Map Sync - OoT and BotW Map Analysis
ฝัง
- เผยแพร่เมื่อ 5 ก.พ. 2025
- Hey guys, welcome to Zelda Month. To celebrate I am releasing the first in a long awaited series about the Breath of the Wild Map and how it syncs up to maps of previous games. This first episode focuses on Ocarina of Time.
Let me know what you guys think!
#Zelda #BreathoftheWild - ตลก
One thing ive very rarely seen mention is that we only get a fade to black in older games when transitioning between areas. In actuality many locations could be very far from each other or around a number of corners, with those long walks just cut for convenience and saving resources. just the existence of Hyrule field in original OoT was a huge feat, im sure they didnt have space to give every zone a huge area like that
I believe the overworld map art dispels this thought for games like oot. For skyward sword however, there is an undisclosed lineal space between the 3 provinces
True, I still wonder how you're supposed to get from lake hylia to Zora's domain through that small tunnel thing, there either must be an area underneath the ground or the placements are just weird because it's an old game
I'll go with the second option
I think The Lost Woods proves your point all on its own.
Or...bear with me, it's a nice effect.
@@unOrigiNik Part of my argument is that its very easy to consider each of the Legend of Zelda games as just that, a legend told possibly countless generations later. This idea that the previous games are legends show up a few times, the Wind Waker opening crawl and botw Zelda's speech.
If that is the case then there is no need to recount every time the characters travel across some long, empty, or borring expanse. any time you fade to black or cross a loading zone it could easily be the story cutting out a little bit of a walk or journey be it minutes or days of travel. ever notice how every area has something to do? yes its game design but its also part of the story being told.
As for the over world map, I dont believe they are always reliable, consider games like 4 sword adventure, there are wildly different biomes directly next to each other in geography that should be impossible. Wind Waker also has perfectly organized locations in a grid, all evenly spaced with only tiny variations, its a long journey between islands but the story teller is only vaguely aware of their distance from each other.
The implication that the Gorons can make any mountain into a volcano seems very very interesting.
Frankly, in this case it would seem more likely that once the volcano went dormant, they moved to a new active volcano. Volcanoes do go through periods of dormancy and activity, after all. They love the heat and the fresh rocks, after all.
Actual reason: when they make the games they try to place things in a generally similar way to the other games, if possible, but sometimes they have to move things around. The temple location and plateau being moved to the south during development is the most known case of this in BotW. The time scale is made ambiguous to hand wave details.
Fan rationalizations can be numerous though, which lends itself quite well to immersing yourself in the world.
Of all people , i didn't expect see you in a 2 year old video
I still believe it's called "The Legend of Zelda" because they're meant to be stories. And stories always change, so do the places and people in them. It's no wonder places like death mountain look different, because it's another story.
And that format is free enough so the developers don't have to think to much about explanations when they change stuff.
@@Horky_Porky the games have a canon but each is their own story of what happened we've seen even in direct sequels how the events happened differently or may have happened differently from the game in its talking about
I'm pretty sure only 5 games have a Canon.
Wind waker, phantom hour glass, Spirit Tracks, Twilight Princess and then we also see some canons in breath of the wild on Akkala fortress 😉
@@unOrigiNik There was also that fan game - THIS COMMENT HAS BEEN REDACTED FOR VIOLATING NINTENDO COPYRIGHT
Y'know, knowing that the Great Plateau and Korok Forest were originally switched, the maps actually line up pretty nicely as is. That'd put the Temple of Time right in front of Death Mountain.
Thats just a theory. I don't believe they were switched.
@@unOrigiNik I kept remembering a dev interview confirming it and kept searching. Turns out I was remembering incorrectly. It was Kakariko and Korok Forest that were swapped.
nintendosoup.com/korok-forest-and-kakariko-village-swapped-places-in-the-legend-of-zelda-breath-of-the-wild/
Thanks for the link, I'd never seen that before. Thats really interesting. That makes the BotW hyrule line up a lot more with OoT before they decided to make that change. I thought you were quoting another yt's theory that the landmarks were swapped in the lore of the game
@@unOrigiNik No prob. Yeah I was talking on the development side of things because often things like that can explain weird inconsistencies since Nintendo are the type that will move stuff around for gameplay reasons regardless of lore
But it kinda destroys my theory xD
I think what you said about the dueling peaks is hilarious. Consider: In Wind Waker, it turned out that Ganon's motivation was originally to conquer Hyrule so that his people wouldn't be stuck living in a barren wasteland. And now you're saying that eons afterwards a dragon broke a mountain in half that led to the area getting irrigated and becoming a lush, fertile river valley. And what's even better, is that a similarly lush area could have been waiting on the other side of that mountain, the entire freaking time!
I thought dueling peaks was mother and child island 🏝️
And after fleeing the flooding of their lands, instead of settling on the higher grounds that eventually become lush, they move to another desert
In Wind Waker the whole planet was ocean.
It literally says in the game why duelling peaks existed. If you go to the duelling peaks stable and you talked to one of the guys there he tells you that a dragon went through that mountain and broke it in half because it wanted to make a path
This, this is great. This needs more veiws. This might be my favorite map theory yet.
Thank you :)
ikr?!
I know this video is old but Tears of the Kingdom has stimulated my desire to compare maps. the Great Plateau actually looks like the original Hyrule Castle + town picked up and dropped in a random location to me. The "new" Lake Hylia is too perfect of a copy of the OoT lake Hylia and Zora's domain and Death Mountain generally haven't moved too much in relation to each other. Tears of the Kingdom's flashbacks showing Death Mountain with the OoT smoke ring is the smoking gun (no pun intended) to me indicating it is indeed the same death mountain.
