Quick follow up regarding Mukluk's popularity. He is one of the very few content creators who never takes a day off. He has streamed for some unbelievable number of days (years worth), without missing a day. Even when he goes on vacation with his family, he will stream for at least an hour or two, while the family is sleeping from his hotel room. So that has contributed to his popularity. He is best known for his coverage of GW2, but has branched out and covers lots of other games, as well as trying new games constantly. For me, I can't wait to see your future GW2 content, and how much you will enjoy the GW2 expansions, because GW2 really gets better, the farther you go in playing it (unless you absolutely hate it from the beginning, which you do not).
Been watching Mukluk for years, and I've been playing GW2 since launch. I absolutely LOVED your video, it was hilarious. I'm looking forward to seeing your new GW2 content. Welcome to the game! It only gets better the farther you go. Have fun!
As a veteran GW2 player, I have absolutely enjoyed all your videos. Your humour - even the off shoot jokes got a laugh and the fact they were just throw aways were brillaint.
I don´t consider GW2 pay to win because imo pay to win means: "swipe the card and get more powerful" and this in such a way that you actually have more stats then are obtainable by playing normal. "Pay-to-win" means pay to WIN not pay to be at the top a little faster but still have the same amount of max stats.
31:00 this is such a wise decision in my opinion. Many people hate on certain maps of the game (especially Heart of Thorns) because they feel clunky when you play them with mounts. But if you try to experience them the way they've been intended they are quite enjoyable. I still regret unlocking mounts early, cause a friend recommended it, because I didn't come to this conclusion after I played quite a few parts that were made before mounts.
Idk about the Mesmer group selfcest, but there is a point in 1 of the stories or dungeons where you can open a door to find a Mesmer jumping and cheering as an illusion of a half naked noble (Lord Faren) poses for her. The illusion shatters and she attacks you right after but yea... Oh! It is also an acknowledged fact we travel with a Mesmer who may or may not be naked the entire time. She admits to her friend/crush that her fancy dress is actually an illusion. So yea, there's a reason why mesmers don't even trust mesmers. (Unless their helping you skip jumping puzzles)
That was so fantastic, I watched Mukluk's reaction first, then I watched the original and the next video and now I watched the reaction to the reaction video and all in one sitting! can't wait for the reaction video on the reaction reaction video! - subscribed!
"creating a problem to sell a solution" fking thank you for ACCURATELY describing cash shops in MMOs. I don't think there is any validity in calling GW2 P2W because you're literally not winning anything, but that doesn't mean I like seeing so many problem solvers around every damn corner. Even still, accurately pointing out that these games build in design flaws to sell relief and that this is not a good thing, is awesome. It seems so hard for some people to understand.
Just wanted to say I adore all of your GW2 videos! I can't wait for the next installments in your leveling series, and please take all the time you need for you to be satisfied with them before releasing them. Mukluk is great, so happy to hear you've been enjoying GW2, and I hope you continue to do so!
40:16 Yep. You right. The unbreakable gathering tools aren't technically "needed" but its so much nicer to have them on a character. In fact I got sick of switching them out between characters like Mukluk does, so I went and basically got 3 sets of them on my 3 most played characters. So now even if I don't feel like playing that character, I can walk them into a field of potatoes where I know enemies can't reach me, gather them all, leave the character there and come back tomorrow and do it all again.
38:05 GW2 is not P2W, as muk said u cannot get top tier or 2nd grade gear through spending money. Its not possible to Obtain Legendary Gear, Accesoires, Backpack, only by spending thousands of $ , you need to play the game and complete Collections and Achivements to be able to get ur Account fully maxed out on Legendaries. Yes you can spend some real money to get a few thousand gold to have it ready when u need them but without spending countless hours in this game you wont achive anything, and thats what i appriciate so much about GW2 . i Would love to see yourself Grind countless hours to finish the Skyscale (both ways - Soto and PoF)
One of the reasons Mukluk is a really good guy to do this with is he makes low intensity builds for you at level 80 so you can do good damage without having to play Beethoven
When me and the person I play with most came over from LOTRO to try the game out we to were distracted by all the sparkles. Then we learned a harsh lesson. Technically No place in GW2 is safe. We were emptying inventory in a small town, A TOWN a place with Venders for crying out loud and we were turned into toe jelly on a giant who busted in on us and stomped us into the ground. (I am quoted as saying "Umm, Penny is that a Toe standing next to us, A really big toe"? just before she yelled and we got squashed) And that's how we were introduced to the Dynamic events system. I love this game, and I hate it.
You can rent roller Beatles in base game to do the roller beatle races I recommend trying them out. They put them in there so people in the base game would try them
This was a great video! I like how you have no idea why people keep laughing at your throw away jokes but I find them funny as well. Lol
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29:23 Totally agreed, and you might find out that Mukluk agrees too; he did "low intensity" guides for all classes after someone asked him about what they should play when they have disability preventing high APM gameplay.
I do really enjoy your videos. I VERY rarely watch +10min vids but I got through this one entirely. Keep it up!
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Concerning the Unbreakable Tools: The Cash Shop versions are lame af! You can get way cooler versions through Black Lion Vendors and getting these through just playing is way more satisfying and fun. Just got my full set and loving it.
As an player of this game with over 10k hours and around 1500 dungeon paths compeleted (3-4 more than your average veteran player) 1:04:10 havent seen this error message and i have done that dungeon path aka the story mode of ascalonian catacombs the most never have i ever gotten this message. I think your Roze one of lucky ones who ever have seen this happen... also why havent i gotten this 😮 im so jealous 😅
Your sense of humor is fantastic and your creativity and editing are superb, so I hope that you will continue to play GW2 for years to come, and give us many more videos about GW2 to enjoy. I would love to see how you progress through this game.
