I forgot to mention this, but shorekeeper is kind of hard to play. To get the most out of her, you have to perform some pretty difficult pre-rotations setups on your DPS She adds a LOT more complexity to teams like Jiyan's, and it's a welcome change. Kuro really outdid themselves with this one.
@@svetoslavivanov5858 Xiangli Yao takes much longer on-field than Jiyan, so you oftentimes want to quickswap Shorekeeper and Yinlin to build up concerto on both characters before starting the sequence with Shorekeeper's liberation. Factor in Void Thunder's Heavy Attack/Res skill setup and echo skill, and it can get a little complicated maximizing the uptime on shorekeeper's liberation. Messing up the pre rotation setup means that Shorekeeper's liberation will oftentimes end before XLY's fieldtime is up, making you lose her enhanced intro skill completely.
@@saintontas if you have c1 that makes it a lot easier. I got her s1 on accident while trying to build pity (then got calculator). But yeah if we're talking her s0 I usually ended up with not enough time
@@moglibogli313 S1 is a trap because her outro skill last 30 seconds. Even if you get 10 more seconds with S1 your actually doing an unoptimal rotation by going for a 40 second rotation.
Basically me lol. At first I don't really care that much about her but then the story hits like a truck and the moment she said, is this what we call... love. I knew I can't skip her. Thank God I win the 50/50
@@Meteor-ThunderBears I didn't win the 50/50 but I was like, fuck it Shorekeeper gonna come home no matter what and ended up lose almost all my savings for Camellya but it's worth it👍
My first S6 in any gacha. For some reason the story hit like nothing else. Can't wait to play her as a burst dps! Saw someone hit 600k+ on a single intro lol.
@@GuiltySpark-rh8ny I'm glad to have found someone with the same sentiment. I found that having Jiyan and XLY on my team left too little window to use her enhanced intro due to her Liberation expiring just a few seconds too soon. Her S1 fixed the problem.
Basically me, I saved up 57k so far for Camellya and ended up going for her s2 and her weapon, now I have 37k left with like 70 pity build up for when she comes out and hopefully, I can save up enough to have somewhat of a chance to s6 her
Kuro in all its games doesn't make a character that overshadows all other characters, they want all the characters in the game to have a place. Its very refreshing, having real team building options. As for concerto building moonlit holder, Sanhua is amazing, my favorite team right now is spectro rover, Sanhua, and shorekeeper. New characters should give more options, not shutoff some characters from the game.
Yuanwu is still amazing with jihnsi for people who don't have ZheZhi, and Taoqi is a great sustain character with easy rejuvenating set proc and 38% skill damage deepen, they have their place in the game @koizumihotaros3989
yeah sk made my cheesy Chixia + Sanhua team even easier to use... too bad inferno rider is really resistant to fire cause it's really comfy to fight him from a range where I can see what he's going to do and combat that has perfect visual clarity
i got a double 5* S1 Shorekeeper and i can say that her S1 literally makes her brain dead easy and work with every team int he game. By no longer ending her liberation mode when she uses her special intro, with S1 this simply makes her work in any playstyle and u can swap back and forth freely. That 10s more uptime is actually a lot helpful for characters that have long field time mainly. if your characters have short field time you can end rotation according to their optimal uptime by simply recasting her liberation. It just makes her global, im so happy i got it.
Tbh when they gave rover a special buff in shorekeeper's kit it gave me hope that Kuro will not let rover be a trash and forgotten MC like in few other games. Even though it was a small buff, we now know that our MC is not neglected.
Yinlin's still a character with massive concerto generation in that team, so she definitely helps speed up Shorekeeper's buffs compared to other comps!
S6'd her the day she came out, even got her weapon, honestly worth it, my jinhsi went from dropping a bomb on enemies to orbital striking them, honestly no regrets worth the money
I genuinely think she is one of the prettiest gachage characters ever created from art to animations to gamepaly itself she is literally perfection and I am in love and I love this game so much words can't express it
Pulled her and weapon She literally made my s0 Ji yan so op that I didn't recognise him. Bro was causally melting the bosses' hp with ez lol. His crit dmg was hitting pass 300 once I did his rotation Can you make a video where you rank all the holograms in the game?
I've watched like 30 of your videos over the last month and it has dawned on me that you're easily my favorite WuWa content creator. So thanks and good work. You earned a subscriber and I can easily see this channel growing.
Aftyer playing Zhezhi, I honestly just didn't vibe with SK's animations, sounds, and abilities.. Felt like a less impressive/flashy Zhezhi to me, so I didn't feel that sense of WOW I NEED HER. And the fact she doesn't work in my Jinshi Zhezhi team. Love her model and story though.
@@Gresavvishe still works, its just that she doesnt do any coordinated attacks making jinhsi build stacks a little slower. But zhezhi builds enough anyways
wdym? i can reach 400k dmg on ToA with jinhsi zhezhi and shorekeeper. it is very easy to build up concerto energy. i manage to clear floor without any sweat. the trick is just atk with jinhsi to build up a little concerto, same with zezhi, then magic start when shorekeeper ulti after that no more hiccup..
@@miku2desu interesting! yeah admittedly i sense i am undervaluing SK, so I have tried and failed to pull her anyway. But yeah I didn't get the WOW feeling like I did with Zhezhi when I did the trial.
@@Arima26 i see, yeah i have no issues building it with zhezhi. Okay maybe I will try a little harder to get her then. I have been lucky pulling everyone but YinLin as F2P, so chances are low now :(
I'm really impressed by your way communicate and analyze things. Keep it up and you'll be one of the best TH-camrs reference of Wuthering Waves content creator!
Holy shit people are hating characters for actually being nice and balanced now?! Like mf you are onto NOTHING if you think any limited character is supposed to one tap tower of adversity at lv 20.
I just feel a 5* should be better. She is on par with my Baizhi, except my Baizhi is the better healer, Granted I have been lucky with her constellations and have the 100% ressurect. Shorekeeper offers some crit and all, but tbh, I don't even see any difference. If her damage buffs really help anything at all, only god knows? Well, she is a good looking girl at least, nowhere near Yinlin, and I have another healer, even if underperforming.
@@dongarippo7279 how in the world could she ever be on par with baizhi a 15 dmg deepen and a 15% atk buff which you have to pick up compared to 12.5 crit and 25 crit dmg 15 dmg deepen 10% er and does 100x baizhis dmg ☠️
bruh are you missing the point of the video? the video itself is a satire for the powercreep problem in most gacha games. The main point He's saying is "Shorekeeper is balanced, not too overpower. Sure she can buffs and heal, but it doesn't make the other healer useless"🙃
I like her a lot and have a lot of fun playing with her. Something different, now that we know who Rover is, it could be that we might get housing at some point, Rover already has a home base(we know it now), the only thing missing is the housing system.
