vehicle. Any engine nerd who hasn't looked into its powertrain is missing out! It's a 5 cylinder, 10 opposed pistons, two-stroke turbocharged diesel engine. As with many advanced armoured vehicles of the USSR, it was a product of the talented engineers from Kharkiv, Ukraine.
@@sneakycactus8815yupp, it'd be cool if we got the bassy, deep roaring of the irl engine instead. I mean the sound in-game isn't that bad either; its close but not exact.
it was produced in USSR, by Soviet people. If those engineers heard you accentisizing their national allegiance they would laugh at you and call you mad.
@@panterka.f No, they wouldn’t, Ukraine was always persecuted by Russia and would be proud to stand on their own (like they are now) out of under Russias boot. (See Russia trying to delete Ukraines language, trying to get rid of Ukraine and its people, the Holodomor, etc)
leos for sure. leo 1 is already modeled in game and it's planned to release sometime soon. who knows when though. british vehicles im not sure they'll do. they joked about it on reddit and i believe said that they'll perhaps add the brits in a content update after the main content is fleshed out. but its not guaranteed. bear in mind that this is from memory, and my memory ain't very good lmao
That would be really cool, though currently they're only working on a 1985 setting for the Fulda Gap specifically, meaning for now we're only going to get the US, Soviets, and East/West Germans. Leo 1 and Leo 2A3 are confirmed though
@@crusader_wolf1104 Oh, I see, by 85 the Challenger 1 was in service I believe, although it wouldn`t quite fit with the setting, I just would love to play around in it because it`s such a cool tank.
@@Alexyrion I would not be surprised if we got an expansion DLC in the future that’s set in 1987-89 and we get to see the Brits and French, would be really cool
If you pivot steer in place and use the smoke generator you can obscure yourself if needed. They really need to make this game coop at least for two people
Not sure if you just decided to turn the subtitles off, but if they aren't showing, turning them off and on again should fix them (did for me and that was advice from the one of the devs IIRC).
Damn, havent been able to play this again cos my pc's been having issues, what im most surprised and happy to see added is the M901 (14:04), that thing has been in the game but not finished since like 2020 lol
Hi Wolf, have you looked into WARNO? Cold war gone hot RTS set in 1989. The planned (not out yet) army general campaign seems like it could make good content for your channel when it drops.
Oh damn this has really evolved since the last time I dove in for some tank action, that smoke looks great and I can't wait to try it out. Man, imagine once they get infantry in there too...
Was waiting for a TOW to lite you up (just didn't think it would be your vehicle). The T-64 wasn't new (or T-72), but the new BMP (new missile and auto-cannon) were thought to be thin on the ground ('83-'85).
1:07 the T-72M1 and M have a better FCS with T-64A but much worse compared to T-64B it may seem like an small point but this might mislead people who do not know about soviet MBT ( or only from GHPC ) to think T-72 had a better FCS period when in reality it is only partially true
Nato force defending the town: M 113:Do my eyes deceve me? they are "Comming out of the Woodwork!" M113: relays message to All stations. M113:Holy "Shit we are F@cked."
Tossing turrets but losing land by the hour. Guess it's a win-win, eh? How's that counterattack coming? Reach Crimea yet? Just need a few thousand more drafted women...
Do they plan on adding any T-80 variants in the future? I contributed quite a few dolla-dolla bills to their patreon back in 2021. Rewarded handsomely of course, love to see the progress they’ve made.
4:20 not really also the T-64A is not the only soviet tank coming to GHPC The T-80B and T-62 obr 1972 are arriving in the future meaning you will to learn there FCS's as well
I think the T-64A was still the main Soviet tank in this area and timeframe, so even while not the only one I think the workhorse term is quite fitting, given it's a 10-12 year old design at this point.
Basically speaking when you find a target and try to rangefind it two superimposed image appears and you try to combine the 2 images to get the correct range.
