Sorry for not uploading the past few weeks! School got even more busy than usual. Anyways, I hope you enjoy this science-explaining video about what's been going on with Ignition' behind the scenes. It's a bit different than my usual style - Enjoy!
i would love to see more of these videos describing your design process in the future! I'm REALLY lazy when it comes to lego beyblades, but seeing this makes me want to spend more time and thought into my gimmicks.
Here’s an idea make a engine gear Driver from the first chapter of Beyblade make the engine gear go left spin when the Beyblade starts losing stamina make it go Left spin by two pieces of Lego going in and then triggering the mechanism to spin around to make go in left rotation
I think a good solution to this problem is to take inspiration from the bey torch Pegasus. It has a gimmick where the driver can be spun with a ripcord then you drop it and it spins if you look up a video of it it makes much more sence.
I know it’s a bit too late for any suggestions with the ignition driver. But instead of using gears to change the spin during battle, you could probably pull off a lego Helios Volcano gimmick in the driver to reverse its spin using rubber bands when it’s hit hard enough. I think it’s possible to make this with a compact enough space, and you could probably release it in a random booster with some sort of recolor.
The main problem with this, which many others already suggested, is that the rubber bands wouldn't provide a continuous change in spin direction but rather an instantaneous one. Even if it did work, the momentum would only shift for half a second at best.
this video was pretty different tbh, but rly cool all things aside tho the prototype for imperial dragon (shown somewhere in the video) looks pretty cool
I mean before anything else, it's obviously impossible to create an accurate Ignition at the scale of an average lego beyblade The best you can do is something that functions or performs similarly
Maybe you could make the weight drop from the layer at launch to the driver. That would make the driver heavier and could make it spin counter clockwise. Good luck
dude why not put like a limit break system where it unlocks mid battle (dont worry about size just yet) then make the next part and integrate it into your system, oooooooooooooooooooooooooor you could make the motor you want to use a bit stronger by replacing insides (try to find one that can have connections on the side, you could also try making the gear mechanism have little scraping system that goes in opposite direction so you could drive enough force, or just wait for some new parts, try 3D printing lego parts if you can making it easier to make
This is my idea this idea might not work but my idea is when another Beyblade hits Dragon a gear inside the bey can move and spin counterclockwise so yeah. That is pretty much my idea I know it does not really make sense but i will edit this comment if I can think of something better and something more explanatory.
There are two problems with this. First of all, it'll be the layer that spins, not the driver, since the layer is the one with less mass. Secondly, even if it did work, the change would be instantaneous rather than activating over a certain period of time, similar to using rubber bands.
Don't worry bro you always seem to amaze us with the the effort u put into your beys and I was happy just to see an upload but if you keep at it I believe you can make something better. Maybe not as good as the original ignition' but a usable one. Much love bro.
So when you launch a beyblade with atomic it gose a bit unlanced so my idea was Shot + atomic / the shot driver was made for other way when the atomic driver stays a bit unbalanced
you should do a thing where you use failed drivers that just so happen to function as their own gimmick. like the end result is it's own gimmick and would probably cool on a normal Beyblade . performance might suck but like it ya.
Yeah, ignition' was quite a challenge! I really wanted to find a way to make it work. To put it as a cut line from the video: "Maybe the true gimmick was the knowledge we learned along the way"
Hi, I've been thinking and maybe it would be possible to make two layers of rotation where in the second layer the rotation would be opposite to the first, and when the Beyblade tilts it would rotate at another angle.