55:00 I feel your pain - used to priest heal in in WoW (TBC/Wrath/Cata) - and no matter how often you explained 'healing is line of sight if I cant see you I cant heal you' there was always one who would run out of your sight, pull half the instance/raid, die and then spend the rest of the time abusing you in chat 'cause you didn't keep his ass alive.
I dunno why he says "save for one weapon," because you can definitely cash -> gems -> gold the majority ("generations" 1 and 3, but not 2) of legendary weapons.
Its crazy to get death threats for saying buttons dont matter cause most end game builds are just "press MOST of these off cooldown but kind of in more of an order if you really want to"
Yoo this was so good to watch man. Keep em coming! Just one suggestion. Your camera seemed to be swaying with your movements which was a bit distracting. Felt like I was watching this on a boat. Besides that, you have earned my sub good ser.
about gamedevs.. they are quite active ingame... I have actually the employee related achievements of "creator" doing raid, fractal and killing them... actually the killing them was accidental... I didn't even know there was one... I was "trebucheting" a tower and missed the wall... saw the numbers, the achievement pop up and me saying in map chat "ANET was on X tower... got achievement" and somehow there was manhunt for half an hour for it in WvW... early days of warclaw lol Also yeah, they like to check on different social media forms treams to reddit and ask you questions... Actually a friend of mine got bot checked by them... the funny thing, my friend feel being followed... suddenly wrote in chat "Who is there? stop being funny >:(" and Anet pop up, later we asking why he was suddenly silent for a while, he became besties with the employee, they are mutual friends ingame... He got the PVP "kill the creator" out of his friendship.
I can say from experience that GW2 does have a low barrier of entry, both from my and more importantly, another’s perspective. If a person with literal brain damage and zero gaming experience can pick up the game and thrive with some tutoring and hand-holding, almost anyone will do well. As for my disabled self, I get by with low intensity builds, guides, and trying to pick out synergies for builds. And don’t worry Roze, the original video was perfectly fine.
So I just had to comment about your Twitch chat. I haven't finished the video yet, but I kept seeing that one user talking about the game in... less then a friendly fashion, and now I just need to clarify on one of the things they said. "Yeah, horizontal Progression main cons: It's easy as shit." Yeah, no. I have had the honor of leading meta events in the most recent expansions, and let me just tell you. Those are not easy at all. If not everyone is pulling their own weight, the chance of failure rises exponentially per person. And by not pulling their weight, that means they need to have some form of rotation. That means not dying to the bright flashing seizure lights that show up everywhere in those metas and insta-kill you if your not paying enough attention to cracks on the ground. The game definitely gets harder, with this last expansion being a prime example as new mechanics(tethering for example) were introduced, and mobs were made to hit harder and be tankier than any previous expansion. Hell, the legendary challenge mode for the recent Strikes was entirely due to a bug that lead to the strike boss getting so much health that only the best of the best could beat him.
Just as a note, in most cases paying money for stuff isn't using up less time unless if its something like a level boost. You are still using up time to get the money, and the dollar to gem conversion is kinda bad compared to the gold to gem rate. For context, its about 20 U.S. dollars for 1600 gems. Most of the stuff in the gem store costs 2000 gems at minimum. 2000 gems is usually about 1100 gold based on the conversion rate that fluctuates. Technically there is some time conversion, but not that much compared to pretty much any other game I can think of. Also, the gold to gem conversion isn't just a conversion. If you buy gems with gold, you are technically buying gems from someone who payed really money for them. If you buy gold with gems, your paying real money for the gold someone else farmed. Its a pretty simplified version off it, but this makes it so the conversion rates fluctuate based off of how many people convert in certain directions.
They were actually planning on taking the backstories further, but it ended up being way to hard for them to do so. They would have had to make multiple branching paths, and expansions would have taken more than a couple years to make once they had to account for previous expansions branching paths.
Would love to see you and Muk having a chat live on stream. Would be a great time. Maybe even an interesting debate! 27:00 - The death threats part is just... ugh. People need to get over it. It's not a personal attack. It's an opinion. However... the part I wanted to respond to is the "do more research". No. Just no. A well designed game should never require you to go outside the game to "research it". People have gotten way too used to that mentality. If a game does such a poor job of introducing you to its own essential mechanics and systems that you have to alt-tab and go googling for a Wiki or whatever... the designers did a poor job. "Just go research it" isn't an argument. It's a cop-out. I'm not talking "meta" or "min/maxing" or recommended builds. I'm talking essential functions and systems in the game. And in any case, whether or not you feel invincible regardless of what skills you use when, or whether that's a good or bad thing is subjective. It's not "right or wrong". I happen to have had the same impression.. "this all feels awfully easy". Until you get to the later levels and areas (looking at you, Orr) where it becomes ridiculou because enemies become HP sponges, and there's so many of them, that it makes navigating the map a royal pain in the ass. Suggestions I've gotten is "you just have to get your better mounts, and then it's a joke". No. This is an area that released before mounts were added. I'm on a raptor, and navigating Orr is miserable. Nevermind on foot. Between the awful design of Orr, where it's like the environment artists just clicked a "screw it... throw stuff where-ever" for most of it, and the obnoxious bugs I encountered in back-to-back mission instances in that zone, where companion NPCs that are supposed to be helping me fight just go -poof- and disappear... I've decided I don't even want to go any further. To be clear, the companions aren't getting killed... We're not even fighting when it happens. And they recover once the fight is over anyway. One second they're following along. The next, they're gone. So I get to the finale of the mission and am stomped because I'm completely overpowered. But anyway... I can't stand the apologetics of people over their favorite game where no one's allowed to criticize it or they sperg out. Get over it. It's a freaking video game.