@@zerefuuutv OP isn't talking about Gen char in the same sense. In PGR there is a set of characters that are considered Gen 1 and another set of them that is Gen 2. Gen 2 is by far and large a large upgrade from Gen 1 and all Gen 1 got replaced. Gen 2 sports much higher damage and have QoL that Gen 1 does not have. OP is making a mention that WuWa is probably going to do the same thing.
@@eumeliaria7081probably not for a while. Since I'm pretty certain what separates Gen 1 and 2 are the time stop and 2 Phase Ults. So the only thing I could see be added to a new generation of resonators and would be giving them 2 Phase ults.
Shorekeeper Sequences really changes her kit. It's creative, but a power creep that I hope Kuro won't exploit... I have her as sequence 6, and her ult radius, duration, crowd control vortex, energy regen, and her 500% cdmg and 40% intro skill is amazing.
It's pretty universal that sequence nodes, especially the later ones, can completely break a character's balance. I think it's generally accepted across gacha games simply due to the fact if you're paying that much for it, you deserve the strength 🤣
@@saintontas i'm fine with it as long as they make content "doable" with like s0 + investment. if u NEED a s6 char to do content then theres issues. i see people doing f2p and no summon challenges. well, maybe thats a bit too far in the other direction if someone CAN clear content without using their summons for 5*s. was a bit sad that the overdrive tower didn't reset since the normal tower is a bit of a joke for me now.
i got her and she just feels really good to play honestly im still not sure what shes doing but doing the super intro is just cool i still dk what team to do i should probably just stick with my xiangli yao changli team but sanhua xiangli yao feels better so im building sanhua as well also gotta commend them they try to make everyone viable the only character that i dont feel found their spot yet is taoqi because yuanwu already found his spot as the f2p option for jinhsi teams
Her super intro is quite easy to get when running a Havoc Rover team with Danjin; Danjin having high concerto energy regen potential gives a lot of time for Rover to dish out damage + gain concerto energy, a generous duration, giving more space for error until her super intro comes.
SHOREKEEPER CHANGES EVERYTHING! - I have never seen a HEALER/SUPPORT that has such a GORGEOUS DESIGN. Not only that, I have never seen a DEVS team that put so much thought/love/effort into DESIGNING SUCH GOD TIER/MAJESTIC ANIMATION for a HEALER. U dont see that in HYV's games, esp Genshin. This is the true definition of a REAL 5 star that is worth spending money on/pulling. P.s: SHE IS SO BUSTED. With her, My Jinhsi never misses CRIT and they altogether BURNT the MONKEY/RIDER in ToA to ashes and earned me my first 30/30 clear. My miserable day of playing Jinhsi with Baizhi and Clunky Taoqi is over. Thanks KURO.😍😍😍
Jinhsi + Zhezhi doesn't need a 3rd slot. I have s0r1 jinhsi and zhezhi s0 with yinlin weapon, Those 2 can obliterate any non spectro resist on tower, just give verina or shorekeeper on other teams
I can see her s2 is super OP, but I suggest every f2p or monthly player just pull a s0 for now. You don't really need the extra damage to clear the towers at this point, if someday in the future you need it, you can still buy it in coral shop when she return.
I put Rover Havoc and Danjin with Shorekeeper as healer/buffer because of Shorekeeper's special treatment (giving Rover more energy regen). The rotation is really fast, Shorekeeper's Special Intro does lots of damage even if you build her as healer/buffer, Rover and Danjin does insane damage because of Stellarealm's crit rate and crit dmg buffs. So it doesn't matter if you want to build her for dps or healer/buffer, it's worth it, suggest against skip for saving.
Kuro not trying to power creep is a breath of fresh air for gacha games. Every other game makes it so the characters you love get obsolete the more characters that are released. THANK YOU KUROOO!!!
Yeah SK works really well with hypercarry teams, she kinda forces you to play into a healer > buffer > dps rotation which reminds me of teams in kuro’s other game PGR. But for quick swap teams (which I prefer more to play as it’s a lot more unique to WuWa and interesting), sk suffers in those as she takes too long to set up and her buffs don’t last long enough when you’re weaving in 2 dps at once than just relying on 1. While I haven’t gotten to test it it feels like s1 will help make her better for quick swap teams as 1. Longer buff duration 2. SK no longer ends her domain if you use her intro allowing you to weave her into the rotation while domain is active 3. The bigger domain space is a huge qol, I find myself leaving her domain a lot of times with bosses which move really fast or teleport a lot like Inferno or Mephis
I wasn't planning on pulling for her but after THAT story quest... Holy Sh*t. I need her on my havoc (male) rover team. Now I need camellya next patch who is said to be another havoc dps and i'll have my black shore harem team. :3
For some reason I didn't feel that cringe with her in the story even with her confession compared to how I felt with Firefly in HSR I ended rolling for her and now still figuring out how to use her properly 😂
I also thought of firefly when doing the quest haha maybe I am a little biased but I say that shorekeeper did it better. Maybe the build up in hsr wasn’t as good
Yeah. Even if u wanna argue that s0 is as good as verina her sequences are way more broken. Her first sequence even increase at by 40% 😂. She is one of the few characters that kuro wants people to whale on to bring out her full power
@@willburning6955 S3 is great QoL, but not sure what they were thinking with 4+5 lol. Almost completely useless. Probably didn't want to make her too broken, but at the same time it's whale/pay2win territory anyway...
For veteran/first-day PGR players, I want to ask what 'meta' feels like during the 'beginning' stages of the game? Your insights can gives us an idea as to what kind of roadmap that WuWa will give on how it releases their characters in the future.
not sure how much it’ll correspond to pgr. pgr has five elemental teams(including physical which technically isnt an elemental, and also void which is unreleased in global) which all have three team members of different classes for the most part, attacker, tank(res shredder), and amplifier. the way pgr powercreeps is as soon as they release a new character of the same type and class, they powercreep the old one. its pretty absolute which teams are best and usable there, which wuwa so far doesnt seem to have in exchange for flexibility
It depends on the aging of mechanics but you have the chance to do whatever you want with older constructs. It's a matter of skill and wise investment.
there are 3 roles, attacker, tank (shred), amplifier (support). it's pretty much set in stone that it's the best set up there are 5 elements. so you'd need a total of 15 characters. however each character takes a long ass time to get replaced, at minimum 1 year, some characters have been BIS for 2 years. there are exceptions where characters were replaced less than a year, but it's few and far inbetween. kuro has gives out free 5*s (just like XLY). also, there are enough F2P pulls between 5*s to guarantee one copy of the next one. however recently it's become a necessity to grab their weapon, as otherwise their kit feels a little incomplete. kuro also occasionally buffs older units giving them new skills and rotations. they won't be on par with the new units, but it'll be somewhat usable. skill plays a big factor in how much you score in end game.