Put both weights on both the layer and driver and put an eraser between the layer and driver and then the power of the launching will eventually fling the eraser outta there and both layer and driver would have enough spin power
hmm, have you tried using a makeshift sort of Engine gear system for your Lego ignition'? it's an old system back at the plastic generation of Beyblade and maybe you could use some small techniques and some rubber bands to pull it off, although you do have to wind the driver again before another battle and change the rubber once it gets worn down from stretching stress, for someone like you who knows Legos pretty well, im sure you could recreate it somehow
I know of the engine gear system and have seen videos such as Lauran's that try to recreate it, but I don't think rubber bands are complex enough to get the opposite spinning motion. I think the reverse engine gear operates using a rotational spring to store rotational energy, which is hard to obtain at the right size, and even if I got it, it would be challenging to get it to activate at the right time.
i have an idea : similar to your hybrid driver, make driver that uses rubber bands to go counter clockwise when the spin is slow, now i havent really test it because of : 1. i dont have enough peices 2. i dont have much technic peices so i cant just recycle parts :u
What about cutting the rubber band to make a string like thing, tape on side to the tip (bottom)and tape the other side to the driver(top) then wind it, or maybe it works better In my mind :u
Basically, cut off a rubber band into a string, make a free spinng tip driver, tape/glue the freespin tip to one side of the rubber band, and tape/glue the other side to the non freespin part
Maybe try adding putty to the free spin tip and make sure to use a strong rubber band, so when the bey spin the tip winds up, then when the spin is low, it unwinds
@@Arcturus77-2 Unwinding something like an engine gear doesn't work well: and even if it did it's an instantaneous change instead of a continuous change
What if you put a non-rotating gear on one side of the beyblade and the driver have a gear that connects to it but is free spin. I don't know if that makes any sense but I made a video on it.
From what I can understand that just seems like a normal free spin driver EDIT: After watching your video it seems like you tried to used the simple 2-gear method. However, I don't think it'll work, since they're not on the same vertical axis. IF the red axle gear is free spin to the grey axle gear then the layer spinning will not rotate the other way (relatively): it's like the moon orbiting the Earth. Just because the moon moves one way doesn't mean that the Earth rotates the other way. If the two gears are not free spin, then there's no transfer of torque. But if you can get it to work IRL, I'd be happy to be proven wrong.
@@Legobeyz Thank You for responding. I wanted to try to make the gear on the layer free spin but I cannot test it out but I will once I get all the pieces.
The reversing technic is not really easy in lego this gimmick is is used by batteries and we can't really put anytype of battery in lego to make a driver speed up and reverse it's rotation
I think you should replace this red plastic tip to rubber one and equip this ring on the layer. After the bey is launched, the friction of rubber must stop the driver, but the layer will keep spinning, so this mechanism will start it's work. In theory, it must work like this. The only problem is to find this rubber piece.
You should get to round heavy objects wonder the layer one on the bottom piece and then both ways will go to same way but then it will turn the opposite direction
I think everyone has attempted something like this or engine gear or some type, but we have all failed, if we want to create such beauty we need to come together… and create it!!! LETS GO MY BROTHERS!
I took this from the "Transcripts", hit the 3 dots + google translate 00:03 tablero de encendido es uno de los más complejos 00:06 conductores beyblade tiene que ofrecer su 00:08 capacidad de invertir el movimiento durante 00:10 la batalla aparentemente va en contra de las leyes 00:12 de la física haciéndolo único y divertido 00:14 utilizar para que yo sea el innovador que 00:17 ¿Estoy decidido a intentar crear el primero? 