Apple Vision Pro Developer Strap Is Here! BUT DO You Need It?

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  • เผยแพร่เมื่อ 24 มิ.ย. 2024
  • The Apple Developer Strap was released very quickly after the Apple Vision Pro, and many of you had questions about it.
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    Today, I would like to answer some of those questions by going through unboxing, installation, Xcode deployment comparisons with Wi-Fi vs USB-C, running Virtual Display with USB-C, Apple Configuration with USB-C, and Reality Composer Pro 4K USB-C transferred videos.
    📢 To order the Apple Developer Pro you MUST be registered as an Apple Developer. Once registered order it from: developer.apple.com/visionos/...
    Tech specs from Apple: USB-C data connection, individually amplified dual driver audio pods, and compatible with Mac.
    📚 Vision Pro Developer Strap Chapters:
    00:00 - Vision Pro Developer Strap (Intro)
    00:26 - Unboxing The Vision Pro Developer Strap
    01:55 - Installing The Vision Pro Developer Strap
    05:11 - Connecting The Vision Pro Developer Strap To Your MAC
    05:19 - Enabling Apple Vision Pro Developer Mode
    05:38 - Using Apple Configuration With Vision Pro Developer Strap Via USB-C
    06:06 - Connecting Vision Pro Developer Strap To Xcode
    06:41 - Xcode USB-C Vs WiFI Deployments
    08:18 - Vision Pro Virtual Display Connection Via USB-C
    08:40 - Reality Composer Pro Developer Capture 4K Transfers Via USB-C
    09:06 - Reality Composer Pro Vision Pro Connection
    09:21 - Conclusion
    10:18 - Outro
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    #AppleVisionPro #VisionPro #Apple
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ความคิดเห็น • 106

  • @dilmerv
    @dilmerv  4 หลายเดือนก่อน +2

    📢 To order the Apple Developer Pro you MUST be registered as an Apple Developer. Once registered order it from: developer.apple.com/visionos/developer-strap/purchase
    Let me know if you’ve additional in a new comment, thank you !

    • @ksjack
      @ksjack 4 หลายเดือนก่อน

      Question - can you use & connect an Ethernet cable to the Vision Pro using the developer strap? On latest iPhones and iPad you can use a Ethernet USB-C adapter to connect ethernet via USB-C and I wonder if this also works on the Vision Pro. Would be interested know. Thanks, and nice video :)

  • @MobileDecay
    @MobileDecay 4 หลายเดือนก่อน +6

    The developer strap on the Quest is called a usb c port. 😊

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +4

      That's what I feel we should have for the Apple Vision Pro as well!

    • @shuttzi9878
      @shuttzi9878 4 หลายเดือนก่อน

      Fun fact, the USB port in the Quest 3 is 3.1 Gen 2 while the $300 developer strap is USB 2.0 which is nearly 24 yrs old 🤡
      10Gbs vs 480Mbs

    • @MobileDecay
      @MobileDecay 4 หลายเดือนก่อน +1

      @@shuttzi9878 🤣🤣🤣

  • @Emerson1
    @Emerson1 4 หลายเดือนก่อน +2

    Cool, good to know it has that

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Thanks Emerson, it is always good to have that as an option, I agree.

  • @FistFullofShrimp
    @FistFullofShrimp 4 หลายเดือนก่อน +1

    That's super funny. I was just talking about this ridiculous thing in my recent video. Thanks for buying and testing this out. ❤ 🍤

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Haha 🤣 I agree very crazy pricing, but after testing it I realized how bad I needed it! It saves me tons of time with Xcode but yes it is not for everyone, specially if your Unity or native builds are small.

  • @panqupower
    @panqupower 4 หลายเดือนก่อน +3

    Thank you for the comparison of wifi and cable! Definetly going to buy if I get accepted.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      Sounds good, I was very hesitant at first, but in my case I found that even if it saves me a few mins per day that to me is way worth the price. Thanks for your comment!