I'll agree with your pay-to-win philosophy. GW2 did take specific measures to carefully, meticulously minimize the advantage you get. They deserve praise for it even, and that's about as far as the defense against it can go. Payed advantage exists, fact. I'd still fight for adding a "but it's optimized" to that statement any day. Serbia, come @ me. 😆😂🤣 Good content, man. Best of luck to you and yours 🍻 (subbed, liked, etc.)
Trust me when I say playing through the game the 'intended' way in the order of release is actually the best way. I started 2 months ago and grinded my way through the story and expansions to finally get the Skyscale and it felt extremely rewarding. If you plan sticking around with the game, I'm very curious to see what your opinions on the expansions are and how your current opinions on some things will change, because they most likely will.
Hey! New player here, would you Say it's still worth it to invest money into the game considering gw3 anouncement? (I'm only lvl 40 or so, been playing for like 2 weeks.)
@@ssebasgoo Looking into it a bit GW3 was never announced and people misinterpreted. To my knowledge another full expansion (at least) is confirmed to be in the works after the current one concludes. It's up to you whether you want to invest your time and money but I certainly got my money's worth over the past few months that I've been playing, I'm sitting at 700 hours and thats 3 months in so that should tell you something haha.
@@ssebasgoo extremely worth it. I started last year and it's been a blast. Don't worry about the GW3 "announcement" because it really wasn't an official statement. It was a panic pitch from an ANET employee to calm down some stressed out rich people during a business meeting. 😂 And it's also good to know that GW1 still has a healthy playerbase even when the more expansive sequel exists. We can expect the same for GW2 when GW3 eventually releases yeeeeeeeears from now.
@@varkster6860 IIRC the most this "anouncement" amounted to was "They mentioned in a meeting that they have started work on GW3." Which means it's probably still years away or might even be something different than a MMO that they are just calling GW3 for now.
You'll love the expansions. Promise. Dont let Heart of Thorns level design overwhelm you. One day you'll look back at it and be like "gosh that's gorgeous, what an achievement"
you have given me no choice but to subscribe. Been playing gw2 since its release. everything you have said has been right on the money for the most part. This is my kind of humor.
I disagree with the p2w Point. Pw2 imo means, that you win because you used money. But you can not "win". The better player wins. Because skill matters actually far more than money in this game
The thing I disagree with you on is your use of Pay to Win (or perhaps more aptly Pay to Skip/Progress as many might instead call it in this instance since you keep mentioning time). Don't get me wrong, I feel like every single day more and more people use it the way you do ... but I think that loses the original and more egregious meaning. Pay to Win is, traditionally, supposed to relate to a player winning ... over another player. That's why its so offensive to gamers. If you go into some kind of PvP scenario ... lets say a shooter ... and someone else's gun that can only be bought for cash does double the damage of your gun ... you feel horribly cheated and that the game is unfair. It'd be like if you were watching a baseball/soccer/whatever game on TV, and the team with the rich owner could just stop the game periodically to buy some extra points to put on the scoreboard. On the other hand if someone playing Grand Theft Auto V bought some kind of cheat tool to mod/beat the game ... you wouldn't care. No one would. The same logic should apply to an MMO. If WoW started selling the entire set of Raid loot from their next expansions raid for $50 ... should other WoW players care? I mean why would you ... that only affects them. Oh, or wait? Gear in WoW is used in both PvE and PvP .... in fact in almost all games it does, doesn't it? I guess that's why people get upset (beyond just jealousy I guess?). I guess as a GW2 player and not a WoW player I'm spoiled. PvP in GW2 doesn't use gear, you're always boosted to 80 even from the moment you buy the game and the gear is basically just a bunch of config settings and independent of anything gatherable/buyable. In GW2 we don't care if someone buys gear because it doesn't affect us ... its basically like someone cheating at a single player game (Anyone here old enough to remember buying Game Genies back in the NES/SNES days?) Anyway, thats my thoughts. GW2 isn't Pay to Win, at worst it's Pay to Skip at worst and I see that as completely different.
Loving your content outside of your p2w point :(. If you think convenience like bank slots are pay to win even though you can buy them with gold then yeah, the game is pay to win. In my view it's not but like autism pay to win is a spectrum haha Otherwise liking your content a lot
Mukluk was wrong on the gems to gold being used to buy stuff, as all generation 1 and generation 3 legendary weapons can be bought off the Trading post with gold. So you can totally swipe to instantly get full legendary weapons, its just not fun to do that. (gen 2 is different, but arguably you can buy all the expensive materials to make it and get ahead of non paying people) But as a long term player who came from BDO rofl... the P2W in Gw2 is very easy to ignore, its certainly P2W though
I'll have to disagree for it being pay to win. Pay to win gives a player an advantage over someone who doesn't buy into the game helping them win. If you go to wvw (cant say pvp as gear there means nothing since a different set of equipment is used) against someone who bought all their gear with gems to gold, and you yourself is in pure exotic, you can beat the dog piss out of them with ease. But I will agree with anyone who says guild wars 2 is pay for convenience
@@tbull1663 All good! We only disagree only on the semantics, for me pay for convenience is pay to win, pretty much anything that makes it quicker or easier to play the game. Like I said though i came from BDO where people routinely dropped 20k usd to "win" lol. GW2 is great at not making any of the pay too win features insurmountable or out of reach for someone who pays zero $. Not to mention the "winning" for me in GW2 is based off earning and enjoying the process anyway so paying real $ would lessen the whole experience.