Among all games the Lost Woods/Korok Forest/Kokiri Forest moves the most, but the lost woods being at least somewhat north of Hyrule Castle is consistent with Link to the Past, as is the original forest area to the east being turned into a more civilized-type area.
It wouldn't surprise me if they drew inspiration for the plateau from previous games and started building their map out from there. They clearly had to move the castle as that was supposed to be the final showdown location with lots of dangerous enemies surrounding it, so it couldn't be too close to the Temple anymore. Plus, you know - as the kingdom expanded its borders, got richer, suffered various attacks and calamities, they probably had to rebuild at some point and would have wanted to make it a grand, impressive structure with enough space for all the necessary government workers and soldiers.
I've always viewed the series as "the legend" being told throughout time and in different cultures and being adapted to their technology, surroundings, etc just like oral stories are adapted and changed in cultures across the world. And I felt that explained not only the differences, but the similarities and how the characters always have the same names or slightly different names. Humans love retelling stories and reinventing them. We do it all the time with story lines, themes, characters, etc.
I love the theory of the Great Plateau being OoT's map, I love how a lot of the ruins next to the ToT look like Castle Town too which is nice, its a cool little nod to the game, but I also really like the idea behind it, where the tutorial of this game keeps you in a semi familiar place, going through something that while in ruins, feels like you've experienced, before taking the chains off and letting you explore the entirly new Hyrule
Been playing BotW recently and I'm completely convinced that the Great Plateau really is the Hyrule Castle Town, Hyrule Castle and Temple of Time from Ocarina of Time.
The gate/bridge you use to sneak past the guards that leads to a clearing right in front of the castle, the fountain in the middle of the town, the Temple of Time leading back to the town.
It's all there, in ruins.
We need a mod to restore it to former glory
I think since they wanted to base the tutorial area on ocarina of time they used the map as you rotated it to add familiar features around it.
Gerudo canyon already had a river flowing through it. That's what created the canyon. It also, already flowed into OoT's Lake Hylia.
Like I said - it was a weird theory - but if Kolomo lake was the original lake hylia, and Zoras Domain stopped flowing into it, then the canyon river could have dried up and been filled with silt, or it could have become the new river that is cut through by the new water source once the twin peaks were split, flowing through in the other direction.
I’ve been thinking this for years! Thanks for making a video, awesome work dude lovin it
Thanks 😊
Great!
In reality, Nintendo wanted to add as much as possible from all games in Breath of the Wild.
Still they didn't add any Majora's Mask area.
Yeah it would be great to see some of those landmarks, but I think Nintendo is intent on treating MM as a "Dream" like Koholint island in Links awakening
A dream is part of life, thoughts found in subconsciousness. Nintendo is using ancient truths to make Zelda games.
Keep creating and post your videos in Twitter at #Zelda #Breathofthewild hashtags.
@@user-eh1no3yc5v hylians = aryans
Gerudos = RH- blood boys
That's as much as I've been able to figure out.
But it got a great very useful armor
That's because Termina/Terminia is a different part of the world, or possibly another world entirely, and not actually part of Hyrule.
I like how well this links to the size of oot overworld too.
so this is three years late but zoras river actually does flow through gerudo canyon in ocarina of time, maybe theres a larger gap in between hyrule field and the canyon that links up with the river and as for botw's lake hylia it could have formed later as for everything else it all lines up pretty well especially oot's lake hylia as there is an island which lines up pretty well with the island in oot and te other island could have disappeared or turned into the large outcropping in botw the lake would have lost water do to the ground around gradually getting flatter turning lake hyia in the now much shallower lake kolomo.
That’s pretty genius, and you start the game wanting to get out and explore the other regions because that’s where your nostalgia wants to take you~and instead you’ve been literally starting and running around a nostalgia graveyard at the start of the game without even knowing it.
That's really well put
Now with the explanation of the Zonai raising certain islands and things into the sky, I feel one could justify the temple being moved in the past at some point for some reason
In their time, they had their own Temple of Time in the same location. They can move buildings and islands and everything, so I guess they shifted it, and later put it back when they decided to ascend their own Temple of Time.
Personally I believe the Lon Lon Ranch alignment is the way to go, and that the Temple of time should be ignored. I understand that the likelihood that the ranch survived everything is low, however I believe it's a simple matter that it's been constantly rebuilt over the ages. As for why I believe the Temple of Time should be ignored, well that's because we've had more than one throughout the series. The temple in botw isn't necessarily THE OoT temple. Another thing is that using this method while also accounting for land slides and tectonic shifts, Oot's lost woods aligns with what is now Faron woods. Now you may be thinking "what about the deku tree though he's nowhere near there?". Well the deku tree being a plant, his sapling can simply be planted somewhere else. When a new Great Deku Tree grows, he retains his memories. This easily explains how the lost woods "move" between games. In fact, the current location of the lost woods in botw, is similar to the lost woods location in ALTTP. Both are northwest of Hyrule castle and both take place after OoT.
I think it's a little far fetched. A lot of "what ifs" and the scaling makes no sense. Sure, the Oot map is small, but that's because it was an n64 title with very limited resources. I have no doubt that, had they made it today, they would have made that map a lot bigger, more akin to BOTW. I don't think we are intended to read too much into it and Nintendo just kind of reimagines the world of hyrule every time because of better hardware and such.
Noone thinks that Nintendo intended for anyone to come up with rational explanations for how the landscape has changed, obviously the real answer is that Nintendo just wanted to change it. But its a fun part of fan theories to try and do it anyway.