    • @panqupower
      @panqupower 4 หลายเดือนก่อน

      @@dilmerv For sure, once you have more materials and textures, some builds are taking like 5+ minutes for me. 😂

  • @KenRossPhotography
    @KenRossPhotography 4 หลายเดือนก่อน +16

    $300 to add a USB port!?!? I have to think that a big chunk of that is having to re-buy the speaker. Supporting some sort of passthrough on the power brick would have been so much more elegant (and cost effective). Speaking of which, could you just forego the power brick itself and use that cable to plug the headset directly into your Mac for both power and data while developing?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +7

      I know Ken $300 is a lot! I think we can all get by without it, this is for extreme cases or if you really concern about saving deployment time with Xcode or other apps as shown in this video. This is also great for people flashing the OS to different versions. For power, this device doesn't supply power to the device, unfortunately you need the battery pack as well as this if you decide to get it. Thanks for your feedback.

    • @Hezarprince
      @Hezarprince 4 หลายเดือนก่อน +1

      Are you a developer?

    • @KenRossPhotography
      @KenRossPhotography 4 หลายเดือนก่อน

      @@Hezarprince yup.

    • @Hezarprince
      @Hezarprince 4 หลายเดือนก่อน

      @@KenRossPhotography you shouldn’t be complaining

    • @squirrel7264
      @squirrel7264 4 หลายเดือนก่อน

      When you buy a 4000 dollars product you have enough money to by an USB port for 300. A Ferrari wheel will cost more than an Toyota wheel

  • @TechnicallyTom
    @TechnicallyTom 4 หลายเดือนก่อน +2

    Wow. Brings new meaning to the phrase “strapped for cash.”

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      I guess so 😅

  • @someonegreat100
    @someonegreat100 4 หลายเดือนก่อน +1

    Does the VP show up in the Finder sidebar when connected through usb-c? Would be nice to be able to sync it like an iPhone or iPad.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      That's the first thing I checked, but unfortunately, it doesn't show up under the Finder like iPhones or iPads do today. Great question!

  • @GNARBOSS
    @GNARBOSS 4 หลายเดือนก่อน +1

    Have you tried realtime editing / prototyping using the Polyspatial Play to Device? Does that work without the developer strap? Does it work with it?
    To me that sounds like the part that might be the best benefit of being hardwired, the ability to edit the thing you're working on in realtime.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      Great question, I haven't tried PolySpatial Play To Device by using this strap, but currently it is built to communicate via ethernet not USB-C, you specify an IP and that's how it communicates with the device. I will ask Unity to see if they are working on a hardwired solution.

    • @GNARBOSS
      @GNARBOSS 4 หลายเดือนก่อน

      @@dilmerv Thanks for looking into that!
      Have you tried Play to Device with the real headset yet and not the simulator?

  • @asimdeyaf
    @asimdeyaf 4 หลายเดือนก่อน

    I couldn't get wifi to work but this cable seems to work well enough.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      Interesting, let me know if this cable works better for you! Thanks for your comment.

  • @Draekdude
    @Draekdude 4 หลายเดือนก่อน +1

    Thanks for the video! Right now you need Unity Pro or Enterprise to make games for the Vision, right?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      Only if you like to use Unity, native development is completely free. Great question!

    • @Draekdude
      @Draekdude 4 หลายเดือนก่อน

      Right, unfortunately I’m starting a game studio focusing on Unity. However, I have played around with Swift UI. @@dilmerv

  • @BoneheadsGaming
    @BoneheadsGaming 3 หลายเดือนก่อน +1

    I think I need this to transfer screen recordings from photos faster... That would work for this right?

    • @dilmerv
      @dilmerv  3 หลายเดือนก่อน

      I believe that may be correct. I was able to transfer high definition recordings from Reality Composer pro which I tested it, but since it requires AirPlay to transfer photos I am not sure if that still goes through WiFi Vs USB-C.

  • @bluepawn
    @bluepawn 4 หลายเดือนก่อน +4

    In Europe, The Official DMA pact will not allow this product not having the USB-C connector (another store etc etc)...

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +3

      Interesting, perhaps EU devs will be the lucky ones to have it included as part of the original deal?

    • @Fractal242
      @Fractal242 3 หลายเดือนก่อน

      The standard charging port is USB-C; This thing is really just to make it faster/reliable from Xcode. Not currently an upsell for non-dev users. and it really should just work as from the battery without this.