00:19 Funcionando lego ignition dash este es mi 00:22 viaje que abarca varios meses 00:24 y el fracaso de lego ignition dash 00:29 lo primero que pensé cuando 00:31 tratar de hacer este controlador era conseguir mi 00:32 propio motor y de alguna manera usarlo para 00:35 invierte el giro durante la batalla, pero esto 00:37 La idea pronto se hizo añicos cuando me di cuenta 00:39 cuán grandes pueden ser incluso los motores pequeños 00:42 motores prefabricados como lego connect 00:45 e incluso el circuito instantáneo era demasiado grande incluso 00:47 para el gran tamaño de encendido y en 00:50 encima de eso si hubiera una pequeña 00:52 suficiente, tendría que averiguar cómo 00:54 activarlo durante la batalla, lo que significa que yo 00:56 no se puede simplemente pegar el interruptor de encendido y apagado a 00:58 permanentemente encendido por otro lado más pequeño 01:00 Los motores son mucho más difíciles de trabajar y 01:03 Necesitaría diseñar muchos de los 01:04 los conductores se apartan de mí mismo soy bonita 01:06 interesado en lego beyblades pero no 01:08 suficiente para convertirse en un ingeniero de software para 01:10 diseñar este controlador, así que tuve que conseguir un poco 01:12 mas creativo 01:14 si no pudiera usar motores, tendría que hacerlo 01:16 invertir el giro del conductor sin agregar 01:18 cualquier energía extra para el sistema más 01:21 La forma plausible de invertir el giro era 01:23 a través de piezas técnicas, por ejemplo, en un 01:26 lanzador cuando tienes dos marchas 01:27 girando uno al lado del otro, 01:29 girará en direcciones opuestas, así que si 01:32 conectaste uno a la capa y otro 01:33 para el conductor, el truco no lo haría 01:35 activar en mitad de la batalla pero por ahora estoy 01:38 feliz con simplemente dar marcha atrás al conductor 01:39 girar en absoluto, pero como puedes ver, corremos 01:42 en un problema claro con este diseño si 01:44 el eje inferior debe estar en el centro de 01:46 la bahía no hay forma para el eje superior 01:49 estar en el centro también y si 01:51 esto no va a funcionar, así que busqué en línea 01:53 para un poco de inspiración bueno resulta 01:55 que buscar en google dos objetos girando 01:57 diferentes direcciones mismo centro no era 02:00 realmente útil para mí, pero sin embargo yo 02:02 encontré información útil 02:05 aunque el giro inverso no ocurre muy 02:07 con frecuencia uno de esos ejemplos fue 02:09 con helicóptero coaxial contrarrotatorio 02:12 cuchillas como quiero para el encendido 02:14 conductor una hoja gira en el sentido de las agujas del reloj y el 02:17 otros giros en sentido contrario a las agujas del reloj y 02:19 ambos tienen el mismo centro el nuevo diseño 02:21 se vería así con un engranaje en el 02:23 arriba uno en el costado y uno en el 02:25 inferior de manera que la superior e inferior 02:27 permanecería en el mismo eje pero aún 02:30 sin embargo, girar de diferentes maneras cuando lo intenté 02:32 haciendo una compilación específicamente para esto 02:35 de legos fue extremadamente difícil 02:38 guárdelo en un lugar compacto y téngalo 02:40 lo suficientemente fuerte para que no se rompa 02:42 durante la batalla parecía toda esperanza 02:44 estaba perdido pero luego encontré esta pieza 02:48 el diferencial de engranajes es una pieza que 02:50 solo un puñado de personas sabría su 02:52 el uso principal es ser utilizado como mecanismo 02:54 para dirigir vehículos aplicando más 02:57 torsión a una rueda que a la otra, pero 02:59 milagrosamente esta configuración de tres años es 03:01 el exacto que necesitaba para el encendido 03:03 conductor y por pura suerte lo encontré 03:06 en línea y lo compré con el resto de mis 03:08 legos un par de semanas después obtuve el 03:10 parte y comencé a probarlo aquí 03:12 una de mis primeras pruebas 03:21 viste eso viste eso 03:23 se movió en sentido antihorario como un todo 03:25 milímetro 03:27 así como puedes ver la idea funcionó 03:29 un poco, pero no en la medida en que yo 03:31 Pensé que sería así, ¿por qué el truco 03:33 falla en gran medida, pensemos en esto desde 03:35 una perspectiva lógica para que el 03:37 conductor para girar en sentido antihorario el 03:39 La capa debe moverse en el sentido de las agujas del reloj en relación con 03:42 el conductor ahora si imaginamos esto en el 03:45 estadio que significa la capa de la bahía 03:47 estará girando pero el conductor será 03:49 completamente quieto también tienes que factorizar 03:51 en donde está el peso en la bahía desde 03:54 ahí es donde la mayor resistencia 03:56 el movimiento miente si pones el peso en el 03:58 capa, entonces el controlador será 04:00 realmente endeble o simplemente se moverá igual 04:02 dirección como la capa pero si pones 04:05 la mayor parte del peso sobre el conductor mientras 04:06 esperaría entonces hay una enorme 04:09 problema fundamental como la conexión 04:11 entre la capa y el conductor es libre 04:13 girar eso significa que simplemente no puedes 04:15 lanzar la bahía del lanzador cuando 04:17 tiras de la cuerda de desgarro la mayor parte de la energía 04:19 está entrando en el controlador de encendido 04:22 en lugar de la capa y lo que obtienes lo mejor es lanzar 04:24 lo mejor es lanzar no más poderoso que 04:26 un tendón de la corva 04:28 entonces 04:29 eso es a pesar de que tengo otro 04:31 idea sobre cómo moverse por el 04:33 problemas me acabo de dar cuenta de que hacer un 04:36 tablero de encendido de lego de trabajo 04:38 no es logísticamente plausible, pero bueno, si 04:40 tienes alguna idea o comentario sobre 04:42 este video me ayuda y sería feliz 04:44 para responder con mis pensamientos lego bays 04:47 fuera