I think they did a great job with her. Prior to release I'm worried that she's gonna be obnoxiously too powerful especially when I saw that she buffs crit stats. I also like that Verina still generate concerto faster. Same with Baizhi.
Shorekeeper's Base DMG is quite shit but it makes sense, as she's a Support and that is okay for me. I do enjoy the fact she's good for Players of any Skill Level. Most High Skill and High Build Players can play around the Buff and DMG Rotation from Shorekeeper's 3-Stack Ult Intro Attack and Low Skill and Low Build Players can just simply use Shorekeeper as a Healer with her Skill and Ult Field. Most of all, I am very happy for our 3rd ever Support Character of the Game.
Bro here what you can do: build your concerto for shorekeeper until it's near full switch to tour other character (changli for example) do the same, comeback on shore fully charge the concerto go bach on sub dps do the same switch on main dps unload everything go back on shore at the end of rotation to trigger her intro and repeat
thats the reason i love kuro devs , they are soo good at understanding community needs , they understand "customer is king" and what you need to win customers ? a blend of balance they never regret buying and can use in long run without any worry of future ageing of product now thats what i call BUSINESS ! , i mean anyone can do business but only few can do gamechanger business
The Selena Capriccio of WuWa lol. Insane dmg for a healer, complicated gameplay, and heals / buffs your resonators to get the job done. I am stuck at 75 pity and probably won't get her (I don't have a guarantee and I never win a 50/50 if being dragged to this low limit) but I am going to do absolute everything to bring her home.
She added a whole 100K dmg to my Jinhsi's biden blast. Shorekeeper is a must pull, especially if you have Jinhsi and Zhezhi. The whole rotation is short enough to trigger SK special intro.
Last time I got 25 stars in Tower of adversity. This time, with shorekeeper, I managed to get 29. Just need to switch my yinlin to full support build with heron and atk buff set, currently she is on a sub dps build with tempest and Electro set which i think is sub optimal against boss enemies, but good for multiple enemies. And you can still keep doing attack animation cancel switches while building concerto.
my test shows that without her weapon the damage increase vs verina is only 1% with weapon it is 5%. But her advantage is the 12.5% crit rate buff, your damage dealers will crit a lot more damage! Also I haven't seen a powercreep happen yet, All I am seeing is animation powercreep.
I think the bad thing about shorekeeper is she don't have a specific sinergy, there isn't any high specific character right now (maybe jinhsi) but this means she will be powercreep when we get sinergy teammates
True😢. And i love dual dps teams. I dont want to play sub-dps. But yeah, balancing is definitely good. I kinda wish she was just op without balance just bcoz i pulled her😅, but yeah, overall she kept verina still viable, so thats also good.
With my 2800 attack, 60/320 crit Changli, Shorekeeper is exactly what I need to push my Changli into a even further damage. Honestly, what astonishes me is that Shorekeeper's biggest source of damage is her enhanced intro, especially since the scaling is huge at level 10. With 50~60k health and a spectro damage set, she can easily put out 150k+ damage off of optimal substats. If you have her at S6, that almost quadruples.
I wanted to use her on the Tower today, but I was missing a Unit that could even pop its Intro fast enough. I tried a few different characters, but ultimately, Yangyang was the quickest and thus the best option in that team. Shorekeeper made me use and love Yangyang in the span of mere seconds lmao
@@x2lazy2die I've already used her with Encore The entire team I ended up using was Changli/Yangyang/Shorekeeper Now I wouldn't change it anymore, as Yangyang is actually quite fun, and her Energy Recovery could let me get away with less ER on Changli, so that's cool
It's totally possible to make her work perfectly with Jinshi even on s0. Just iterate the rotations. You roll her sig for that atk% boost. You do your first rotation normally with all buffs and land a devastating nuke. Next you immediately switch to SK and end domain. You do second rotation without crit buffs like you'd do on Verina. And since all verina gives is 20% atk and 15% dmg - you only 6% atk less than her. And after that SK ult is up and you rince and repeat. Just use Zhezhi for offield dmg, skill buff and full stacks on Jinshi every time. This team are slightly worse than Verina version every even rotation but massively better every odd one. So, she kinda is powercreeping others. On s1 she blatanlty powercreeps everything.
The Shorekeeper attk is low, but she can produce decent dmg through her Liberation-Intro skill. The skill guarantees a 100% Crit rate. "Fallacy of No Return" echo also produces decent dmg because it scales on HP. Her Signature weapon enables her to have 42% more HP because it allows you to run only 1 slot-3 Energy regen when trying to reach energy regen 250%. The signature weapon enables her to survive better and produce better Liberation-Intro dmg. The signature weapon 14% attk buff also matters because it stacks on top of the Echo skill(10% attk buff).
i think kuro did this because they know some players wont be able to/wont want to pull for her. So if they have verina or prefer bizhi (even though i know alot of you pick verina with your selector) they dont feel like they are missing out/feel weaker. Its nice coming from hsr where my main sustainer was bailu and missing out on loucha.
True, there's nothing to disagree with on this one at S0. S3 + R5 of Variation or signature weapon actually let her play in quickswap teams. Not quite as fast as Verina, but pretty close. Of course, S6 makes her a nuke, too. Kuro did think of everything. If you want the OP version of the Shorekeeper, gotta dig deep in the wallet. 😂
I find her healing MUCH better than Verina, both in the way it is used... and how much it heals. I'm sure at a 'High skill level" it doesn't matter... but to me a mobile player? she is miles better.
@@ricardokojin7 she is great i wish to get her but need keep wishes for something else. in Shorekeeper i like visuals and faster traveling. hope i find something interesting in her story
I had been saving up my coral for something like this. I was able to get Shorekeeper S1, and I was super tempted to pull for her S2. But I will save my wallet for Jiyan since I skipped him when the game launched. And I hope I have enough coral to just buy S2 when she comes around again.