2023: *There are TWO Temples Of Time, checkmate atheists*
It makes since because where to ancient tree stump is lines up in the direction of the Deku tree in OoT
Mentally I never really carry one map over to the next game I just kind of assumed that the new map overrides the last one since thousands of years can shape a country differently but I like that Hyrule grew around the great plateau
Huh, this is pretty neat. Showing the scaled Hyrules (and Skyrim) from the games is pretty cool and sells the theory a lot to me as well. I'll note that Link is probably closer to 5 foot than 6 foot, meaning Skyrim is probably bigger than that scale, but it definitely shows that OOT's Hyrule could fit most anywhere.
Yeah, Link is a small boi. Other Hylians seem to be taller than him in general. He is definitely less than average Hylian height.
BOTW isn't 10,000 years apart from OoT, it's 10,000 years after *the first Calamity*. All the Zelda games take place within a few generations of each other, which is how there are still legends of heroes and villains past.
Think of it this way: "A few generations" is enough to have distant folklore, like the King Arthur legends.
10,000 years is literally longer than human civilization has existed on Earth.
the Creating a Champion book has a timeline, and all of the games pre-BOTW happen during the "Era of Myth" which is before the section called "more than 10,000 years ago"
I know this video is old and found OoT location a long time ago and don't know if anyone found it yet. Death Mountain is the key since Death Mountain hasn't ever moved in most zelda games and always found in the north east corner of Hyrule. Now those who are true Zelda fans will know this fact that there are Two Hyrule castles and two Temple of times ever built in the Zelda timeliness. There are only two locations to pull the master sword out and that is in both temple of time that held the master sword. The temple of time we see in the beginning is actually from skyward sword. Also the scale we are use too for map scale is very small compared to BotW. Increase the scale size to match BotW map. You'll notice a connection of alot of Zelda games and don't forget that time has passed for over 10,000 years that would have a major change on landscaping.
Here are the clues.
1.OoT Hyrule castle was very close to death Mountain to the east and covered in darkness.
2.Master sword is in the OoT temple of time.
3.The water fall dried up.
4. Hyrule lake is now populated and has civilization
5.There are Guedo statues In the snow parts of the mountains.
Hope this helps to find the location.
" There are only two locations to pull the master sword out and that is in both temple of time that held the master sword."
You know that you don't always get the Master Sword in the Temple of Time, right? That's actually a new thing. You usually find it in the Lost Woods or some equivalent. That's why you find it with the Great Deku Tree this time, they're going back to the original place you discover it.
@@Gakusangi that is correct in link in the past, twilight princess and Breath of the wild, but if you paid attention to what they tell you in the game or Link to the past manual on Snes. The lost wood where the master sword was held once stood a second temple of time that was built, but now is in ruins. Even in Twilight princess. You go in the past to enter the temple of time through the lost woods that I believe is skyward swords temple of time since 10,000 years has passed and was rebuilt in Breath of the wild.
this deserves more views
Why thank you 😁
Hylia was done after the first calamity which led to skyward sword much later. She wasn’t in the flesh during any other calamities that official Nintendo history
I do feel like Death Mountain being more of a volcanic chain where only the current active volcano has that as the name makes sense. It would explain the wandering nature as it goes dormant and erupts elsewhere.
Your voice is very soothing I wouldn't mind more map stuff
Thanks man - I actually just released a new one the other day
Btw the zelda map size comparison at 7:22 was updated showing the wind waker map 2/3 or more of breath of the wild's map in size
I've never thought of Link as six feet tall, I've always thought of him as a short guy. But I suppose that makes sense, I've only ever seen him really compared to taller people and creatures lol
Not just taller people, nearly EVERYONE. Look at how Link compares to some of the children, he looks like a 14 year old. Is Hyrule just full of giants? The Gerudo are notable for being tall, but Link isn't even taller than most little old people in Hyrule, he matches height with most female characters and some of them are still taller than he is. He's not 6ft. he's like 5'7" tops.
When he's around Gerudo, Zora, Sheikah, Rito and Gorons, who end up 7, 8, 9, 10 feet tall, a somewhat short guy in Hylian terms will be a very short guy in Hyrulean terms.
Neat alaysis video! Thanks for uploading!
Wow that BoTW map at the end is huge. I wonder if anything would have been lost or gained had they scaled it all to a quarter of the size of the actual map.
Came to this three years late apparently so someone probably already said it but the Great Plateau got its shape because the divine beasts and guardians were buried inside of it. The efforts to remove them all chipped away at the Great Plateau and the artificial barriers were probably constructed simultaneously to prevent landslides.
when you look at the great plateau in age of calamity, it is completely intact even with all of the divine beasts excavated, and even if you make the argument that age of calamity isn't canon then there is no way that the Sheikah could have fit all 4 divine beasts inside of the plateau as well as a fifth giant trial (Maz Koshia)
I love the idea of the zora river just never thawing. It's said in oot that the waters would eventually return to their orginal temperatures, but it didn't happen then or in any subsequent game. Even now the water is still cursed
Love your theory, but just one problem. We see several Zora at the party in Lon Lon Ranch during the end credits. And King Zora and Mido looking sad because- SPOILER!!!
... the OoT Sages die to awaken to their destiny. (that's my theory anyway)
@@Elementianhero22 Yeah, plus, if the Zora never got thawed out, there wouldn't BE any Zora.
@@lunalgaleo1991 maybe they're like frogs
@@Elementianhero22 once link defeated Morpha the curse of Zoras domain was broken and the waters within Zoran domain return back to normal and the Zoran were alive. As for the sages most believe they survived cause they were save by Raru at the last moment and once link defeated the boss's of each temple Saria, Ruto, Durania, Impa and Nabooru were awaken as sages for there true purpose. The sages went to a higher relam beyond the physical realm which means they had to abandon there old life for good.