Sorry for not uploading the past few weeks! School got even more busy than usual. Anyways, I hope you enjoy this science-explaining video about what's been going on with Ignition' behind the scenes. It's a bit different than my usual style - Enjoy!
Hazte otro canal con mismo contenido pero en español
No man its ok also great video i really like this kind of videos
Longer videos
poor legobey haven't relax for a month, anyway good science and maths . I even don't know to much of the science.
At least school is out now
i would love to see more of these videos describing your design process in the future! I'm REALLY lazy when it comes to lego beyblades, but seeing this makes me want to spend more time and thought into my gimmicks.
Thanks! I feel like explaining videos aren't common enoughwhen it comes to the process of making Lego Beys/their gimmicks
This is just genius! To bad it didn’t work but it seems your on the right track.
u spoiled it for me
What track?
Ikr
I like ur vids Y-tas tic studios
@@kurtai_nz then don’t look in the comments before watching the vid lmao
Pushing the limits of Lego Beyblade.
Lol yea But nice !
Here’s an idea make a engine gear Driver from the first chapter of Beyblade make the engine gear go left spin when the Beyblade starts losing stamina make it go Left spin by two pieces of Lego going in and then triggering the mechanism to spin around to make go in left rotation
I think a good solution to this problem is to take inspiration from the bey torch Pegasus. It has a gimmick where the driver can be spun with a ripcord then you drop it and it spins if you look up a video of it it makes much more sence.
That's a different gimmick
The ignition driver activates midway battle and not straight away
Nice
Aw man I thought you would find a way. Good luck.
You can always do the torch pegasus ability
I know it’s a bit too late for any suggestions with the ignition driver. But instead of using gears to change the spin during battle, you could probably pull off a lego Helios Volcano gimmick in the driver to reverse its spin using rubber bands when it’s hit hard enough. I think it’s possible to make this with a compact enough space, and you could probably release it in a random booster with some sort of recolor.
The main problem with this, which many others already suggested, is that the rubber bands wouldn't provide a continuous change in spin direction but rather an instantaneous one. Even if it did work, the momentum would only shift for half a second at best.
@@Legobeyz how about springs
You just need to use the turntable and the circle plate with the hollow stud and it’s similar to the ignition dash driver when its scrape
does it work?
@@josephinemarydonbosco8345 it depends on how fast the bey is spinning is while scraping
Nice
My boi doing maths just to make Lego beyblades ☠️☠️☠️
this video was pretty different tbh, but rly cool
all things aside tho the prototype for imperial dragon (shown somewhere in the video) looks pretty cool
I mean before anything else, it's obviously impossible to create an accurate Ignition at the scale of an average lego beyblade
The best you can do is something that functions or performs similarly
Maybe you could make the weight drop from the layer at launch to the driver. That would make the driver heavier and could make it spin counter clockwise. Good luck
You are just complete genius
dude why not put like a limit break system where it unlocks mid battle (dont worry about size just yet) then make the next part and integrate it into your system, oooooooooooooooooooooooooor you could make the motor you want to use a bit stronger by replacing insides (try to find one that can have connections on the side, you could also try making the gear mechanism have little scraping system that goes in opposite direction so you could drive enough force, or just wait for some new parts, try 3D printing lego parts if you can making it easier to make
Woa, amazing
This is my idea this idea might not work but my idea is when another Beyblade hits Dragon a gear inside the bey can move and spin counterclockwise so yeah. That is pretty much my idea I know it does not really make sense but i will edit this comment if I can think of something better and something more explanatory.
