I love the phrase “color scheme”. All these colors coming together.. scheming, conniving, conspiring to work as one and make you think, “oh that’s nice”
This channel is the real Minecraft: Educational Edition. Jokes aside i really enjoyed the video and I'm curious if you could share with us what made you interested in both geology and color theory -- Cheers!
Thanks! Back in highschool I was planning on going into art in some form. I ended up joining the navy to give me more time to figure out what I wanted to do with my life. Never figured it out but I got an engineering and a geology degree when I got out. I have always been interested in the natural world and geology goes a long way to explain things. I still draw and paint sometimes but I've been able to scratch that itch building things in minecraft too.
I really liked the little building you have in the background demonstrating the pallet. Appreciate the amount of work you must have put into this video.
i love how in the lava episode you assumed a large amount of your audience took calculus and in this video youre explaining secondary colors 😂 amazing video as always
Etho’s Hermitcraft Season 7 build has some super interesting examples of these and transitions between different high contrast schemes. Would love to see you check it out if you haven’t already and talk about it
I know the feeling. I did this with a bunch of my favorites and it was very cool experiencing them in a new way. I may work on the method to do this so its something simple like select your image file and a datapack is made that anyone can run.
@@gneissname Yes please! That would be awesome, what did you use to make it in this video? I assume it's just a python script that samples every pixel, then rounds each RGB value to the nearest int, then adds them to a datapack? Idk who to make datapacks though. :(
@@ZephyrysBaum yeah it’s called extcolors, you can define how much you want it to average similar colors, and set a max number of colors and it outputs a list of hex RGB values and the number of occurrences. I have an excel file that I can paste that list into and it converts the hex into hsb and makes a /summon command for each color. That’s pasted into a data pack function and done. I can probably just do it all in python now.
A noteworthy thing in the monochrome Van Gogh painting is the diagonal nature of the hue. That’s a commonly used technique for shading. I know it from pixel art but I’m sure it has its roots in traditional painting. You can affect the feel of the painting by either going towards warm hues or cold hues the darker the color gets and it makes the colors pop more
For pixel art specifically I think this term is called hue shifting. You can also shift the saturation and value, overall giving more contrast. A shift is a really great way to subtly use more of a palette together
It also feels natural to shift from warm to cool colours because this effect is seen in real life as warm light from the sun illuminates bright areas, and indirect cool light from the sky fills in the shadows
I fucking KNEW scar would be there for complementary colors. That man LOVES his complementaries. Looking at mr hotguy himself, orange and blue. I didnt even remember how his s8 base looked but Knew he'd be picked.
This video was very interesting. You explained the basics of color theory to me in a way that was easily digestible. I might mess around with some builds thinking about colors more after this. And I'm sure if i ever get back into some form of drawing it'll be useful to know this.
hmm... at the end, when you're talking about combining schemes where you show an example from your favorite artist, I would like to see a build utilizing this idea. Mainly, in the art piece, he has the complementary scheme of Green-Purple in the background, but the analogous scheme of tans and browns in the foreground as the subject. Perhaps in a build you could have a part of the build that is more in the background utilize a certain scheme, while the main focus of your build, perhaps a tower in the middle, or a grand entrance, uses a different scheme. I think this could help your build feel differentiated from itself, and help to draw attention to the primary parts of your build. Another thing I notice in the painting you showed is that the background is a bit more muted and dark than the subject, and I think it all comes together to help separate the subject from the background - another tactic you could use in your minecraft builds.
I'm amazed by the color display you made, it makes it so much easier to see the relations between the colors. The animations are so clean too, you did super well on it!
What about the different foliage colours? Like the different coloured leaves in savanna and jungles. You should add them to your colour wheel. Also there is a mod ‘artificial foliage’ that makes you be able to place jungle coloured blocks in the dessert. Unfortunately it only goes up to 1.12
Yeah, this is an issue that I am working on for the color world. its why i used used a flat color square for Impulses. You can set the biome now so that might work but that is also a bit buggy sometimes.
