As someone who had ornn support attempt a level 2 tower dive against blitz xayah with all their sums up w/full hp. Supports dictate the lane, and getting brainlets hurts. I need more support friends.
Supports are too opressiv rn, it's as they said, as an adc, you missposition once and you get 1 shot without even having time to move. It wasn't like this before and this all started with midlane mages moving to botlane as supports and dealing insane amounts of dmg early game.
It feels like the explanations given aren't "which roles are the most difficult to play" but rather which role is the least able to carry when your team is subpar at different elos and positions honestly
In my opinion, jungle and support should be the hardest to play because of they have to maintain lane and vision while keeping enemy team roaming at the same time.
me: hey, adc, i’m gonna go place a ward, okay? please don’t fight or get killed! adc: lolz ok teehee me: okay! i’m bac- adc: you fcking troll wtf man i thought u had my back me: ???????
I play support once my kai'sa keep rushing in then eventually goes to top lane leaves me to solo against teemo and lux me wins lane thene start bashing my head against the wall
The absolute worst. The other I hate is when my ADC is too passive. Let's the other lane slowly start scaling because they are too afraid to meet up and will constantly run under the turret and let the enemy push. Many low elo adc dont like me because if I have someone like senna I poke extremely hard and keep the enemy under their own turret and poke them everytime they come near. I can almost literally halt the other team from farming altogether and my adc will run back to the turret and tell me to let them push. Like dude, I just got you the sweetest opportunity to level up on these guys early game and you're throwing it away!!
As a main support (love the squishy once) I must say that one of the difficult parts is to get the ADC to listen to your pings and pullback before the gank is coming. As support you have alot more map awerness then the ADC. and after many thousends game you have learned when something doesn't feels right.. and i'm not exeggerating when saying that 8 of 10 games i have lost duh to my lane partner not listening and overextending for too long, even when i have pinged long before the gank comes.
When u know they can kill both of u in one combo so u stay back and tell ur adc to play safe and be aware but he goes all in by himself when none of u have mana and then blames u for not "support catch ability"
@@MrSatured13 indeed. "useless support doesn't heal"... DUDE i have no mana... i always show how much mana i have left in the chat so they should know NOW isn't right time to go in.. and it is only so much one spell can heal.. Or when enemie team has blitzcrank and your adc keep running INFRONT of the minions and get hooked time after time and blame the support for that.
@@White0523 The blame, support stuff is soooo irritating and then there are times where you are doing great but your KDA sucks, coz your team/adc basically leaves you, especially when ganked - they then get the kills you set up for them - from there they complain and say you're the supp. Like the supp can supp themselves and 4 others; in a 30+ minute game.
@@mreuphoric9139 what's the point in being a dick for no reason whatsoever? And low elo is literally just trash elo, as a low elo player it's pretty damn easy to tell that neither me or anyone I've played with or against are actually good
@@shayfarrelly6789 Issa joke. Im actually the last person you'd see flaming. Thanks for trying to defend them though! You can see I was just being playful by the smiley I used
Zazomy imo their role is to deal a ton of attack damage, and dealing a ton of attack damage also comes with the ability to take to take objectives quickly. adc’s don’t build damage to take baron/drake, they take baron/drake BECAUSE they build damage
Some games I go like 20/0 because the enemy top laner doesn’t understand how Garen works making me go like 4/0 in lane and then win a 1v3 ‘cause I’m 3 levels ahead, 2 items ahead, oneshot someone, and they can’t kill before I kill them
I want enchanters like Janna back in pro play. Its such a free win. I got M7 Janna in only 35xxx points as full support build too -legit. I dont think you can get it faster based on people FF15 or FF20 if you get too ahead and other factors like lag, people realizing you are M6 so they camp, etc. I feel Iam literally one of the best Janna NA here. I have been M7 Janna on 4 different accounts. You have to also either have 7+ kills and no deaths or 50 assists with 3 or fewer deaths and 2+ kills on a Janna to earn M7 Tokens. The Benchmark is high. You can go 4/0/30 and only get an A- - still 4 grades lower than needed for an M7 token. I had to go 2/3/50 to earn my final token. Only got an S.
it's just difficult in low elo in general because no one capitalizes in what you do. mid lane 1v2d? sure, lemme just get my kruggs while i ignore that free dragon or that free gank in other lanes. dragon is up and we have jungle vision and lane priority? sure, let's push and fight in lane and risk them acing us and get that free objective.
Support is by far eaziest way to carry low elo games. I mean regardless of your crap adc if you are good you can get him fed. Your mid is having bad time with mobis gank him. same for toplane. You can impact all lanes if you are good enough to know how to when to roam and look for a fight. That is far as I saw then its jungle then mid to top/adc. I would even say top before mid. its just my personal opinion
@@rtwiceorb770 it all boils down to how your teammates react to what you do. sometimes you leave your adc for a literal second and he/she's already running it down because "gg no support". and helping other lanes doesn't necessarily mean they instantly get better at the game.
@@duypham8746 Man a stupid idiot can become a low elo smurf. its just the matter of not playing ranked like a moron and then cry how bad your team is. Yea now I am a smurf true but before I was a Bronce player it actually took me 2 seasons to get out then 2 seasons to get out of silver now 2 seasons in gold. Even tho I have Diamond acc 1 win away from master tier promos last season I still have my acc that I apply the same concept as I did at the biggining. Hmmm now think about it I should make a video about how to become a smurf without actually being a smurf
@@mikazakhaev5011 Who cares but a kill is a kill for your laner making them harder to get killed and improves your chance of them getting kills and snowball the game. This is why you need to comunicate to your adc I am off for a roam dont fucking die wait me be back. But it could just be me what do I know
Low ELO: How mechanical/skillful that role requires. High ELO: How decision making of that role impacts the game. Professional: How much expectation/pressure that role has.
I’m a diamond ADC main, and right now it’s the most boring lane ever and I hate how Riot has tried to make mages viable in the lane. Also adc’s with low range or no escapes are pretty unviable to climb with as solo queue.
it’s incredible the amount of montage there is in here, the icons, the zooms, the music, how it’s filmed, how the video is made in general is so well made like you’ve spent so much time for your videos in general and i love the quality !
And than in low elo while playing supp you feed your adc 6 kills at the start. Giving him an infinity edge before minute 10 and after that he just goes in lane solo while you are in base and dies. Than he starts flaming you cause you werent following him
Or he goes mid, overextends, gives all the shut down gold to the enemy fizz, keeps doing that for the next 15 minutes, and boom fizz now one-shots over half our team ;w;
They did state which is easiest. Top is easiest to play, with a difficult carry potential. i.e; playing an early champ and getting super shut down you will not carry from top. you can split push but you likely wont "carry" if the enemy team plays right.
Yes but actually it might be a little difficult to play when fighting against illaoi,Darius,Rumble,and Yasuo because of they're chances of make a mistake on trading unless you Outmaneuver them correctly. Or just my thoughts.(sorry my english is a bit bad).
I would say that mid lane is pretty hard sometimes. You have to watch out for the whole map, be able to help, and be carefull of ganks, because there's so much open space for people to gank.
Adc : right-click someone and shreds half their hp. Zed : land a full combo to see a phantom dancer, a janna shield and a janna ult proc and enemy adc survive
@@nahanpodlejski7605 doesn t happen to me, everytime i have to carry the games by myself but in this meta its just too hard.I can deal with zed, but kassadin diana and vladimir are just too broken and they are spammed in all my games xd
You think jungle has too much impact because it doesn't. Let me explain Junglers have poor xp. The meta is shifted around rushing objectives and having prio. This is why early Junglers are everywhere and important. The role sucks in itself Junglers are weak. But the meta being so early focused and dragon and all that makes it annoying
@@nahanpodlejski7605 so having the power to cotrol the objectives + getting laners ahead isnt powerful enough? What else do jglers want been 2 lvls ahead of solo laners?
Bruh maybe you just throw poor lanterns like on fuckin ward or into minion wave. People often want to click it but can't because Thresh throwed it in bad place
Honestly I feel like as a support I’m doing more damage while tanking and my ADC just kind of sits there auto attacking just my impression from my silver to gold elo games
Isnt that the point though? as mage supports you try to hinder the enemy adc from getting any cs and lower their health to make your adc have an easier life in lane unless he just sits there csing when you've ccd the enemy and wastes the potential kill.
@@TheAlpagaCop That's the point, ADC has no glory right now lmao. It's a shitty role with no mobility (unless you're Xayah or Ezreal), that needs to scale, but the items are too expensive and you gain less xp. Basically, ADC fucking sucks. I'm a ADC main, but I think you already know.
My experiences so far in silver this season. You get an adc who just wants to focus all attention on cs while I am making big plays and barely even auto the enemy, or the adc gets hit by every bind or Swain e and gg.
Well u wont be able to One shot a good kai'sa , vayne , lucian and kalista players that are very good at the champ cos to much OUTPLAY potentail on these champs
@@Fahin475 Yeah because a dash with 10 sec CD or 1 sec invisibility will save you from assasin with multiple dashes and blinks lmao that deals as much dmg when 0/7 as you when you are 8/1
Thank you, i started playing lol three days ago and my friends tell me im pretty okay for a beginner bot laner as ahri. All these videos really do help
@@deeppatel7496 yeah I play her mid lane, I had a cracked screen at the time so I couldn't see much of what I was typing. Thanks for correcting me though
So basicly: Top is easy in Low elo because there is not much to do and easy stomp champs with low skillcap - so its hard to fuck it up and straight forward how to win - cause your opponents probably do make a ton of mistakes....but veeeery hard in high elo, because -again-there is still virtually nothing you CAN do to impact the game, except maybe TP plays and mindlessly split pushing, but you now have opponents that know this and how to play against it - or better how to punish every single mistake...so the goal is to make non...and if both sides do this, it gets boring.
For top lane, it should be mentioned that it is often is a counter-pick fiesta. If you have first pick as Top lane, it's pretty much gg for laning phase. And there are so many cheese picks in top lane. Ranged champs for example.
My everydays as a support main: Me: *goes on bot lane for the ADC* ADC: wtf are you doing here, this is my lane Me: but im a support- ADC: TROLL Me: okay, okay- chill bro- *goes to help mid* ADC in the next minuate: you trash sup cant heal me die in hell Jungle1: IM JUNGLE YOU GO TOP idiot Jungle2: I literally said jung first bro- Jungles: *continues swearing* Me: o-o Mid: o-o Also mid: *disconnected*
I would think that support and jungle are more based on macro, where as top, mid and adc are more based on micro. This would make sense to why people tend to pick mid, adc and top as their primary roles, because you can be more flashy, and show skill. Supports and jungle use their skill of the map more however. It's a nice balance.
