I Used Blender at Marvel and It Changed My Life

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • "I used Blender at Marvel & It changed my life" by Thomas Murphy
    Blender Conference 2018
    Friday 26 October 16:00 at the Theater.
    --
    Learn more at blender.org/co...
    Support Blender by joining the Development Fund fund.blender.org/
    #bcon18 #b3d

ความคิดเห็น • 613

  • @DavidBoura
    @DavidBoura 5 ปีที่แล้ว +2078

    I use Blender at life, and it changed my marvels.

    • @rangeslider
      @rangeslider 5 ปีที่แล้ว +108

      I put marbles in my Blender and it changed my life!

    • @DavidBoura
      @DavidBoura 5 ปีที่แล้ว +4

      ;D@@rangeslider

    • @imerence6290
      @imerence6290 5 ปีที่แล้ว +13

      Marvelous

    • @Arthur-1337
      @Arthur-1337 5 ปีที่แล้ว +3

      @@rangeslider ouch

    • @furrball
      @furrball 5 ปีที่แล้ว +3

      Applause. Six years long, roaring applause.

  • @Achelon
    @Achelon 5 ปีที่แล้ว +1

    Guys, I started teaching at a Media-school. I teach kids from 15-18 years of age mostly and I did one course of 3DS Max and really not a lot of kids could do anything with it. It was very very slow and I was wondering if there would be better materials for teaching if I do the next course in Blender.. kinda feel Blender has a more modern UI and is much more logical in some areas.

  • @silverdarkhawk2539
    @silverdarkhawk2539 5 ปีที่แล้ว

    Blender was my first animation software used during College days

  • @lupusars3215
    @lupusars3215 4 ปีที่แล้ว +1

    When Harry Potter in real life, can't use magic, so he create magic in video fx

  •  5 ปีที่แล้ว +710

    I just downloaded blender in 2002 and just deleted that cube in 2019

    • @rdawo6408
      @rdawo6408 4 ปีที่แล้ว +12

      😂😂😂😂😂 it takes will to learn

    • @elpolodiablo5486
      @elpolodiablo5486 4 ปีที่แล้ว +1

      Ok Boomer

    • @rup3044
      @rup3044 4 ปีที่แล้ว +3

      😂😂🤣🤣

    • @christopherfarrington9270
      @christopherfarrington9270 4 ปีที่แล้ว

      headline cube becomes redundant poor cube

    • @dreamqore
      @dreamqore 4 ปีที่แล้ว +5

      how you did that? still don't know :( can you make a tutorial?

  • @mosog8829
    @mosog8829 6 ปีที่แล้ว +619

    Watching these presentations gives me more reasons to stick with blender.
    Thanks Blender foundation.

  • @R0ndras
    @R0ndras 5 ปีที่แล้ว +389

    Companies that use blender should donate to it so Blender keeps growing. No licesing crap or "I'm gonna own Blender!!" but just donations so they can keep being good for everyone, including those companies.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 5 ปีที่แล้ว +15

      They can if they want to, but they shouldn't be forced to.

    • @FireAngelOfLondon
      @FireAngelOfLondon 4 ปีที่แล้ว +69

      Actual production studios that use Blender donate all the time. Some of them have regular scheduled payments set up. Nobody does (or should) force them, but most are enlightened enough to realise that it is in their interests to donate to help keep the software reasonably up to date so that they can keep on using it.

    • @visual_chris
      @visual_chris 4 ปีที่แล้ว +6

      Epic donatet 1m which is basically why it's recieved such big updates recently

  • @vasyapupkin9338
    @vasyapupkin9338 5 ปีที่แล้ว +590

    Spoiler: SUZANNE WILL APPEAR IN INFINITY WAR 2 !!!

  • @IGarrettI
    @IGarrettI 5 ปีที่แล้ว +697

    It is very true. Artists fall into the trap of using paid only software, and then they can't get out of it, because they have to make all that time and money worth it.

    • @rcgeraghty6627
      @rcgeraghty6627 5 ปีที่แล้ว +38

      Not to mention auto-subscription trap that I once fell into. After expired date of rentals have passed, the "Unsubscribe" button gets removed and FAQ pages get frozen on the dissatisfied customers who have wanted to unsubscribe - and your auto-subscription gets renewed WITHOUT your consent. That happened to me few years ago. Auto-subscription was FORCED upon me.

    • @christianmartinez2179
      @christianmartinez2179 5 ปีที่แล้ว +30

      The worst thing is that blender does EVERYTHING

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Exaclty

    • @hexagonalcube6248
      @hexagonalcube6248 5 ปีที่แล้ว +3

      Sounds like modern slavery.

    • @UneededStudios
      @UneededStudios 5 ปีที่แล้ว +4

      @@rcgeraghty6627 That's the point at which you do a charge back.

  • @DanielRomero
    @DanielRomero 5 ปีที่แล้ว +104

    So awesome. I’ve always used after effects but now I’m gonna go and try out blender!

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +10

      Thanks! I appreciate the positive feedback! Go for it!

    • @DEADMANPLAYS
      @DEADMANPLAYS 3 ปีที่แล้ว +1

      @@thomasmurphy5417 are you real??