The only thing is when we see the end credits the frozen zoras are dancing so it's been thawed. But that could be solved by saying botw is def in the fallen hero timeline
Looking at the botw map for almost 2 years!? Amazing patience, Buddhist master.
:D thanks! Its been a bit longer now haha
This is an amazing analysis thank you so much gives me something to think about
Thank you!
whats crazy, is that lakes and rivers and any thing with water will change over decades. So when lakes line up I can't help but to question ... you sure? Mountains take much longer to move and change so those are your solid landmarks.
I think it would have actually cleared things up if they made Hyrule Warriors canon and said that all the timelines and eras merged into one at the end, explaining a lot of the inconsistency.
Yes, or rather (I think this makes more sense) elements from the Adult Timeline (most notably the Rito) bled into the Child Timeline through the portals.
In Ocarina of Time, there is actually a cliff dividing Hyrule Field roughly in between Lon Lon Ranch and Kokiri Forest with a stone wall on top.
The way I worked it out is that the temple of time is a new build, the interior is vastly different and not much matches up to the world layout. I see OOT castle town and temple of time in the location of the great deku tree, since thats where the masterswords pedestal is placed. that region is surrounded by a river that connects to Zora's domain and its next to death mountain. central Hyrule has been broken up by rivers throughout the centuries and hyrule lake is in the same location. tangar canyon is an expansion to that large canyon that needed a bridge built in oot, that whole region beyond is similar to where the original gerudo village resided. faron forest is the old site of the lost woods and the great deku tree. we know from past games that the deku tree can move with its people.
I also think that the 10000 years ago its not referring to Gannon but when demise is first imprisoned. since that's when the sheika had technology and resources similar to the divine beasts.
Nah 10,000 years ago couldn't have been when Demise was first imprisoned. The time gap is way too small. Skyward Sword is literally like... from time immemorial. 10000 years is far too short of a time
10,000 years ago is like literally memorable past compared to the rest of the games, in my opinion the last game in the franchise couldn't have taken place earlier than 100,000 years prior to botw
5:39, all great research.👍 compelling.
Thanks 😁
Yeah I remember when I saw Mount Hylia behind the Temple and I assumed it was the old Death Mountain.
Yes! It wasn't just me
I’d be more than willing believe that botw is all of Hyrule and it’s all been here this whole time but due to limitations of hardware we could never fully explore hyrule in previous games. Which would mean that it’s the same accoss all 3 timelines besides landmarks moving or species moving due to events causing them to move. And the Rito are just Zora tribe that left and evolved over time
another factor could be the shifting of tectonic plates. keep in mind, botw doesn't state how far after the normal timeline it sits, giving hyrule ample time to change its geography.
I tried to stay away from talking about plate tectonics. The reality is that plate tectonic movement is extremely slow. For example - my country is moving away from south America at less than half the speed in which a fingernail grows... or was it the width of a fingernail per human lifetime? In any case, it is extremely slow.
It's possible for some small events to cause some drastic changes in landscape - but it wouldn't move whole subcontinents to be next to others in the space of 10,000 years for example.
@@unOrigiNik I agree, but there has been at LEAST 10000 years from twilight princess ( I think it's in the child timeline ) and hyrules conditions could be drastically different from Earth, explaining how each Zelda map is different in a way. I love this video, and it makes perfect sense, I'm working on a video about the geography of Hyrule currently, so this video is very helpful
Oh cool - make sure you drop the link here when you're done
the hebra mountain chunk missing is canonically due to a divine beast's laser beam! zeltik has a video on this which provides the proof; i can't remember where it is though. probably in creating a champion.
It is widely believed that the OoT Fire temple was inside “spectacle rock” which was inside death mountain crater in OoT. In ToTK, spectacle rock is located just south west of mt. Hylia, right where your theory suggests.
The downside of this theory is that spectical rock in botw and totk is part of a mesa, and formed by erosion rather than volcanic activity
This explains why Lanayru is a Vast Lush Area to the East and not part of Gerudo Desert to the South West!
However, Hyrule being that of Old Hyrule in BOTW is heavily debunked by the Legend of Zelda: Master Works Books/Creating a Champion, which says *that the events of Spirit Tracks* happens in the *ANCIENT PAST* of Hyrule, and the events of Zelda I happens more "recent" in the past, while Twilight Princess is firmly said in the book to take place in "Another Reality".
I actually believe Hyrule lives through a constant endless loop of history, via "Time Loop" thanks to BOTW!
I believe it operates like this...... Hyrule has no beginning and no ending, *each are tales and legends being passed* throughout the "canon of games".
Since ST is the Ancient Past of BOTW's World, we know that the Hyrule in this game is the same Hyrule!