It is easier to think of a big base fused driver with a free spinning red tip in the centre while metal is somewhere
Or just use the spring loaded gimmick of Helios volcano but it releases at the opposite direction
There are two problems with this. First of all, it'll be the layer that spins, not the driver, since the layer is the one with less mass. Secondly, even if it did work, the change would be instantaneous rather than activating over a certain period of time, similar to using rubber bands.
BRO yOU IN A LEFtBUrST ViD LeSS GOOoO
Great video I hope you do get it to work cuz the fact it worked just a bit for just the driver when launched was amazing
🗿🗿🗿 4:54
"And that's where the record is today."
Awesome! You’ve made the real driver of savior valkryie!
Awesome science and incredibly by Lego!
Maybe a another bey need to attack to activate it
Hi
Don't worry bro you always seem to amaze us with the the effort u put into your beys and I was happy just to see an upload but if you keep at it I believe you can make something better. Maybe not as good as the original ignition' but a usable one. Much love bro.
0:08 the motorized tip is just changing spin direction seems like pretty sound logic to me
So when you launch a beyblade with atomic it gose a bit unlanced so my idea was
Shot + atomic / the shot driver was made for other way when the atomic driver stays a bit unbalanced
you should do a thing where you use failed drivers that just so happen to function as their own gimmick. like the end result is it's own gimmick and would probably cool on a normal Beyblade . performance might suck but like it ya.
You can make your lego hybrid driver reverse built but with a bearing inside just in my opinion
Maybe take the motor and stuff from the original ignition’ and just make it lego compatible?
Its so crazy to see you put so much effort into for months I really wish you could of found a solution great video!
Yeah, ignition' was quite a challenge! I really wanted to find a way to make it work. To put it as a cut line from the video:
"Maybe the true gimmick was the knowledge we learned along the way"
@@Legobeyz thats a great quote your efforts really deserve more attention
@@Legobeyz hey u can still make a lego Ignition' for ur big lego beys like world spryzen and valkyrie so can have more space to put stuff
I was watching your beyblade song videos all night then I woke up and watched left burst and said to check out this channel and just realized
Hi, I've been thinking and maybe it would be possible to make two layers of rotation where in the second layer the rotation would be opposite to the first, and when the Beyblade tilts it would rotate at another angle.
But what if you put weight on the layer and the driver🤨🤨🤨
Wait couldn't you use a system like for the bursting lego beyblade
What would happen if there was mass on both layer and ignition’ driver?
dude you are really smart
Don't worry try again and again
Don't forgot
' failure is the first step of success '
20k face reavel or 30
Nice try dude
Can you do literal Version of full theme song quad drive
Well you tried and you made it kinda work so be pround about it. You may one day finiah this project.
Thanks for the support! I really do hope to find a solution, but for now it seems like ignition isn't going to be on Lego Dragon'.
dude just use a small wheel for the tip. when it spins it will reverse
That's...not how physics works?
Cool that u tried to make ignition but a thing u can do try the limit break
If this worked out dragon' would be op
I feel like i'm in school watching this
why dont u put it on the sides of the layer so metal contact
i tried to make this and i battled it and it became a diabolos :)
Maybe it needs to hit somthing to activate
Put both weights on both the layer and driver and put an eraser between the layer and driver and then the power of the launching will eventually fling the eraser outta there and both layer and driver would have enough spin power
I have an idea. Try using Laurens' engine gear beyblade gimmick. It could possibly work.