I dont understand why Combined Arms Sim's like this one and Steel Beasts just refuse to give players a decent level of control over infantry units. Its such a shame, and one of the reasons i wont be getting this game (and dont play much SB anymore)
@@ArielK-a Perhaps that is due to them being used as indirect fire support, rather than seeing frontline combat in Ukraine. Also, it's the T-55 being utilized, not the T-54
Good stuff! A small note: your onboard smoke grenades unfortunately will not block thermal vision, but some of the artillery smoke shells will, and those are typically the ones we give to the Pact forces in missions.
Ah thanks for the info!
Are you one of the devs if so keep up the hard work this game is such a breath of fresh air and is constantly improving
The jumpy T-64 at 0:16 with the beat lol.
He is very excited to be part of this operation.
Comrade Ivan there accidently turning on the Hardbass
Important to note, T-64A (variant in the game) is the only T-64 variant that uses a coincidence rangefinder. T-64B (began production in 1976), which was the most common model in service with Soviet forces in Germany until the T-80B (1979) replaced it during the 1980s, was fitted with a laser rangefinder.
18:40 A "significant emotional event" as 'The Chieftain' would say.
Its all in his head, no worries.
When I saw that puff of smoke at 11:50, my first thought was "is that a TOW?"
That reminded me of "Was that a torpedo?.... yea- **explodes** "
the tank exhaust changes they made look so good.
I wonder if they're going to add commander's sights to the game (or rather, really, when). It'd be cool for it to provide more of the experience of being "buttoned up" that Squad '44 particularly (formerly Post Scriptum) does really well.
splitting crew stations is planned but not full interiors rather they will model periscopes, commander's sight and other such things
I LOVE THE BMP-2 AND BRADLEY, RAHHHHHHHH
ATGM launchers are the bane of my existence in this game. If it weren’t for the crew helping out I would never spot them in time.
Imagine they make a sequel to the game called “GUNNER SABOT TANK!!”
The T-64 is a fascinating vehicle. Any engine nerd who hasn't looked into its powertrain is missing out! It's a 5 cylinder, 10 opposed pistons, two-stroke turbocharged diesel engine. As with many advanced armoured vehicles of the USSR, it was a product of the talented engineers from Kharkiv, Ukraine.
it's a shame the engine doesn't sound quite like it's irl counterpart. it sounds orgasmic irl, almost like a massive dirt bike engine.
@@sneakycactus8815yupp, it'd be cool if we got the bassy, deep roaring of the irl engine instead. I mean the sound in-game isn't that bad either; its close but not exact.
it was produced in USSR, by Soviet people. If those engineers heard you accentisizing their national allegiance they would laugh at you and call you mad.
@@panterka.f No, they wouldn’t, Ukraine was always persecuted by Russia and would be proud to stand on their own (like they are now) out of under Russias boot. (See Russia trying to delete Ukraines language, trying to get rid of Ukraine and its people, the Holodomor, etc)
Man! rocket strikes over head, smoked popped left and right, T64s engaging and artillery going ham. I was taking it all in too Wolfpack!
If they get some characterisation and a structured campaign in, that'd be like a modern version of the tanker missions from operation flashpoint.
This game is so promising, hopefully we can play around with Leos and Challengers in the future!
We will get Leo's eventually
leos for sure. leo 1 is already modeled in game and it's planned to release sometime soon. who knows when though. british vehicles im not sure they'll do. they joked about it on reddit and i believe said that they'll perhaps add the brits in a content update after the main content is fleshed out. but its not guaranteed. bear in mind that this is from memory, and my memory ain't very good lmao
That would be really cool, though currently they're only working on a 1985 setting for the Fulda Gap specifically, meaning for now we're only going to get the US, Soviets, and East/West Germans. Leo 1 and Leo 2A3 are confirmed though
@@crusader_wolf1104 Oh, I see, by 85 the Challenger 1 was in service I believe, although it wouldn`t quite fit with the setting, I just would love to play around in it because it`s such a cool tank.