    • @thomasmurphy5417
      @thomasmurphy5417 3 ปีที่แล้ว +2

      @@DEADMANPLAYS yes I am real.

    • @DEADMANPLAYS
      @DEADMANPLAYS 3 ปีที่แล้ว

      @@thomasmurphy5417 wow!!

    • @thomasmurphy5417
      @thomasmurphy5417 3 ปีที่แล้ว +1

      @@DEADMANPLAYS hahaha why ? The video shows me :D

  • @hayabusa1x
    @hayabusa1x 5 ปีที่แล้ว +123

    "...It was pretty much understood that it would too expensive and time consuming, so I immediately just started doing it". Love this!

  • @mikeluna2026
    @mikeluna2026 5 ปีที่แล้ว +114

    2012? wow he made that Marvel sizzle with with what now is a pretty ancient version of Blender. Blender's come a long way since then.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 5 ปีที่แล้ว +3

      Big Buck Bunny was made in 2.46, which predates 2012 by a few years and it's before the first UI overhaul. 2012 already has the second UI that lasted until 2.79b

    • @joeleldo5064
      @joeleldo5064 4 ปีที่แล้ว +1

      There's something special about bick buck bunny and its rendering ,which i consider far more better than the spring movie (no offense to the artists)

  • @ArthurAsPedras
    @ArthurAsPedras 4 ปีที่แล้ว +31

    Dude was nervous af at begining but really cool speach

  • @monmonstartv5159
    @monmonstartv5159 5 ปีที่แล้ว +659

    people hate blender because its free and does what paid software does but better

    • @davids7646
      @davids7646 5 ปีที่แล้ว +80

      It doesn't do particularly better than other software, but it does everything that other software don't

    • @Rilex037
      @Rilex037 5 ปีที่แล้ว +18

      No, i hate it cause they haven't followed any single standard with the user interface from the start, to this day, it still looks like crap; they did add keys like maya, but then when i set it and watch tutorials, everything gets messed up

    • @inkman002
      @inkman002 5 ปีที่แล้ว +36

      I hate it because of the all fanboys always making it seem like blender is the best thing ever.

    • @mikeluna2026
      @mikeluna2026 5 ปีที่แล้ว +12

      @@davids7646 I agree, "better" is not the right word, you simply can do most of what you can do with other 3D modeling software, but free (except Houdini, which I feel is in a class of its own, with its procedural approach). Obviously even in the "paid" software, different programs are better at one thing or the other.

    • @Fs-zo8ws
      @Fs-zo8ws 5 ปีที่แล้ว +39

      Blender may not be better but it gets the job done without waste of money, and its way better than getting illegal copies of paid softwares, but some people don't seem to get that =/
      Plus, a begginer, totally non-confident about his potential wouldn't pay a program he wouldn't use well, it would feel like buying a boat but it stays in the middle of the city, that's where blender comes in, the student can learn without risks =P

  • @Userdoesnotexit
    @Userdoesnotexit 5 ปีที่แล้ว +298

    Blender is the future

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +9

      YUP

    • @brightgarinson3099
      @brightgarinson3099 5 ปีที่แล้ว +1

      A logo...

    • @tgs1766
      @tgs1766 5 ปีที่แล้ว +1

      Dream High Animation Been hearing that for more than ten years. Hasn't happened so far. Not
      likely to ever happen.

    • @bryanotero123
      @bryanotero123 5 ปีที่แล้ว +2

      @@thomasmurphy5417 i like how humbling and couragable you gave that speech. Even thou u got nervous at times. Thanks for ur work.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +3

      @@bryanotero123 Thank you! this was the intent of my talk. I wanted everyone to know that you can use Blender in the real world, and sometimes it works better than the studio solutions out there.

  • @flexthought7655
    @flexthought7655 5 ปีที่แล้ว +86

    who else watch Blender seminars and interviews while working on your own projects? :D

  • @ronthehybrid
    @ronthehybrid 5 ปีที่แล้ว +40

    Difference between Blender and High 3d Software, I can start my own studio, save a ton of money, and not have to worry about subscriptions or tricky licenses.

  • @lukedominicodonnell2347
    @lukedominicodonnell2347 5 ปีที่แล้ว +35

    I'm old school., taught by Disney studios, moved into 3d studio in the 90's and wrote a simple qbasic animation controller for POVRay. I got a job because of that with a studio using 3DSMax and then eventually worked at Animal Logic where I helped rig Babe Pig In The City using Alias Wavefront. I use blender now and will never use another 3D software. It can do anything given investigation and tenacity. I loved this talk because it demonstrated both.

    • @RandyLittleStudios
      @RandyLittleStudios 5 ปีที่แล้ว

      its particles and dynamics are horrible and in todays VFX driven everything. Not having to jump out of an app to jump back in then fight with weird translation errors is a non starter. Where you can get buy with just maya for a generalist. There is no just Blender for its particle system alone.

    • @rudrasingh6354
      @rudrasingh6354 4 ปีที่แล้ว

      @@RandyLittleStudios itay not be good but blenders particles are very capable

    • @RandyLittleStudios
      @RandyLittleStudios 4 ปีที่แล้ว +1

      @@rudrasingh6354 if you mean wonky physics that do unpredictable things are capable. Sure. Grass and hair ok. Simple stuff is ok. Complex particles and the physics break.