Ahahaha! This patch is 10/10 for me! Three 5* resonator in 20 pulls Verina, Shorekeeper and Calcharo making Camellya guaranteed! S6 yangyang and taoqi under 50pulls!
She has the nastiest most absurd Resonance Chain upgrades I've ever seen. Her C1 and C2 are insane for her role as a buffer and her C6 turns her into a powerful DPS without sacrificing any of her support abilities. The gulf between whales and normal players stretches ever further.
She might need an advanced rotation video. Her setup with Xiangli Yao and Yinlin is especially difficult with how much field time XLY takes during his liberation.
tbh, i prefer shorekeeper's gameplay over verina's. I love how she acts/animates more like a sub-dps than a "healer" that tries to make space from the enemy, makes attacking more easier for me to understand as I love dps character gameplay.
I think we won't be seeing another sustain for a long time hence why she is so good. I still use my Bailu lolll but once I get Adventurine on the re run she will have to move to another team 😂
people are building shorekeeper wrong.... you should be optimizing for the enhanced intro damage, right now I get 100k intro damage on my shorekeeper (s0). She already heals enough.
@@nicksm2976 yea using spectro set, the 15% attack and healing buff aren't as good compared to the intro dmg from spectro set. I have 240% ER which gets up to 250 with her passive. 4 cost is CD aix, 3 cost are both spectro, 1 costs are HP%. All echoes have ER and crit dmg. Also using sig weapon. I have 36k hp and 260% crit dmg
A very balance release character can keep the game alive for longer as it will incentive creativity for team building for both spenders and f2p. It would be really boring to see the meta to be the same over and over because of new characters powercreeping the lineup
Now the meta got shaken up because characters like Sanhua are undeniably S tier following Shorekeeper's release. Crazy what good devs can come up with.
trust me, if we have BALANCED Charater, then enemy soon will have BALANCED too Kuro : i make some Balanced Character, then next patch we need OVERPOWER Enemy
Meanwhile me (Monthly pass and Battlepass user since launch) got her C2 and her weapon XD she is the best support on my account no chances of verina maybe being better xD. Verina will always be my second choice.
I forgot to mention this, but shorekeeper is kind of hard to play.
To get the most out of her, you have to perform some pretty difficult pre-rotations setups on your DPS
She adds a LOT more complexity to teams like Jiyan's, and it's a welcome change.
Kuro really outdid themselves with this one.
What do you mean by that, isn't her rotation just 4 basic attacks, heavy attack, resonance skill followed by liberation then swap to a different char?
@@svetoslavivanov5858 watch the video.
@@svetoslavivanov5858 Xiangli Yao takes much longer on-field than Jiyan, so you oftentimes want to quickswap Shorekeeper and Yinlin to build up concerto on both characters before starting the sequence with Shorekeeper's liberation.
Factor in Void Thunder's Heavy Attack/Res skill setup and echo skill, and it can get a little complicated maximizing the uptime on shorekeeper's liberation.
Messing up the pre rotation setup means that Shorekeeper's liberation will oftentimes end before XLY's fieldtime is up, making you lose her enhanced intro skill completely.
@@saintontas if you have c1 that makes it a lot easier. I got her s1 on accident while trying to build pity (then got calculator). But yeah if we're talking her s0 I usually ended up with not enough time
@@moglibogli313 S1 is a trap because her outro skill last 30 seconds. Even if you get 10 more seconds with S1 your actually doing an unoptimal rotation by going for a 40 second rotation.
Not sure about the character
*Does story quest*
*Gets emotionally connected*
F*ck I need to pull for her and for Verina's Vacation
Basically me lol. At first I don't really care that much about her but then the story hits like a truck and the moment she said, is this what we call... love. I knew I can't skip her. Thank God I win the 50/50
@@Meteor-ThunderBears I didn't win the 50/50 but I was like, fuck it Shorekeeper gonna come home no matter what and ended up lose almost all my savings for Camellya but it's worth it👍
yes verina needs to be retired immediately lmao
THIS IS LITTERALLY TALKING ABOUT ME 😭😭😭
Even if she turned out to be just okay, I would have gone for her, The 1.3 story was amazing, her being meta is just an icing on the cake.
Her sequences are op as well. Her first sequence increases team mates attack percent by 40% 😂
@@calebstephan20832nd but ye
@@calebstephan2083 that's her 2nd sequence
@@calebstephan2083 2nd. Stop spreading misinformation
@@zerefuuutv I get the sentiment but chill, there's a difference between getting something wrong and "spreading misinformation"
Verina can finally stop working over time XD
she is now the side peace lol.
@@Honed-piece* 😊
@@BaYoi_vfx paheiese*
People who uses 2 support amplifiers in tjeir team. Sorry verina your working overtime
I need more healing
@drizzlydarkreiu5051 me fighting the hologram 6 :
First character I went multiple copies of. She’s great and I love her
same, grinding so hard to get s2. not afraid to spend tbh, i am rly loving Kuro
With her Resonance 1 you can now have 2 main DPS in her team hands down the best Support
My first S6 in any gacha. For some reason the story hit like nothing else. Can't wait to play her as a burst dps! Saw someone hit 600k+ on a single intro lol.
Same. Got her S1 already
@@GuiltySpark-rh8ny I'm glad to have found someone with the same sentiment. I found that having Jiyan and XLY on my team left too little window to use her enhanced intro due to her Liberation expiring just a few seconds too soon. Her S1 fixed the problem.
Me saving for Camellya
--Plays story
----Cries
Gomen Camellya 😭😭😭
me too😅
same lol
lol same :D
Please don't hold any grudge against me Canellya
Basically me, I saved up 57k so far for Camellya and ended up going for her s2 and her weapon,
now I have 37k left with like 70 pity build up for when she comes out and hopefully, I can save up enough to have somewhat of a chance to s6 her
she has it all man. crit buffs, heals, looks, the love for mc, cool intro, butterflies, she gives "butterflies in my tummy", etc.
well you're right buddy
she gives me butterflies in my tummy,I give her a child in her tummy.
@@Shint0811 ayoo chill bro she's mine get your hands off her
Kuro in all its games doesn't make a character that overshadows all other characters, they want all the characters in the game to have a place. Its very refreshing, having real team building options. As for concerto building moonlit holder, Sanhua is amazing, my favorite team right now is spectro rover, Sanhua, and shorekeeper.
New characters should give more options, not shutoff some characters from the game.