  • @TylerHansenVideo
    @TylerHansenVideo 4 หลายเดือนก่อน +3

    Can you measure the latency improvements for Mac Virtual display? The mouse latency over WiFi is really distracting to me at the moment, even with the fastest WiFi possible.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +2

      I didn't get to that level of detail, but I did measure build times between Xcode WiFi vs USB-C. I will look at the latency and post it in X or in the Community Tab, thanks for your feedback Tyler.

    • @TylerHansenVideo
      @TylerHansenVideo 4 หลายเดือนก่อน

      @@dilmervawesome thank you!

    • @noahstevens8569
      @noahstevens8569 4 หลายเดือนก่อน +1

      @@dilmerv I would also love this information!!! I don’t have X so I’ll be watching your community tab!!

  • @CinemaNinja
    @CinemaNinja 3 หลายเดือนก่อน

    You should add that it eliminates lag when you’re connected to your computer from vision with a few apps running. For me, that is worth it alone.

    • @dilmerv
      @dilmerv  3 หลายเดือนก่อน

      Good point, I believe I mentioned it but not towards the beginning of the video. I do enjoy that part a lot! Thanks for your comment.

  • @karimarsa1707
    @karimarsa1707 4 หลายเดือนก่อน +1

    my apple vision shows the laptop and cable on the outside. I'm not a developer, and I don't live in America, I just bought them for myself and now I can't use them, are there any options to fix this error in my case?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      I am not sure what you meant by “shows the laptop and cable on the outside” also the device is only available in North America, perhaps someone here knows what to do if you live outside the US? Here is also a good post about other people who are in similar situations: www.reddit.com/r/VisionPro/s/ES9Vs3UE13
      Thanks for your comment and would love to know your findings.

  • @jarvislam475
    @jarvislam475 4 หลายเดือนก่อน

    is the type c port removable? like the charging you can remove it

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Is not removable, but honestly that would be amazing if it was!

  • @1783W
    @1783W 4 หลายเดือนก่อน +4

    300 for a usb port is robbery

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      It is expensive I agree, but for some cases a must have. Thanks for your comment!

  • @eToguard
    @eToguard 9 วันที่ผ่านมา

    Does the strap allow you to use the mac as a virtual display even if on another apple id/account? The main account is not the same one I use on my mac, as this is a shared device, but putting it on to test without being able to connect to my mac is infuriating and I can't swap out the accounts every time I do this. This is mainly to use sensors and other features the simulators does not have. For now I just resetup the eye and hands but would be willing to spend the money if this allows me to keep a different account on while developing

    • @dilmerv
      @dilmerv  9 วันที่ผ่านมา

      To be honest I am not sure, normally I use the same account across devices so I wouldn't be able to tell you. But as a dev yes that would be amazing if you do so since most times we don't use the same account during development for other companies.

  • @user-tx1xl1jz5o
    @user-tx1xl1jz5o 4 หลายเดือนก่อน +1

    how can you connect your vision pro to your xcode via wifi?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      The easiest way is to enable developer mode on your Apple Vision Pro under Settings > Privacy & Security > Enable Developer Mode, then in Xcode connect your developer account & go to Xcode > Window > Devices and Simulators to find your AVP and finish the setup.

  • @instuller538
    @instuller538 4 หลายเดือนก่อน

    I'll assume you have Sonoma on Mac. If you shut off Mac WiFi and Bluetooth, can you still share the Mac screen with the usb connection? Why I ask- Those with old Mac that even though upgraded to Sonoma, don't have Wi-Fi6 & Bluetooth 5, so can't share Mac screen on avp.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Interesting, I read that older Mac’s would work as long as Sonoma was the current OS. I will test this tomorrow with no BT and let you know. Thanks for your comment!

    • @instuller538
      @instuller538 4 หลายเดือนก่อน

      @@dilmerv my Mac screen dims, avp window opens and just says " Connecting". I was only able to find that it said Macs 2019 newer required. I found one place that said Wi-Fi 6 and Bluetooth 5 required. Difficult, if non-possible to get those two working on older Macs . People playing with all kinds of hacks, but I don't know if large number of people got that working or not.