*-Reality 1.-*
WW ("old Hyrule" gets flooded) - PH - (Tetra and Link colonize a new Continent with already apparent history of events) - Malladus the Demon King is Sealed - Hylian Restoration Happens - Hero of Men exist - TMC - FS - (Ganon gets reborned and becomes Downfall Timeline Ganon) - FSA - (Ganon in the Japanese Version was not altered in shape because of the Triforce but rather amplified within his power) - Imprisoning War - ALTTP - LA - Legends passed of the Tales of the Triforce and Ganon - (Link from ALBW goes on his first adventure is chosen by the Triforce) - OOA - OOS - (Twinrova fails to resurrect Ganon and he is brought back as a mindless beast) - (Ganon is Sealed Away with the Triforce of Power into the Demon World) - ALBW - TFH - (Link travels through a portal that takes him to a time where New Hyrule was not colonized by Hylians or harassed by Malladus, *this is land was transformed* by Lady Maude called "Drablands") - (Hytopia merges with the Hyrule Kingdom to become *"GREATER HYRULE"*) - (Fashion Society of Hytopia influences the style and clothing Hylians and Humans and thus a Renaissance of Hylian Culture emerges!) - Technology from the Shiekahs emerges and the Hylians becomes *advance with levels of technology that rival the Gods and the Triforce* ie Elevators and Floating Horses ie Horsehead from Zelda II) - (Fearing the rule of the Future Prince, the King of Hyrule in *THAT* era hides the Triforce of Courage in the Great Palace's *"Death Mountain Region")* - (The Prince asks a Wizard who was a Demon Pawn of Ganon to put a spell on Sister for not revealing the location of the Triforce of Courage) - Divine Beast are created in protection of Ganon's return - The Prince now becoming King of Hyrule authorizes the *BAN* of Sheikah Technology explained in the 10,000 year old backstory of BOTW - (Some of the Sheikah went rogue and became the Yiga Clan, minions plotting to resurrect Demon King Ganon, the others stayed and gave away their Technology Life for an Agriculture Lifestyle) - Due to the King banning the technology of the Sheikahs and causing a split of the mighty Sheikah race, the relations between other tribes living in Hyrule and the Hylians dwindled and parted - The Territory of the Hylians became minimal and slowly the Kingdom's rule shrunk - The Yiga Clan becomes successful in reviving Ganon and Ganon returns to invade the "little" Kingdom of Hyrule located now in the Gerudo Region of Hyrule along with Faron and Necluda - Ganon steals the Triforce of Power from Hyrule Castle located previously in Lake Hylia of BOTW - Most of the Hylians were massacred and the majority of the Human Population reduced immensely with only a few Humans remaining in the land of Hyrule - People of Hyrule now live underground or in caves of the Desert - Era of Decline Happens - Princess Zelda hides the Triforce of Wisdom in *protection Forts* now Dungeons made to serve the Royal Family - Zelda gets kidnapped by Ganon - Impa nearly dies but meets a new Hero named after the previous of Heroes - Zelda I (NES) - Link helps rebuild Lesser Hyrule and is introduced to the Lands North that was once covered by the Royal Family long ago - Zelda II (NES) - Link gets the Triforce of Courage from the Great Palace "Death Mountain Region" and awakens the Ancient Princess Zelda from the Golden Era - Link becomes the "new" King of Hyrule - The power of the Triforce now complete heals the Kingdom and restores the Monarchy of Hyrule - Ancient Princess Zelda becomes Hylia via the Power of the Gods - Hylia hides the Triforce away in the Realm of the Silence - Sheikah Race remains divided - Loyal Monks who serve the Ancient Princess of Zelda of the Golden Era restores her status as "the Hylia" over the overworld - Hylia names each Province of the restored Kingdom "Faron, Eldin and Lanayru" - The Temple of Time is created in the Lanayru Region of Hyrule - Demise breaks free from a "Parallel World similar to Hyrule" - The Demonic Invasion caused the people living in Lanayru to *NUKE* the area - Hylia uses her Triforce Enhanced Powers to send the land of Hyrule Skyward - Descendant of Princess Zelda from Zelda I & Link (NES) gives birth to Gaepora - SS - The Surface gets repopulated - Hyrule reforms once again - Ganon becomes reborned - Yiga Clan merges the remaining Malice from Demise with the Gerudo King - Ganondorf transforms into a Monstrous being called Calamity - Link and Zelda of a new era uses the Triforce (Sealing Power) on Ganon and seals him away - Two Evil Gerudo Witches reborns Ganondorf using the power of the remaining Malice from Calamity - The Triforce is Hidden in the Realm of Silence, now called the Sacred Realm - OOT - Yiga Clan breaks Ganon free and unleashes his full Calamity powers embedded within him from Koume and Kotake experiment of a Demonic Surrogacy - BOTW - Calamity reborns himself and no Hero *COULD* stop Calamity from unleashing his wrath - Ganon takes on his Human Shape - Daphnes uses the Triforce to wish the flood Hyrule but it split and gave Ganon the Triforce of Power, while Triforce of Courage split into multiple pieces - WW.
*-Reality 2.-*
Due to Zelda Time Manipulation Power she sends the HOT to a newly modified Timeline free from the "Curse of Hyrule" - Link and Zelda warns the King of Ganon's intentions and Ganon is exiled from the Kingdom - Ganondorf invades Hyrule and destroy the Temple of Time - Ganondorf gets executed but due to the "Divine Prank" of Princess Zelda in OOT sending Link to a "new timeline" the Triforce in the Sacred Realm breaks and gives Ganondorf the Triforce of Power - Ganon gets sealed in the Twilight Realm - MM - Link becomes a Royal Knight of Hyrule - Link settles with Malon - TP - LCT - Ganon reborns himself and gets sealed away into 4 Components - HW/HWL/HWDE - New History Emerges in this Reality - The Sheikahs merges with the Hylian Royal Family - The Kingdom eventually undergoes a dramatic transformation and become the Lorulian Kingdom - Wars of the Triforce causes the Lorulian Leaders to destroy it - Lorule slowly crumbles - ALBW (Events happens) - Lorule gets restored back - Lorule becomes Termina......
If you have any questions about this long explanation for the Zelda Lore, I will be *open for questions and or concerns!* ;)
that has sense
... you do realize there's an entire official book telling of the time split in ocarina, leading to three timelines (1. Hero dies 2. He stays a kid 3. He stays an adult) and the beginning of everything was skyward sword, which was before they discovered the land underneath them. Now, spirit tracks was in the adult era (link dies due to age, and then wind Waker, where the worlds flooded, and phantom hourglass, followed by spirit tracks) but breath of the wild is in the failed hero timeline (theres lots of evidence, but I'm gonna say the fastest to write which is the consistancy of the yellow stripe on links hat, the lynels, and the fact that Gannon doesn't have a human form, all of which are failed hero only) and remember, this all happens after ocarina of time, explaining decay, remaining locations, and ties to the story. So, basically, this isnt your theory, and the parts you came up with are wrong. No hate if you hadn't seen the timeline before, and this is legitimately your theory, but, nevertheless, it's wrong. Look it up for more details if you need. Also, I know that the comment is two months old, but I just saw it.