    • @diddlypoop
      @diddlypoop 4 ปีที่แล้ว

      @@RandyLittleStudios have you looked at any of the particle effect reels tho

    • @RandyLittleStudios
      @RandyLittleStudios 4 ปีที่แล้ว +1

      @@rudrasingh6354 can blender particles contain pre animated geometry ? And that animated geo be driven by interaction with other geo or time line based in a non convoluted way? I haven't tried.
      But having to work around the broken physics is a pain. Watching one bounce off a deflector or stick to target and start joining and spinning out of control should not be a work around.

  • @amanphadke9656
    @amanphadke9656 3 ปีที่แล้ว +5

    I used Blender in my life and it changed my Default Cube into Sphere.

  • @testsubject747
    @testsubject747 3 ปีที่แล้ว +9

    Marvel: We can't make NYC, it's too costly.
    "Fine, I'll do it myself."

  • @boriswilsoncreations
    @boriswilsoncreations 4 ปีที่แล้ว +17

    Dictionary: fish is spelled F I S H
    Ghoti: I'm about to end this man's whole carrier

  • @RomboutVersluijs
    @RomboutVersluijs 5 ปีที่แล้ว +35

    Ehmm... "i worked in the licensing department", that first part got me thinking huh where did use blender for???

    • @boskee
      @boskee 4 ปีที่แล้ว

      Erm, he shows the use in this very video?

    • @RomboutVersluijs
      @RomboutVersluijs 4 ปีที่แล้ว +5

      @@boskee yeah i know, but it's like some one at MC Donald's using blender at work

    • @notlootbox9942
      @notlootbox9942 4 ปีที่แล้ว +2

      @@RomboutVersluijs his presentation teaches us that his department handles the conceptual artwork which they then license for use in the films(edit: and merchandise). the licensing department at Marvel wouldn't be full of paper pushers. there would be artists involved in the licensing process.

    • @RomboutVersluijs
      @RomboutVersluijs 4 ปีที่แล้ว +1

      @@notlootbox9942 I understand, its because it sounded just weird to me that such department would need 3d. I think think lots of people would think about people which go over and handle all the rules and such

  • @tonydejesus2134
    @tonydejesus2134 5 ปีที่แล้ว +55

    I’ve watched several of the videos from BCon. One thing that kind of annoys me is the guy at the switcher sometimes doesn’t show the screen when the presenter obviously clicks the button to move onto a new slide. Even if the slide is really inconsequential, the viewer should decide that.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +7

      They actually had a lot of work to do-- they were doing an amazing job but they didn't have a lot of time to prepare. This is more my fault than theirs.

    • @fjodorf7341
      @fjodorf7341 5 ปีที่แล้ว +5

      Yeah. I get that they can’t spend hours on editing every video so it fits perfectly with how the speakers talk, but why not just show both for the whole video? Like at 16:20. Maybe with a fullscreen of the speaker at the beginning and the end or something? That’s how many other videos of different events and talks do it.

    • @tonydejesus2134
      @tonydejesus2134 5 ปีที่แล้ว

      Thomas Murphy I was mildly annoyed. I didn’t say this negated all of the great work everybody did.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      @@fjodorf7341 Good idea-- maybe that can be suggested for next time.

  • @moskarndesign
    @moskarndesign 5 ปีที่แล้ว +17

    Blender is amazing, I think I'm going to move to Blender since Blender have all I need in 3d and it''s totally free.

  • @HarryRobins
    @HarryRobins 5 ปีที่แล้ว +141

    2:12 Ghoti! Brilliant! As in the gh in Tough, o in Women, and ti in Nation.

    • @sambowen
      @sambowen 5 ปีที่แล้ว +12

      Ahhh I get it now. That's awesome. :)

    • @ZephyrinXirdal
      @ZephyrinXirdal 5 ปีที่แล้ว +2

      iirc that spelling stunt goes back to George Bernard Shaw :D

    • @HarryRobins
      @HarryRobins 5 ปีที่แล้ว +7

      @@palmomki Yeah. Like if I said "Spell 'rough' phonetically," you'd spell it 'ruff', because that's how it sounds like. Whereas this is like, "Spell 'fish' unphonetically."

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +16

      I am the speaker in the video. Yes Harry, you nailed it. Glad the language got to you n_____,n

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +10

      My wife is a linguist and she is very proud of the spelling.

  • @seifakkad
    @seifakkad 6 ปีที่แล้ว +36

    Adding image on as a plane, that cracked me up :D

  • @Lanaur_
    @Lanaur_ 5 ปีที่แล้ว +104

    Right click team

    • @iloveplasticbottles
      @iloveplasticbottles 5 ปีที่แล้ว +1

      It annoyed me the first few times, but it grew on me

    • @GUMMY_MKII
      @GUMMY_MKII 4 ปีที่แล้ว +1

      I ALMOST got into it...
      But I was using multiple programs at the same time so I just switched the keybind
      However I think right click is more logical (like most other shortcuts), just less intuitive

    • @joeleldo5064
      @joeleldo5064 4 ปีที่แล้ว

      @@GUMMY_MKII me too.when i drag an object with right click,it literally makes me feel as if i have a good hooked control on it.