Need to watch this entire video twice because the first time I'm just blown away by how you clicking a note block makes all the blocks move. I would watch an entire video detailing how you did that as well LOL
Such a great explanation and visual representation to go along with it. What you're able to do with command blocks in Minecraft is practically magic to me. What a valuable resource for builders and artists alike.
the best color scheme is dark + dull purple, noemal dull cyan, and bright orange+yellows. nobody can change my mind. the tertiaries are my favorite and triadic color schemes make my brain happy.
It's worth noting that in terms of complementary colors, a traditional color wheel with red, blue, and yellow as the 3 primary colors should be used rather than the RGB system shown in the video. I think that the color wheel shown in the video can still work, but there are some discrepancies with what is typically considered complementary, like purple and yellow rather than purple and green. This is mainly because colors that are complementary are complementary because they contain all 3 primary colors when put together (purple being a mix of red and blue, thus adding yellow). However, you can still use colors like purple and green together in a split complementary color scheme, which includes a base color and the colors a few steps over to the left and right of the color right across from it. In this way, purple is split complementary with both green and orange.
@@gneissname That would be interesting to see! A notable difference I know about is that computerized systems like RGB and CMYK actually exhibit a much narrower range of possible colors compared to the visible spectrum, CMYK having the least range of possible colors.
On warm/cool colours being subjective, the other thing to keep in mind is that its relative. Cyan is warm compared to blue, but compared to red is most certainly a cool colour.
i kinda got the concept from the thumbnail but the fact that you used Hermitcraft as an example is fantastic. also did not expect the level of production, all done in Minecraft and cleverly coded to be run in-game. awesome video!
Some art stuff that has even more nuance than I'm even capable of giving: -The reason why we learn in school that the primary colors are red yellow and blue, instead of RGB or CYMK is because different materials have different color blending properties, so for light as we see in monitors and light displays it's the RGB, in semi transparent ink as seen in printers it's CYMK, but in pigment, as seen in gouache, the best primary blending colors are the red, the yellow and the blue -The reason why the Van Gogh "the old towers and the fields" has a slanted, diagonal plane instead of a straight monochrome is because of a technique I have known as Hue Shifting, that is the technique of shifting the hue of a color alongside it's brightness to give a more organic feel to the shadows/highlights -The reason why analogous colors look overwhelming if overused, or saturated, is because analogous color combinations literally clash in their seams, as in, if you look at the middle of two bright analog colors the edge almos appears to vibrate, thats why it's advised to keep them diffent on brightness, or on saturation, or on amount, or divide them with something else (preferably a more neutral color) as seen in every example (ofc if you don't want that clash)
I love seeing the Hermitcraft builds broken down like this. I wonder if Etho's builds would show up as a mess on the color space, or secretly organized.
you technically don't need all this technical knowledge to make something that looks good. If you build and what you end up with looks good to you, it will probably look good to others. Knowing all this will make figuring out how to get to something that looks good faster, however.
Exactly, there will be tons of cases that don't fit a scheme exactly and still look amazing. People shouldn't try and force a built into a scheme, just use them as a tool.
the application of a tool developed in minecraft to show colour theory, not just for minecraft builds, but also to actual paintings, was very cool to see.
i think you are one of the most interesting and unique minecraft channels that exists like... minecraft powerpoint ted talk all in game ??? and its about stuff like colour theory ??? like!??? we are so spoiled istg
The little house in the background displaying each color scheme was really cool to watch and pretty useful to understand the concept. Your videos are amazing, thank you so much for putting in all this effort, it really pays off
i love your videos!! they really fill a gap in the market for like, logical creativity is the best way i can put it!! would be super interesting in future to look at more of bdubs' builds cause man literally paints in minecraft
This was very interesting to me, and love that it was recommended. I've been working on stepping up my build game for a while and there's some real helpful info here, thanks!
Gneiss!! This was excellent! So cool to see art and builds broken down in the wheel like that. Looking forward to more- of this, and of your videos in general! :D
Really enjoying this series. But to note, though it's been a hot decade since art school, the discrepancies between different sets of 'primary' colors comes down to medium. RYB is traditional as it is basis in physical paints, oil paints and such. Technically it can be substituted with more neons, but its nor really done. Or wasnt in my time RGB is base screen color, something to do with the cones. i believe most digital artists stick to it because it provides brightness and is most native And CMYK is print. Still bright, and not accounting pantones, but i remember how we were drilled to always convert our proofs to it.