  • @Gorto68
    @Gorto68 4 หลายเดือนก่อน +1

    For the life of me, I can't seem to connect my AVP to Reality Composer Pro. The little vision pro icon in the upper right is dim gray. What might be the fix?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      You have to register the AVP as a device available for developer on your Apple development account. To do so, you need to do this through Xcode, there is part in this video where I open Xcode for the first time, you will see there where I click on enable automatic signing then click to register the device for development.

    • @Gorto68
      @Gorto68 4 หลายเดือนก่อน

      @@dilmerv I finally found the answer in this video -- when you follow the steps, you may find that it asks you to restart AVP. NO developer strap needed (whew). th-cam.com/video/dtM6SX6iIlk/w-d-xo.html

  • @jamesgarrett7844
    @jamesgarrett7844 4 หลายเดือนก่อน +1

    So you can do a virtual Mac display with no latency… what about Windows PC’s?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Yes you can, but it shows an ugly popup at the top saying that is trying to connect. I am not too sure about Windows PC.

  • @user-pd4cu2us7z
    @user-pd4cu2us7z 2 หลายเดือนก่อน +1

    Hello, I recently purchased Vision Pro, but it was deactivated while I was entering the password, perhaps because I set it incorrectly. Is it true that if you purchase a developer strap, you can reset it? If yes, what is the method?

    • @dilmerv
      @dilmerv  2 หลายเดือนก่อน

      I don’t believe that’s documented anywhere that I could find, you could use the app I show in this video at 05:41 which is called App Configurator, but I didn’t try to see if I could actually reset it other than just verifying that they do have the option. It may be worth a try if you are looking to do so. Good luck!

    • @user-pd4cu2us7z
      @user-pd4cu2us7z 2 หลายเดือนก่อน

      @@dilmerv Thank you. It would be nice if it could be initialized all at once with the developer strap. I will try it and leave the results.

  • @westmcgee9320
    @westmcgee9320 4 หลายเดือนก่อน +1

    I just want to connect the headset to my pc or external drive for file transfer.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      As far as I know right now you can’t transfer data from the headset to your Mac other than using AirDrop. In a PC, I haven’t tested it but I can imagine is not possible there either. Good question!

    • @westmcgee9320
      @westmcgee9320 4 หลายเดือนก่อน

      @@dilmerv so, there’s an actual ($300) usb cable but it doesn’t support file transfers - even in Mac’s?
      Wild.
      It’s a bit messed up because a 1TB headset with a 2TB, 15 year old icloud account could be filled up really quickly.
      I already had about 250 GB of 3D video the first weekend with the headset.
      Local solutions seem essential - especially with less robust Internet connections.
      Thank goodness for AirDrop, but another Apple device should not be required for this simple need.

  • @jrs1_am
    @jrs1_am 4 หลายเดือนก่อน +1

    Trying to look up the developer straps and can’t find it

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Great question. You have to be an Apple registered developer, then you can access this link to purchase it developer.apple.com/visionos/developer-strap/purchase

  • @VeeRM_
    @VeeRM_ 4 หลายเดือนก่อน +4

    It has a dev strap, lmao thats smth rare for me XD

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      I'm not going to lie; this is the first time I've seen a dev strap as well 😅.

  • @shenbagapriyak5368
    @shenbagapriyak5368 3 หลายเดือนก่อน +1

    Can you say if it is possible to run Vuforia application using meta quest 3 ? Please explain

    • @dilmerv
      @dilmerv  3 หลายเดือนก่อน

      Not possible due to Meta camera access restrictions.

    • @shenbagapriyak5368
      @shenbagapriyak5368 3 หลายเดือนก่อน

      Thank you ,then how can I run a image Target / Marker based AR application using meta quest 3. Can you please explain

    • @dilmerv
      @dilmerv  3 หลายเดือนก่อน

      @@shenbagapriyak5368currently Meta natively doesn’t support image tracking or any type of QR Code recognition, I heard they were working on it but it is not available today.