    • @ChrissyParissi
      @ChrissyParissi 4 ปีที่แล้ว

      I'm investing a lot of time in 2.8...I appreciate the left click option

  • @motherfoquer
    @motherfoquer 5 ปีที่แล้ว +30

    I'm not crying... it's just dirt in my eye (Blender + GNU/Linux user)

  • @MrHuman-dx4bc
    @MrHuman-dx4bc 3 ปีที่แล้ว +3

    This is look like a religious conference
    Like
    I found GOD and it changed my life

  • @Inrezairo
    @Inrezairo 5 ปีที่แล้ว +12

    I started using Blender very recently and am enjoying it. I sculpt clay dragons like the one in my icon for fun and I'm hoping those skills are transferable and eventually I want to bring one of my dragons to life as only animation can.
    Anyone have any "I wish I knew this" tips for someone just starting out?

    • @josephbrandenburg4373
      @josephbrandenburg4373 5 ปีที่แล้ว +2

      There's a lot of places to find information, and the Blender community is eager to help. Utilize the forums!
      Also, learn about mesh topology if you're gonna do some animation. It all starts there.
      And if you're a sculptor, you should check out Blender's dyntopo sculpt tools.

    • @Inrezairo
      @Inrezairo 5 ปีที่แล้ว

      That's great, thank you very much :-D

  • @thegoldenanvil124
    @thegoldenanvil124 5 ปีที่แล้ว +9

    Wait, didn't he say the name of Avengers EndGame as Infinity Gauntlet...Woah Zoe Saldana was telling the truth...they did change the name into EndGame...

    • @EBDeveloper
      @EBDeveloper 5 ปีที่แล้ว +2

      have you not noticed that all American movie names are as simple as possible ?

  • @DouglasEKnappMSAOM
    @DouglasEKnappMSAOM 5 ปีที่แล้ว +31

    Great speech. Don't let the fear or the technical difficulties get to you. You do very interesting work and in cool places. Also as a former blender internal artist, hats off to the quality of the work! Internal was not nearly as easy as cycles to make it look good.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 5 ปีที่แล้ว +2

      @Clinton Reisig I would agree in one sense but on the other hand the whole team needs to work together and that goes better when they all use the same software. Also making that choice can be hard and eats time. Also there might be legal consequences.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +6

      Thank you! I was the speaker-- I was attempting to show that fancy tools are not super important. I want people to understand that 3D is simple and can be used simply... I really wanted to show off my Iron Man modelling skills-- but I kept that to myself for the good of Blender.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 5 ปีที่แล้ว

      @@thomasmurphy5417 I am now working on a short Blender film and your talk really inspired me to make it happen. So far I have the earth and the moon. Now all I need are some men in space suits, a cat and a space station. :-)

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว

      @@DouglasEKnappMSAOM sounds intriguing! Are you planing to submit this to Blender Con next year?

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 5 ปีที่แล้ว +1

      @@thomasmurphy5417 Thought had not even crossed my mind. :-) Would it be a good thing to do? As the inventor of Grease Pencil, have thought about giving a speech about how the littlest ideas can have a big impact.

  • @R9A9V2
    @R9A9V2 3 ปีที่แล้ว +2

    i used blender on my fruits now it changed to shakes.

  • @CLASHwithAARON
    @CLASHwithAARON 5 ปีที่แล้ว +39

    Blender Is Free And It Soo Easy To Handel that's Why Most of The Artists use Blender

    • @BitPlayYT
      @BitPlayYT 5 ปีที่แล้ว +13

      Easy?

    • @CLASHwithAARON
      @CLASHwithAARON 5 ปีที่แล้ว +7

      @@BitPlayYT Eya Just Practise
      Give Some Time For it u'll be best at it..

    • @CLASHwithAARON
      @CLASHwithAARON 5 ปีที่แล้ว +2

      @Heath Sims Yup

    • @stealthxg5045
      @stealthxg5045 5 ปีที่แล้ว +5

      I had way more trouble learning to use blender than I did with Max.

    • @slash148
      @slash148 5 ปีที่แล้ว +5

      I agree. Blender was the first 3D software i ever learnt. I never had any "difficulties". Once you get comfortable with the interface and shorcuts, it is incredible fast. Working with it lets you do a lot of things in just seconds.