I know this is an older video and someone has probably already pointed this out, but I just wanted to talk about the color wheel for a second. RGB is used primarily for digital workings because of how light works. When you add red, green, and blue together you get white light. So every pixel on your screen will be shining some level of red green and blue in order to get whatever color is desired. This is not the same for printing or traditional media. If you're painting, you usually need red blue and yellow, and depending on your shades and what you want, some version of violet. With those 4 you can generally mix any color you want. I'm less familiar with how CMYK works, but they are also just translations from Red, yellow blue, beings shifted clockwise around the circle. I believe that they use CMYK for printing because it allows for the printer to print more colors than RYB, since printers print differently than painters paint. Using RGB for the color wheel kind of messes up complimentary colors, as green and red are complimentary, and yellow and purple are. Its not a huge deal for what you are doing, cause you didnt move the circle at all, just shifted colors a bit around, but that was bothering me and I wanted to talk about it lol. Otherwise its a very neat video and i thought it as interesting.
I LOVED the coloured dot visualization of the paintings! Do you have some kind of macro where you can directly upload an excel dataset or colours & frequencies into your in-game entity colour tool, or do you have to enter them into the code individually by yourself every time?
That's such a great video. It's funny that I was explaining to my friend how I have great ideas for shapes and concepts of builds but always lack on picking a block pallette. Do you have any tool to recommend so we can replicate those color schemes on demand?
I don’t have one that does it automatically for Minecraft blocks. If you are looking for just the wheel and schemes in general, there are many online if you search for color scheme generator. You can then use my color world to bridge the gap. I may be able to build something like that into the world at some point.
I thought about talking about it but ended up not including it. The smaller houses are monochrome or analogous. The statute I would consider complementary, mostly neutral and the red and blue contrast colors
Its a python script that samples and exports the color and abundance then I convert it into a function for minecraft. People seem interested in it so I might package it together so its user friendly. "extcolor" is the existing python that I used.
I'd definitely be interested! I'd love to explore transformations to different color spaces both as a tool purely for art as well as possibly in minecraft@@gneissname
You know, I should have probably done that one too. I didn’t want to seem like I was just using the hermits builds for the sake of my video, but they are some of the best builders and well known builds so that helped people relating to the concepts. Maybe I can do something unique with ethos 7 base, it really does have some nice style and schemes.
just out of curiousity, how did you handle the prismarine block? since it changes colours very slowly and therefore changes where it is on the spectrum
Yea sorry, I just added it to the description. Its for the 1.20 color world which has the blocks in color spaces. There is a video for it if you want to know more.
Ik this has nothing to do with with this video, but do you know anything about irl ore generation? Does the differences in generation of gold, quartz, and other ores between the overworld and the nether tell us anything?
Right now the ore episode is the next geology video I'm working on. Its going to be mainly focused on the similarities and differences bawneen the minecraft and real life ores. It will probably have implications for how I would interpret the nether or overworld formation. I do plan to make a video looking at the minecraft world and talk about what would need to happen to make it be the way it is and how old it is etc. There will probably be a lot of things I have to ignore because they would be impossible in a real setting. I would explain why i'm leaving things out and all that as well though.
@@gneissname Oh woah! Absolutely! Thank you for responding so quickly! I can't wait to see it, I absolutely love the color theory videos + the scientific look at the environment through geology!
I love the phrase “color scheme”. All these colors coming together.. scheming, conniving, conspiring to work as one and make you think, “oh that’s nice”
Look out! they are right behind you!
Colors! Everywhere! There's no escape! @@gneissname
This channel is the real Minecraft: Educational Edition. Jokes aside i really enjoyed the video and I'm curious if you could share with us what made you interested in both geology and color theory -- Cheers!
Thanks! Back in highschool I was planning on going into art in some form. I ended up joining the navy to give me more time to figure out what I wanted to do with my life. Never figured it out but I got an engineering and a geology degree when I got out. I have always been interested in the natural world and geology goes a long way to explain things. I still draw and paint sometimes but I've been able to scratch that itch building things in minecraft too.