Even Jinhsi buffed Yuanwu and Taoqi on release, who were considered F- characters with no practical use. Their design is impeccable.
Yuanwa and taochi : then why we have no use :_(
And C2 keeper absolutely Kicked verina out of show
@@koizumihotaros3989 nope, verina is still better on some teams and you need 3 teams anyway
Yuanwu is still amazing with jihnsi for people who don't have ZheZhi, and Taoqi is a great sustain character with easy rejuvenating set proc and 38% skill damage deepen, they have their place in the game @koizumihotaros3989
@@koizumihotaros3989 everything is unbalanced when you whale. whenever someone talks about balance it is always the base character
dude she is crazy with sanhua in team. easy super stage of Shorekeepers RR
yeah its crazy easy to activate sanhuas outro escpecially with a concerto regen weapon
yeah sk made my cheesy Chixia + Sanhua team even easier to use... too bad inferno rider is really resistant to fire cause it's really comfy to fight him from a range where I can see what he's going to do and combat that has perfect visual clarity
i got a double 5* S1 Shorekeeper and i can say that her S1 literally makes her brain dead easy and work with every team int he game. By no longer ending her liberation mode when she uses her special intro, with S1 this simply makes her work in any playstyle and u can swap back and forth freely.
That 10s more uptime is actually a lot helpful for characters that have long field time mainly.
if your characters have short field time you can end rotation according to their optimal uptime by simply recasting her liberation.
It just makes her global, im so happy i got it.
I was incredibly lucky enough to get her twice too back to back from 2 10 pulls. her S1 is AMAZING
Tbh when they gave rover a special buff in shorekeeper's kit it gave me hope that Kuro will not let rover be a trash and forgotten MC like in few other games. Even though it was a small buff, we now know that our MC is not neglected.
God I hate these titles and thumbnails but I'm here for the content
preach! if the title is too click-baity, I downvote the video with no regrets.
It’s all fun until they nerf her
I got her early. And then while building pity, got 2 more copy…this patch had been generous to me. Hope everyone is the same
160 pulls, I can feel the generosity, it's luck based after all.. happy for you kind stranger
I got shorekepeer with 10 pulls... now i'm trying to get the weapon... good luck for me
C2 are op asf 40% atk buff with activation condition just need ult
@alwin9616 correction, I got two of her with 10 pulls , I'm in doubt whether to try to get her c2 or the weapon
@@coralreef6298 may ur camellya pulls gets u 3 copies in 10 pull
Idk about other's but I pulled Shorekeeper cuz of the 1.3 storyline n main reason is she was too beautiful compare to other characters 🗿
Her smile alone is a powercrept
sk is so fun to play. 1.3 was absolute cinema and im not having issues with her rotation being with mommies yinlin and changli. duo dps is 🔥💓
Yinlin's still a character with massive concerto generation in that team, so she definitely helps speed up Shorekeeper's buffs compared to other comps!
never though in this 5 years playing gacha that i want to replay a story like now
S6'd her the day she came out, even got her weapon, honestly worth it, my jinhsi went from dropping a bomb on enemies to orbital striking them, honestly no regrets worth the money
I genuinely think she is one of the prettiest gachage characters ever created from art to animations to gamepaly itself she is literally perfection and I am in love and I love this game so much words can't express it
Pulled her and weapon
She literally made my s0 Ji yan so op that I didn't recognise him. Bro was causally melting the bosses' hp with ez lol. His crit dmg was hitting pass 300 once I did his rotation
Can you make a video where you rank all the holograms in the game?
I never thought of it this way, thank you!
Good video!
I've watched like 30 of your videos over the last month and it has dawned on me that you're easily my favorite WuWa content creator. So thanks and good work. You earned a subscriber and I can easily see this channel growing.
Aftyer playing Zhezhi, I honestly just didn't vibe with SK's animations, sounds, and abilities.. Felt like a less impressive/flashy Zhezhi to me, so I didn't feel that sense of WOW I NEED HER. And the fact she doesn't work in my Jinshi Zhezhi team.
Love her model and story though.
why does she not work in that team?
@@Gresavvishe still works, its just that she doesnt do any coordinated attacks making jinhsi build stacks a little slower. But zhezhi builds enough anyways
wdym? i can reach 400k dmg on ToA with jinhsi zhezhi and shorekeeper. it is very easy to build up concerto energy. i manage to clear floor without any sweat. the trick is just atk with jinhsi to build up a little concerto, same with zezhi, then magic start when shorekeeper ulti after that no more hiccup..
@@miku2desu interesting! yeah admittedly i sense i am undervaluing SK, so I have tried and failed to pull her anyway. But yeah I didn't get the WOW feeling like I did with Zhezhi when I did the trial.
@@Arima26 i see, yeah i have no issues building it with zhezhi. Okay maybe I will try a little harder to get her then. I have been lucky pulling everyone but YinLin as F2P, so chances are low now :(
I'm really impressed by your way communicate and analyze things. Keep it up and you'll be one of the best TH-camrs reference of Wuthering Waves content creator!
Holy shit people are hating characters for actually being nice and balanced now?!
Like mf you are onto NOTHING if you think any limited character is supposed to one tap tower of adversity at lv 20.
I just feel a 5* should be better. She is on par with my Baizhi, except my Baizhi is the better healer, Granted I have been lucky with her constellations and have the 100% ressurect. Shorekeeper offers some crit and all, but tbh, I don't even see any difference. If her damage buffs really help anything at all, only god knows? Well, she is a good looking girl at least, nowhere near Yinlin, and I have another healer, even if underperforming.
@@dongarippo7279 this is an insane take lmao
@@dongarippo7279 how in the world could she ever be on par with baizhi a 15 dmg deepen and a 15% atk buff which you have to pick up compared to 12.5 crit and 25 crit dmg 15 dmg deepen 10% er and does 100x baizhis dmg ☠️
@@dongarippo7279 I dont know what youre smoking but I want some
bruh are you missing the point of the video? the video itself is a satire for the powercreep problem in most gacha games. The main point He's saying is "Shorekeeper is balanced, not too overpower. Sure she can buffs and heal, but it doesn't make the other healer useless"🙃
I like her a lot and have a lot of fun playing with her.
Something different, now that we know who Rover is, it could be that we might get housing at some point, Rover already has a home base(we know it now), the only thing missing is the housing system.