  • @vagatronics
    @vagatronics 4 ปีที่แล้ว +2

    blender > maya

  • @tensefx4655
    @tensefx4655 5 ปีที่แล้ว +15

    I agree with what Adam is saying regarding production companies having loyalty to a piece of software due to expecting a return on investment. However I think another reason for using paid software is accountability.
    If you pay someone to do something, they are accountable for that task. If they fail or the work isn’t up to scratch, you have every right to expect the problem to be corrected and the work to be delivered.
    Businesses rely on accountability to get things done at all levels (both internally and externally). Individuals are motivated to make sure their part of the machine runs smoothly because when something goes wrong, there will be a reckoning and heads will roll.
    Accountability is an insurance, it makes everyone feel comfortable. The problem with free software is that there isn’t any real accountability. For example, if thousands of hours of work have been put into a production using Blender, there is a deadline looming and for some reason there are problems when rendering, the Blender Foundation is not accountable.
    There isn’t a contract between the two entities stating that the Blender Foundation will provide a working piece of software for a fee and provide fixes and technical support should anything go wrong. With Blender, support relies on the kindness of the community.
    I can understand how this would scare a production company, they would rather use paid software and keep everyone accountable. With Next Gen, I assume support was provided to the production as a high-end feature length animated film is a great proof of concept for Blender and benefits the Foundation. I’d be interested to know if there was any kind of contract. It must have worried investors.
    That being said, the Blender community is an incredible resource and because Blender is open source, a freelance developer could be hired to fix any problems therefore re-introducing accountability.
    Maybe if we want Blender to grow in the industry, the Blender Foundation should build a team of developers to provide paid (not for profit) support to make it easier for production companies to choose Blender.
    Sorry for the essay!

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 5 ปีที่แล้ว +5

      So pay someone with suitable expertise to support your Free Software for you. They can help you set it up and working the way you want it. If they fnd and fix any bugs, or add any useful new features, they can send the patches back upstream, for others to benefit from. That can be your contribution back to the community that has given you this marvellous software.

    • @sciencecompliance235
      @sciencecompliance235 5 ปีที่แล้ว +1

      I liked your comment except for your misuse of the expression "witch hunt". A witch hunt is when you're finding someone to hold accountable who is NOT responsible, often on a false premise as well. Maybe "a reckoning" would be a more appropriate phrase.

    • @tensefx4655
      @tensefx4655 5 ปีที่แล้ว +1

      @@sciencecompliance235 Thanks! you're right - it didn't mean what I thought it meant! I've edited it :-)

  • @TheDeerInn
    @TheDeerInn 5 ปีที่แล้ว +4

    I started using Maya for college in 2006 and used it until 2011, after finding Blender in 2011 I have had no reason to use Maya again. Blender is a dream program to use compared to the complexities of Maya. I have yet to work in the field of animation for any business. I use Blender now for personal projects to prototyping ideas for 3D printing. Thanks for the video!

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Thanks for the positive feedback! I tried my best to let artists know that it is going to help them.

  • @makeitlastmedia
    @makeitlastmedia 2 ปีที่แล้ว +1

    I'm switching from C4D to Blender after watching this

  • @PDLII
    @PDLII 5 ปีที่แล้ว +4

    I have been using Blender since last year and I am very grateful. Blender is definitely a world full of opportunities! :)

  • @vaibhavjadiya6638
    @vaibhavjadiya6638 5 ปีที่แล้ว +12

    Bro you are amazing I just want to be *Like you* 💗

  • @peterxyz3541
    @peterxyz3541 5 ปีที่แล้ว +2

    Sunken cost fallacy isn’t my problem because I don’t (do NOT) have a background in 3D. I want...WANT...to get into Blender but it’s confusing without someone to answer random and strange questions I have while trying to execute tutorials. I’ve been trying to learn blender since 2.3

  • @Supernova12034
    @Supernova12034 5 ปีที่แล้ว +4

    This man and I are the same...at heart...
    I made the same mistake initially...of learning and investing a lot of time in maya...simply because everyone else said I should...only to realize its poor workflow and limitations when compared to blender...they trap you with the student version bullshit so you can't get out...

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Hi Supernova. We are the same at heart. Thanks for liking my talk. -Thomas Murhpy

  • @MyDigitalHub
    @MyDigitalHub 5 ปีที่แล้ว +5

    My juice is rendered in blender and it changed my body.

  • @amassasa
    @amassasa 4 ปีที่แล้ว +2

    We have Blender as opensource alternative for 3D programs,
    We have Krita as opensource alternative for Photoshop
    We have Inkscape as opensource alternative for Vector images.
    Is getting harder and harder to justify paying for programs.

  • @lucio8794
    @lucio8794 5 ปีที่แล้ว +8

    I got the joke about the name of the cat, awesome

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +5

      Thank you! Yeah my wife came up with that.

  • @ThatElfNerd
    @ThatElfNerd 4 ปีที่แล้ว +1

    The thing about not wanting to switch from paid software to free software was true for my 3D teacher. He thought he had to use Zbrush for high poly meshes, Substance Painter for texturing, and Maya for animating. One of my other teachers kept pestering him to try Blender, and he eventually caved. When 2.8 was finally released, he made Blender the main software for low poly designs and animations that he would teach students on, which happened to be the year I started learning. He still uses Zbrush and Substance for the other stuff, but should Blender's sculpting and handling of high poly meshes improve, he might be convinced to let the students stay in Blender for the sculpting (He'll still use Zbrush because he already bought the full version, so he's guaranteed free updates for life). As for replacing Substance Painter, hopefully we'll have something before 2022 that's good enough to ditch paid software for 3D for good.