@@gneissname Good to hear that you found a way to still express yourself! Thanks for answering!
@@gneissname Kind of funny how minecraft is a perfect intermediary between geology and art
I really liked the little building you have in the background demonstrating the pallet. Appreciate the amount of work you must have put into this video.
Thanks, I made them all and wasn't sure if I really need to say anything about it. Glad someone noticed them.
@@gneissname we did!
i love how in the lava episode you assumed a large amount of your audience took calculus and in this video youre explaining secondary colors 😂 amazing video as always
The man knows his target demographic lmao
sometime youtube videos have prerequisites 🤷
from the day that mojan added display entities you've got unstoppable.
Etho’s Hermitcraft Season 7 build has some super interesting examples of these and transitions between different high contrast schemes.
Would love to see you check it out if you haven’t already and talk about it
That was the most impressive build really mind-bending and mind-blowing
He really built Mancave but on Surface™️ xD Jokes aside it looked beautiful
This what i was hoping’ he’d cover. It makes sense as it’s all together but i have no idea how Etho got to the ”finished” product.
Impulse Pyramid using pink is a lucky accident when Stress took over and decided to remove the Impulse signature yellow for more pink cuteness ^^
This world is becoming such a useful build tool
I would love to walk in person through a sorting of the colors from my favourite paintings.
I know the feeling. I did this with a bunch of my favorites and it was very cool experiencing them in a new way. I may work on the method to do this so its something simple like select your image file and a datapack is made that anyone can run.
@@gneissnameThat would be so cool. If you're doing it, good luck! Btw. Love the colour theory videos
yes please!
@@gneissname Yes please! That would be awesome, what did you use to make it in this video? I assume it's just a python script that samples every pixel, then rounds each RGB value to the nearest int, then adds them to a datapack? Idk who to make datapacks though. :(
@@ZephyrysBaum yeah it’s called extcolors, you can define how much you want it to average similar colors, and set a max number of colors and it outputs a list of hex RGB values and the number of occurrences. I have an excel file that I can paste that list into and it converts the hex into hsb and makes a /summon command for each color. That’s pasted into a data pack function and done. I can probably just do it all in python now.
A noteworthy thing in the monochrome Van Gogh painting is the diagonal nature of the hue. That’s a commonly used technique for shading. I know it from pixel art but I’m sure it has its roots in traditional painting. You can affect the feel of the painting by either going towards warm hues or cold hues the darker the color gets and it makes the colors pop more
For pixel art specifically I think this term is called hue shifting. You can also shift the saturation and value, overall giving more contrast. A shift is a really great way to subtly use more of a palette together
It also feels natural to shift from warm to cool colours because this effect is seen in real life as warm light from the sun illuminates bright areas, and indirect cool light from the sky fills in the shadows
Thank you! When I saw that I was really curious if that was intentional.
I fucking KNEW scar would be there for complementary colors. That man LOVES his complementaries. Looking at mr hotguy himself, orange and blue. I didnt even remember how his s8 base looked but Knew he'd be picked.
Bro taught me more than my art teacher😭 GREAT JOB
I'm sure once the color series gains notoriety, builds will get ten times more epic.
This video was very interesting. You explained the basics of color theory to me in a way that was easily digestible. I might mess around with some builds thinking about colors more after this. And I'm sure if i ever get back into some form of drawing it'll be useful to know this.
It comes up in a lot of places. I dissect almost any art or ad that I come across to see what they are doing.
hmm... at the end, when you're talking about combining schemes where you show an example from your favorite artist, I would like to see a build utilizing this idea. Mainly, in the art piece, he has the complementary scheme of Green-Purple in the background, but the analogous scheme of tans and browns in the foreground as the subject. Perhaps in a build you could have a part of the build that is more in the background utilize a certain scheme, while the main focus of your build, perhaps a tower in the middle, or a grand entrance, uses a different scheme. I think this could help your build feel differentiated from itself, and help to draw attention to the primary parts of your build. Another thing I notice in the painting you showed is that the background is a bit more muted and dark than the subject, and I think it all comes together to help separate the subject from the background - another tactic you could use in your minecraft builds.
mmmmmm delicious color theory
If you want some inspiration for colour palettes, just pop down to your local hardware store and look at their paint swatches.