@@davenwestergard825 Firstly, there is no yellow stripe on the cap, it is a lighter green in BotW. Secondly, if we mention the Lynels, we have to mention every other monster (and koroks), no Rito exist in the fallen (no Zora exist in the adult) and Calamity Ganon is a sentient being, and later turns into Mindless Beast Ganon (which is found in the fallen).
I'd also like to mention that, just before Zelda I, Hyrule Historia claims that Hyrule became a small, regional power. (Which it clearly is not in BotW). Honestly, you need to go really specific to call it. I don't blame anyone for doing so, though.
@@davenwestergard825 Oh, I'd just like to mention that the decay is caused by the Great Calamity, not OoT. Also, TP and WW were referenced as well as places named after places in games after OoT.
The official japanese site for LoZ has BOTW at the end of all 3 timelines. Meaning BOTW is a convergence, no matter what happens it always ends with BOTW. This was done to make a fresh jumping off point for all of the new games
I like to imagine that over thousands of years people forgot where each location was, only knowing of them from legend. Using the descriptions from said legends they tried to match up the locations and got them very wrong as the landscape has changed
Exactly. I've taken that approach with my skyward sword video 😁
How I always considered this, is that this is the OoT map, but because how tech have grown? That this is what Hyrule field would’ve looked. After so many thousands of years earth landscape can changed and buildings can be rebuilt elsewhere.
"Ocariner" cracks me up every time
tectonic plates do funni shit, and the rito village could have appeared *after* everything moved. so everything here makes sense except for kokiri Forest.
Death Mountain is a name given to different Volcanoes that sprout out of a Hotspot.
I found the pit where they put the imprisoned in the wasteland.
You mean that hole where the sheikh tower pops up in the Highlands?
@@unOrigiNik yeah. Deep hole, spiral ramp, conic shape. Figured it was the imprisoned pit.
I definitely agree with this theory here. Just decided to get back into playing OOT and BOTW for fun. And I was looking at it all and decided to go and research to see what others think.
i love how you tossed a LITERAL deus ex machina to explain the plateau lifting, either way i liked this theory, i don't know if i agree 100% with it, but it was cool
I like to deus ex so I do it whenever the opportunity arises
This is what I've thought since I stared playing BOTW.
Great minds
This is fun. So nerdy in a good way!
Why thank you
FINALLY someone says something about that massive hole in hebra mountain!!!
It vexes me to this day
I know right? Zeltik, NintendoBlackCrisis, and all the other big botw theorists probably don't even THINK about it. (NBC: makes a video about some mysterious tribe that vanished.
The literally massive and in-yo-face hole in the second highest peak in hyrule: Am I a joke to you?)
Exactly - that and the 7th sister statue that ended up on the top of the mesa around the Gerudo Desert - but that has had more theories around it (personally haven't watched them though :D)
You meant the eighth heroine right?
Riiight (my mistake. Theres a constellation visible in new Zealand called the 7 sisters that my kids have been talking about lately)
This makes a lot of sense actually because when you first speak with the old man on the plateau he says it's the birthplace of Hyrule, so the great plateau is OoT's map and over the 10,000 years between games Hyrule expanded it's territories a lot.
If I had to venture a guess, I think the developers probably started by testing gameplay mechanics and physics using existing 3D assets, like the Ocarina of Time map. As the game grew, they decided to turn the demo area into a playable tutorial for the final game.
It also helps the player that the first area that they spend a lot of time in is full of recognizable things. So by basically dropping Ocarina of Time’s Hyrule into Breath of the Wild, players not only get to explore a new-yet-familiar land, but also get to see just how much bigger the new world is or will be.
The Badlands down to the Grand Canyon were underwater at one point in time. These things happen naturally.
there's a fallen Deku tree in the forest of spirits.
can you make a video on how all of the maps in zelda connect together?
I'm looking to do more videos in this style - of locating links between the game maps. I think Skyward Sword is next once I can be motivated enough to connect a wiimote to my PC and play through the game again
While this does match up pretty well, I think that the Great Plateau is actually the remnants of Skyloft. The landscape matches up very well for that too. Buildings can be moved, but mountains are a bit harder.
How about the Forgotten Temple?
*~ It was confirmed by the team behind BotW; the Forgotten Temple houses the TALLEST and OLDEST Goddess Statue from Skyloft.*
The Ancient Springs?
*~ Confirmed to be THE EXACT SAME 3 Springs from Skyward Sword.*
Or Lanayru Promenade?
*~ Confirmed to have been built in the same style as the Skyloft Hylians after returning to the Surface.*
This seems like an awful lot of changes for just 10,000 years of passing
You haven't read Dune: God Emperor have you?
I know im a little bit late but dude only 625 views?? Im surprised i was thinking you were some big yt channel cause your work here was pretty well done. Keep it up dude you have the potential for much more.
Thanks man. I'm the 4th biggest TH-cam channel in New Zealand.
I think?
@@unOrigiNikWell thats something😉
Haha it's really not, but I appreciate your comments all the same! :)
When the frick did that happen?
considering totk story it makes sense that the great plateau is an old forgotten hyrule
I haven't finished the full story yet, but what I have seen is Rauru was using it as a stronghold when the gerudo were attacking. Couldn't see much of what was on the Plateau. I'm trying to work out if Sonia is a descendent of zelda from Ss, and that flashback is set before minish cap, ooor if Hyrule has collapsed and been re-founded several times over it's very long history
@@unOrigiNik where did you find that rauru was using it as a stronghold?
