Cluster By Geometry - Houdini Destruction - Free HDA & Demo Scene

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  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 5

  • @mkhizeart
    @mkhizeart ปีที่แล้ว

    Thanks a bunch Keith!

  • @OnkAnCa64
    @OnkAnCa64 3 ปีที่แล้ว

    thanks

  • @danielmille_
    @danielmille_ 3 ปีที่แล้ว +2

    Hello, Keith! Thank you for the video and HDA! I only had one question. Why does it crashes sometimes when using double packing? Is there any particular reason and way to fix it?

    • @keithkamholz5271
      @keithkamholz5271  3 ปีที่แล้ว

      Packed geometry has always been a bit buggy in general, and double packed geometry even more so. I'm not sure exactly what causes it. One of the SideFX guys told me that packed geom display issues are largely due to graphics drivers, but I'm not sure if that's really where this issue lies or not.
      I think if the geom is displayed as bounding box the problems won't occur, but of course that's not a great solution because you usually want to see your geometry. :-)
      If it's really problematic, then I'd probably just unpack it all and then single-pack each cluster, and see if that helps it. In the process, you could also use convex decompose to build proxies if you'd like.

    • @danielmille_
      @danielmille_ 3 ปีที่แล้ว

      @@keithkamholz5271 , great, thank you!) I will try to do so. Because clastered elements are more convenient even for making something static. And it would be nice to be able to change seed and watch the result without crashing)