    • @Volluta
      @Volluta 4 ปีที่แล้ว +1

      Donations to Blender always help :)

  • @TheGreenFern18
    @TheGreenFern18 5 ปีที่แล้ว +3

    Hello Thomas,
    Excellent presentation! Thank you so much for sharing your work experience and history with us. I really resonated with your point about how Blender is atypical from other enterprise software by being so open and free of entry of people of all skill levels. In addition, I think that one of Blender's greatest strengths has been the collective use and contributions of users and developers which is greatly aided by the open source nature of Blender.
    In addition, your speech was very inspirational, and see your branding sizzles was an amazing testament to how much Blender can accomplish in any company or field. It is tremendously valuable to me as a complete Blender noob to see your progression of skills and the fruits of your labor.
    Lastly, do you have any additional links or websites that I can go on to learn more about the game that you had mentioned that you are currently developing?

  • @Z-add
    @Z-add 4 ปีที่แล้ว +1

    Did it all in blender except the parts i did in flash. Got it.

  • @harmonyhoney7115
    @harmonyhoney7115 5 ปีที่แล้ว +3

    Damn he is actually making that game with the blender game engine... didn’t know anyone still used that

  • @IsaiahJWhite
    @IsaiahJWhite 4 ปีที่แล้ว +2

    Thomas Murphy, thank you for sharing your story. As an artist, this touched me in ways I can't express. The challenges I've faced up til now is best described in your Dunning-Kruger Effect, how ever I made the same mistake as most and invested into all kinds of software to try and develop my skills and fell short as I reached certain complications. I've know about blender for quite some time but I've always seem to be in to much of a rush to ever use or practice on there. I have done a few projects before but the PC I was using malfunctioned during the live event so no one ever got to see my finale work. Animation has always been in my best interest, but I'm now stuck doing graphic work that I'm no longer satisfied with and lousy templates, that look good but make me fill limited as an artist, to get promos and such done for projects. Anyways, thanks and I hope to see more of your experiences in the future.

  • @ShadeAKAhayate
    @ShadeAKAhayate 5 ปีที่แล้ว +2

    Blender still can't allow you to make a simple wireframe carcass like some blueprint.
    You can use it ofc, but it's just so lacking... well, better than setting vertex coordinates and plane parameters through a text file I guess...

  • @jonahlks7229
    @jonahlks7229 4 ปีที่แล้ว +1

    I made a cube in Blender

  • @GaryParris
    @GaryParris 4 ปีที่แล้ว +2

    still think this is one of the most inspirational things anyone wanting to get into 3D and use blender can watch! he has shown the reason why blender is important to Artists

  • @dimitrioslianos511
    @dimitrioslianos511 4 ปีที่แล้ว +1

    Blender is a swiss army knife for the 3d and 2d world, video editing, games assets, 3d printing, CNC and more!

  • @Listoric
    @Listoric 5 ปีที่แล้ว +2

    That was very tough to get trough. I really appreciate the infos given, but the presentation was kind of a mess. It felt like you jumped around on topics, which made it difficult to see where you’re heading with them. You also mention that blender can basically replace other software, while instantly under cutting your point with „when it works“. Everything you were allowed to showcase also looked „like done with blender and it’s internal renderer“, giving the applications it was done for, then that’s probably enough, but it didn’t really convince me by the looks alone. Still enjoyed your talk!

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Thank you for the positive feedback. About blender crashing-- all software crashes. You gotta take the good with the bad. Also I used Blender for much more complicated work than just this presentation. This is the only piece of work I had clearance to show. Let your imagination run wild. Because blender is currently being used in the halls of Marvel.

  • @nullnull7089
    @nullnull7089 5 ปีที่แล้ว +2

    I have a friend who uses Maya and wants to become a professional 3D artist and we frequently talk about various features of our respective modeling software. We find that Blender tends to have the most practical features for getting an efficient workflow going (stuff like the principled BDSF shader) and he wishes he could use it but insists that he should stick with Maya since he's invested so much money and time into it.

    • @thechannelitrollwith1645
      @thechannelitrollwith1645 4 ปีที่แล้ว

      I know this is an old comment and this isn't even directed at you, but he literally talks about the sunken cost fallacy at 19:45 or so. There are many reasons why one might want to use Maya or something other than Blender but it's something he might want to at least hear about lol.

  • @TheUmamkeren
    @TheUmamkeren 5 ปีที่แล้ว +1

    Blender has created Table Only at Marvel movie

  • @fongaming101
    @fongaming101 5 ปีที่แล้ว +1

    Im making my games using non blender, check out my galaga Space in vaders mashup

  • @maulanalaser4748
    @maulanalaser4748 5 ปีที่แล้ว +6

    Wow, you're really nervous there.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +6

      Haha yes I was.

    • @jakiebakie6194
      @jakiebakie6194 5 ปีที่แล้ว +4

      @@thomasmurphy5417 you ended up doing really well though!

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Thanks @@jakiebakie6194 I'm not totally good with crowds.

    • @rds6129
      @rds6129 5 ปีที่แล้ว +2

      What? I didn't send that at all. He seemed very confident

  • @ms2k7
    @ms2k7 5 ปีที่แล้ว +2

    So blender was not used for anything at marvel

    • @steveedgell7484
      @steveedgell7484 4 ปีที่แล้ว

      Not in the Bullpen, maybe, but this was branding.

  • @robertjones7816
    @robertjones7816 5 ปีที่แล้ว +2

    finally a "real"video about real work! great information for pros and beginers

  • @peednasrasenap
    @peednasrasenap 4 ปีที่แล้ว +1

    Great video. Would have been better if there would be picture in picture for showing both the speaker and his slides/videos.

