Classic Style Openworld RPG | DREAD DELUSION | Gameplay First Look

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 2

  • @the_elder_gamer
    @the_elder_gamer 4 หลายเดือนก่อน +2

    I put nearly 100 hours into this, it's both more and less than the sum of its parts. It's the kind of game you remember more than remember playing. There's sort of a whole conceptual layer to the game that might not be apparent if you don't commit to a lot of playtime; the exploration, sense of discovery, and writing is well above average, so it's the kind of game that you get out what you put in, which isn't for everyone. It's not a _profound_ game, but I admire its ambition and I think it largely succeeds in what it set out to do, which is more than many games could ever hope to achieve.
    Also, you missed about a million things (possibly a slight exaggeration), switches, interactions, routes, and directions aren't always obvious, stuff is hidden, and going forward sometimes means veering off in another direction for a while. You can go everywhere you can see. The game rewards patience, perception, and perseverance.

  • @manoftherainshorts9075
    @manoftherainshorts9075 4 หลายเดือนก่อน +1

    With all duje respect, I have to disagree that game looks like early 2000s RPG. It's "mid to late 90s" look.