I'm amazed by the color display you made, it makes it so much easier to see the relations between the colors. The animations are so clean too, you did super well on it!
What about the different foliage colours? Like the different coloured leaves in savanna and jungles. You should add them to your colour wheel. Also there is a mod ‘artificial foliage’ that makes you be able to place jungle coloured blocks in the dessert. Unfortunately it only goes up to 1.12
Yeah, this is an issue that I am working on for the color world. its why i used used a flat color square for Impulses. You can set the biome now so that might work but that is also a bit buggy sometimes.
you'd be a perfect addition to hermitcraft! i'd love to see you in season 10
I hope some of them see this video
Need to watch this entire video twice because the first time I'm just blown away by how you clicking a note block makes all the blocks move. I would watch an entire video detailing how you did that as well LOL
Holy fuck this is high quality.
Such a great explanation and visual representation to go along with it. What you're able to do with command blocks in Minecraft is practically magic to me. What a valuable resource for builders and artists alike.
the best color scheme is dark + dull purple, noemal dull cyan, and bright orange+yellows. nobody can change my mind. the tertiaries are my favorite and triadic color schemes make my brain happy.
It's worth noting that in terms of complementary colors, a traditional color wheel with red, blue, and yellow as the 3 primary colors should be used rather than the RGB system shown in the video. I think that the color wheel shown in the video can still work, but there are some discrepancies with what is typically considered complementary, like purple and yellow rather than purple and green. This is mainly because colors that are complementary are complementary because they contain all 3 primary colors when put together (purple being a mix of red and blue, thus adding yellow).
However, you can still use colors like purple and green together in a split complementary color scheme, which includes a base color and the colors a few steps over to the left and right of the color right across from it. In this way, purple is split complementary with both green and orange.
I'm interested in the discrepancies between the RYB-RGB-CMY systems. I think I'll do an entire video addressing it sometime.
@@gneissname That would be interesting to see! A notable difference I know about is that computerized systems like RGB and CMYK actually exhibit a much narrower range of possible colors compared to the visible spectrum, CMYK having the least range of possible colors.
The video we all want. Truly a brilliant and giving creator. Cheers
On warm/cool colours being subjective, the other thing to keep in mind is that its relative. Cyan is warm compared to blue, but compared to red is most certainly a cool colour.
Great point.
I'v watched plenty of color theory videos but this is Minecraft so learning is fun
I do the same. All my builds have some rules and i just follow them into the shape of a build.
I would just add that using black, white and grey is called a achromatic scheme.
i kinda got the concept from the thumbnail but the fact that you used Hermitcraft as an example is fantastic. also did not expect the level of production, all done in Minecraft and cleverly coded to be run in-game. awesome video!
Some art stuff that has even more nuance than I'm even capable of giving:
-The reason why we learn in school that the primary colors are red yellow and blue, instead of RGB or CYMK is because different materials have different color blending properties, so for light as we see in monitors and light displays it's the RGB, in semi transparent ink as seen in printers it's CYMK, but in pigment, as seen in gouache, the best primary blending colors are the red, the yellow and the blue
-The reason why the Van Gogh "the old towers and the fields" has a slanted, diagonal plane instead of a straight monochrome is because of a technique I have known as Hue Shifting, that is the technique of shifting the hue of a color alongside it's brightness to give a more organic feel to the shadows/highlights
-The reason why analogous colors look overwhelming if overused, or saturated, is because analogous color combinations literally clash in their seams, as in, if you look at the middle of two bright analog colors the edge almos appears to vibrate, thats why it's advised to keep them diffent on brightness, or on saturation, or on amount, or divide them with something else (preferably a more neutral color) as seen in every example (ofc if you don't want that clash)
I love seeing the Hermitcraft builds broken down like this. I wonder if Etho's builds would show up as a mess on the color space, or secretly organized.
you technically don't need all this technical knowledge to make something that looks good. If you build and what you end up with looks good to you, it will probably look good to others. Knowing all this will make figuring out how to get to something that looks good faster, however.
