Sculpting an Ant character in Sub D with Gravity Sketch

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 30

  • @MawxDesigns
    @MawxDesigns 5 ปีที่แล้ว +6

    Glen you are a wizard and tonight you’ve inspired me to dive back into Gravity Sketch ❤️

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Thanks! I am glad it has helped!

  • @peteredwards2371
    @peteredwards2371 4 ปีที่แล้ว +2

    Hi Glen, I just wanted to thank you for your help getting to know GS. I always had trouble understanding Blender but with GS and you, it’s all starting to make sense. Cheers Pete

  • @deandavey1498
    @deandavey1498 5 ปีที่แล้ว +7

    Absolutely incredible, very very inspiring. Much appreciated

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      No problem, thank you for your comment

  • @benyyz
    @benyyz 2 ปีที่แล้ว +1

    Thanks for this informative video. It was great that you were speaking out the controls as you were working. That was very helpful!

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      Glad to hear that it helped

  • @prodigalredeemed
    @prodigalredeemed 2 ปีที่แล้ว +1

    I'm new to gravity sketch and you're the first creator that's left handed like myself. Looking forward to seeing and learning more.

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว +1

      Thanks Brian, there are plenty of Gravity Sketch videos on the channel, take a look and let me know if you have any questions.

  • @JTHBS
    @JTHBS 5 ปีที่แล้ว +12

    i wish that they would come out with some more advanced controlers for designers..maybe in cooperation with wacom or other companies which are specialised in artist tools. some gloves or pen controlers with shortcut options, good ergonomics and very precise tracking. working with the controllers feel a little bit like digital painting with the mouse.

    • @innerguardianXIII
      @innerguardianXIII 4 ปีที่แล้ว

      Imagine what you could make if Gravity Sketch, Pixologic, Quixel and Unreal Engine 5 all worked together. If movie companies can combine, why not software companies?

  • @lexg3546
    @lexg3546 4 ปีที่แล้ว +1

    This video gave me such a better grasp of gravity sketch!

  • @PhilipWesson
    @PhilipWesson 4 ปีที่แล้ว +3

    Well, that was amazing. You’ve made me rethink my entire process

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว +1

      Thanks Philip I am really glad it has helped. I am working on some more Gravity Sketch videos I will post soon.

  • @SiNFPVGUAM
    @SiNFPVGUAM 3 ปีที่แล้ว +1

    This is an amazing tool... I've just recently discovered it. This video is some of what I was looking for... 👏🏽Thanks.

  • @gravitysketchinsights
    @gravitysketchinsights ปีที่แล้ว

    This is very cool!

  • @cartunistvr4941
    @cartunistvr4941 4 ปีที่แล้ว +3

    Oh so thats what selecting points and using analog does... smooth! Thats actually very useful wasnt sure what it was doing.

  • @gordonbourbonbiscuit
    @gordonbourbonbiscuit 5 ปีที่แล้ว +2

    Great demo, thanks for posting :-)

  • @danballarin
    @danballarin 2 ปีที่แล้ว +1

    This is great to watch. I appreciate seeing how something like this is made with GS. I with the audio was better, it's a bit hard to hear you.

    • @SouthernGFX
      @SouthernGFX  2 ปีที่แล้ว

      Thank you. This is one of my older videos. There will be some new GS videos coming very soon.

  • @Xariann
    @Xariann 4 ปีที่แล้ว +3

    Which do you prefer between this and Medium? I find I struggle with Medium somehow, it's just too imprecise, but I see that a lot of people prefer it.
    I haven't done a lot of traditional 3D work, but I come from Blender and this just seems to click with me more.
    Medium also creates a very messy mesh, and I feel you'd be doing less work if you started from Gravity Sketch as the topology fixes would be smaller.

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว +3

      ohh my friend that a bit question but an awesome one. I feel like I need to make a video to answer it.
      Medium is Voxel based and as you say exports a very messy polygon mesh from the Voxel model you create. It is hard to get nice surface detailing in Medium without a lot of work but the ability to bash out the Voxel shapes is ground breaking. I have used it commercial for years now and lot of our bigger models start in Medium for that reason.
      Forger (and similar) are like junior versions of ZBrush and the tools are very similar. To make a full character in Forger would take me 5 times longer than medium but the finish would be better.
      Gravity Sketch is something entirely different and up until last autumn it was pretty much a CAD tool. With the inclusion of Sub Division surfaces it became a very unique tool and has no real competitor yet (with regard to that specific toolset). Again, we use it extensively but we switch from Medium to GS as needed.

    • @Xariann
      @Xariann 4 ปีที่แล้ว +1

      @@SouthernGFX Gotcha, thank you for this very good answer. And if you wind up making a video about this I'd certainly watch it.

  • @francescoauguad6029
    @francescoauguad6029 4 ปีที่แล้ว +2

    you know the space you know the form ... thanks

  • @marcuslaska1
    @marcuslaska1 2 ปีที่แล้ว

    the best

  • @francescoauguad6029
    @francescoauguad6029 4 ปีที่แล้ว +1

    who are you Very cool... when you schetch is awesome

  • @puchibamba4801
    @puchibamba4801 4 ปีที่แล้ว +1

    Does it also feature sculpting?

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว +1

      No only nurbs and polys. No voxels yet.

  • @shockerson
    @shockerson 2 ปีที่แล้ว

    Missleading title - this is not a SCULPTING. its just a modeling. Gravity sketch has no sculpting mode like blender its just a EDIT mode on point/face/edges. anyway i imported my character As OBJ to gravity sketch , and when im try to use it back after import , i have difference in VERTICES i created shape key for my character (zero new verts) but blender after import adding some verts. Oryginal Mesh was 14600 , after import to blender with no modyfications i have over 15000 verts. Any ideas?

  • @Gr8Success
    @Gr8Success 4 ปีที่แล้ว

    i hate this sort of videos where the result its barley shown because is crappy