@@nikichitsuchida8485I dont know how to explain it perfectly but macro is basically everything thats not mechanichal and pure skill U have a good macro if you have good map awareness, jungle tracking, vision control, split push, wave control, knowing how to build, roamings etc. U have a good micro if you have good reflexes, a quick cleanse, a good kiting, 1v1ing, trading, if you can do 1v2 or flashy plays Got it?
@@nikichitsuchida8485 well I am an adc main, aphelios otp who sometimes play kaisa and jinx, so I'm pretty much all about mechanics, kiting and reflexes. My macro knowledge extends only to some wave control in lane, good farming and rotations but barely anything besides that which is pretty sad
As a person in low elo I can say some adcs dont engage when I do. They just want to sit back and farm cs. When there's an opportunity or team fight breaking out mid or some where close near bot. they would be bot farming that cs.
It's like the video guy said, as a support I live for finding mistakes and abusing enemy adc, adcs live to farm and scale for a moment that may never come. Late game if I see a vayne alone out of position I will flash and Leona ult her my team better follow because that can win us the game and if they don't go all in with me they deserve to lose for being blind
but do you consider if the adc is even in a position to fight? i see it quite often that the support engages while he doesnt see that i'm not even in range to follow up
@@madking7496 exactly. ADCs also have to measure up a fight. If they cant win it they shouldnt engage. If they can but dont then they are blind. At the very least theu should serve as a deterrent for a fight.
Just because there's an opportunity for you to engage, doesn't always mean that you do. Your adc could be out of range. Your adc could already be behind. You could possibly get baited for ganks. Of course your adc could just be blind or be too scared to be playing adc. Lol but it can go either way.
Low elo is really interesting... i’ve escaped elo hell a long time ago but as a jungler i get flames a lot for not ganking... people not warding, pushing non stop against stronger enemies and then When They miss their poke They get jumped and sometimes ganked and blames me, that i’m the reason They lose... If you aint pushing but defending against a stronger opponent, i can gank and you won’t get ganked. Ward as Well and it’s a piece of cake. Most times it’s bad to babysit a feeder. Better focusing lanes that’s winning and get They more fed or Take objectives
Top is the hardest role in any elo, not only you have to 1v1, 1v2, Teamfight, manage wave control, split push, tank, take objectives, help your jungle, teleport roam, but you also have to deal with the most op champs, fiora, wukong, Darius, garen, cass, irelia, riven, or a brainless adc, you also have to put up with your teammates expecting you to have godlike macro, expecting you to always build tank, expecting you to always win lane, you also have to put up with not having a jungler, because, junglers say "tOp Is An IsLaNd" even though your enemy vayne is op and has got 6 ganks, but you also have to deal with your botlane losing, your midlane never roaming, and your support being a slave to your 2/6/1 adc (those 2 kills were kill steals, along with her 248 cs that she stole from other laners and jungler) I get autofilled any lane and I carry, every other lane is so goddamn easy. Bot lane is the easiest lane by far as you don't have to do shit apart from get kills and not die, and automatically in the late game you're gonna deal 800 damage autos and kill tanks in 15 auto attacks.
Not true, I'm a sup main and it mostly consists of saving lives, roaming, helping jungle, a lot of things you said like teleport ganking, going up against insane range, and all sorts more, usually with tiny health if you're a mage sup, with an annoying mana bar, due to all the ccing
As a top main I have to say, adc is a very stressful lane, we just dive and kill them in 3 hits; I think adc needs more survivability and a little less damage to make is balanced, imo
@@partlycloudy2526 Not right now though, I've been working on my tilt recently and I really can appreciate someone that's better than me, but since it's still the beginning of the season, 3 out of 5 games there's always going to be a smurf involved, at least in the Garena servers, I don't know about you guys
As support, I’m way too dependent for the team to be decent to win, I can make the game making hooks as thresh or blitz but if my team isn’t organized it doesn’t mean anything
As someone who has consistently played top lane, I think you guys hit the nail on the head. Starting out, I found top to be incredibly easy because all I had to do was win a 1v1 and shove waves. The more I climb, the more challenging the position becomes because I have avoid the enemy jungler, balance my time between team fights and split pushing, etc.
I dont really think so... If its easy to carry as a midlaner it means u have a high chance of winning even if ur not very good, thats why is easier. But if top is hard to climb with it means u need to play better than the other players to have the same chance of winning, thus making it hard
@@BeaST-le1iz By the same token, if it's easy to carry as a mid laner and you're NOT better than your opponent then it means you're going to have a very low win rate because your opponent has an advantage every game in a role that carries a large portion of it's games making it "harder" to play. Following that methodology of thinking, if you're "worse" at top lane than your opponent and they get a lead on you then it doesn't matter as much because they can't carry from it, thus making top lane "easier" as it's more forgiving to have a 50+% winrate on. By either line of logic it's not talking about difficulty of role, it's talking about Impact of the role on the game, which is a completely different statistic to difficulty to PLAY a role.
@@chrisk1039 what makes a lane hard or not is how well you can carry, its literally the title, you just need to understand the game a little bit and you realize that the lane that has the hardest time carrying is the hardest, as you are at a disadvantage compared to another one this is why adc is SO much easier than top, if you play something like mord which is very powerful you still get the risk of being QSS'd and instalosing to the enemy senna or aphelios or MF however if you play adc you only need to survive lane and auto while staying away from melee carries and you insta win,especially if you have a good supp to peel top lane is the lane that snowball matters the most in laning phase as you literally cannot farm if the enemy is fed and freezes the lane due to how long the lane is if you are worse than your opponent then you really shouldn't blame the impact of the lane, but instead should try to get better so this situation really is not what needs to be analized if you are better than your opponents and still lose because mf ulted 2 people for 2 seconds than yea, your lane is worse and also harder
josebalto omarnilson No, a role being the "most difficult" to carry from has absolutely nothing to do with how hard a role is to play in general. If one role does nothing but plays rock paper scissors for the entire game, but in general isn't the reason for a game result going the way it does, while another role is playing actual league of legends but has a much larger impact on the game the second role is harder even though it is "easier" to carry on, while under your definition, playing rock paper scissors would somehow be viewed as more difficult. Difficulty has absolutely no correlation to impact, and asserting such is absurd to me. If one position makes less decisions and requires less mechanics to be "good" on then it is easier than one that requires more decisions and more mechanics, impact on a game has absolutely no correlation to difficulty in general. Case and point, jungle at the beginning of this year got hard nerfed in terms of EXP gain, their impact on the game was neutered past around 15 minutes and as such became much much harder to carry a full game on compared to where it was last year, but it's difficulty, how hard it is to do the things you need to do within the game, did not change. Under your definition jungle has gotten significantly harder, which to me is simply a fallacy to assert. The part about you personally being better or worse was me literally disproving the other person saying that a bad midlaner will have a high winrate while a good toplaner will not. Also your simplification of the adc role in terms of difficulty tells me you should probably be the one needing to understand the game a little more.
you kinda overlook bot lane difficulty as in: impact in the game. you come online later in the game but even then nowadays marksman dont deal that much dmg that you have to have one to win. nowadays almost every other carry champ has simular dmg only often less range but instead stronger abilitys more cc or mobility and more hp or better items. carrying as adc is so much harder than any other lane since your stuck in your lane early game and if you team loses thier lane, you will have a very tough time vs your opponents since they are much more free to do whatever they want alot earlier in the game. what im trying to say is its hard for a adc main to carry a game when often games are decided before the adc comes online. its imo the hardest role to get a high winrate on for these reasons.
If your team ints its always hard to carry and if you play meta adcs you can solocarry way easier than many other champs in other roles. You cant impact other roles but it often doesnt matter bcs they int anyways even if you give them 5 kills.
5:55 ''midlane assasins are especially strong in low elo" not that much when you have a fed ennmie top laner who can kill all ur team and u can do nothing about it even if ur more fed than him ...
Im a top lane main and play Ornn and it's so funny how less dmg an adc does to you if you have build 2 or more armor items. Like i was in a fight with a Lucian and i just killed him with forgefirecape and thornmail after he auto attacked me for 40 secounds and after this funny fight he was dead and i had 2/3 of my health left and was immeadadly healed back to full by my warmogs. I think in the current meta only a vayne can hurt tanks and the other adc champs are useless against them.
If you build properly when u have 2 armor items and warmogs, u also have a MR item and boots. That means Ur almost full build. So this thing happens on last 5 minutes of the game. I suspect u also were much more Fed than the ADC if he didn't damage you that much
idk man , i played adc a lot recently and i deal pretty good with tanks especially with champions thta go BOTRK first item such as ashe and lucian, i jsut go botrk into essence reaver + into last whisper and i'm good , since you don't get to meet the toplaner until later in the midgame anyway and in late game teamfights , you're all good by then.
I currently like to pick "supports" that are tanky (so they don't get nuked), deal damage (so they are an actual threat, even with bonobo teams) and offer decent CC. My main picks right now are Shen (primary) and Jarvan (secondary). Been having a lot of fun and success with em lately, just spanktanking the enemy backline. Start with your support item + pots -> Tiamat -> Boots (depending on enemy comp) -> Titanic finish -> Spirit Visage/Sunfire (depending on enemy comp) -> Mogs -> Locket (if you wantmore tank) or frozen mallet (if you want more spank).
Imagine trying to play adc when Leona, natilus and senna “support” often out damage their adc and and they are extreme lockdown and or poke champions. This oppressive support meta is a by product from riots decision to shift top laners from teleport to ignite because the supports summoners were only exhaust or ignite and from the many buffs ignite got it boosted the power of supports.
Right idea, wrong cause. The oppressive support meta is coming from the strength of early game runes like aftershock and scorch as well as the improved support itemization. If you dont need to buy sightstone you can buy damage or tank stats early and use your cc based kit to kill a carry due to stat check, or poke them out with your superior damage as most adcs are forced into taking scaling runes like the legend line, triumph, and inspiration secondary runes to survive and scale faster
They also made sona and soraka top/solo laners Enchanters are horribly underpowered after being changed so many times where if they’re strong, they’re stronger solo lane but when weak they’re trash at support Yuumi and nami are just about as viable as you can get for enchanters.
I def agree with the first analysis on bot considering I can get one shot by anyone on the other team and my team will literally just watch Morde walk up to me and do absolutely jack then blame me
Hashinshin play in Diamond and masters.... and Kellen just Said Top lane is an irrelevant lane to solo carrys while adcs was the easiest role to play...
I'd say, aside from maybe pros, that jungle has the biggest impact on the game (right now in season 10) regardless of elo; not to mention the difficulty of playing the role. You have to keep one eye on the map at all times, keep track of ally and enemy laners, keep track of the enemy jungle, remember your timers, remember the enemy jungle timers, counter jungling and not getting counter jungled, vision, ganking, dragons, heralds, barons, scuttles. You pretty much have to be everywhere at once, constantly on the move, and like you said in the video - there's always gonna be at least one person on your team that isn't happy with how you're jungling. You assist every single lane while doing your own thing while keeping track of everyone else's thing... I literally can't think of another role that has that much micro action going on and makes that huge of an impact on the game.