Kuro game don't have power creep in same gen char . It will arrival with new gen 😂😂
But every patch is a new gen 😂
@@zerefuuutv OP isn't talking about Gen char in the same sense. In PGR there is a set of characters that are considered Gen 1 and another set of them that is Gen 2. Gen 2 is by far and large a large upgrade from Gen 1 and all Gen 1 got replaced. Gen 2 sports much higher damage and have QoL that Gen 1 does not have.
OP is making a mention that WuWa is probably going to do the same thing.
@@eumeliaria7081probably not for a while. Since I'm pretty certain what separates Gen 1 and 2 are the time stop and 2 Phase Ults. So the only thing I could see be added to a new generation of resonators and would be giving them 2 Phase ults.
and then 3rd gen powercreeps three charas at a time
Me who was deadass planning to pull for Shorekeeper because of her design and then knowing not only she heals, she also buff😅
Shorekeeper Sequences really changes her kit. It's creative, but a power creep that I hope Kuro won't exploit...
I have her as sequence 6, and her ult radius, duration, crowd control vortex, energy regen, and her 500% cdmg and 40% intro skill is amazing.
It's pretty universal that sequence nodes, especially the later ones, can completely break a character's balance.
I think it's generally accepted across gacha games simply due to the fact if you're paying that much for it, you deserve the strength 🤣
@@saintontas i'm fine with it as long as they make content "doable" with like s0 + investment. if u NEED a s6 char to do content then theres issues. i see people doing f2p and no summon challenges. well, maybe thats a bit too far in the other direction if someone CAN clear content without using their summons for 5*s.
was a bit sad that the overdrive tower didn't reset since the normal tower is a bit of a joke for me now.
Love your videos Saintontas! Hope you have a great day!
i got her and she just feels really good to play honestly im still not sure what shes doing but doing the super intro is just cool i still dk what team to do i should probably just stick with my xiangli yao changli team but sanhua xiangli yao feels better so im building sanhua as well
also gotta commend them they try to make everyone viable the only character that i dont feel found their spot yet is taoqi because yuanwu already found his spot as the f2p option for jinhsi teams
Her super intro is quite easy to get when running a Havoc Rover team with Danjin; Danjin having high concerto energy regen potential gives a lot of time for Rover to dish out damage + gain concerto energy, a generous duration, giving more space for error until her super intro comes.
SHOREKEEPER CHANGES EVERYTHING!
- I have never seen a HEALER/SUPPORT that has such a GORGEOUS DESIGN. Not only that, I have never seen a DEVS team that put so much thought/love/effort into DESIGNING SUCH GOD TIER/MAJESTIC ANIMATION for a HEALER. U dont see that in HYV's games, esp Genshin. This is the true definition of a REAL 5 star that is worth spending money on/pulling.
P.s: SHE IS SO BUSTED. With her, My Jinhsi never misses CRIT and they altogether BURNT the MONKEY/RIDER in ToA to ashes and earned me my first 30/30 clear. My miserable day of playing Jinhsi with Baizhi and Clunky Taoqi is over. Thanks KURO.😍😍😍
isn't verina still better with jinhsi?
@@bbajr Shorekeeper is still very playable with Jinhsi if you have a subdps like Zhezhi or Yinlin paired with her.
yes this! finish out any floor without any sweats... haha
Jinhsi + Zhezhi doesn't need a 3rd slot. I have s0r1 jinhsi and zhezhi s0 with yinlin weapon, Those 2 can obliterate any non spectro resist on tower, just give verina or shorekeeper on other teams
I can see her s2 is super OP, but I suggest every f2p or monthly player just pull a s0 for now. You don't really need the extra damage to clear the towers at this point, if someday in the future you need it, you can still buy it in coral shop when she return.
4:27 - Noted, red hair = quick concerto
REVERSE Power Creep in the Best Way possible..... well put sir, could not have said it better myself!
I put Rover Havoc and Danjin with Shorekeeper as healer/buffer because of Shorekeeper's special treatment (giving Rover more energy regen). The rotation is really fast, Shorekeeper's Special Intro does lots of damage even if you build her as healer/buffer, Rover and Danjin does insane damage because of Stellarealm's crit rate and crit dmg buffs.
So it doesn't matter if you want to build her for dps or healer/buffer, it's worth it, suggest against skip for saving.
I like this whole "kuro messed up" thing, because its basically Kuro doing things not the "usual" way. Keep up the great content homie i love it.
Kuro not trying to power creep is a breath of fresh air for gacha games. Every other game makes it so the characters you love get obsolete the more characters that are released. THANK YOU KUROOO!!!
Yeah SK works really well with hypercarry teams, she kinda forces you to play into a healer > buffer > dps rotation which reminds me of teams in kuro’s other game PGR. But for quick swap teams (which I prefer more to play as it’s a lot more unique to WuWa and interesting), sk suffers in those as she takes too long to set up and her buffs don’t last long enough when you’re weaving in 2 dps at once than just relying on 1.
While I haven’t gotten to test it it feels like s1 will help make her better for quick swap teams as 1. Longer buff duration 2. SK no longer ends her domain if you use her intro allowing you to weave her into the rotation while domain is active 3. The bigger domain space is a huge qol, I find myself leaving her domain a lot of times with bosses which move really fast or teleport a lot like Inferno or Mephis
dual dps lineups definitely work with shorekeeper, ive found that changli encore and shorekeeper can do massive damage even with no sequence notes.
I wasn't planning on pulling for her but after THAT story quest... Holy Sh*t. I need her on my havoc (male) rover team. Now I need camellya next patch who is said to be another havoc dps and i'll have my black shore harem team. :3
For some reason I didn't feel that cringe with her in the story even with her confession compared to how I felt with Firefly in HSR
I ended rolling for her and now still figuring out how to use her properly 😂
I also thought of firefly when doing the quest haha maybe I am a little biased but I say that shorekeeper did it better. Maybe the build up in hsr wasn’t as good
i LOVE shorekeeper, she is super fun, and super complex to play, especially with Xiangli Yao
SK S2 goes hard
Yeah. Even if u wanna argue that s0 is as good as verina her sequences are way more broken. Her first sequence even increase at by 40% 😂. She is one of the few characters that kuro wants people to whale on to bring out her full power
@@calebstephan2083No i wanted S6 her but seeing her Sequences that Is bad... S3 meh S4 AND S5 garbage... Her S6 not worth 4 whole Sequences!
@@willburning6955 True, s2 is the way to go unless you wanna max her personal damage
@@willburning6955 S3 is great QoL, but not sure what they were thinking with 4+5 lol. Almost completely useless. Probably didn't want to make her too broken, but at the same time it's whale/pay2win territory anyway...