That won’t really work: see other comments where I’ve addressed that
I think you might need to keep the big gear piece still? Try it idk tho
hello
What if you put both weights on? I’m not very good at this stuff but maybe it would work?
Make working shot driver
Make Lego engine gear spin in reverse
"IT MOVED COUNTER CLOCKWISE! like a whole millimeter😄"
Maybe make it work more like the engine gear instead of the real ignition. Like a wind up toy. Use a rubber band to retract it
The problem is that it won't act like ignition. The change will be instantaneous, not continuous, so the driver will just stutter at best.
let's make an overdrive sistem
I also have Lego beys
hmm, have you tried using a makeshift sort of Engine gear system for your Lego ignition'? it's an old system back at the plastic generation of Beyblade and maybe you could use some small techniques and some rubber bands to pull it off, although you do have to wind the driver again before another battle and change the rubber once it gets worn down from stretching stress, for someone like you who knows Legos pretty well, im sure you could recreate it somehow
I know of the engine gear system and have seen videos such as Lauran's that try to recreate it, but I don't think rubber bands are complex enough to get the opposite spinning motion. I think the reverse engine gear operates using a rotational spring to store rotational energy, which is hard to obtain at the right size, and even if I got it, it would be challenging to get it to activate at the right time.
@@Legobeyz well you have a good point there my friend
So like spin head
i have an idea : similar to your hybrid driver, make driver that uses rubber bands to go counter clockwise when the spin is slow, now i havent really test it because of :
1. i dont have enough peices
2. i dont have much technic peices so i cant just recycle parts :u
Sorry to tell you, but that simply doesn’t work. Rubber bands can’t reverse the spin in any way.
What about cutting the rubber band to make a string like thing, tape on side to the tip (bottom)and tape the other side to the driver(top) then wind it, or maybe it works better In my mind :u
Basically, cut off a rubber band into a string, make a free spinng tip driver, tape/glue the freespin tip to one side of the rubber band, and tape/glue the other side to the non freespin part
Maybe try adding putty to the free spin tip and make sure to use a strong rubber band, so when the bey spin the tip winds up, then when the spin is low, it unwinds
@@Arcturus77-2 Unwinding something like an engine gear doesn't work well: and even if it did it's an instantaneous change instead of a continuous change
hey us rubber band
This is so smart
I figured this out with an official Lego peice 2:31 but 3:41 explains why it didn’t work
What if you put a non-rotating gear on one side of the beyblade and the driver have a gear that connects to it but is free spin. I don't know if that makes any sense but I made a video on it.
From what I can understand that just seems like a normal free spin driver
EDIT: After watching your video it seems like you tried to used the simple 2-gear method. However, I don't think it'll work, since they're not on the same vertical axis.
IF the red axle gear is free spin to the grey axle gear then the layer spinning will not rotate the other way (relatively): it's like the moon orbiting the Earth. Just because the moon moves one way doesn't mean that the Earth rotates the other way. If the two gears are not free spin, then there's no transfer of torque. But if you can get it to work IRL, I'd be happy to be proven wrong.
@@Legobeyz Thank You for responding. I wanted to try to make the gear on the layer free spin but I cannot test it out but I will once I get all the pieces.
You know you can put two metal rings on the driver and layer to balance the weight
*lEfTbUrSt*
Try using a lighter metal peice on the driver
But what if you put the weight on the Layer and the driver 🤨🤨🤨
This is my favourite video now!
try to make its mechanics like top blade it would work
You could use a lego mindstorm v3 box and program it so the motor spins right for 10 seconds and then left for 10 seconds and then repeat
COOL
I'm sorry i can't help with the hybrid, but you can maje a volcanic using a piston head an a ball joint.
nice invention lol,at least you tried
Oh believe me...I tried for months. Thanks for the support though!