Something to note that the jungler is tasked with managing complete objective control. This was never mentioned. Also Junglers are tasked with the high stakes calls that win or lose the game such as do you have the time to rush baron when their jg in spawning in 5 seconds. Or 50/50 baron smites that literally lose games or win them. They even make smaller calls like early rotations and help guide your team almost like the catcher in baseball or goalie in soccer.
adc doesn't need buffs, just nerf mages or their itemization (Archangel staff is 140% gold efficient when stacked btw). As for who needs buffs, ofc buff bruisers against range match-ups and thats it. Remember nerfing mord's passive ms from 3%-9% to 3% flat? That was stupid change which only affected his range match-ups.
I hate grinding out of Low elo every year as a Support main. Went from a Janna Nami main to Blitz Vel'Koz since teammates are a handicap over 70% of the time and I need AP pick carries
@@blvckl0tcs750 I do, its called mid. Shame whenever I do go mid Bot lane does a solid toilet impression and goes to shit and gets flushed by the enemy.
@@zalac153 if you play mid then you shouldn't have to worry about enemy bot unless your bad. I play fizz and just tower dive enemy bot repeatedly till they rage quit. Or just play any midlaner that can 1 shot their botlane like leblanc.
change the title to "Ranking EVERY ROLES ABILITY TO CARRY From HARDEST To EASIEST" or something like that, because there is a big difference between carrying and playing. Qotd: I personally think all roles are even, but i think champions from certain roles should be nerfed. (when i say that i mean after top buff it should be good where it is) EDIT: I agree that tank support are easy and counter them, but they are tanks, and tanks are naturally easier. you can get good cc for easy. but if you compare 2 champions, lets say lux and vayne, idk. lux takes 0 skill for almost equal damage if she hits a q. 90% of people just think hook = kill and that's simply not true. but for lux, hitting q DOES mean a kill, without any cloud drakes 40% cdr i believe her ult goes to like a 29 second cooldown which is INSANE. with tank cc supports you need to look for the enemy's errors. But with AP supports you don't need to look for errors because the error they made is trying to stay in lane at full HP For all the people who say "just buy a zhonyah's hourglass" to you i say. Ok, ill spend 2900 gold for countering 1 ability which has less cd than zhonyah's does. AP Supports are so easy to play and give so much for it in low elo, take an example: Lux. She hits level 6 and if she hits a root, you are dead unless you built something like a hexdrinker SPECIFICALLY for her. This isn't only adc's im talking about. most tanky supports get auto'ed once or twice, lux does q e r or whatever, then your dead Brand. You don't understand the saying called lane bully unless you have played against him, he also has amazing teamfights due to ulting then getting a penta. I want to keep this short on brand because otherwise this will turn into an essay about how broken AP supports or literally just AP is
Dude, these mages are some of the hardest to play not in the current meta because they gotta go against Leona, Naut, blitz, etc. And if they're hooked at anytime they're dead. Leona and Naut can literally get caught out multiple times and never die with their braindead tankiness.
I’d actually argue that AP supports are the hardest to play. Tank supports just have to build tank and run at the enemy with their engage. Heal and shield supports just have to peel and heal or shield their adc and they can typically do this without putting themselves in a volatile position. Ap supports have to peel, but also make sure they can deal enough damage to the enemy. This usually requires that they go in because most ap supports have short range. Plus ap supports is basically like playing mid lane but with the other support. If you get fed as the ap support, the enemy ap support doesn’t stand a chance because you will just out trade and out damage them every time. Same thing if they get fed and you aren’t fed.
@@llGemini19 Ap supports require skill yea they do but leona/Nautilus/blitz or thresh dont and they dont do dmg but they tank. Well Leona doesnt get 1 shooted late game beacuse who gives a crap also they cant really tank 5 people. They cant enter a fight blind and expect to win. whille with AP support you sit back and do dmg. This requires your top/jungle to play a tank/peeler champion to alow you do dmg. Also Brand is like eazy champion to play and with his build its hard to kill him late game he also deals dmg regardless fed or not beacuse of his passive which is intended to counter tank champions. Also AP mages have poke harder poke then any engage support. This is why engage support is good against healers and healers are good against poke ap mages and mages counter hard engage supports. It all comes to poke dmg and your jub as AP support is that to poke them so they cant go hard on you. I played vs Nautilus with Velcoz and yea we lost bot not for nautillus being broken but me being bad. Once I got few kills and cs mid game I had no issue dealing with him. So AP support can carry team and tank one really cant. But yea I guess it is all great and fine also lets say you play Annie into blitckrank how is he supposed to kill you? Annie has a point and click hard cc has a aa range same as adc and her dmg is higher then yours and she also can get resistances for free. But yea man a hard engage support counters AP supports.
The difference between platinum and iron is huge, stop lumping in all players of these skill levels as low elo. Plat is the top 15 percent of all players
Frostspork 69 plat is silver but with slightly better teammates and macro. If u can solo carry in silver. You can do the same in plat and it will be easier
With a phantom or BT they can tank a good chunk. Especially since some of them have self peel, or movement spells to get around. But its the same with other squishy champs as well. A spellcaster with no definsive items will get 1 shot. An assassin with no defensive items will get one shot.
ADCs should for sure get buffed up as they can only carry 1v5 in the 30+min mark unless really fed but that’s a low chance so it’s kind of boring to play when u have useless team
Things I've studied to get better at jungle: Ganking Ward placements Camping Sequencing camps Rotations Mained top and mid to understand the roles (mained bot lane before jungle) Psychology Game theory The Art of War /mute all (and yes, I've gotten better at muting then I used to. It's really hard to manage your team if you mute them. So I just mute the time wasters. If you're toxic and posting complaints or demands or insults, I'll just mute you. If you ping excessively and uselessly, you're getting muted. Gotta be able to see who might be tracking sums or actually writing other useful information.) These would be useful in other roles, but all of it is essential for jungle
I tried adc in low elo. I went 18/3/7 by 30-40 minutes. I had 250+ cs while everyone else in the game had under 150. The enemy team started deleting me in every team fight despite the fact that I was fed and they were not. I ended the game 18/11/9 after about 10 mins of no kills and my team mates inting and the enemy team getting our nexus after killing me under turret. *Balance
I'm a noob at lv 25 and all my friends are like gold, we usually play as a group of 5 - with me as adc. It's hilarious, the enemy team always targets me first, but I'm shit at the game, so I always am the bait and the others disintegrate them while they're busy killing me
Below Platinum people love to play high damage but squishy champs instead of tanky ones with many cc abilities (i guess because of "high elo highlights" vids on internet) so Blitz is very good option, u just need to land Q and instant 4v5 most of the time. Best option to escape low elo is duo with your friend as adc, you play support or mid, don't lose lane and take objectives, no matter how noob your team is, they will know to take drake, turrets,... when 2 people is taking them. If your skill is better than your rank you won't have problem in combat. It worked for me
Me playing exclusively support or adc in low elo not understanding why I'm not climbing ranks even though I'm usually carrying.. So it actually IS other laners/jungler not knowing when to be (or not be) bot. I feel frustrated so often carrying my adc as a support or pinging the jungler to come gank/letting him know we should start drake asap and instead him just ignoring my pings and ganking top for no reason. The main thing I've noticed is that most low elo players do not understand objectives and how important it is to be in the right place at the right time. Also: Other lanes should ward more and ping more when their enemy laner is not in lane. I ward an insane amount but as a support I feel like I shouldn't be the only one map managing.
"Top lane does not need buffs" You know when you solo kill 3 times in 10 mins the enemy toplaner but your bolane feeds theirs so your game is end? Think about it. Every toplaner feels it twice a week (at least)
@@Elijahgoods those aret the metapicks, and both destroy her because she can't cheese them. niche picks should stay niche picks, no need to touch them.
I just started playing League like 2 weeks ago and have been mainly playing Bot. At such a low ELO, it's the top and jg players that always end up carrying with champions like Master Yi and Mordekaiser. I feel like I'm actually not doing much in fights as the ADC when they can basically win team fights even if I do nothing. I even had computer issues one game and my team won the 4v5 just because our Warwick got fed early. From my point of view, it seems like ADCs don't scale well until super late game when their full build allows their autos to actually do damage big damage, but until then they are basically free kills to brawling characters that can rush inside auto range and low ELO players like myself are not great at positioning.
I agree with your analysis for pro entirely, I have never been in high ELO so I couldn't comment on that with intelligence, low ELO I would put jungle as the hardest because they have to determine really early which lanes are lost causes and which ones can be impacted by ganks, and then they have to make macro decisions, which is objectively harder in low ELO, where your mid laner is often either inting or super fed, and the top laner may not have ever heard of neutral objectives or other lanes. After that the bot duo, followed by solo lanes, because the bot duo needs to work together, and solo lanes are basically playing 1v1 for 15 minutes unless they're camped by the jg.
toplane. yeah literally toplane. i'm a bit biased, but seriously in a counterpick/cheese meta like this one, the one that feels hardest the most go play is toplane. but if i answer objectively, i'd say support. idk it's just that some support champions are being abused in other lanes that the ones who main said champions in the botlane get affected by nerfs they did not want to get. (looking at you, toplane Soraka mains)
Objectively speaking Riots fault for making a kit and not realizing that this would be abused in solo lanes mostly Top lane that needs a buff to prevent this shit from happening as the state of the lane is not that great so people are literally picking Supports to play up there because they want to be relevant. Side note Soraka Top will always be viable or at least more viable than Support as long as her counters in bot lane are strong which are meta right now. Also lets ignore how strong Enchanters in the Top lane really are as the last time i checked Sona/Nami/Janna had a above a 53% win rate Top lane in plat+. Also Janna and Nami had a 53% and 56% respectively as Enchanters are really broken as a class
I think (as a jgl Main) that Jungle isn‘t the most difficult role in general therms but Many low elo laners do Not realize why they are not getting any ganks. It‘s often because of Wave positioning or missing vision and high Risk low reward possibilities. Or laners jumping in right at the Moment you Ping even though you are like half the River away. Babysitting a losing lane in low Elo just doesn’t pay of. Powerfarming, scaling and going for Easy objectives is often a much safer way to go. This missing understanding of the Jungle role often causes in Toxi behaviour which makes Jungle just the least enjoyable role Most of the times if you don‘t completely stomp the enemy.