@@willburning6955 S3 is very strong and a good stopping point for spenders, getting to outro asap to start doing damage again is huge
For veteran/first-day PGR players, I want to ask what 'meta' feels like during the 'beginning' stages of the game? Your insights can gives us an idea as to what kind of roadmap that WuWa will give on how it releases their characters in the future.
after 2 years they buff the first generation characters so they dont feel left out compared to the newer ones
not sure how much it’ll correspond to pgr. pgr has five elemental teams(including physical which technically isnt an elemental, and also void which is unreleased in global) which all have three team members of different classes for the most part, attacker, tank(res shredder), and amplifier. the way pgr powercreeps is as soon as they release a new character of the same type and class, they powercreep the old one. its pretty absolute which teams are best and usable there, which wuwa so far doesnt seem to have in exchange for flexibility
It depends on the aging of mechanics but you have the chance to do whatever you want with older constructs. It's a matter of skill and wise investment.
there are 3 roles, attacker, tank (shred), amplifier (support). it's pretty much set in stone that it's the best set up
there are 5 elements. so you'd need a total of 15 characters. however each character takes a long ass time to get replaced, at minimum 1 year, some characters have been BIS for 2 years. there are exceptions where characters were replaced less than a year, but it's few and far inbetween. kuro has gives out free 5*s (just like XLY). also, there are enough F2P pulls between 5*s to guarantee one copy of the next one.
however recently it's become a necessity to grab their weapon, as otherwise their kit feels a little incomplete. kuro also occasionally buffs older units giving them new skills and rotations. they won't be on par with the new units, but it'll be somewhat usable. skill plays a big factor in how much you score in end game.
I think they did a great job with her. Prior to release I'm worried that she's gonna be obnoxiously too powerful especially when I saw that she buffs crit stats. I also like that Verina still generate concerto faster. Same with Baizhi.
been playing her with sanhua and encore as a hypercarry comp, works amazingly well
Shorekeeper's Base DMG is quite shit but it makes sense, as she's a Support and that is okay for me.
I do enjoy the fact she's good for Players of any Skill Level. Most High Skill and High Build Players can play around the Buff and DMG Rotation from Shorekeeper's 3-Stack Ult Intro Attack and Low Skill and Low Build Players can just simply use Shorekeeper as a Healer with her Skill and Ult Field.
Most of all, I am very happy for our 3rd ever Support Character of the Game.
Bro here what you can do: build your concerto for shorekeeper until it's near full switch to tour other character (changli for example) do the same, comeback on shore fully charge the concerto go bach on sub dps do the same switch on main dps unload everything go back on shore at the end of rotation to trigger her intro and repeat
BEST DEVS EVER I HAVE ENCOUNTERED FOR PLAYING GACHA GAMES SINCE 2016
Works wonders with my S5 Jinshi
U kinda messed up not going for S5 my dude, missed out on the best dmg increase for her BY FAR
@@Blinkxys going for S6 would have been beyond my disposable income.
Whales!!!
thats the reason i love kuro devs , they are soo good at understanding community needs , they understand "customer is king" and what you need to win customers ? a blend of balance they never regret buying and can use in long run without any worry of future ageing of product now thats what i call BUSINESS ! , i mean anyone can do business but only few can do gamechanger business
Dual DPS is difficult to run with Shorekeeper.....unless you get her S1. With her S1, you can literally run whatever you want and not have any issues.
i just love her and i spend all what i had for her and her weapon and i regret absolut nothing
The Selena Capriccio of WuWa lol. Insane dmg for a healer, complicated gameplay, and heals / buffs your resonators to get the job done. I am stuck at 75 pity and probably won't get her (I don't have a guarantee and I never win a 50/50 if being dragged to this low limit) but I am going to do absolute everything to bring her home.
She added a whole 100K dmg to my Jinhsi's biden blast. Shorekeeper is a must pull, especially if you have Jinhsi and Zhezhi. The whole rotation is short enough to trigger SK special intro.
Last time I got 25 stars in Tower of adversity. This time, with shorekeeper, I managed to get 29. Just need to switch my yinlin to full support build with heron and atk buff set, currently she is on a sub dps build with tempest and Electro set which i think is sub optimal against boss enemies, but good for multiple enemies. And you can still keep doing attack animation cancel switches while building concerto.
her intro animation is so fucking good that even if i have not build her crit damage, i will always try to fasten my rotation to get it triggered
my test shows that without her weapon the damage increase vs verina is only 1% with weapon it is 5%. But her advantage is the 12.5% crit rate buff, your damage dealers will crit a lot more damage! Also I haven't seen a powercreep happen yet, All I am seeing is animation powercreep.
I think the bad thing about shorekeeper is she don't have a specific sinergy, there isn't any high specific character right now (maybe jinhsi) but this means she will be powercreep when we get sinergy teammates
all that not to mention the character design is impecable .
imagine if sweet baby had anything to do with this
True😢. And i love dual dps teams. I dont want to play sub-dps. But yeah, balancing is definitely good. I kinda wish she was just op without balance just bcoz i pulled her😅, but yeah, overall she kept verina still viable, so thats also good.
With my 2800 attack, 60/320 crit Changli, Shorekeeper is exactly what I need to push my Changli into a even further damage.
Honestly, what astonishes me is that Shorekeeper's biggest source of damage is her enhanced intro, especially since the scaling is huge at level 10. With 50~60k health and a spectro damage set, she can easily put out 150k+ damage off of optimal substats. If you have her at S6, that almost quadruples.
I wanted to use her on the Tower today, but I was missing a Unit that could even pop its Intro fast enough. I tried a few different characters, but ultimately, Yangyang was the quickest and thus the best option in that team. Shorekeeper made me use and love Yangyang in the span of mere seconds lmao
sanhua?
@@x2lazy2die I've already used her with Encore
The entire team I ended up using was Changli/Yangyang/Shorekeeper
Now I wouldn't change it anymore, as Yangyang is actually quite fun, and her Energy Recovery could let me get away with less ER on Changli, so that's cool
It's totally possible to make her work perfectly with Jinshi even on s0. Just iterate the rotations. You roll her sig for that atk% boost.
You do your first rotation normally with all buffs and land a devastating nuke. Next you immediately switch to SK and end domain. You do second rotation without crit buffs like you'd do on Verina. And since all verina gives is 20% atk and 15% dmg - you only 6% atk less than her. And after that SK ult is up and you rince and repeat. Just use Zhezhi for offield dmg, skill buff and full stacks on Jinshi every time. This team are slightly worse than Verina version every even rotation but massively better every odd one.