Exactly, there will be tons of cases that don't fit a scheme exactly and still look amazing. People shouldn't try and force a built into a scheme, just use them as a tool.
this is an amazingly helpful video, and it's helped answer a lot of questions i've had in the past regarding colors. great content as usual!
Ever since I discovered you, your videos have been the most informative minecraft content I've ever seen. Keep up the absolutally exceptional work!
the application of a tool developed in minecraft to show colour theory, not just for minecraft builds, but also to actual paintings, was very cool to see.
i didnt knew there were so many colors
i think you are one of the most interesting and unique minecraft channels that exists like...
minecraft powerpoint ted talk all in game ??? and its about stuff like colour theory ??? like!??? we are so spoiled istg
as an artist myself i find this video very helpful
Honestly, I really hope you make a video together with one of the Hermits someday after watching this video.
It would be really interesting.
hell yeah, bdubbs base in the thumbnail
It would be great to see a miniature sequel where you just cover paintings and photographs in more detail, those segments were an absolute pleasure.
The little house in the background displaying each color scheme was really cool to watch and pretty useful to understand the concept. Your videos are amazing, thank you so much for putting in all this effort, it really pays off
super cool! i so need a breakdown of etho's amalgam base from s7 😵💫
That base really got me confused and amazed at the same time. I also want a breakdown of it.
Yeah I didn't look at it in this way, maybe I can do something with it.
Wow, this is amazing! I learned more from this video than most of my primary and secondary school art classes!
i love your videos!! they really fill a gap in the market for like, logical creativity is the best way i can put it!!
would be super interesting in future to look at more of bdubs' builds cause man literally paints in minecraft
The "crossover" with Hermitcraft was awesome!!
This was very interesting to me, and love that it was recommended. I've been working on stepping up my build game for a while and there's some real helpful info here, thanks!
THIS IS SO UNDERRATED
Gneiss!! This was excellent! So cool to see art and builds broken down in the wheel like that. Looking forward to more- of this, and of your videos in general! :D
Loved this! Great visual aid with the display entities
You are doing a great job at presenting information which is easy to understand and use! Keep it up!
Gneiss video :) Love the variety of topics to learn on your channel. Keep it up!
wow its such a creative way of shoeing colors!
Great analysis!!!
Visual stuff is also cool looking, animations and etc. GJ
Fantastic video, thank you very much for the notable ammount of work and thought put into it.
Man I really love your channel, thanks for all of this building videos, they help a lot
Cool video! Glad this channel came across my feed! Keep up with the great content, excited to see what else you do
amazing video. combining my love of art, engineering, and minecraft lol
Really enjoying this series.
But to note, though it's been a hot decade since art school, the discrepancies between different sets of 'primary' colors comes down to medium.
RYB is traditional as it is basis in physical paints, oil paints and such. Technically it can be substituted with more neons, but its nor really done. Or wasnt in my time
RGB is base screen color, something to do with the cones. i believe most digital artists stick to it because it provides brightness and is most native
And CMYK is print. Still bright, and not accounting pantones, but i remember how we were drilled to always convert our proofs to it.
Thanks, I had to go down the RYB-RGB-CMY rabbit hole and I have my opinions. I think there is enough there to make a very interesting video sometime.
High quality information with good examples, Thank you!
amazing video, i love the exampels and everything
color theory in my minecraft geology channel???? hell yeah!!
This is both very cool and useful, thank you
Wow, that's so helpful! I too like rules I can follow so this is just what I was looking for!
Dude, AWESOME video!!!!!
This is such a helpful and fascinating video. I am so happy I found this channel.
This was insanely interesting!