There is an easy fix against flaming, no matter if you are a Jungler or anyone else. Disable all text chats ( allied and all.) And you never have to deal with flame anymore; you even can prevent yourself from flaming others since you can't type in chat yourself. And the text chat is not that important for your overall team communication anyway. For example, suppose you watch most high Elo matches. In that case, there is very limited, often even no communication via the text chat. Pings do most, if not all, the communication. Most things you read in in-game text chat aren't even real helpful things but mostly blaming teammates or BM in general. I have disabled the in-game chats for several months now. Doing that led to an improvement in my gameplay and made the game a lot less toxic.
To be honest, I do find both bot lane roles (adc, support) and jungle roles are the hardest to play in low elo solo queue. Just because you rely solely on the fact that you depend on your team mates. As a jungler, which I personnaly see as the hardest role, because, you have to be prepared both mentally and physically. Since well, you aren't really ever going to get any recognition from your team. Add to the fact that you have to little oppurtunities to gank since your lanes are either too pushed in, or not receptive enough to your pings. So you find yourself in a 1v1 or 1v2 situation, on enemy territory. Since you are most likely ganking from behind. And no matter your knowledge, it's most likely that the enemy DOESN'T have that knowledge and so reading through their pathing and know what position they are in. For instance kindred, in a normal pathing goes red wolves blue and gromp. Then runs to (Hopefully marked) scuttle crab. And yet most of my games (Yes I'm low elo) you see kindred go red raptors krugs. Back into a full clear and they neglect scuttle. Then comes support. For pretty much the same reasons above, except you never get recognition, since it "Ad CARRY, support is useless trash, know your place" Adc Main - 2020 (Yes that was a real comment I've seen in a draft game) Then comes bot lane, so, the issue with Adc would be that most of the time you have to face the support that generally prioritizes bullying you away from farm. This is true unless you play one of the S+ supports (Leona, Blitz, Naut, or Thresh) where they can bully the enemy adc. Then you have the fact that your team generally relies on you dealing damage, and either you haven't got the ressources, or your generally super fed and just solo carry the game. So yeah, mid and top I do find quite easier, since Mid is basically a roaming game, based on the skill level and mobility of your champion. And top lane is based on farming split pushing. And pulling off mid ganks and or cheeky bot tp kills.
in my opinion as an unranked player, top, support and jungle are the hardest lane. I don't really know anything about jungling especially the jungling path and ganking. Some may even trashtalk you just because of not ganking their lane. Support is also hard because your performance may affect the adc's kda which can lead to lose your game. Top is also hard for me because I'm weak with duelist champions, I don't play aggressive and I'm not used to be a first attacker for the team. Mid and adc are the easiest because they are also the easiest to learn. Most of them especially adc are long ranged attackers which is really good for me. Well, these are my personal opinion only and shall not affect you.
As an adc main I'd like to add the fact that most of the time the winning lane is the one with the better support n not adc
Thats why you often hear: "Support wins you the lane. ADC wins you to the game."
And its kind of true.
As someone who had ornn support attempt a level 2 tower dive against blitz xayah with all their sums up w/full hp.
Supports dictate the lane, and getting brainlets hurts. I need more support friends.
Facts
Factual statements
Supports are too opressiv rn, it's as they said, as an adc, you missposition once and you get 1 shot without even having time to move. It wasn't like this before and this all started with midlane mages moving to botlane as supports and dealing insane amounts of dmg early game.
“Top lane is a brainless role that no one cares about”
Yes, that’s why im there...
I play Mundo for a reason XD
I don’t get flamed if we lose even if I play ass cuz it’s always the jungler’s fault💀😂😂
@@Watcher-in-the-Dark voli for the win!
To complete it:
But I care about my team that's why I main shen.
Top Is a Hard roll in low elo
It feels like the explanations given aren't "which roles are the most difficult to play" but rather which role is the least able to carry when your team is subpar at different elos and positions honestly
Exactly.
In my opinion, jungle and support should be the hardest to play because of they have to maintain lane and vision while keeping enemy team roaming at the same time.
They're one and the same if you care about winning
@@dontbanwarren as he says, hardest to play = hardest to carry with. Isn't that the goal of the game? Winning?
@@hougle2780 To me yes, to others, sometimes I wonder.
me: hey, adc, i’m gonna go place a ward, okay? please don’t fight or get killed!
adc: lolz ok teehee
me: okay! i’m bac-
adc: you fcking troll wtf man i thought u had my back
me: ???????
I play support once my kai'sa keep rushing in then eventually goes to top lane leaves me to solo against teemo and lux me wins lane thene start bashing my head against the wall
Exactly :D
@Str8DV8moral of the story if you want a job done right you gotta do it yourself - literally every support main ever that why pyke us a support
The absolute worst. The other I hate is when my ADC is too passive. Let's the other lane slowly start scaling because they are too afraid to meet up and will constantly run under the turret and let the enemy push. Many low elo adc dont like me because if I have someone like senna I poke extremely hard and keep the enemy under their own turret and poke them everytime they come near. I can almost literally halt the other team from farming altogether and my adc will run back to the turret and tell me to let them push. Like dude, I just got you the sweetest opportunity to level up on these guys early game and you're throwing it away!!
@@hmmmmmm420 I hate that. Adc tantrums.
As a main support (love the squishy once) I must say that one of the difficult parts is to get the ADC to listen to your pings and pullback before the gank is coming. As support you have alot more map awerness then the ADC. and after many thousends game you have learned when something doesn't feels right.. and i'm not exeggerating when saying that 8 of 10 games i have lost duh to my lane partner not listening and overextending for too long, even when i have pinged long before the gank comes.
When u know they can kill both of u in one combo so u stay back and tell ur adc to play safe and be aware but he goes all in by himself when none of u have mana and then blames u for not "support catch ability"
@@MrSatured13 indeed. "useless support doesn't heal"... DUDE i have no mana... i always show how much mana i have left in the chat so they should know NOW isn't right time to go in.. and it is only so much one spell can heal..
Or when enemie team has blitzcrank and your adc keep running INFRONT of the minions and get hooked time after time and blame the support for that.
BlazikerGaming facts
@@White0523 The blame, support stuff is soooo irritating and then there are times where you are doing great but your KDA sucks, coz your team/adc basically leaves you, especially when ganked - they then get the kills you set up for them - from there they complain and say you're the supp. Like the supp can supp themselves and 4 others; in a 30+ minute game.
FUCK YEAH !
Just play Nautilus, doesn't matter which lane or elo.
Everyone will hate you
@@martensokk6731 Including yourself. The true League experience!
@@martensokk6731 Who cares? Free LP
Pantheon, Taliyah flexible-in-all-roles reporting in
@@martensokk6731 Nah I play Illaoi and everybody loves me :3
My Elo 2:07
High Elo 7:37
Professional 12:23
I didn't know this list included trash! I thought it was only low, high and pro! x)
I'm with you there in My Elo lol
@@mreuphoric9139 what's the point in being a dick for no reason whatsoever? And low elo is literally just trash elo, as a low elo player it's pretty damn easy to tell that neither me or anyone I've played with or against are actually good
@@shayfarrelly6789 Issa joke. Im actually the last person you'd see flaming. Thanks for trying to defend them though! You can see I was just being playful by the smiley I used
@@shayfarrelly6789 How's platinum low elo?
QOTD: As an ADC main, ADC sucks (but I love it). It mainly consists of farming, poking, and then dying in one hit.
@@etonim5210 you mean a mage support who I have to fight for cs
imo the role of ADC is to deal damage to objectives, their role is not to kill. Jungler and ADC are the two requirements in securing Dragon and Baron.
Zazomy imo their role is to deal a ton of attack damage, and dealing a ton of attack damage also comes with the ability to take to take objectives quickly. adc’s don’t build damage to take baron/drake, they take baron/drake BECAUSE they build damage
if you have an adc that doesn’t kill the enemy champions then you’re gonna have a tougher time
That just sounds like you're describing League as a whole with extra steps honestly.
when he said even garen can oneshot an adc and he's so tanky i felt that ..
He can tank fountain and kill 3 ppl.
i felt that too.. but since i play vayne i can knda fight him
Alem Isak most people play top lane in low elo because nobody else is gonna fucking engage might as well pick the fucker that can kill all 3💀😂
As a Garen main I can agree
Some games I go like 20/0 because the enemy top laner doesn’t understand how Garen works making me go like 4/0 in lane and then win a 1v3 ‘cause I’m 3 levels ahead, 2 items ahead, oneshot someone, and they can’t kill before I kill them
11:47 this dude had a mild stroke
DISHISHSHISH
Lmao
Ur going to hell 🤣🤣
disgshsinhon
Lmao
Did anybody else noticed that it's written support when he's talking about the jungle lane?
4:40
Get it? Cuz in low elo Junglers are just another support XD
@@Watcher-in-the-Dark sadly true
I was about to type this, glad someone else caught that haha
@@Watcher-in-the-Dark I'm in bronze and have 1 million on kayn because I'm to lazy to do ranked am I just another support?
@@pandaplayz297 Well if you don't do ranked then you don't have a low ranked elo.
Plus its just a joke lol.
“supports are not squishy.”
All enchanter supports: Am I a joke to you???
Henry C you obviously don’t know who the top supports are atm or even who the big 3 are lmfao
@@Cristhatlifts yea the top 3 supports are tanks but that doesn't change the point of enchanter supports being supports
@@Cristhatlifts plus, he is saying SUPPORTS are not squishy, not the top supports on the tier list are not squishy, so... Yea
I want enchanters like Janna back in pro play. Its such a free win. I got M7 Janna in only 35xxx points as full support build too -legit. I dont think you can get it faster based on people FF15 or FF20 if you get too ahead and other factors like lag, people realizing you are M6 so they camp, etc. I feel Iam literally one of the best Janna NA here. I have been M7 Janna on 4 different accounts. You have to also either have 7+ kills and no deaths or 50 assists with 3 or fewer deaths and 2+ kills on a Janna to earn M7 Tokens. The Benchmark is high. You can go 4/0/30 and only get an A- - still 4 grades lower than needed for an M7 token. I had to go 2/3/50 to earn my final token. Only got an S.
@@Cristhatlifts I'd say that mage supports are just really underated. I'm kinda according to LS on that point
it's just difficult in low elo in general because no one capitalizes in what you do. mid lane 1v2d? sure, lemme just get my kruggs while i ignore that free dragon or that free gank in other lanes. dragon is up and we have jungle vision and lane priority? sure, let's push and fight in lane and risk them acing us and get that free objective.
Support is by far eaziest way to carry low elo games. I mean regardless of your crap adc if you are good you can get him fed. Your mid is having bad time with mobis gank him. same for toplane. You can impact all lanes if you are good enough to know how to when to roam and look for a fight. That is far as I saw then its jungle then mid to top/adc. I would even say top before mid. its just my personal opinion
RTW Iceorb thats mean u r a smurf , smurf does things easier
@@rtwiceorb770 it all boils down to how your teammates react to what you do. sometimes you leave your adc for a literal second and he/she's already running it down because "gg no support". and helping other lanes doesn't necessarily mean they instantly get better at the game.