    • @shenbagapriyak5368
      @shenbagapriyak5368 3 หลายเดือนก่อน

      ​@@dilmervThank you for your great information.

    • @shenbagapriyak5368
      @shenbagapriyak5368 3 หลายเดือนก่อน

      @dilmerv Thank you for your great information. Then how can implement the object target in quest 3. Is there any method is available to do?

  • @Hezarprince
    @Hezarprince 4 หลายเดือนก่อน

    Dose it connect to 3utools?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      Not really familiar with those tools, but if they support USB-C connection through other Apple devices then it more likely will work.

  • @poolplayer322
    @poolplayer322 4 หลายเดือนก่อน +1

    Ya don’t need it. But it’s super dope to develop in the device and push right to it

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      In general I agree, but man it saves a lot of time when deploying through Xcode, but you're correct. Thanks for your comment!

  • @jahwin
    @jahwin 4 หลายเดือนก่อน +2

    Why you need to whole speaker for just USB C, apple being apple

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Yeah I wish there was a simpler and more affordable version, we don’t need an extra speaker 🙏.

  • @1783W
    @1783W 4 หลายเดือนก่อน +3

    Why is apple charging so much for developers to start doing their job if Apple knows how important they are to get new products off the ground?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      I know the feeling, Apple honestly has always been very expensive to develop with, starting from needing a Mac and all the additional testing equipment.

    • @Ni5ei
      @Ni5ei 4 หลายเดือนก่อน

      Because Apple doesn't care about small developers and only wants the ones that bring in big money.

    • @RunForPeace-hk1cu
      @RunForPeace-hk1cu 4 หลายเดือนก่อน

      Because Apple is only interested in developers using it to dev apps with it not to use it for high speed connectivity and pretend to be a dev

  • @TheLyricsGuy
    @TheLyricsGuy 3 หลายเดือนก่อน

    I'm lost at how you connected via Wifi.

    • @dilmerv
      @dilmerv  3 หลายเดือนก่อน +1

      Enable developer mode and your device will be findable by Xcode, make sure to log into the same account on both devices & within Xcode as well.

    • @TheLyricsGuy
      @TheLyricsGuy 3 หลายเดือนก่อน

      @@dilmerv Thank you!

  • @rickraymo1319
    @rickraymo1319 4 หลายเดือนก่อน

    Go, Dilmer, go!

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      Thank you Rick! I appreciate your comment!

  • @okekegibson6235
    @okekegibson6235 4 หลายเดือนก่อน +2

    This is just silly. You pay an extra $300 just for usb port after spending $3500😂

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      I was very surprised by the price as well 😅 thanks for your comment man!

  • @lusciousss
    @lusciousss 4 หลายเดือนก่อน

    i cant wait for people to start jaibreaking the apple vision pro its gonna be crazyy

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน +1

      🤣 I wouldn’t be surprised if that’s already a fact, but would love to know when that happens! Thanks for your comment.

  • @marveloussamuel7984
    @marveloussamuel7984 4 หลายเดือนก่อน

    So basically the only purpose is for deployment?

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      As a dev, deployment is the most useful feature this will provide me, other than that virtual display with nearly no latency, transferring 4K video from Reality Composer pro, and app configuration are features I wouldn’t use as much.

    • @marveloussamuel7984
      @marveloussamuel7984 4 หลายเดือนก่อน

      nice , thanks for the info@@dilmerv

  • @Hal_McKinney
    @Hal_McKinney 4 หลายเดือนก่อน +1

    Selling “picks & shovels” to Apple Vision Pro “gold-miners”…

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      That’s one way to describe it 😅!

  • @netrodex
    @netrodex 4 หลายเดือนก่อน +1

    if you pay 4000$ for an earlier product from apple, made for you the dev, and they still charge you, 300$ for a damn usb port.... I'm sorry, but Apple hates you, and wants every single penny out of you. this... it's not right. I'm not even a dev, and I feel for you guys.

    • @dilmerv
      @dilmerv  4 หลายเดือนก่อน

      I agree, this is very very expensive, but honestly not surprised since Apple has always charge so much for their products. I appreciate your comment!