  • @YanneyanenGamedev
    @YanneyanenGamedev 5 ปีที่แล้ว +1

    I think smart companies let you use what you feel most comfortable with and do your work most efficiently in. Especially in Blender's case, because the company will be saving money by letting you use it instead of licensing an expensive alternative. I use Blender for 3D modeling professionally in a game studio. It's not the standard choice for modelers in the company (though some others use it besides me as well), but everything will be .fbx in the end, anyway, so it all works out great.
    I've wondered for a long time why companies don't use Blender more; glad to see it's getting out there, at least a little bit. I think the "Blender is bad, difficult to learn and the UI is terrible" type attitude is really a remnant of the 2.4 (and prior) days, and people should give it another try, especially once 2.8 comes out.

  • @MarkVizion369
    @MarkVizion369 5 ปีที่แล้ว +1

    Hey Thomas, I loved your Blender presentation. I've had Blender for years, and hardly opened it. I guess you can say I got caught in the trap, over at Cinema 4D land. This really helped me to start switching over to Blender. Thank you for that.
    On another note, thank you for the subtle, yet effective, branding tips. Those really helped as well.
    All that's left is for me to find a hot programmer, to marry, and I'll be all set. :)

  • @harrypehkonen
    @harrypehkonen 5 ปีที่แล้ว +1

    GHOTI!!! I have been teaching my kids about that since they could babble! I learned that from some book probably around forty years ago.

  • @theconductoresplin8092
    @theconductoresplin8092 5 ปีที่แล้ว +25

    He must have made one hell of a smoothie with blender

  • @subramanyam2699
    @subramanyam2699 5 ปีที่แล้ว +2

    I don't know why I could not skip this video at any point! Your story is very inspiring bro..

  • @Meleeman1997
    @Meleeman1997 4 ปีที่แล้ว +1

    I can feel how nervous he is haha. Wholesome.

  • @boofkoosher2631
    @boofkoosher2631 4 ปีที่แล้ว +1

    So what are you telling me that many people started deleting that poor cube? No.........

  • @nrdkraft
    @nrdkraft 5 ปีที่แล้ว +1

    "And it Changed My Life," more like "Kept it From Ever Going Wrong in the First Place". Yay for Blender; yay for open-source!!!

  • @ethanross8261
    @ethanross8261 4 ปีที่แล้ว +1

    wow i live near where he dose

  • @avocado_battles
    @avocado_battles 5 ปีที่แล้ว +2

    Jesse Pinkman!! Is that you???

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +1

      Lol I don't get that too often. Nope it's me Tom.

  • @rudrakhyapresents4427
    @rudrakhyapresents4427 3 ปีที่แล้ว +1

    I used blender at Marvel and It changed my life..
    Posted by blender

  • @anakyouzogoloov335
    @anakyouzogoloov335 5 ปีที่แล้ว +1

    blender is the best in future because you know (* OPEN __ SOURCE *)

  • @wesselbeekman8137
    @wesselbeekman8137 5 ปีที่แล้ว +2

    what a cool video. Only it will never be used as the main software for movies and games. I used blender and I was surprised that it was such a good software. Fortunately, I am happy that i switched to houdinifx a while ago. There are three reasons for that. I like working with nodes because i can easily fix all my mistakes. You don't need any plugin for Houdinifx. And i think working with vfx in Houdinifx is better than in other softwares. Because Everthing is procedural. And of course houdinifx is a awesome software to work with.

    • @mcsdaver
      @mcsdaver 5 ปีที่แล้ว

      Blender has already been used as the main software to make movies.
      The latest movie is called Next Gen and looks amazing.
      Not just great looking it is a very good movie.
      I am sure Houdini is good but the price is too high for anyone who is just starting out.
      Blender is very powerful and free.

    • @wesselbeekman8137
      @wesselbeekman8137 5 ปีที่แล้ว

      @@mcsdaver The most studio's are using Houdinifx and maya for vfx and modeling, there are some people in the big studio's who are using blender. Correct me if i am wrong. And Houdinifx has a free non commercial license.

    • @UnprofessionalWay
      @UnprofessionalWay 5 ปีที่แล้ว +1

      I love nodes. And they awesome

  • @JoeyCalisthenics
    @JoeyCalisthenics 5 ปีที่แล้ว +1

    its awesome to see how much u can do with blender and glad i started using it a few months ago to save money paying for 3d artist to make simple models for my current rpg project i am currently working on

  • @rededwards3479
    @rededwards3479 5 ปีที่แล้ว

    Open source will win eventually...I enjoyed designing databases started with Q&A back in the 90's, made $35,000 designing database for a medical group. Recently started using Open Source Libre Office Base...Clients love it because its free plus it's profitable! Go Open source

  • @vaidotasdarulis
    @vaidotasdarulis 4 ปีที่แล้ว

    I have noticed many comments about Blender features not being up to par with paid software. Of course paid software presents accountability and reliance for big studios as a trustworthy investment - that's fine. But for freelancers, starting professionals and people who want to learn 3d software I don't really see an ,,industry standard'' option. 3ds Max only offers educational licences if you are an actual student or teacher and it costs more than 2000eur (and it's yearly, you don't even own it when paying that much). For example, 3d software is used not only for games, what if you are an architect, so you have to pay for CAD software, then a BIM software, and 3ds Max plus a render engine.I imagine it's awesome to work with 3ds Max when the studio is paying for it, so you can hate on the Blenders UI lol. I am amazed how a free software can function and provide value, with all the addons, 2.8, and Eevee + Cycles render engines?