@@duypham8746 Man a stupid idiot can become a low elo smurf. its just the matter of not playing ranked like a moron and then cry how bad your team is. Yea now I am a smurf true but before I was a Bronce player it actually took me 2 seasons to get out then 2 seasons to get out of silver now 2 seasons in gold. Even tho I have Diamond acc 1 win away from master tier promos last season I still have my acc that I apply the same concept as I did at the biggining. Hmmm now think about it I should make a video about how to become a smurf without actually being a smurf
@@mikazakhaev5011 Who cares but a kill is a kill for your laner making them harder to get killed and improves your chance of them getting kills and snowball the game. This is why you need to comunicate to your adc I am off for a roam dont fucking die wait me be back. But it could just be me
what do I know
"Supports are not squishy"
Mage supports: ok, hold my healthbar
What Healthbar? This comment was made by the TankSupport Gang
*laughs in Swain*
Laughs in health AP items
cries in enchanter
*cries in lux*
"I think caitlyn should be able to bully their lane."
*you fool do you have any idea what you wished for?*
Kai'sa main, she already does that
you cant bully as Cait if enemy is Vayne ;)
4:52 there is a wrong role was written, u meantioned the jungle but you wrote the support again!
Jungle is now the 2nd Support
Support jungle
@@Kofja In high elo, yes, he is. But they talk about low elo :D
@@Kofja ivern
Let the editor sleep pls
Low ELO: How mechanical/skillful that role requires. High ELO: How decision making of that role impacts the game. Professional: How much expectation/pressure that role has.
Yeah it was like three different comolete rankimgs in three different elos
Support needs less mechanics and skills than mid for sure so idk about that part you said about low elo
I’m a diamond ADC main, and right now it’s the most boring lane ever and I hate how Riot has tried to make mages viable in the lane. Also adc’s with low range or no escapes are pretty unviable to climb with as solo queue.
Welcome to the top experience.
lol ur just trash kid
@@jodenrey youre very funny.
@@touchinspageteh Agreed
Well, every champ has bad matchups i guess
it’s incredible the amount of montage there is in here, the icons, the zooms, the music, how it’s filmed, how the video is made in general is so well made like you’ve spent so much time for your videos in general and i love the quality !
And than in low elo while playing supp you feed your adc 6 kills at the start.
Giving him an infinity edge before minute 10 and after that he just goes in lane solo while you are in base and dies.
Than he starts flaming you cause you werent following him
all to familiar
I felt that
Yeah it's sad
On the flipside nothing is more satisfying than to get your Adc to a Level where he Solos bot while you perma roam mid to tilt the enemy laner xD
Or he goes mid, overextends, gives all the shut down gold to the enemy fizz, keeps doing that for the next 15 minutes, and boom fizz now one-shots over half our team ;w;
The editor need some sleep, let him rest XD
He really does, he's so tired he mistaken jg for support 4:48
Foreal, hire me pro guides, I’ll help 😂
CT tbh i think it can be a joke “jungler in low elo is just permanently roaming support and its just about assisting your teammates”
The amount of likes before i luked it was 666. I saved you from the devil
poor guy
Yeah they didn’t answer which role is “easiest” but which role has the higher carry potential. They’re two very different things.
They did state which is easiest. Top is easiest to play, with a difficult carry potential. i.e; playing an early champ and getting super shut down you will not carry from top. you can split push but you likely wont "carry" if the enemy team plays right.
@@justin-vm3lq in low elo
Yes but actually it might be a little difficult to play when fighting against illaoi,Darius,Rumble,and Yasuo because of they're chances of make a mistake on trading unless you Outmaneuver them correctly.
Or just my thoughts.(sorry my english is a bit bad).
FilSky Sounds like a Precognitive dream.
@FilSky DEJA VU happens alot to me as well
4:45
Me:"there is a mistake, right?"
*Remembers last 20 ranked games
Me:"nvm that was a fact"
🤣🤣🤣🤣
OH that's why it says support because we're not really junglers but rather the second support. It all makes sense now!
it is a mistake lmao
0:56 i cant stop laughing at twitch's flash im sry
That’s a replay bug unfortunately. Would be pretty funny!
I would say that mid lane is pretty hard sometimes.
You have to watch out for the whole map, be able to help, and be carefull of ganks, because there's so much open space for people to gank.
lol no
@@yellowcactustvz4929 lol yes
@@donnychen1741 U wanna feel good about having no skill in your role kid. Traaaash
@@yellowcactustvz4929
I hope you're just trolling...
@@idk-ye7ur Sure kid
Low elo jungle “Support” No no I think you’re on to something
adc: does 25% of enemy's health after trying so hard to tickle them to death
zed: R E misses Q auto auto = adc dead
Adc : right-click someone and shreds half their hp.
Zed : land a full combo to see a phantom dancer, a janna shield and a janna ult proc and enemy adc survive
@@nahanpodlejski7605 you assume that janna will shield or ult for you, right?
Also zed or talon: kills any squishy laner
@@carminahorodniceanu9133 they do that's the only thing they have to worry about
@@nahanpodlejski7605 doesn t happen to me, everytime i have to carry the games by myself but in this meta its just too hard.I can deal with zed, but kassadin diana and vladimir are just too broken and they are spammed in all my games xd
QOTD: I don't know, but mid and jungle have enough impact in the game. Don't buff those roles. We need a toplane presence and adc usefulness
You realize jungle is and has been a dumpster fire for the longest right?
You think jungle has too much impact because it doesn't.
Let me explain
Junglers have poor xp. The meta is shifted around rushing objectives and having prio.
This is why early Junglers are everywhere and important.
The role sucks in itself Junglers are weak. But the meta being so early focused and dragon and all that makes it annoying
Ya Just the ADC being one of if not the main Sorce of dmg in Your team Whenever He gets his items..
@@_Sami_H just tried playing adc yesterday ,got focused in every teamfight and legit CCed for 5 secs
@@nahanpodlejski7605 so having the power to cotrol the objectives + getting laners ahead isnt powerful enough? What else do jglers want been 2 lvls ahead of solo laners?
Him: ADC is the hardest role in low elo
Me: *laughing to mask the sanity I've lost from ADCs not taking my Thresh lantern* hAHaHaha
They prob didn't knew that they could click on it. At least I never knew it until I played thresh once
Bruh maybe you just throw poor lanterns like on fuckin ward or into minion wave. People often want to click it but can't because Thresh throwed it in bad place
Honestly I feel like as a support I’m doing more damage while tanking and my ADC just kind of sits there auto attacking just my impression from my silver to gold elo games
Isnt that the point though?
as mage supports you try to hinder the enemy adc from getting any cs and lower their health to make your adc have an easier life in lane unless he just sits there csing when you've ccd the enemy and wastes the potential kill.
Sincerely id say support are the actual carry but the adc just takes the glory
@@TheAlpagaCop That's the point, ADC has no glory right now lmao. It's a shitty role with no mobility (unless you're Xayah or Ezreal), that needs to scale, but the items are too expensive and you gain less xp. Basically, ADC fucking sucks.
I'm a ADC main, but I think you already know.
Baker da rua padeiro "items are too expensive"
Me: *cries in bruiser*
My experiences so far in silver this season. You get an adc who just wants to focus all attention on cs while I am making big plays and barely even auto the enemy, or the adc gets hit by every bind or Swain e and gg.
I can literally one shot any adc no matter how fed, I don't even need my entire kit.
Well u wont be able to One shot a good kai'sa , vayne , lucian and kalista players that are very good at the champ cos to much OUTPLAY potentail on these champs
@@Fahin475 You can't really outplay if you're dead, can you? Also, I play leblanc, I don't give a fuck about outplay potential.
@@rabadondeathcap5359 yeah lb mains are good at assasinating adc's.
@@rabadondeathcap5359 Lulu and Zilean
@@Fahin475 Yeah because a dash with 10 sec CD or 1 sec invisibility will save you from assasin with multiple dashes and blinks lmao that deals as much dmg when 0/7 as you when you are 8/1
7:40 *t1 wants to have a word with you*
Hypergiant Star only reason its hard is your teammates
not easiest to carry with, but overall easiest role in terms of decisionmaking
@NichtDerEchte haha he demoted
@NichtDerEchte d2 im higher than he is haha
Thank you, i started playing lol three days ago and my friends tell me im pretty okay for a beginner bot laner as ahri. All these videos really do help
ahri isnt a botlaner, she goes midlane, once u get into ranked you will get trashed on if ur still going ahri botlane
@@deeppatel7496 yeah I play her mid lane, I had a cracked screen at the time so I couldn't see much of what I was typing. Thanks for correcting me though
@@sonjamissblank2222 how do you accidentally type bot instead of mid? even with a cracked screen lol
@stee5904 wow, how you feeling about that comment champ? You know that there are alright support champions, regardless of your opinion. Lol
@deeppatel7496 chill dude, I'm just having fun in normals, lifes already hectic don't need to take a comment so seriously
So basicly: Top is easy in Low elo because there is not much to do and easy stomp champs with low skillcap - so its hard to fuck it up and straight forward how to win - cause your opponents probably do make a ton of mistakes....but veeeery hard in high elo, because -again-there is still virtually nothing you CAN do to impact the game, except maybe TP plays and mindlessly split pushing, but you now have opponents that know this and how to play against it - or better how to punish every single mistake...so the goal is to make non...and if both sides do this, it gets boring.
For top lane, it should be mentioned that it is often is a counter-pick fiesta. If you have first pick as Top lane, it's pretty much gg for laning phase. And there are so many cheese picks in top lane. Ranged champs for example.
so true
"I kind of think adc is a lame role at the moment." 0:59
Yeah adc is pretty lame when most of them on my team flash in place.
Nicholas Roman visual bugg
14:10?
Linards Ž I’m pretty sure flashing in place is a worse mistake
@@monsieurLDN Yes but this is still huge mistake
Linards Ž not really. It’s more an experience mistake
Me going mid: hehe this gonna be easy
The enemy ahri:
Ziggs kills her
My everydays as a support main:
Me: *goes on bot lane for the ADC*
ADC: wtf are you doing here, this is my lane
Me: but im a support-
ADC: TROLL
Me: okay, okay- chill bro- *goes to help mid*
ADC in the next minuate: you trash sup cant heal me die in hell
Jungle1: IM JUNGLE YOU GO TOP idiot
Jungle2: I literally said jung first bro-
Jungles: *continues swearing*
Me: o-o
Mid: o-o
Also mid: *disconnected*
Yeah that never happened.