Theres a memory called The Gerudo Assult where you can see the Gerudo summoning monsters to enter Hyrule through the Taobab Grallslands (where the giant horse is) and Rauru uses his power to stop the attack. Rauru, Zelda and his forces are all standing on the platau south west of Mount Hylia - and the walls around it are all intact. I need to go back and rewatch the memory, because I cant recall if its the same architecture as it is in the BOTW/TOTK era. But - I'll have to revisit these videos once I have finished saturating myself in the story :)
@@unOrigiNik Oh i saw it,
Take note that the current hyrule castle must have been made after or during the backstory and existed all these years while retaining a sealed ganondorf underground. There is no place for a ganondorf reincarnation or ocarina events despite the plateau temple of time ruins presence, unless ocarina happened way way way before the backstory
Very good point, or botw and totk take place on an entirely separate timeline split from the omer games. Ss involves time travel with demise being sealed in the past in that game, and therefore could cause a split as well
This theory makes sense with the new lore of totk. I want to think the foundation of hyrule mentioned by rauru is a 2nd hyrule. Maybe after the flood of wind waker (considering he met orni).
I think that the ocarina of time map shifted during the great flood before ww, that would explain why some areas are at different spots
There’s also a theory that the woodland region swapped spots with the great plateau since the king says it’s the birth place of the kingdom so some geography could be different
if you line oot map to death mountain and korok forest and expand it fits alot better just have to stretch some paths between areas
"my wii u was stolen" who dafuq would want to steal a wii u
Bro, I know :(
Dumb kids cut the power and broke in the next day in the dark. Probably didn't know what they had found in their panic.
It's kind of ironic that they stole something that they wouldn't even use and would have trouble selling haha
I think i still prefer the interpretation that loading screens are allowed to represent a larger distance traveled than is necessarily shown on the in-game map unless the entrance to the loading screen specifically shows some part of the destination. Like how you can see the owl statue in Clock Town through one of the loading screens. That would imply that that those two areas really are directly next to one another. Not only is there a non-descript loading screen between Hyrule Field and Gerudo Valley there's a similarly non-descript one between Gerudo Valley and Gerudo Fortress. There could be a lot more space there than what the game lets us play in. Showing all that space between would be pointless even on the in-game map, there's nothing there. This is actually a common problem with real historical maps, areas with lots of points of interest take up more space since it's hard to keep track of distance when there are no good landmarks in sight.
Я тоже много размышлял над географией Хайрул. Я всё списывал на геологическую активность и смена ландшафта после затопления. Странно, что храм времени выстоял, а замок уничтожен, хотя те же развалины пригорода замка остались (если это действительно они)
Была кстати у меня теория, что небесные жители из Minish Cap - это предки Герудо, но, если события TotK были до Minish Cap, моя теория рушится, хотя можно предположить, что это родственные народы из за похожей культуры и цвета волос
Funny enough that place is actually confirmed to be the lon lon ranch
Confirmed how? In the DLC - there is a clue to find a piece of (I think) tingles clothing at a place "where many people gathered long ago" which *could* be a reference to the end credit scene where every one is having a return of the jedi ewok style party to celebrate Ganondorfs defeat, and places Breath of the Wild in the Adult Timeline after windwaker, and confirms you are correct, oooor it was a foreshadowing that there would be a training mission at that location in Age of Calamity that came out 3 years later, ooooor you are talking about somethign else that I am not yet aware of in which case I'm just embarrassing myself and please enlighten me.
just one thing, have you considered that, in the lore of the game, they relocated the entire castle and citadel, leaving behind the Temple of Time?
the OoT map is only interpretive, figurative and is not at a 1:1 scale, like the rest of the Zelda games, compared to the BotW map, which is at 1:1. but, by reference to where the Temple of Time is located in BotW, it can give you an idea of where all the OoT sites are on the BotW map.
fun video x
Just remember geografy class, botw is on the past, and the land changes every time irl because erosions and tectonic plates, so the time on game passes and the land changes as well, that is y some things seems "displaced" or moved to fit, they were at other location in the past
Has anyone here mentioned that there are stable ruins elsewhere in BOTW’s map that match the stable from OoT, and it’s not at the Great Plateau?
I mean, it's been 4 years since I had to listen to this video, but I'm pretty sure I made a direct remark to that, and if that ruin is meant to be lon lon ranch, and Hyrule Castle in botw is meant to be the same location as castle Town, then the stable is the wrong way around because the tower has switched sides in relation to the correl
Think about it too King Roam did say this was the birthplace of highrule when you think about it. The ruins near the temple of time would be highrule castle town
In other words Highrule got bigger this was like the
First piece of highrule
It takes more than a river to turn a desert into a lush environment. Desert soil is typically extremely poor for plant growing and often enough that's why the place is a desert in the first place.
correct, the mountains splitting in half would have introduced a whole water table that was below a certain point, and the river was just the lowest point where the water table is visible from the surface.
I made a map comparison and I found this. BOTW's Temple of Time and Kakariko Village's locations doesn't match their OoT counterparts. More suitable locations for them are Hyrule Castle Town and Crenel Hills. Road north od Great Plateau is the OoT's road going from Lake Hylia to Gerudo Valley. Digdogg Suspension Bridge is the OoT bridge/chasm over the river in Gerudo Valley. That''s the River of the Dead, but unfortunately, in BOTW it doesn't have the connection with Lake Hylia anymore. Also, OoT's Fishing Pond is Deya Lake/Village Ruins and Kokiri Forest is not Korok Forest, but Hickaly Woods. Everything else seems to match.