@@Alexyrion I would not be surprised if we got an expansion DLC in the future that’s set in 1987-89 and we get to see the Brits and French, would be really cool
If you pivot steer in place and use the smoke generator you can obscure yourself if needed. They really need to make this game coop at least for two people
Not sure if you just decided to turn the subtitles off, but if they aren't showing, turning them off and on again should fix them (did for me and that was advice from the one of the devs IIRC).
Love the cold war era games like this & all the equipment & variations in them. Thanks for another great video Wolfpack345 !!!!
Damn, havent been able to play this again cos my pc's been having issues, what im most surprised and happy to see added is the M901 (14:04), that thing has been in the game but not finished since like 2020 lol
Wow the exhaust looks so real
Yeah it is great
I have to admit Wolfpack 345, no matter what game you are playing, you never disappoint. Great video and thank you.
Hi Wolf, have you looked into WARNO? Cold war gone hot RTS set in 1989. The planned (not out yet) army general campaign seems like it could make good content for your channel when it drops.
More GHPC please! Love the content.
Oh damn this has really evolved since the last time I dove in for some tank action, that smoke looks great and I can't wait to try it out. Man, imagine once they get infantry in there too...
Man, the comments really cant stop having a cringe competition over modern events under a video about a game set in a Cold War era, huh.
You had it easy. No second wave of tanks to your flank coming down the mountain to wreck your day
Imagine when they add infantry if they still plan it, that will be a game changer and make this one of the best armor sims imo
Was waiting for a TOW to lite you up (just didn't think it would be your vehicle). The T-64 wasn't new (or T-72), but the new BMP (new missile and auto-cannon) were thought to be thin on the ground ('83-'85).
It looks like the crew member on the left side of the turret was the lucky one.
1:07 the T-72M1 and M have a better FCS with T-64A but much worse compared to T-64B
it may seem like an small point but this might mislead people who do not know about soviet MBT ( or only from GHPC ) to think T-72 had a better FCS period when in reality it is only partially true
Okay, now tell me what T-64 we have in the game and I was using and talking about.
@@Wolfpack345 The T-64A obr 1981 you just side T-64 rather then T-64A
if this come off as rude then that is not my intent
@@samargrewal929no worries! I misinterpreted
@@samargrewal929ingame M and M1 is slightly flawed.
IRL laser rangefider was jus showed distance, gunner manually adjusted it later to shoot.
@@PyromaN93 well aware of that
the LRF and it's ballistic computer are add-on components not originally part of the TPD-2-49
Sub Command music in the intro, love it.
Very fun game to watch. Not sure if it something I would play, but it is definitely an entertaining watch.
Is that.... Sub Command music? God I'm old
You and me both, man. That was always my favourite track in Sub Command.
@@Electricfox Haha! I can still hear the sonar pings in my head from all the hours in that game. Cheers!
Aww. Children of Kim Castro...hello, my brothas.
@@Watchyourselvez Conn Sonar, Torpedo in the water bearing 178!
Hope they'll eventually make at least some of the objects destructible so you don't just phase through them
I was waiting for this series from the Russian side I like to say I am very happy you have continued to do this
Tanks for the memories..... :p
You should try to play reforger it’s a good mix of everything
...except it has no tanks, and will never have tanks
Nato force defending the town:
M 113:Do my eyes deceve me? they are "Comming out of the Woodwork!"
M113: relays message to All stations.
M113:Holy "Shit we are F@cked."
18:33 To shreds, you say?
The reds are coming!
Time for the turret toss competition…..😘🤣
Cringe
@@eisaatana96You mean based.
Tossing turrets but losing land by the hour. Guess it's a win-win, eh? How's that counterattack coming? Reach Crimea yet? Just need a few thousand more drafted women...
The new Russian cosmonaut program
T-72s have been in the game since day one but just for the east-germans so turret tossing is already plentiful
Had a really crappy day. Thanks for the video wolfie. Cheered me up 😅
11:50 half a second to live
Outstanding!! 🍻
Thank you! Cheers!