@Sorry, i dont Get it im low rank, with toxic people + the server
Iron in a nutshell
@@clementsire4785 it happened-
@@ayakamain69 nope
I would think that support and jungle are more based on macro, where as top, mid and adc are more based on micro. This would make sense to why people tend to pick mid, adc and top as their primary roles, because you can be more flashy, and show skill. Supports and jungle use their skill of the map more however. It's a nice balance.
What’s macro and micro?
@@nikichitsuchida8485I dont know how to explain it perfectly but macro is basically everything thats not mechanichal and pure skill
U have a good macro if you have good map awareness, jungle tracking, vision control, split push, wave control, knowing how to build, roamings etc.
U have a good micro if you have good reflexes, a quick cleanse, a good kiting, 1v1ing, trading, if you can do 1v2 or flashy plays
Got it?
@@kevinteixeira2071 Ahh ok. I understand. Thank you. By the way are you a micro player or a macro player?
@@nikichitsuchida8485 well I am an adc main, aphelios otp who sometimes play kaisa and jinx, so I'm pretty much all about mechanics, kiting and reflexes. My macro knowledge extends only to some wave control in lane, good farming and rotations but barely anything besides that which is pretty sad
"Do you ever see an ezreal e forward in pro play? No."
JackeyLove in Worlds 2020: *Observe*
Also flashing forward on kaysa in 2018. But JackeyLove is JackeyLove
"Do you ever see an Ezreal E forward" *Flashbacks from Perkz's Ezreal against FPX*
As a person in low elo I can say some adcs dont engage when I do. They just want to sit back and farm cs. When there's an opportunity or team fight breaking out mid or some where close near bot. they would be bot farming that cs.
It's like the video guy said, as a support I live for finding mistakes and abusing enemy adc, adcs live to farm and scale for a moment that may never come. Late game if I see a vayne alone out of position I will flash and Leona ult her my team better follow because that can win us the game and if they don't go all in with me they deserve to lose for being blind
but do you consider if the adc is even in a position to fight? i see it quite often that the support engages while he doesnt see that i'm not even in range to follow up
@@madking7496 exactly. ADCs also have to measure up a fight. If they cant win it they shouldnt engage. If they can but dont then they are blind. At the very least theu should serve as a deterrent for a fight.
Just because there's an opportunity for you to engage, doesn't always mean that you do. Your adc could be out of range. Your adc could already be behind. You could possibly get baited for ganks. Of course your adc could just be blind or be too scared to be playing adc. Lol but it can go either way.
@@MrZahsome Just blind? I ward tri bush and river. I only engage when I see my enemies mistake and I ping before that mistake happens.
Haha, I edited my comment so you gave to guess how I got 1.9k likes!
Rale BRO *question mark ping x4*
You forgot
Adc: YOU STEAL MY CS THEN LEAVE LANE WHEN IM DYING
Chips Ahoy couldn't have said it better lmao
Low elo is... interesting
Lane pushed up, enemy jungle near top
Support goes to deep ward
ADC decides to fight 1v2
Low elo is really interesting... i’ve escaped elo hell a long time ago but as a jungler i get flames a lot for not ganking... people not warding, pushing non stop against stronger enemies and then When They miss their poke They get jumped and sometimes ganked and blames me, that i’m the reason They lose... If you aint pushing but defending against a stronger opponent, i can gank and you won’t get ganked. Ward as Well and it’s a piece of cake. Most times it’s bad to babysit a feeder. Better focusing lanes that’s winning and get They more fed or Take objectives
Top is the hardest role in any elo, not only you have to 1v1, 1v2, Teamfight, manage wave control, split push, tank, take objectives, help your jungle, teleport roam, but you also have to deal with the most op champs, fiora, wukong, Darius, garen, cass, irelia, riven, or a brainless adc, you also have to put up with your teammates expecting you to have godlike macro, expecting you to always build tank, expecting you to always win lane, you also have to put up with not having a jungler, because, junglers say "tOp Is An IsLaNd" even though your enemy vayne is op and has got 6 ganks, but you also have to deal with your botlane losing, your midlane never roaming, and your support being a slave to your 2/6/1 adc (those 2 kills were kill steals, along with her 248 cs that she stole from other laners and jungler) I get autofilled any lane and I carry, every other lane is so goddamn easy. Bot lane is the easiest lane by far as you don't have to do shit apart from get kills and not die, and automatically in the late game you're gonna deal 800 damage autos and kill tanks in 15 auto attacks.
Not true, I'm a sup main and it mostly consists of saving lives, roaming, helping jungle, a lot of things you said like teleport ganking, going up against insane range, and all sorts more, usually with tiny health if you're a mage sup, with an annoying mana bar, due to all the ccing
O yeah and your adc probably has a nonexistent healthbar
As a top main I have to say, adc is a very stressful lane, we just dive and kill them in 3 hits; I think adc needs more survivability and a little less damage to make is balanced, imo
Let me reword that for ya, do you really believe that that lvl 35 Vayne isn't a Challenger Smurf just waiting to crap on your entire team?
There really aren't as many smurfs as you would think, prolly 7 out of 10 times they are just better than you.
@@partlycloudy2526 Not right now though, I've been working on my tilt recently and I really can appreciate someone that's better than me, but since it's still the beginning of the season, 3 out of 5 games there's always going to be a smurf involved, at least in the Garena servers, I don't know about you guys
@@recruitlegionary5552 hello there, my freelo
@@partlycloudy2526 Sena and Garen make Garena smile
@@captinyum3894 nah I usually check match history after I suspect a Smurf. They have like 20+ kill games all over their match history.
As support, I’m way too dependent for the team to be decent to win, I can make the game making hooks as thresh or blitz but if my team isn’t organized it doesn’t mean anything
i was too early, timestamp guy didnt arrive yet
As someone who has consistently played top lane, I think you guys hit the nail on the head. Starting out, I found top to be incredibly easy because all I had to do was win a 1v1 and shove waves. The more I climb, the more challenging the position becomes because I have avoid the enemy jungler, balance my time between team fights and split pushing, etc.
"Shen is an unskilled champion, because he use only autoattack"
- Mordekaiser
Hardest role to play, and hardest role to carry from are totally different. To me the title indicates that this is supposed to be about the former...
I agree, title is definitely misleading and then the pro section feels off compared to the rest even by that methodology of ranking
I dont really think so... If its easy to carry as a midlaner it means u have a high chance of winning even if ur not very good, thats why is easier. But if top is hard to climb with it means u need to play better than the other players to have the same chance of winning, thus making it hard
@@BeaST-le1iz By the same token, if it's easy to carry as a mid laner and you're NOT better than your opponent then it means you're going to have a very low win rate because your opponent has an advantage every game in a role that carries a large portion of it's games making it "harder" to play. Following that methodology of thinking, if you're "worse" at top lane than your opponent and they get a lead on you then it doesn't matter as much because they can't carry from it, thus making top lane "easier" as it's more forgiving to have a 50+% winrate on.
By either line of logic it's not talking about difficulty of role, it's talking about Impact of the role on the game, which is a completely different statistic to difficulty to PLAY a role.
@@chrisk1039 what makes a lane hard or not is how well you can carry, its literally the title, you just need to understand the game a little bit and you realize that the lane that has the hardest time carrying is the hardest, as you are at a disadvantage compared to another one
this is why adc is SO much easier than top, if you play something like mord which is very powerful you still get the risk of being QSS'd and instalosing to the enemy senna or aphelios or MF
however if you play adc you only need to survive lane and auto while staying away from melee carries and you insta win,especially if you have a good supp to peel
top lane is the lane that snowball matters the most in laning phase as you literally cannot farm if the enemy is fed and freezes the lane due to how long the lane is
if you are worse than your opponent then you really shouldn't blame the impact of the lane, but instead should try to get better so this situation really is not what needs to be analized
if you are better than your opponents and still lose because mf ulted 2 people for 2 seconds than yea, your lane is worse and also harder
josebalto omarnilson No, a role being the "most difficult" to carry from has absolutely nothing to do with how hard a role is to play in general. If one role does nothing but plays rock paper scissors for the entire game, but in general isn't the reason for a game result going the way it does, while another role is playing actual league of legends but has a much larger impact on the game the second role is harder even though it is "easier" to carry on, while under your definition, playing rock paper scissors would somehow be viewed as more difficult. Difficulty has absolutely no correlation to impact, and asserting such is absurd to me. If one position makes less decisions and requires less mechanics to be "good" on then it is easier than one that requires more decisions and more mechanics, impact on a game has absolutely no correlation to difficulty in general. Case and point, jungle at the beginning of this year got hard nerfed in terms of EXP gain, their impact on the game was neutered past around 15 minutes and as such became much much harder to carry a full game on compared to where it was last year, but it's difficulty, how hard it is to do the things you need to do within the game, did not change. Under your definition jungle has gotten significantly harder, which to me is simply a fallacy to assert.
The part about you personally being better or worse was me literally disproving the other person saying that a bad midlaner will have a high winrate while a good toplaner will not. Also your simplification of the adc role in terms of difficulty tells me you should probably be the one needing to understand the game a little more.
ADC needs buffs asap, the "Carry" in ADC doesnt make sense anymore
Just play APC and you are OK LMAO
Caps said it himself
It's ADR now, no more ADC
@@anemari5809 Yasuo can be ADC
Buffing ADC is hard because they are very good on top
you kinda overlook bot lane difficulty as in: impact in the game. you come online later in the game but even then nowadays marksman dont deal that much dmg that you have to have one to win. nowadays almost every other carry champ has simular dmg only often less range but instead stronger abilitys more cc or mobility and more hp or better items. carrying as adc is so much harder than any other lane since your stuck in your lane early game and if you team loses thier lane, you will have a very tough time vs your opponents since they are much more free to do whatever they want alot earlier in the game. what im trying to say is its hard for a adc main to carry a game when often games are decided before the adc comes online. its imo the hardest role to get a high winrate on for these reasons.
The video was about what's the hardest role not the hardest role to carry but they kinda made it about carrying
If your team ints its always hard to carry and if you play meta adcs you can solocarry way easier than many other champs in other roles.
You cant impact other roles but it often doesnt matter bcs they int anyways even if you give them 5 kills.
5:55 ''midlane assasins are especially strong in low elo" not that much when you have a fed ennmie top laner who can kill all ur team and u can do nothing about it even if ur more fed than him ...
From my experience whoever gets the first attack wins when 2 fed players fight, unless its a tank
Im a top lane main and play Ornn and it's so funny how less dmg an adc does to you if you have build 2 or more armor items. Like i was in a fight with a Lucian and i just killed him with forgefirecape and thornmail after he auto attacked me for 40 secounds and after this funny fight he was dead and i had 2/3 of my health left and was immeadadly healed back to full by my warmogs. I think in the current meta only a vayne can hurt tanks and the other adc champs are useless against them.