How am I just seeing this in my recommendations?
Take the great plateau and your overlay of ocarina of Time, turn it 180°, and place the whole thing over top of the Lost woods in the north of Breath of the Wild's map.
That's the only thing you're missing! the great plateau and the Lost woods have swapped places and rotated.
follow this link to the NintendoBlackCrisis theory on the swap. th-cam.com/video/2AoFi0LGhOs/w-d-xo.html
I'm aware of the theory, and I do not support it :)
They just wanted to recontextualize the map for next gen. If they kept the locations at the same spot, there would be no mystery, which is a thing you want to avoid when building scenarios. A plot without mystery is no plot at all. Mystery is the thing that makes you intrigue and wonder what happens next. That's why they built the map this way.
We know from the BotW 2 trailer that landmasses can be arisen considerably. I hypothesize that the Great Plateau was where the Deku Forest is now: the basin that contains it is the scar of that much land being removed.
Unfortunately this goes _against_ the theory you posit here, as it was only Old Hyrule Castle/Town that moved, thus the changed orientation.
As for Lon Lon ruins: unfortunately Malon and Cremia/Romani are not divine in nature, so her appearance in Minish Cap is just a "coincidence" of genetics down her family tree, but for a near 1-to-1 reconstruction of the Ranch to _be,_ it could only have been Link, the one from 10 millennia ago who first fought Calamity Ganon, who happened to remember such detail and either built it himself or commissioned it so, with standing instructions to maintain it over the centuries, given Age of Calamity's information about the ranch and Link's station in life at the time.
I can only imagine that Zelda's reaction to Link making a long-lived tribute to another woman that Link, even after countless years and reincarnations, _still_ wants to dick down.
There's a pretty convincing theory that The Great Plateau and The Great Hyrule Forest switched places sometime.
The Zelda series is sorta like the Pokemon series; The creators don't seem to care too much for the lore across games. It's like they try and 'patch it in' as the games go by but ends up being too convoluted.
If I’ve learned anything from the current Zelda team, EVERYTHING IS PLACED PURPOSELY
I liked to think that nabi lake is a larger version of that pond in hyrule field in OoT
Great, another zelda fact to share with... oh wait i have no one to share this things 😢
Great video tho!
Well I'm glad you appreciated it :)
I like the find, it makes sense
Can you show a map of botw's entire planet?
I cannot - Breath of the Wild is on a flat earth unfortunately. The globe model is a lie in that world. Merry chrismas!
@@unOrigiNik then more clearly Show us the lie? Or a much larger chunk of the unseeable world
Your scale makes a lot more sense than the other people's scales that you showed at the end! You have to remember that a lot of the map-size stuff that people talk about just simply isn't true. These are virtual locations. Therefore, the only measurement that is accurate is a measurement relative to the walking speeds of the varying characters. Given that you could probably cross BoTW with a slow walk (and no enemy encounters) in about 2 hours... well, even Breath of the Wild is only a few miles across, by real-person walking speeds. But anyway, if you compare a walk across Ocarina's hyrule field with a walk across the plateau... it'd probably take you a very similar time (if you're barely pushing the joystick and walking slow). That means that your comparison is far more accurate than the other map size comparisons you showed at the end!!!
And I personally never thought about lining things up the way you did until your video... so bravo!!! This is brilliant! I subscribed due to this video alone!
This is brilliant only issue I find is that because the great plateau is so high up and exact same shape as the lost woods up north I believe they moved and as we've seen now that the castle can lift above the ground it's pretty much a given that the great plateau is supposed to be up north
I think after the Hylians expanded their borders, they decided to make the birthplace of the kingdom into a landmark/tourist site
So they elevated the land and made elaborate ornaments on the cliffsides
The Temple of Time part hinges on one Death Mountain going dormant and turning into Mount Hylia, and then a new volcano showing up and them naming that Death Mountain... also? There can't be two Death Mountains, can there?
There could be 2 volcanos. If you look at death mountain in Twilight Princess, that thing is like a huge fireball. It doesn't resemble the cone shape from Ocarina of time or Breath of the Wild, and the suggested timeline places it between the two.
Soooo - in short I dunno.
@@unOrigiNik It would seem odd. I mean it's much harder to sell the idea that the Gerudo Valley, even in 10,000 years, managed to migrate from the Northwest to the Southwest AND still maintain the same climate despite the very gradual shift it would be making every thousand years or so, not to mention the two or three completely new regions (Hebra, Tabantha, and Hyrule Ridge) that showed up in the same, general area. This is taking into account that the most geologically active area- Death Mountain -has barely moved from where its been since OoT. Even Zora's Domain is more or less in the same spot, and Lake Hylia has only slightly shifted more directly South from Hyrule field rather than slightly Southwest as it had been in OoT. I think it's far more likely this is an instance of the same place, and even places but still very much an entirely different universe from OoT.
I would love to see a comparison of all the main Zelda game's maps overlayed based on different landmarks. Like keeping the master sword pedestal (temple of time, lost woods, hyrule castle) in the centre and placing the other maps over for comparison.
I'm aware that the pedestal could be moved but I think it would be interesting. Same goes for death mountain, lake Hylia, temple of time etc
I kind of did something like that in my first ever youtube video: th-cam.com/video/fkgbgxnpwZE/w-d-xo.html
Looking so hard for historical reasons for differences when the answer is, the designers don't give AF iits just a coincidence.
It's just fun, you mean
The mountain names aren't very consistent anyway. Like, Hebra and Death are the same mountain. In A Link to the Past, Hebra becomes Death in the Dark World version, but here, they're two separate mountains, in the same dimension.