  • @paraisoenllamas
    @paraisoenllamas 6 ปีที่แล้ว +4

    I love blender too haha

  • @tharv_2609
    @tharv_2609 5 ปีที่แล้ว +6

    2:15 Genius.

  • @user-gq1ij
    @user-gq1ij 3 ปีที่แล้ว +1

    Proud blender user

  • @yash1152
    @yash1152 2 ปีที่แล้ว

    19:45 hmm, he showed Solidworks (CAD) too.
    i mean yeah, solidworks is also a trap, but i wasnt expecting a CAD s/w be shown here
    22:44 ahw, got it now. that's why he knew & showed it. 👍

  • @alec8701
    @alec8701 5 ปีที่แล้ว +1

    Go blender!!!! All other programs once started and had their limits... know your limits

  • @joshlagreca
    @joshlagreca 5 ปีที่แล้ว +4

    isn't ghoti a joke from the 60s batman movie

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +2

      Maybe, but my wife made this one up

    • @xyloch
      @xyloch 5 ปีที่แล้ว +3

      @@thomasmurphy5417 hey you're you

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +1

      @@xyloch yup

    • @soranin9017
      @soranin9017 5 ปีที่แล้ว +1

      Gh as in enouGH O as in wOmen and TI as in naTIon
      Gh o ti (fish)

  • @SpaceManRD
    @SpaceManRD 4 ปีที่แล้ว

    Not to shit on this guy or the stuff he does in his own time, but I just think the whole "Look how I learned to use this free, open-source program for the most soulless, corporate thing imaginable!" spiel is funny.

  • @dilfateh
    @dilfateh 3 ปีที่แล้ว +1

    love u blender

  • @fzerowipeoutlover
    @fzerowipeoutlover 4 ปีที่แล้ว +1

    I just met this guy on Discord and he is a very nice man!

  • @GaryParris
    @GaryParris 6 ปีที่แล้ว +3

    excellent! this is a very important talk!

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +1

      Thank you sir! It means so much to me that Blender people are getting so much out of it!

  • @_casg
    @_casg ปีที่แล้ว

    dont me a lot of heart to abandon cinema 4d after watching hundreds of hours of tutorials, and their whacky slush procedures

  • @masterxeon1001
    @masterxeon1001 5 ปีที่แล้ว

    it wasnt until i used blender that i stopped being an aimless failure.

  • @vitchinieprivert2512
    @vitchinieprivert2512 5 ปีที่แล้ว +1

    If you can do it, I can do it
    Go ahead Blender go Ahead woo ouuw

  • @mrslow4826
    @mrslow4826 4 ปีที่แล้ว +1

    Now im really confused some professionals that i know they say use maya/3Dx Max but also many talk program like this they say blender is way to go not only that jobs req here is maya or max but im really comfortable using blender, what should i do? i really want to work in the industry.
    T_T

    • @steveedgell7484
      @steveedgell7484 4 ปีที่แล้ว +2

      If you look at industry requirements at studios or developers, there's often a software list according to what positions you're checking out. For 3D, Maya tends to come up a lot - which is why colleges go for it. That said, someone I knew as a student learning animation in Maya got a job at a developer making a MMO game which insisted on using Blender. It's not like a lot of core skills aren't transferable.

  • @derekriggs7659
    @derekriggs7659 5 ปีที่แล้ว

    on the Avengers poster at 7;59 hawkeye is shooting captain america in the back of the head with an arrow.

  • @Snow-tk9zv
    @Snow-tk9zv 4 ปีที่แล้ว +1

    changed ur life how??
    Him:I got fired

  • @cocamaster0
    @cocamaster0 5 ปีที่แล้ว +3

    rip stan lee

  • @revirtv1425
    @revirtv1425 5 ปีที่แล้ว

    I used blender to make my game I'm releasing today! store.steampowered.com/app/755410/Vengeful_Rites/ all animations and models were made using blender!

  • @oxibound5945
    @oxibound5945 5 ปีที่แล้ว

    What the hell is wrong with you? Software doesn't matter. Try to use all of those. Then you'll know where to use what software.

  • @wilsonpv52
    @wilsonpv52 3 ปีที่แล้ว

    so where do you take in storie's . i downloaded blender brfore 7 months bbut stil i cant make or animate anything . i have a great idea of a story . where do you take it in?

  • @buzinaocara
    @buzinaocara 5 ปีที่แล้ว +1

    The funny thing is although this story was meant to be encouraging, it only left me feeling like a lazy complacent idiot.

    • @thomasmurphy5417
      @thomasmurphy5417 5 ปีที่แล้ว +1

      No don't feel that way! You can do it!

  • @doorran
    @doorran 5 ปีที่แล้ว +1

    I still use Lightwave and my life have never been the same....