If you build properly when u have 2 armor items and warmogs, u also have a MR item and boots. That means Ur almost full build. So this thing happens on last 5 minutes of the game. I suspect u also were much more Fed than the ADC if he didn't damage you that much
Also Lucian Is one of the worst adc in the game fighting tanks. Try to do the same to jinx for example.
idk man , i played adc a lot recently and i deal pretty good with tanks especially with champions thta go BOTRK first item such as ashe and lucian, i jsut go botrk into essence reaver + into last whisper and i'm good , since you don't get to meet the toplaner until later in the midgame anyway and in late game teamfights , you're all good by then.
"Have you ever seen an ezreal in pro play E in and losing the game ? " ...Wildturtle , Zven 😓 xD
Becouse NA isn' t pro play :p
Yet mystic, deft and aiming ezreal are godlike
“Do you see an Ezreal e forward and lose the game.” Ahem Sven
My friends: argument whose lane is the hardest
Me, a Yuumi main: I chose the simple life
I currently like to pick "supports" that are tanky (so they don't get nuked), deal damage (so they are an actual threat, even with bonobo teams) and offer decent CC.
My main picks right now are Shen (primary) and Jarvan (secondary).
Been having a lot of fun and success with em lately, just spanktanking the enemy backline.
Start with your support item + pots -> Tiamat -> Boots (depending on enemy comp) -> Titanic finish -> Spirit Visage/Sunfire (depending on enemy comp) -> Mogs -> Locket (if you wantmore tank) or frozen mallet (if you want more spank).
4:44 should say Jungle instead of Support.
Imagine trying to play adc when Leona, natilus and senna “support” often out damage their adc and and they are extreme lockdown and or poke champions. This oppressive support meta is a by product from riots decision to shift top laners from teleport to ignite because the supports summoners were only exhaust or ignite and from the many buffs ignite got it boosted the power of supports.
Right idea, wrong cause.
The oppressive support meta is coming from the strength of early game runes like aftershock and scorch as well as the improved support itemization. If you dont need to buy sightstone you can buy damage or tank stats early and use your cc based kit to kill a carry due to stat check, or poke them out with your superior damage as most adcs are forced into taking scaling runes like the legend line, triumph, and inspiration secondary runes to survive and scale faster
They also made sona and soraka top/solo laners
Enchanters are horribly underpowered after being changed so many times where if they’re strong, they’re stronger solo lane but when weak they’re trash at support
Yuumi and nami are just about as viable as you can get for enchanters.
Mi Les janna is always gonna be good
sayso
She’s top laner now
I def agree with the first analysis on bot considering I can get one shot by anyone on the other team and my team will literally just watch Morde walk up to me and do absolutely jack then blame me
Sweet weeby goodness that’s literally my favorite part about being a ADC main 😂😂😂
Sweet weeby goodness I you have a good support and buy qss morde shouldn’t even be able to touch you
And if they do blame you then that sucks lmao
Why'd you let mord walk up to you first of all
peel is non existent in low elo lol everyone is tunnel vision on killing the first person they see
The worst thing is when they blame you for losing lane when its supports fault
Kellen: I think ADC is a worse role than top
*Hashinshin wants to know your location*
Hashinshin play in Diamond and masters.... and Kellen just Said Top lane is an irrelevant lane to solo carrys while adcs was the easiest role to play...
If i remember correctly even hash told in his stream around 1-2 months ago that ADC is at least a "weak" role right now
@@rockstepguy3524 okay I know this is hard to grasps but here me out on this one.....IT WAS A JOOOOOKE
Hash doesn't complain about bot he complains about mid the most since mid is kind of op
I'd say, aside from maybe pros, that jungle has the biggest impact on the game (right now in season 10) regardless of elo; not to mention the difficulty of playing the role. You have to keep one eye on the map at all times, keep track of ally and enemy laners, keep track of the enemy jungle, remember your timers, remember the enemy jungle timers, counter jungling and not getting counter jungled, vision, ganking, dragons, heralds, barons, scuttles. You pretty much have to be everywhere at once, constantly on the move, and like you said in the video - there's always gonna be at least one person on your team that isn't happy with how you're jungling. You assist every single lane while doing your own thing while keeping track of everyone else's thing... I literally can't think of another role that has that much micro action going on and makes that huge of an impact on the game.
Something to note that the jungler is tasked with managing complete objective control. This was never mentioned. Also Junglers are tasked with the high stakes calls that win or lose the game such as do you have the time to rush baron when their jg in spawning in 5 seconds. Or 50/50 baron smites that literally lose games or win them. They even make smaller calls like early rotations and help guide your team almost like the catcher in baseball or goalie in soccer.
adc doesn't need buffs, just nerf mages or their itemization (Archangel staff is 140% gold efficient when stacked btw). As for who needs buffs, ofc buff bruisers against range match-ups and thats it. Remember nerfing mord's passive ms from 3%-9% to 3% flat? That was stupid change which only affected his range match-ups.
But Hashinshin. Uh I mean but Jethro mages are actually very weak in the game supports go into mid lane too just look at Lux, oh wait.
I hate grinding out of Low elo every year as a Support main. Went from a Janna Nami main to Blitz Vel'Koz since teammates are a handicap over 70% of the time and I need AP pick carries
Then learn to play a role that's not supp. If you wanna climb you need to learn to carry in low elo
@@blvckl0tcs750 I do, its called mid. Shame whenever I do go mid Bot lane does a solid toilet impression and goes to shit and gets flushed by the enemy.
Low elo is just hell. It's a lose-lose if you play bot or not, play bot then mid feeds, play mid then bot feeds. Nightmare
@@zalac153 how you think junglers feel when laners start dying before they even finish their first full route
@@zalac153 if you play mid then you shouldn't have to worry about enemy bot unless your bad. I play fizz and just tower dive enemy bot repeatedly till they rage quit. Or just play any midlaner that can 1 shot their botlane like leblanc.
change the title to "Ranking EVERY ROLES ABILITY TO CARRY From HARDEST To EASIEST" or something like that, because there is a big difference between carrying and playing.
Qotd: I personally think all roles are even, but i think champions from certain roles should be nerfed. (when i say that i mean after top buff it should be good where it is)
EDIT: I agree that tank support are easy and counter them, but they are tanks, and tanks are naturally easier. you can get good cc for easy. but if you compare 2 champions, lets say lux and vayne, idk. lux takes 0 skill for almost equal damage if she hits a q.
90% of people just think hook = kill and that's simply not true. but for lux, hitting q DOES mean a kill, without any cloud drakes 40% cdr i believe her ult goes to like a 29 second cooldown which is INSANE. with tank cc supports you need to look for the enemy's errors. But with AP supports you don't need to look for errors because the error they made is trying to stay in lane at full HP
For all the people who say "just buy a zhonyah's hourglass" to you i say. Ok, ill spend 2900 gold for countering 1 ability which has less cd than zhonyah's does.
AP Supports are so easy to play and give so much for it in low elo, take an example:
Lux. She hits level 6 and if she hits a root, you are dead unless you built something like a hexdrinker SPECIFICALLY for her. This isn't only adc's im talking about. most tanky supports get auto'ed once or twice, lux does q e r or whatever, then your dead
Brand. You don't understand the saying called lane bully unless you have played against him, he also has amazing teamfights due to ulting then getting a penta. I want to keep this short on brand because otherwise this will turn into an essay about how broken AP supports or literally just AP is
Lux: Dont get hit by Q or build zhonyahs, ohh look 10 second cooldowns and ur teams won the fight
Brand: Dont teamfight and assasinate him
Dude, these mages are some of the hardest to play not in the current meta because they gotta go against Leona, Naut, blitz, etc. And if they're hooked at anytime they're dead. Leona and Naut can literally get caught out multiple times and never die with their braindead tankiness.
I’d actually argue that AP supports are the hardest to play. Tank supports just have to build tank and run at the enemy with their engage. Heal and shield supports just have to peel and heal or shield their adc and they can typically do this without putting themselves in a volatile position. Ap supports have to peel, but also make sure they can deal enough damage to the enemy. This usually requires that they go in because most ap supports have short range.
Plus ap supports is basically like playing mid lane but with the other support. If you get fed as the ap support, the enemy ap support doesn’t stand a chance because you will just out trade and out damage them every time. Same thing if they get fed and you aren’t fed.
Daniel Boss as a support main ap supports don’t do enough damage to fulfill their purpose anymore
@@llGemini19 Ap supports require skill yea they do but leona/Nautilus/blitz or thresh dont and they dont do dmg but they tank. Well Leona doesnt get 1 shooted late game beacuse who gives a crap also they cant really tank 5 people. They cant enter a fight blind and expect to win. whille with AP support you sit back and do dmg. This requires your top/jungle to play a tank/peeler champion to alow you do dmg. Also Brand is like eazy champion to play and with his build its hard to kill him late game he also deals dmg regardless fed or not beacuse of his passive which is intended to counter tank champions. Also AP mages have poke harder poke then any engage support. This is why engage support is good against healers and healers are good against poke ap mages and mages counter hard engage supports. It all comes to poke dmg and your jub as AP support is that to poke them so they cant go hard on you. I played vs Nautilus with Velcoz and yea we lost bot not for nautillus being broken but me being bad. Once I got few kills and cs mid game I had no issue dealing with him. So AP support can carry team and tank one really cant. But yea I guess it is all great and fine also lets say you play Annie into blitckrank how is he supposed to kill you? Annie has a point and click hard cc has a aa range same as adc and her dmg is higher then yours and she also can get resistances for free. But yea man a hard engage support counters AP supports.
''Part of winning in League of Legends involves micromanaging your teammates mental states'' is the best quote i've read this year
The difference between platinum and iron is huge, stop lumping in all players of these skill levels as low elo. Plat is the top 15 percent of all players
No one in plat knows macro
Theres clearly a huge difference between plat and iron but there is also a huge diff between plat and diamond
And I'm the top 0.1 or something, but I'm clumped in with diamonds..
PearsTaste Good dude high diamond is like 0,1 percent lol
Frostspork 69 plat is silver but with slightly better teammates and macro. If u can solo carry in silver. You can do the same in plat and it will be easier
QOTD: adcs definitly need a buff, everything can oneshot em if they do 1 mistake, thing that also mages should get punished for, but they have zhonia
Imma have to stop you right there
Play something other than kog-maw then.
@@samgleason1568 facts
@@samgleason1568 im main zed
With a phantom or BT they can tank a good chunk. Especially since some of them have self peel, or movement spells to get around. But its the same with other squishy champs as well. A spellcaster with no definsive items will get 1 shot. An assassin with no defensive items will get one shot.