@@hollowedout510 Yeah, I also reserve P2W for when you really get an advantage compared to non-payers. Pay to skip or pay for convenience is where GW2 is at when it comes to monetization by microtransactions (which aren't that micro in some games).
@@kaltaron1284 Again all good its just semantics :) it doesnt stop me playing or make me upset, you do get an advantage with p2w in gw2, we could argue for days about how and if it matters and where we draw the line. but we can pay to get unbreakable tools with volatile glyphs, and we can pay to salvage the most from unidentified gear with various gem store salvaging kits. Sure you can convert gold to gems but paying real money gives you an advantage instead. I can't easily pay to deal more damage or pay to rush to the end game however, there are ways sure, but they are all traps(which is another story) My line is if you can pay to save time, that is an advantage, in a vacuum gw2 fits the bill, compared to other MMOs it barely registers.
I can argue that the pay for convenience can give an advantage over non-paying players. The main example that comes to mind is the unbreakable gathering tools. If you don’t have to keep replacing the regular tools, you are saved time and gold that can be used more effectively elsewhere. The “win” condition here is that you can now do more of what you want to do instead of tracking down the nearest merchant because your tool broke within a half hour of running around. Don’t get me wrong, I do see it more as convenience and I use it frequently. Gotta open all the BL chests after all. But it really is defined by what you consider “winning”
You are totally correct that you can simply button mash much of the content. Will you do better if you do a real rotation? Probably. Although in many instances enemies will be dead before you've even finished your opener let alone one full rotation. Funny thing about the signets. You're playing a Mesmer. One of the elite specialisations is Virtuoso. Guess what 4 (sometimes 5) out of the 5 non-weapon skills are. Signets. (You take the 5th if you need CC and switch 1 or even 2 of the others if you need certain utility instead of damage. Of course there's more to it as you actively use those (or at least some of them) signets and you have a rotation with weapon swaps and a certain order of skill uses. IF you want to bother with it. Even without your damage is high enough for most content. I don't think there are any passives in GW2 that don't also have an active part. For some of them the active part isn't important, some others you want to keep on cooldown. The only thing I really hate in the gemstore are the templates. Those should have been free and in the game from the start. Gems are currently 0.0125 € or 39 silver 65 copper each. Interestingly there's no discount for larger bundles for the real money option but a little bit for the in-game one. It's difficult to answer how much gold you can farm as that depends on your favourite activities. Most profitable is probably still high level fractals but I don't know how much you currently make there. I spend about 7h per week farming raids which nets around 60 gold plus some assorted crap so let's say around 10 gold per hour. That's about 25 gems per hour which would be 0.3125 €. Unless I made a mistake somewhere. So yes, pretty much any job will pay you far more. I don't agree with you definition of "P2W" although I understand what you're getting at. What you mean is "monetization". And yes, there are some things in the gemstore that are highly recommended. Unbreakable harvesting tools (preferably with certain animations and bonus loot), bank slots, material storage, possibly character slots if you love alts and multiple builds or need more space. In some of the later bundles of the game they give you a lvl-80 booster complete with celestial (or selectable?) lvl-80 exotic gear. Not the best pretty close and suitable to explore all content (except high level fractals) if you want to do so. I still prefered to level each closs up to 80 and then unlock the elites step by step. I think I still have 2 or 3 of those boosters. GW2 is arguably a "Korean MMO". NCsoft owns Arena Net and is Korean. Genetics can be fun with recessive and dominant genes. An example in humans is eye colour. For example my parents both have brown eyes and so do I. My brother has blue ones. But if you look into our grandparents you will find blue eyes so it makes sense. It's even worse for the "attitude" of your character than the background choices. At least those are still in the game. The attitude was dropped rather quickly. Edit: Paragraphs for less "wall of text".
Its actually funny you compared gw2 to korean mmos in terms of p2w, because there is a very curious thing that exists - chinese gw2. Its managed by a separate company and has an absurdly higher level of p2w. Learning about it gives a very dramatic picture of "what could've been". But in terms of western gw2, as a veteran player I dislike most of the "convenience" options, especially the infinite gathering tools and will never buy them out of sheer stubbornness.
27:20 i genuinely cant believe u got death threats for something so true about the game wtf. its not like people make new characters just to stay low level like pre-searing ascalon in original guild wars and leveling in this game is so easy. sucks it happened to you also 43:20 I'd say that p2w is definitely in gw2 but the amount that you "win" is very miniscule and just ruins the experience for you if you're buying the lvl 80 boost since I think thats the most valuable item to a new player. Even unbreakable tools sound really op but it's 3 uses per node with a durability of 100 so you can farm 33 nodes before replenishing. It's like one the of the last things that you should buy from the store right below Permeant Contracts.
I'm not sure what he means about not being able to buy the best gear, that is true of armor but you can buy a plethora of legendary weapons on the TP, so it definitely can be pay to win if you want it to be.
Also I can't believe you got death threats for this. If people are going to participate in the internet they need to learn to recognise and accept the occasional joke...