The reversing technic is not really easy in lego this gimmick is is used by batteries and we can't really put anytype of battery in lego to make a driver speed up and reverse it's rotation
I think I cracked the code
(I found a Lego mini gun piece from a bionicle set)
And if u put a rubber banned on it it can spin if hit hard
What's the next Lego bey? If you don't mind me asking
technically you could use a motor but you would have to use your super realistic beyblades aka rage longinus and that
I observe the spin power of beyblade and i realize that left is weaker than right meaneng spinning it left will make the ignition driver work
I think you should replace this red plastic tip to rubber one and equip this ring on the layer. After the bey is launched, the friction of rubber must stop the driver, but the layer will keep spinning, so this mechanism will start it's work. In theory, it must work like this. The only problem is to find this rubber piece.
You should get to round heavy objects wonder the layer one on the bottom piece and then both ways will go to same way but then it will turn the opposite direction
Wow, I can't believe you needed to learn science for this
2:04 dude the only way I knew this was because I took one engineering class
Make it weighted on the layer and the driver, but the driver has more weight
just put weights on both the layer and driver
MY LEGO BEYBLADE LOOKS LITE TRASH COMPARED TO YOURS
Feels like a science channel
I think everyone has attempted something like this or engine gear or some type, but we have all failed, if we want to create such beauty we need to come together… and create it!!! LETS GO MY BROTHERS!
Traducir al español
I took this from the "Transcripts", hit the 3 dots + google translate
00:03
tablero de encendido es uno de los más complejos
00:06
conductores beyblade tiene que ofrecer su
00:08
capacidad de invertir el movimiento durante
00:10
la batalla aparentemente va en contra de las leyes
00:12
de la física haciéndolo único y divertido
00:14
utilizar para que yo sea el innovador que
00:17
¿Estoy decidido a intentar crear el primero?
00:19
Funcionando lego ignition dash este es mi
00:22
viaje que abarca varios meses
00:24
y el fracaso de lego ignition dash
00:29
lo primero que pensé cuando
00:31
tratar de hacer este controlador era conseguir mi
00:32
propio motor y de alguna manera usarlo para
00:35
invierte el giro durante la batalla, pero esto
00:37
La idea pronto se hizo añicos cuando me di cuenta
00:39
cuán grandes pueden ser incluso los motores pequeños
00:42
motores prefabricados como lego connect
00:45
e incluso el circuito instantáneo era demasiado grande incluso
00:47
para el gran tamaño de encendido y en
00:50
encima de eso si hubiera una pequeña
00:52
suficiente, tendría que averiguar cómo
00:54
activarlo durante la batalla, lo que significa que yo
00:56
no se puede simplemente pegar el interruptor de encendido y apagado a
00:58
permanentemente encendido por otro lado más pequeño
01:00
Los motores son mucho más difíciles de trabajar y
01:03
Necesitaría diseñar muchos de los
01:04
los conductores se apartan de mí mismo soy bonita
01:06
interesado en lego beyblades pero no
01:08
suficiente para convertirse en un ingeniero de software para
01:10
diseñar este controlador, así que tuve que conseguir un poco
01:12
mas creativo
01:14
si no pudiera usar motores, tendría que hacerlo
01:16
invertir el giro del conductor sin agregar
01:18
cualquier energía extra para el sistema más
01:21
La forma plausible de invertir el giro era
01:23
a través de piezas técnicas, por ejemplo, en un
01:26
lanzador cuando tienes dos marchas
01:27
girando uno al lado del otro,
01:29
girará en direcciones opuestas, así que si
01:32
conectaste uno a la capa y otro
01:33
para el conductor, el truco no lo haría
01:35
activar en mitad de la batalla pero por ahora estoy
01:38
feliz con simplemente dar marcha atrás al conductor
01:39
girar en absoluto, pero como puedes ver, corremos
01:42
en un problema claro con este diseño si