12:57 I understand that reference
ADCs should for sure get buffed up as they can only carry 1v5 in the 30+min mark unless really fed but that’s a low chance so it’s kind of boring to play when u have useless team
Things I've studied to get better at jungle:
Ganking
Ward placements
Camping
Sequencing camps
Rotations
Mained top and mid to understand the roles (mained bot lane before jungle)
Psychology
Game theory
The Art of War
/mute all (and yes, I've gotten better at muting then I used to. It's really hard to manage your team if you mute them. So I just mute the time wasters. If you're toxic and posting complaints or demands or insults, I'll just mute you. If you ping excessively and uselessly, you're getting muted. Gotta be able to see who might be tracking sums or actually writing other useful information.)
These would be useful in other roles, but all of it is essential for jungle
I tried adc in low elo. I went 18/3/7 by 30-40 minutes. I had 250+ cs while everyone else in the game had under 150. The enemy team started deleting me in every team fight despite the fact that I was fed and they were not. I ended the game 18/11/9 after about 10 mins of no kills and my team mates inting and the enemy team getting our nexus after killing me under turret. *Balance
“Just kite bro”
12:58: Do you see an Ezreal E forward... (in pro play)?
Everyone: Zv....
I'm a noob at lv 25 and all my friends are like gold, we usually play as a group of 5 - with me as adc. It's hilarious, the enemy team always targets me first, but I'm shit at the game, so I always am the bait and the others disintegrate them while they're busy killing me
@@vinskiae yea, since you target adc first I'm usually the one focused lol. I got better tho, like low silver
Below Platinum people love to play high damage but squishy champs instead of tanky ones with many cc abilities (i guess because of "high elo highlights" vids on internet) so Blitz is very good option, u just need to land Q and instant 4v5 most of the time.
Best option to escape low elo is duo with your friend as adc, you play support or mid, don't lose lane and take objectives, no matter how noob your team is, they will know to take drake, turrets,... when 2 people is taking them. If your skill is better than your rank you won't have problem in combat. It worked for me
Me playing exclusively support or adc in low elo not understanding why I'm not climbing ranks even though I'm usually carrying..
So it actually IS other laners/jungler not knowing when to be (or not be) bot.
I feel frustrated so often carrying my adc as a support or pinging the jungler to come gank/letting him know we should start drake asap and instead him just ignoring my pings and ganking top for no reason.
The main thing I've noticed is that most low elo players do not understand objectives and how important it is to be in the right place at the right time. Also: Other lanes should ward more and ping more when their enemy laner is not in lane.
I ward an insane amount but as a support I feel like I shouldn't be the only one map managing.
That moment when supports are so impactful in low elo, you gotta put it twice.
"Top lane does not need buffs"
You know when you solo kill 3 times in 10 mins the enemy toplaner but your bolane feeds theirs so your game is end? Think about it. Every toplaner feels it twice a week (at least)
twice a week? only if you play two games
Well you can still oneshot their adc. You can do something.
Qotd: top, it s adc that carry less hard with less important objective
you mean the balls lane?
Its kinda sad that adcs do better at toplane (quinn)
I dont care xd what about sett? Or ornn? Both top laners who do better than quinn
@@Elijahgoods those aret the metapicks, and both destroy her because she can't cheese them.
niche picks should stay niche picks, no need to touch them.
@@matejatrninic9220 quinn is annoying for sure but she hasnt been highkey busted for a while now
I just started playing League like 2 weeks ago and have been mainly playing Bot. At such a low ELO, it's the top and jg players that always end up carrying with champions like Master Yi and Mordekaiser. I feel like I'm actually not doing much in fights as the ADC when they can basically win team fights even if I do nothing. I even had computer issues one game and my team won the 4v5 just because our Warwick got fed early. From my point of view, it seems like ADCs don't scale well until super late game when their full build allows their autos to actually do damage big damage, but until then they are basically free kills to brawling characters that can rush inside auto range and low ELO players like myself are not great at positioning.
I agree with your analysis for pro entirely, I have never been in high ELO so I couldn't comment on that with intelligence, low ELO I would put jungle as the hardest because they have to determine really early which lanes are lost causes and which ones can be impacted by ganks, and then they have to make macro decisions, which is objectively harder in low ELO, where your mid laner is often either inting or super fed, and the top laner may not have ever heard of neutral objectives or other lanes. After that the bot duo, followed by solo lanes, because the bot duo needs to work together, and solo lanes are basically playing 1v1 for 15 minutes unless they're camped by the jg.
"juggernauts lack mobility"
*introduces stridebreaker"
Riot be like: Just remove all disadvantages it will be fine
toplane. yeah literally toplane.
i'm a bit biased, but seriously in a counterpick/cheese meta like this one, the one that feels hardest the most go play is toplane.
but if i answer objectively, i'd say support. idk it's just that some support champions are being abused in other lanes that the ones who main said champions in the botlane get affected by nerfs they did not want to get. (looking at you, toplane Soraka mains)
Objectively speaking Riots fault for making a kit and not realizing that this would be abused in solo lanes mostly Top lane that needs a buff to prevent this shit from happening as the state of the lane is not that great so people are literally picking Supports to play up there because they want to be relevant. Side note Soraka Top will always be viable or at least more viable than Support as long as her counters in bot lane are strong which are meta right now.
Also lets ignore how strong Enchanters in the Top lane really are as the last time i checked Sona/Nami/Janna had a above a 53% win rate Top lane in plat+. Also Janna and Nami had a 53% and 56% respectively as Enchanters are really broken as a class
@@JohnnyYeTaecanUktena wait, they do?
idk how to feel honestly. i thought i was being biased when i said top needs a buff lol
QOTD: As a jungler, it is my job to support the winning lane, not the one that needs help. I know nobody in low elo seems to get this, but it's true.
I think (as a jgl Main) that Jungle isn‘t the most difficult role in general therms but Many low elo laners do Not realize why they are not getting any ganks. It‘s often because of Wave positioning or missing vision and high Risk low reward possibilities. Or laners jumping in right at the Moment you Ping even though you are like half the River away. Babysitting a losing lane in low Elo just doesn’t pay of. Powerfarming, scaling and going for Easy objectives is often a much safer way to go. This missing understanding of the Jungle role often causes in Toxi behaviour which makes Jungle just the least enjoyable role Most of the times if you don‘t completely stomp the enemy.
4:45 i think there is a mistake, because we were talking about junglers but it wrote support again 😅🤣
I'm a support main, with Janna. And when my adr is cancer, my teammates are always blaming it on me. Justice for support players!!
Cutie Taehyungie BEGONE EGIRL MAIN !
@@LoathsomePopoEater I'm a boy actually. It's not only girls that main support.
And when you actually DO something like get kills on your own, helping out, the adc has disconnected
“Dont touch my cs you fk” i hate this thing
I play mid, my top feeds. I play top, my mid feeds. I play jg, all 3 lanes lose. I play adc, sp feeds. I play sp, adc feeds.
"Have you ever seen an ezreal E foward" yup, zven
There is an easy fix against flaming, no matter if you are a Jungler or anyone else. Disable all text chats ( allied and all.) And you never have to deal with flame anymore; you even can prevent yourself from flaming others since you can't type in chat yourself.
And the text chat is not that important for your overall team communication anyway. For example, suppose you watch most high Elo matches. In that case, there is very limited, often even no communication via the text chat. Pings do most, if not all, the communication. Most things you read in in-game text chat aren't even real helpful things but mostly blaming teammates or BM in general.
I have disabled the in-game chats for several months now. Doing that led to an improvement in my gameplay and made the game a lot less toxic.
You made this list upon the perspective of hardest to carry and not hardest to play, jungle would probably be the hardest to play
I’m pretty new to league, what is it that’s harder with bot lane, like what it’s the exact same???
Yes, you should start with top lane or mid lane . Enemy’s Jg and ADC can easily destroy you if you’re bot laner
Yes, you should start with top lane or mid lane . Enemy’s Jg and ADC can easily destroy you if you’re bot laner
Hùng Nguyễn Tiến that didn’t answer my question but ok
"do you ever see an ezreal e foward?"
Yes, rekkles did that last week, few times...
Fenrir Play different when it’s a coordinated team compared to solo queue
@@DispelLoL and thats the beautiful thing about fnatic imo, they are really aggressive but they are all on the same page.
Alright, time to demote. Silver gang
To be honest, I do find both bot lane roles (adc, support) and jungle roles are the hardest to play in low elo solo queue. Just because you rely solely on the fact that you depend on your team mates.
As a jungler, which I personnaly see as the hardest role, because, you have to be prepared both mentally and physically. Since well, you aren't really ever going to get any recognition from your team.
Add to the fact that you have to little oppurtunities to gank since your lanes are either too pushed in, or not receptive enough to your pings. So you find yourself in a 1v1 or 1v2 situation, on enemy territory. Since you are most likely ganking from behind. And no matter your knowledge, it's most likely that the enemy DOESN'T have that knowledge and so reading through their pathing and know what position they are in. For instance kindred, in a normal pathing goes red wolves blue and gromp. Then runs to (Hopefully marked) scuttle crab. And yet most of my games (Yes I'm low elo) you see kindred go red raptors krugs. Back into a full clear and they neglect scuttle.
Then comes support. For pretty much the same reasons above, except you never get recognition, since it "Ad CARRY, support is useless trash, know your place" Adc Main - 2020
(Yes that was a real comment I've seen in a draft game)
Then comes bot lane, so, the issue with Adc would be that most of the time you have to face the support that generally prioritizes bullying you away from farm. This is true unless you play one of the S+ supports (Leona, Blitz, Naut, or Thresh) where they can bully the enemy adc. Then you have the fact that your team generally relies on you dealing damage, and either you haven't got the ressources, or your generally super fed and just solo carry the game.
So yeah, mid and top I do find quite easier, since Mid is basically a roaming game, based on the skill level and mobility of your champion. And top lane is based on farming split pushing. And pulling off mid ganks and or cheeky bot tp kills.
in my opinion as an unranked player, top, support and jungle are the hardest lane. I don't really know anything about jungling especially the jungling path and ganking. Some may even trashtalk you just because of not ganking their lane. Support is also hard because your performance may affect the adc's kda which can lead to lose your game. Top is also hard for me because I'm weak with duelist champions, I don't play aggressive and I'm not used to be a first attacker for the team. Mid and adc are the easiest because they are also the easiest to learn. Most of them especially adc are long ranged attackers which is really good for me. Well, these are my personal opinion only and shall not affect you.
Actually u really can carry as toplaner at least low elo, never been in d1+
you can carry as any role.... the video title is ranking each role i think the video went over your head
bwipo said that if u cant carry as top, youre just bad. So it seems to work in high elo as well
@@customized811 ah yes, if bwipo said it then it's absolute truth and not at all biased or ironic or a joke