I myself see the "pay to skip playing" and "pay to win" as two separate categories. Sure you can just boost instantly to lvl80, buy all the materials to craft ascendeds (you still need to grind the crafting levels) etc. but what did you gain? Why are you playing the game if you don't want to play it? Only reason I could see one doing it that hard would be to get to play with friends, but even then, unless its fractals, the difference between ascendeds and exotics on a new player is not noticeable. (and exotics are very cheap) But yeah, cash shops and micro transactions are meh, but I think you didn't even talk about the gambling/loot boxes that are black lion chests, as those are IMO the bigger issue. and I really don't care since I don't have the income to pay 20€/month subscription, but I'm fine paying 20€/year to buy some new convenience. I dislike sub fees much more than microtransactions, as they force you into the mindset of "I paid for this month, I have to play this month".
Also, yeah Noxxi is one of the best GW2 content creators and she edits videos for Mukluk and others too. You should check some of her vids, they're mostly memes.
@@JoshSweetvale Yes, but I was specifically talking about MMORPGs. They need active servers. As well as actively being developed to keep an active playerbase. Yes I know Runescape Classic still has players, but not nearly in the same way. I'm all for you starting an open source modern MMORPG project, completely volunteer hosted, and I wouldn't mind contributing to that, but I don't think you'll get it to have a significant playerbase. Also, liking your own comments is gringy af.
I really appreciate you not stepping down on micro transactions regardless of their involvement with the game. I'm a veteran player who stops for months or years on in and comes back to new content and I personally have bought gems, converted to gold and totally bypassed time gated chores so I can get to relevant end game content where you THEN get the rewards that make you better than the rest of the community. It is without a doubt pay to win and hardcore GW2 or any other MMORPG fan needs to stop downplaying it like its not because when we as a community do the developer/publisher will feel they can crank that dial and make it worse.
muk is wrong, you can turn gold into maxing all crafting options and then craft ascended gear from items payed for with gold
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You really don't need to buy gold to max crafting skills. There's a very good guide in the net that helps you to level up those skills with minimal gold investment
Sure it’s easy to do, but the fact that a brand new player can drop $100 and complete 500 in every crafting discipline on one character while having them all active in a single session is pay to win
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@@elchialde6318 What do you win by doing it? Less content to play? Sounds like a pay to lose to me
you win Time to do other things instead of farming gold to upgrade crafting to be able to craft your ascended/legendary gear
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@@elchialde6318 But that's where I disagreed, as farming gold isn't needed that much to level up crafting. The only place where you need ascended gear (and thus crafting skills) is in fractals and if you're interested doing them you can start with exotic gear and get the gold for one max crafting level by playing what you would be playing anyway in a couple days. And anyways to get to the point you'll be doing fractals you've already played the game some time and gathered enough materials so that the required gold amount is miniscule. I'm not saying one couldn't ease their way to top equipment with money, because ofc no work is always less than some work. I'm just arguing that the difference is not much and the small amount of work required is 1) fun as you wanted to play the game anyway and 2) a lot less than people generally think. I'd complain a lot more about Griffon expenses myself 😅. With that I'd totally agree gw2 is p2f (pay to fun) 😄
So to follow up on that "I wish the backstories you chose stay with you until the lvl 80 story" One path actually DOES do that! Its the Norn story choice about the heirloom that was given away in an unfair challenge that was rigged. You end up meeting the ancestor whos heirloom you ended up losing (which spoilers you help him get a map back that was blessed by the 4 spirits and is used to help cleanse Orr to take down Zoltan I mean Zhaitan, I believe his name is Romke) during the lvl 80 story with Trahearne and apparently there was more to be heard when it came to that story choice itself but Anet decided to update the game and make the interaction less obvious on who you were talking to (You only find out hes your Ancestor towards the end of the mission where you talk with him and he says he hopes you take better care of the map than the heirloom). I wish all stories did that because when i found out he was the ancestor I was genuinely happy and surprised they brought the backstory back one more time.
Quick follow up regarding Mukluk's popularity. He is one of the very few content creators who never takes a day off. He has streamed for some unbelievable number of days (years worth), without missing a day. Even when he goes on vacation with his family, he will stream for at least an hour or two, while the family is sleeping from his hotel room. So that has contributed to his popularity. He is best known for his coverage of GW2, but has branched out and covers lots of other games, as well as trying new games constantly. For me, I can't wait to see your future GW2 content, and how much you will enjoy the GW2 expansions, because GW2 really gets better, the farther you go in playing it (unless you absolutely hate it from the beginning, which you do not).
6 year anniversary stream streak just this week
Been watching Mukluk for years, and I've been playing GW2 since launch. I absolutely LOVED your video, it was hilarious. I'm looking forward to seeing your new GW2 content.
Welcome to the game! It only gets better the farther you go. Have fun!
As a veteran GW2 player, I have absolutely enjoyed all your videos. Your humour - even the off shoot jokes got a laugh and the fact they were just throw aways were brillaint.
I don´t consider GW2 pay to win because imo pay to win means: "swipe the card and get more powerful" and this in such a way that you actually have more stats then are obtainable by playing normal. "Pay-to-win" means pay to WIN not pay to be at the top a little faster but still have the same amount of max stats.
31:00 this is such a wise decision in my opinion. Many people hate on certain maps of the game (especially Heart of Thorns) because they feel clunky when you play them with mounts. But if you try to experience them the way they've been intended they are quite enjoyable. I still regret unlocking mounts early, cause a friend recommended it, because I didn't come to this conclusion after I played quite a few parts that were made before mounts.