01:44
el eje inferior debe estar en el centro de
01:46
la bahía no hay forma para el eje superior
01:49
estar en el centro también y si
01:51
esto no va a funcionar, así que busqué en línea
01:53
para un poco de inspiración bueno resulta
01:55
que buscar en google dos objetos girando
01:57
diferentes direcciones mismo centro no era
02:00
realmente útil para mí, pero sin embargo yo
02:02
encontré información útil
02:05
aunque el giro inverso no ocurre muy
02:07
con frecuencia uno de esos ejemplos fue
02:09
con helicóptero coaxial contrarrotatorio
02:12
cuchillas como quiero para el encendido
02:14
conductor una hoja gira en el sentido de las agujas del reloj y el
02:17
otros giros en sentido contrario a las agujas del reloj y
02:19
ambos tienen el mismo centro el nuevo diseño
02:21
se vería así con un engranaje en el
02:23
arriba uno en el costado y uno en el
02:25
inferior de manera que la superior e inferior
02:27
permanecería en el mismo eje pero aún
02:30
sin embargo, girar de diferentes maneras cuando lo intenté
02:32
haciendo una compilación específicamente para esto
02:35
de legos fue extremadamente difícil
02:38
guárdelo en un lugar compacto y téngalo
02:40
lo suficientemente fuerte para que no se rompa
02:42
durante la batalla parecía toda esperanza
02:44
estaba perdido pero luego encontré esta pieza
02:48
el diferencial de engranajes es una pieza que
02:50
solo un puñado de personas sabría su
02:52
el uso principal es ser utilizado como mecanismo
02:54
para dirigir vehículos aplicando más
02:57
torsión a una rueda que a la otra, pero
02:59
milagrosamente esta configuración de tres años es
03:01
el exacto que necesitaba para el encendido
03:03
conductor y por pura suerte lo encontré
03:06
en línea y lo compré con el resto de mis
03:08
legos un par de semanas después obtuve el
03:10
parte y comencé a probarlo aquí
03:12
una de mis primeras pruebas
03:21
viste eso viste eso
03:23
se movió en sentido antihorario como un todo
03:25
milímetro
03:27
así como puedes ver la idea funcionó
03:29
un poco, pero no en la medida en que yo
03:31
Pensé que sería así, ¿por qué el truco
03:33
falla en gran medida, pensemos en esto desde
03:35
una perspectiva lógica para que el
03:37
conductor para girar en sentido antihorario el
03:39
La capa debe moverse en el sentido de las agujas del reloj en relación con
03:42
el conductor ahora si imaginamos esto en el
03:45
estadio que significa la capa de la bahía
03:47
estará girando pero el conductor será
03:49
completamente quieto también tienes que factorizar
03:51
en donde está el peso en la bahía desde
03:54
ahí es donde la mayor resistencia
03:56
el movimiento miente si pones el peso en el
03:58
capa, entonces el controlador será
04:00
realmente endeble o simplemente se moverá igual
04:02
dirección como la capa pero si pones
04:05
la mayor parte del peso sobre el conductor mientras
04:06
esperaría entonces hay una enorme
04:09
problema fundamental como la conexión
04:11
entre la capa y el conductor es libre
04:13
girar eso significa que simplemente no puedes
04:15
lanzar la bahía del lanzador cuando
04:17
tiras de la cuerda de desgarro la mayor parte de la energía
04:19
está entrando en el controlador de encendido
04:22
en lugar de la capa y lo que obtienes
lo mejor es lanzar
04:24
lo mejor es lanzar no más poderoso que
04:26
un tendón de la corva
04:28
entonces
04:29
eso es a pesar de que tengo otro
04:31
idea sobre cómo moverse por el
04:33
problemas me acabo de dar cuenta de que hacer un
04:36
tablero de encendido de lego de trabajo
04:38
no es logísticamente plausible, pero bueno, si
04:40
tienes alguna idea o comentario sobre
04:42
este video me ayuda y sería feliz
04:44
para responder con mis pensamientos lego bays
04:47
fuera
@@Legobeyz muchas gracias
@@Legobeyz ahora si entiendo buen se que tu puedes hacerlo a sí que esta bien para un prototipo
Bruhhhhhhhh nice try
But it’s Impossible
Have you heard of an Engine gear from gen 1 beyblade.
I do this ignition' you can see this in the channel of rahma cheddadi