So, she kinda is powercreeping others. On s1 she blatanlty powercreeps everything.
The Shorekeeper attk is low, but she can produce decent dmg through her Liberation-Intro skill. The skill guarantees a 100% Crit rate. "Fallacy of No Return" echo also produces decent dmg because it scales on HP. Her Signature weapon enables her to have 42% more HP because it allows you to run only 1 slot-3 Energy regen when trying to reach energy regen 250%. The signature weapon enables her to survive better and produce better Liberation-Intro dmg. The signature weapon 14% attk buff also matters because it stacks on top of the Echo skill(10% attk buff).
I hate when youtube reminds me that I in fact have no strategy in this game.
her fully healing my team in 2 seconds while in level 40 is great!
i think kuro did this because they know some players wont be able to/wont want to pull for her. So if they have verina or prefer bizhi (even though i know alot of you pick verina with your selector) they dont feel like they are missing out/feel weaker. Its nice coming from hsr where my main sustainer was bailu and missing out on loucha.
Even calcharo and lingyang get the benefits so them being a bit on the weaker side also benefit from this character
I love her, I pulled her and 2 of her stellar weapon. I am going for more copies of her now.
True, there's nothing to disagree with on this one at S0.
S3 + R5 of Variation or signature weapon actually let her play in quickswap teams. Not quite as fast as Verina, but pretty close. Of course, S6 makes her a nuke, too. Kuro did think of everything. If you want the OP version of the Shorekeeper, gotta dig deep in the wallet. 😂
Shorekeeper S0 is just a side grade Verina with nice perks. 10% more dmg buff but takes 10% more field time
I find her healing MUCH better than Verina, both in the way it is used... and how much it heals. I'm sure at a 'High skill level" it doesn't matter... but to me a mobile player? she is miles better.
@@ricardokojin7 she is great i wish to get her but need keep wishes for something else. in Shorekeeper i like visuals and faster traveling. hope i find something interesting in her story
I had been saving up my coral for something like this. I was able to get Shorekeeper S1, and I was super tempted to pull for her S2. But I will save my wallet for Jiyan since I skipped him when the game launched. And I hope I have enough coral to just buy S2 when she comes around again.
Solid plan, especially since Jiyan's team is now absolutely insane with Shorekeeper as the support over Verina.
Already like her since her drip marketing, never regret pulling her
Ahahaha! This patch is 10/10 for me! Three 5* resonator in 20 pulls Verina, Shorekeeper and Calcharo making Camellya guaranteed!
S6 yangyang and taoqi under 50pulls!
dude I didn't give a damn what she was I just wanted her after finishing the story, the plot had me doing The Lean
She has the nastiest most absurd Resonance Chain upgrades I've ever seen. Her C1 and C2 are insane for her role as a buffer and her C6 turns her into a powerful DPS without sacrificing any of her support abilities. The gulf between whales and normal players stretches ever further.
Being able to upgrade your toddler support to a breedable, adorable wife alone is a powercreep in my opinion
I just pulled so that verina's broken back can have some time to heal
its so hard to do her enhanced intro her ult finishes fast
She might need an advanced rotation video. Her setup with Xiangli Yao and Yinlin is especially difficult with how much field time XLY takes during his liberation.
Nobody talking about Youhu lol
Tried as trial resonator in the story, she heals the party like a beast!
Can't wait for "kuro messed up with camellya"
With a 60 percent crit chance i was missing 4 crits in a row on jinhsi e. Now no more, no more.
"Kuro knows how to balance their characters"
Calcharo having gotten powercrept by Xiangli Yao be like
👁👄👁
tbh, i prefer shorekeeper's gameplay over verina's. I love how she acts/animates more like a sub-dps than a "healer" that tries to make space from the enemy, makes attacking more easier for me to understand as I love dps character gameplay.
🦋
I think we won't be seeing another sustain for a long time hence why she is so good. I still use my Bailu lolll but once I get Adventurine on the re run she will have to move to another team 😂
people are building shorekeeper wrong.... you should be optimizing for the enhanced intro damage, right now I get 100k intro damage on my shorekeeper (s0). She already heals enough.
What build did you use er/hp or atck/er
How bro, my fully built SK is doing 50k. Are you ignoring her ER requirements and rejuvenating glow sonata set?
Instead of saying that People are building her wrong how about you explain WHY they're building her wrong 🤦🏻♂️ Some People man ...
@@MaRuU_0 spectro set, 4 cost is crit dmg aix, 3 costs are both spectro dmg, hp 1 cost. All echoes have ER and crit dmg
@@nicksm2976 yea using spectro set, the 15% attack and healing buff aren't as good compared to the intro dmg from spectro set. I have 240% ER which gets up to 250 with her passive. 4 cost is CD aix, 3 cost are both spectro, 1 costs are HP%. All echoes have ER and crit dmg. Also using sig weapon.
I have 36k hp and 260% crit dmg
A very balance release character can keep the game alive for longer as it will incentive creativity for team building for both spenders and f2p. It would be really boring to see the meta to be the same over and over because of new characters powercreeping the lineup
Now the meta got shaken up because characters like Sanhua are undeniably S tier following Shorekeeper's release.
Crazy what good devs can come up with.
brother embracing stellar baizhi builds i am so happy. lmao 🤣
trust me, if we have BALANCED Charater, then enemy soon will have BALANCED too
Kuro : i make some Balanced Character, then next patch we need OVERPOWER Enemy
Meanwhile me (Monthly pass and Battlepass user since launch) got her C2 and her weapon XD she is the best support on my account no chances of verina maybe being better xD. Verina will always be my second choice.
Im just waiting for the ER and Concerto gain buffer who gives damage buffs with Sequences.
Baizhi doesn't give the whole team a 15% dmg Amp. Only the next incoming Resonator get's the Amp. Or am I wrong?
You're right, only for the incoming resonator, and only for 6 sec too.
And her glacio buff is tied to S6 too (which not everyone may have yet).
The amp activates on the continual healing her outro skill does every 3 seconds; this means it can transfer over to other characters.
Even when she is not broken, she is still a keeper
nah they went maximum greed locking her damage potential behind her s6, seriously 150% or so more total damage, everything before that is pennies.
Finally, someone who's not just glazing her for no reason lol.
Does not matter how good or bad she is, really.
I am all in on Youhu, pulled Xiangli Yao's weapon for her.