Idk about the Mesmer group selfcest, but there is a point in 1 of the stories or dungeons where you can open a door to find a Mesmer jumping and cheering as an illusion of a half naked noble (Lord Faren) poses for her. The illusion shatters and she attacks you right after but yea...
Oh! It is also an acknowledged fact we travel with a Mesmer who may or may not be naked the entire time. She admits to her friend/crush that her fancy dress is actually an illusion.
So yea, there's a reason why mesmers don't even trust mesmers. (Unless their helping you skip jumping puzzles)
Understandable, Lord Faren is irresistible.
Even then, i am known for putting portals that never go to where you think will go.
Damn the mesmers who portal-trap my well-earned loot!
That was so fantastic, I watched Mukluk's reaction first, then I watched the original and the next video and now I watched the reaction to the reaction video and all in one sitting! can't wait for the reaction video on the reaction reaction video! - subscribed!
"creating a problem to sell a solution" fking thank you for ACCURATELY describing cash shops in MMOs. I don't think there is any validity in calling GW2 P2W because you're literally not winning anything, but that doesn't mean I like seeing so many problem solvers around every damn corner.
Even still, accurately pointing out that these games build in design flaws to sell relief and that this is not a good thing, is awesome. It seems so hard for some people to understand.
"Feedback loop initiated!"
I heard that this is how youtube extracts the souls of its creators and I can feel it happening as I type this.
@@RozeMMO everything about pay to win is correct. i think his repeat defence is just so outsiders are not turned off and give it a chance.
@@custardcatcher5195 They both use a different definition of pay to win.
What they are saying in the end is pretty much the same.
@@kaltaron1284 if u dont understand what ur reading i cant talk to u sorry
2:50 Muk's community is considered "Family Friendly", and normally PG-13 on the outskirts :D
3:51
1:11:16 Laranity is also a big name in the GW2-verse
"I want games that aren't afraid to show you have failed" - Soo Won just can't wait to meet you :).
Just wanted to say I adore all of your GW2 videos! I can't wait for the next installments in your leveling series, and please take all the time you need for you to be satisfied with them before releasing them.
Mukluk is great, so happy to hear you've been enjoying GW2, and I hope you continue to do so!
40:16 Yep. You right. The unbreakable gathering tools aren't technically "needed" but its so much nicer to have them on a character.
In fact I got sick of switching them out between characters like Mukluk does, so I went and basically got 3 sets of them on my 3 most played characters.
So now even if I don't feel like playing that character, I can walk them into a field of potatoes where I know enemies can't reach me, gather them all, leave the character there and come back tomorrow and do it all again.
38:05 GW2 is not P2W, as muk said u cannot get top tier or 2nd grade gear through spending money. Its not possible to Obtain Legendary Gear, Accesoires, Backpack, only by spending thousands of $ , you need to play the game and complete Collections and Achivements to be able to get ur Account fully maxed out on Legendaries.
Yes you can spend some real money to get a few thousand gold to have it ready when u need them but without spending countless hours in this game you wont achive anything, and thats what i appriciate so much about GW2 . i Would love to see yourself Grind countless hours to finish the Skyscale (both ways - Soto and PoF)
Started not long ago to watch your videos and it's HILARIOUS, don't change your humor man, gooood stuff 🔥
One of the reasons Mukluk is a really good guy to do this with is he makes low intensity builds for you at level 80 so you can do good damage without having to play Beethoven
When me and the person I play with most came over from LOTRO to try the game out we to were distracted by all the sparkles. Then we learned a harsh lesson. Technically No place in GW2 is safe. We were emptying inventory in a small town, A TOWN a place with Venders for crying out loud and we were turned into toe jelly on a giant who busted in on us and stomped us into the ground. (I am quoted as saying "Umm, Penny is that a Toe standing next to us, A really big toe"? just before she yelled and we got squashed) And that's how we were introduced to the Dynamic events system. I love this game, and I hate it.
I love your delivery. It makes your observations/jokes even better.
You can rent roller Beatles in base game to do the roller beatle races
I recommend trying them out. They put them in there so people in the base game would try them
This was a great video!
I like how you have no idea why people keep laughing at your throw away jokes but I find them funny as well. Lol
29:23 Totally agreed, and you might find out that Mukluk agrees too; he did "low intensity" guides for all classes after someone asked him about what they should play when they have disability preventing high APM gameplay.
I do really enjoy your videos. I VERY rarely watch +10min vids but I got through this one entirely. Keep it up!
Concerning the Unbreakable Tools: The Cash Shop versions are lame af! You can get way cooler versions through Black Lion Vendors and getting these through just playing is way more satisfying and fun. Just got my full set and loving it.
As an player of this game with over 10k hours and around 1500 dungeon paths compeleted (3-4 more than your average veteran player) 1:04:10 havent seen this error message and i have done that dungeon path aka the story mode of ascalonian catacombs the most never have i ever gotten this message. I think your Roze one of lucky ones who ever have seen this happen... also why havent i gotten this 😮 im so jealous 😅
44:39 mind blown!
life is pay 2 win
25:40 that effect was awesome!
Your sense of humor is fantastic and your creativity and editing are superb, so I hope that you will continue to play GW2 for years to come, and give us many more videos about GW2 to enjoy.
I would love to see how you progress through this game.
i love you and your humor and would be sad to see it neutered. but at least i know why it happens if it does.