Nice one, but teh bmp-2 bursts was way too long
sweet mission!
Tank combat. Great!
Just played this mission today.
Tank glitches out at 0:16
Awesome.
Do they plan on adding any T-80 variants in the future? I contributed quite a few dolla-dolla bills to their patreon back in 2021. Rewarded handsomely of course, love to see the progress they’ve made.
They confirmed the T-80B as well as the T-64B on their dev stream
4:20 not really
also the T-64A is not the only soviet tank coming to GHPC
The T-80B and T-62 obr 1972 are arriving in the future meaning you will to learn there FCS's as well
I never said it was the only Soviet tank coming.
🤓
I think the T-64A was still the main Soviet tank in this area and timeframe, so even while not the only one I think the workhorse term is quite fitting, given it's a 10-12 year old design at this point.
I wonder if you can shoot down missiles with the cannon or MG?
Finally the Soviets are in game.
Good game
For a game that takes place in a Cold War gone hot between the United States and Soviet Union, it’s wild they took this long to end up in the game
I mean, small dev team with a rather high quality vehicle model, it's going to take time
Game is still early access too, there's tons of content to come that still hasn't been added yet
Can someone explain what he means with split image when he explains the rangefinder? I don’t get how this works…
Basically speaking when you find a target and try to rangefind it two superimposed image appears and you try to combine the 2 images to get the correct range.
@@gotanon9659 aah okay, couldn‘t quite see that in the video but I know it from Uboat. Thank you!
I have no idea what you are talking about with a"split image." Nothing changed other than the vehicle line in the middle of the sight raised.
Look closer than
Clearly you missed it
I dont understand why Combined Arms Sim's like this one and Steel Beasts just refuse to give players a decent level of control over infantry units. Its such a shame, and one of the reasons i wont be getting this game (and dont play much SB anymore)
is it just me or does it feel like you get far too little AP ammo for the BMP for how high it's fire rate is?
So does this mean you have to dump delta after each target is dead?
Fuck I need to buy this on steam I finally got a PC lol
Ahhhh it'll be my replacement for suffer thunder
It's great!
@@Wolfpack345 oh I don't need you telling me lol. I know it is 😭😭
@@Wolfpack345 can't wait to stream it. Too lazy to edit shit
Mean as a snake.
Will they add multi to this game at somepoint?
Multi crew yes, multiplayer unknown as of this moment
This game needs infantry like salt asap.
Rolling over the hill and into town like that, even m203 with aphe are dangerous to bmp2.
Infantry is planned
Wish they'd get rid of the unrealistic views or atleast have a setting for hatches and needing to unhatch.
That's planned.
@@DecidedlyNinja Glad to hear.
@@ddaverr Early access bug claims another....
@@Tamburello_1994 Imagine early access where the players didn't share what they liked and disliked.
Shame the engine is coded like a potato, the FPS drop with airstrikes and effects is comical.
🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻❤❤❤❤
T-80B when?
coming at some point
Steel beast is still batter
This and steel beast are about as similar to one another as apple's and oranges
Clearly you are not the target audience
So you're not in t80 you're in t64
Now we all know what game putin plays in his freetime.
Russian Roulette?
War Thunder?
T-64 should also have much better sights
the T-64 in-game is a A
666th like, nice, great video mate
The t64 is such a great tank,,That the Russians still use them in Ukraine,,,And they have taken on leopard 2 and Bradley and destroyed them,,,
And they're bringing back and using T-55's and T-62's because they must be good as well :)
The main user of the T-64's is still In Ukraine, the Donbas militias did use them from time to time but Russia itself barely use it.
@@Gracefulwarrior2124more leopards have been lost than 54's and 62's
@@ArielK-a Perhaps that is due to them being used as indirect fire support, rather than seeing frontline combat in Ukraine. Also, it's the T-55 being utilized, not the T-54
@@ArielK-a uh no. 11 Leopards has been lost compared to 39 t-62s.