Okay so the colour scheme with the "colour splash" is simply just accented neutral colour scheme
Thanks for the video! Enjoyed watching :)
I find your color videos very helpful for building , thank you 👍
This is so helpful thank you!
this is good for artists
Quality Modern Mc Content
Wish they added some blue and Orange ish bricks
Gday. This video is amazing. I can only imagine the time it took
thanks I'm a fashion wizard now
amazing video 💗
A good example of tetradic. Is the yellow pink green and orange town house iskall made in a recent video
3:37 the house changes
Great video
I know this is an older video and someone has probably already pointed this out, but I just wanted to talk about the color wheel for a second. RGB is used primarily for digital workings because of how light works. When you add red, green, and blue together you get white light. So every pixel on your screen will be shining some level of red green and blue in order to get whatever color is desired. This is not the same for printing or traditional media. If you're painting, you usually need red blue and yellow, and depending on your shades and what you want, some version of violet. With those 4 you can generally mix any color you want. I'm less familiar with how CMYK works, but they are also just translations from Red, yellow blue, beings shifted clockwise around the circle. I believe that they use CMYK for printing because it allows for the printer to print more colors than RYB, since printers print differently than painters paint. Using RGB for the color wheel kind of messes up complimentary colors, as green and red are complimentary, and yellow and purple are. Its not a huge deal for what you are doing, cause you didnt move the circle at all, just shifted colors a bit around, but that was bothering me and I wanted to talk about it lol. Otherwise its a very neat video and i thought it as interesting.
Yooo how did you do the circle particles? It looks so nice
They are a unicode text shape "⬤". I summon a text entity with only that and color and scale it.
I LOVED the coloured dot visualization of the paintings! Do you have some kind of macro where you can directly upload an excel dataset or colours & frequencies into your in-game entity colour tool, or do you have to enter them into the code individually by yourself every time?
It’s a few steps but with everything setup now, I can take an image file into this color space dots in about a minute.
That's such a great video. It's funny that I was explaining to my friend how I have great ideas for shapes and concepts of builds but always lack on picking a block pallette. Do you have any tool to recommend so we can replicate those color schemes on demand?
I don’t have one that does it automatically for Minecraft blocks. If you are looking for just the wheel and schemes in general, there are many online if you search for color scheme generator. You can then use my color world to bridge the gap. I may be able to build something like that into the world at some point.
@@gneissname Thanks! Thats what I was looking for. Love your videos btw
@@pabloelia6615 Thanks!
would Mumbo's base be considered as having a color scheme like this?
I thought about talking about it but ended up not including it. The smaller houses are monochrome or analogous. The statute I would consider complementary, mostly neutral and the red and blue contrast colors
This is soo cool! whats the program youre using to sample the colors from paintings?
Its a python script that samples and exports the color and abundance then I convert it into a function for minecraft. People seem interested in it so I might package it together so its user friendly. "extcolor" is the existing python that I used.
I'd definitely be interested! I'd love to explore transformations to different color spaces both as a tool purely for art as well as possibly in minecraft@@gneissname
i see a bdubs build, I click
Geez who freaking informative was this video. Wow
would love to hear your thoughts on ethos season 7 base after this
You know, I should have probably done that one too. I didn’t want to seem like I was just using the hermits builds for the sake of my video, but they are some of the best builders and well known builds so that helped people relating to the concepts. Maybe I can do something unique with ethos 7 base, it really does have some nice style and schemes.
just out of curiousity, how did you handle the prismarine block? since it changes colours very slowly and therefore changes where it is on the spectrum
is the colour world available somewhere?
Yea sorry, I just added it to the description. Its for the 1.20 color world which has the blocks in color spaces. There is a video for it if you want to know more.
Ik this has nothing to do with with this video, but do you know anything about irl ore generation? Does the differences in generation of gold, quartz, and other ores between the overworld and the nether tell us anything?
Right now the ore episode is the next geology video I'm working on. Its going to be mainly focused on the similarities and differences bawneen the minecraft and real life ores. It will probably have implications for how I would interpret the nether or overworld formation. I do plan to make a video looking at the minecraft world and talk about what would need to happen to make it be the way it is and how old it is etc. There will probably be a lot of things I have to ignore because they would be impossible in a real setting. I would explain why i'm leaving things out and all that as well though.
@@gneissname Oh woah! Absolutely! Thank you for responding so quickly! I can't wait to see it, I absolutely love the color theory videos + the scientific look at the environment through geology!
There is far too few green colours
Hopefully I saved this video from the infamous "first" comment
You did it!
1 minute ago