55:00 I feel your pain - used to priest heal in in WoW (TBC/Wrath/Cata) - and no matter how often you explained 'healing is line of sight if I cant see you I cant heal you' there was always one who would run out of your sight, pull half the instance/raid, die and then spend the rest of the time abusing you in chat 'cause you didn't keep his ass alive.
I dunno why he says "save for one weapon," because you can definitely cash -> gems -> gold the majority ("generations" 1 and 3, but not 2) of legendary weapons.
I still prefer that the gold seller is the devs and not a billion bots spamming the chat and clogging up servers. It's the better option imo
Its crazy to get death threats for saying buttons dont matter cause most end game builds are just "press MOST of these off cooldown but kind of in more of an order if you really want to"
We do have healers now, esp in raids. However the healer is usually also the tank, so its the tanks own fault if the tank dies.
Yoo this was so good to watch man. Keep em coming!
Just one suggestion. Your camera seemed to be swaying with your movements which was a bit distracting. Felt like I was watching this on a boat.
Besides that, you have earned my sub good ser.
about gamedevs.. they are quite active ingame... I have actually the employee related achievements of "creator" doing raid, fractal and killing them... actually the killing them was accidental... I didn't even know there was one... I was "trebucheting" a tower and missed the wall... saw the numbers, the achievement pop up and me saying in map chat "ANET was on X tower... got achievement" and somehow there was manhunt for half an hour for it in WvW... early days of warclaw lol
Also yeah, they like to check on different social media forms treams to reddit and ask you questions... Actually a friend of mine got bot checked by them... the funny thing, my friend feel being followed... suddenly wrote in chat "Who is there? stop being funny >:(" and Anet pop up, later we asking why he was suddenly silent for a while, he became besties with the employee, they are mutual friends ingame... He got the PVP "kill the creator" out of his friendship.
man, your videos are so good I watched yours, mukluks reaction and now this one haha keep it up
I can say from experience that GW2 does have a low barrier of entry, both from my and more importantly, another’s perspective.
If a person with literal brain damage and zero gaming experience can pick up the game and thrive with some tutoring and hand-holding, almost anyone will do well.
As for my disabled self, I get by with low intensity builds, guides, and trying to pick out synergies for builds.
And don’t worry Roze, the original video was perfectly fine.
Mukluk is pretty family friendly, but surprisingly funny
I really loved your video about gw2, thank you so much for making it
Wouldn't change a thing about it.
So I just had to comment about your Twitch chat. I haven't finished the video yet, but I kept seeing that one user talking about the game in... less then a friendly fashion, and now I just need to clarify on one of the things they said.
"Yeah, horizontal Progression main cons: It's easy as shit." Yeah, no. I have had the honor of leading meta events in the most recent expansions, and let me just tell you. Those are not easy at all. If not everyone is pulling their own weight, the chance of failure rises exponentially per person. And by not pulling their weight, that means they need to have some form of rotation. That means not dying to the bright flashing seizure lights that show up everywhere in those metas and insta-kill you if your not paying enough attention to cracks on the ground. The game definitely gets harder, with this last expansion being a prime example as new mechanics(tethering for example) were introduced, and mobs were made to hit harder and be tankier than any previous expansion.
Hell, the legendary challenge mode for the recent Strikes was entirely due to a bug that lead to the strike boss getting so much health that only the best of the best could beat him.
Just as a note, in most cases paying money for stuff isn't using up less time unless if its something like a level boost. You are still using up time to get the money, and the dollar to gem conversion is kinda bad compared to the gold to gem rate. For context, its about 20 U.S. dollars for 1600 gems. Most of the stuff in the gem store costs 2000 gems at minimum. 2000 gems is usually about 1100 gold based on the conversion rate that fluctuates. Technically there is some time conversion, but not that much compared to pretty much any other game I can think of.
Also, the gold to gem conversion isn't just a conversion. If you buy gems with gold, you are technically buying gems from someone who payed really money for them. If you buy gold with gems, your paying real money for the gold someone else farmed. Its a pretty simplified version off it, but this makes it so the conversion rates fluctuate based off of how many people convert in certain directions.
They were actually planning on taking the backstories further, but it ended up being way to hard for them to do so. They would have had to make multiple branching paths, and expansions would have taken more than a couple years to make once they had to account for previous expansions branching paths.
Would love to see you and Muk having a chat live on stream. Would be a great time. Maybe even an interesting debate!
27:00 - The death threats part is just... ugh. People need to get over it. It's not a personal attack. It's an opinion.
However... the part I wanted to respond to is the "do more research". No. Just no. A well designed game should never require you to go outside the game to "research it". People have gotten way too used to that mentality. If a game does such a poor job of introducing you to its own essential mechanics and systems that you have to alt-tab and go googling for a Wiki or whatever... the designers did a poor job. "Just go research it" isn't an argument. It's a cop-out. I'm not talking "meta" or "min/maxing" or recommended builds. I'm talking essential functions and systems in the game.
And in any case, whether or not you feel invincible regardless of what skills you use when, or whether that's a good or bad thing is subjective. It's not "right or wrong". I happen to have had the same impression.. "this all feels awfully easy". Until you get to the later levels and areas (looking at you, Orr) where it becomes ridiculou because enemies become HP sponges, and there's so many of them, that it makes navigating the map a royal pain in the ass. Suggestions I've gotten is "you just have to get your better mounts, and then it's a joke". No. This is an area that released before mounts were added. I'm on a raptor, and navigating Orr is miserable. Nevermind on foot.
Between the awful design of Orr, where it's like the environment artists just clicked a "screw it... throw stuff where-ever" for most of it, and the obnoxious bugs I encountered in back-to-back mission instances in that zone, where companion NPCs that are supposed to be helping me fight just go -poof- and disappear... I've decided I don't even want to go any further. To be clear, the companions aren't getting killed... We're not even fighting when it happens. And they recover once the fight is over anyway. One second they're following along. The next, they're gone. So I get to the finale of the mission and am stomped because I'm completely overpowered.
But anyway... I can't stand the apologetics of people over their favorite game where no one's allowed to criticize it or they sperg out. Get over it. It's a freaking video game.
Not enough GW2 content like what you put out. Please continue doing Guild Wars content. It helps my depression.
I'll agree with your pay-to-win philosophy. GW2 did take specific measures to carefully, meticulously minimize the advantage you get. They deserve praise for it even, and that's about as far as the defense against it can go. Payed advantage exists, fact.
I'd still fight for adding a "but it's optimized" to that statement any day. Serbia, come @ me. 😆😂🤣
Good content, man. Best of luck to you and yours 🍻
(subbed, liked, etc.)
ur comedy is top on ur vids cant wait for more tbh.
Trust me when I say playing through the game the 'intended' way in the order of release is actually the best way.
I started 2 months ago and grinded my way through the story and expansions to finally get the Skyscale and it felt extremely rewarding.
If you plan sticking around with the game, I'm very curious to see what your opinions on the expansions are and how your current opinions on some things will change, because they most likely will.
Hey! New player here, would you Say it's still worth it to invest money into the game considering gw3 anouncement? (I'm only lvl 40 or so, been playing for like 2 weeks.)
@@ssebasgoo Looking into it a bit GW3 was never announced and people misinterpreted.
To my knowledge another full expansion (at least) is confirmed to be in the works after the current one concludes.
It's up to you whether you want to invest your time and money but I certainly got my money's worth over the past few months that I've been playing, I'm sitting at 700 hours and thats 3 months in so that should tell you something haha.
@@ssebasgoo extremely worth it. I started last year and it's been a blast.
Don't worry about the GW3 "announcement" because it really wasn't an official statement. It was a panic pitch from an ANET employee to calm down some stressed out rich people during a business meeting. 😂
And it's also good to know that GW1 still has a healthy playerbase even when the more expansive sequel exists. We can expect the same for GW2 when GW3 eventually releases yeeeeeeeears from now.
@@varkster6860 Ok, thank you very much for your answer my friend. ^^
@@varkster6860 IIRC the most this "anouncement" amounted to was "They mentioned in a meeting that they have started work on GW3." Which means it's probably still years away or might even be something different than a MMO that they are just calling GW3 for now.
You'll love the expansions. Promise. Dont let Heart of Thorns level design overwhelm you.
One day you'll look back at it and be like "gosh that's gorgeous, what an achievement"
you have given me no choice but to subscribe. Been playing gw2 since its release. everything you have said has been right on the money for the most part. This is my kind of humor.
Ah, the Strife Hayes effect
Wow did you miss the room with the Faren clone in season 3? If so you would have a answer to if Messmers can "interact" with clones =D
"Pay to win"
Define win.
Absolutely love your content, please keep it coming!
Ive had this game since launch. I appreciate your style. Subbed. Change as little as possible.
I disagree with the p2w Point. Pw2 imo means, that you win because you used money. But you can not "win". The better player wins. Because skill matters actually far more than money in this game
The thing I disagree with you on is your use of Pay to Win (or perhaps more aptly Pay to Skip/Progress as many might instead call it in this instance since you keep mentioning time). Don't get me wrong, I feel like every single day more and more people use it the way you do ... but I think that loses the original and more egregious meaning. Pay to Win is, traditionally, supposed to relate to a player winning ... over another player. That's why its so offensive to gamers. If you go into some kind of PvP scenario ... lets say a shooter ... and someone else's gun that can only be bought for cash does double the damage of your gun ... you feel horribly cheated and that the game is unfair.
It'd be like if you were watching a baseball/soccer/whatever game on TV, and the team with the rich owner could just stop the game periodically to buy some extra points to put on the scoreboard. On the other hand if someone playing Grand Theft Auto V bought some kind of cheat tool to mod/beat the game ... you wouldn't care. No one would. The same logic should apply to an MMO. If WoW started selling the entire set of Raid loot from their next expansions raid for $50 ... should other WoW players care? I mean why would you ... that only affects them. Oh, or wait? Gear in WoW is used in both PvE and PvP .... in fact in almost all games it does, doesn't it? I guess that's why people get upset (beyond just jealousy I guess?). I guess as a GW2 player and not a WoW player I'm spoiled. PvP in GW2 doesn't use gear, you're always boosted to 80 even from the moment you buy the game and the gear is basically just a bunch of config settings and independent of anything gatherable/buyable. In GW2 we don't care if someone buys gear because it doesn't affect us ... its basically like someone cheating at a single player game (Anyone here old enough to remember buying Game Genies back in the NES/SNES days?)
Anyway, thats my thoughts. GW2 isn't Pay to Win, at worst it's Pay to Skip at worst and I see that as completely different.
Loving your content outside of your p2w point :(.
If you think convenience like bank slots are pay to win even though you can buy them with gold then yeah, the game is pay to win.
In my view it's not but like autism pay to win is a spectrum haha
Otherwise liking your content a lot
Mukluk was wrong on the gems to gold being used to buy stuff, as all generation 1 and generation 3 legendary weapons can be bought off the Trading post with gold.
So you can totally swipe to instantly get full legendary weapons, its just not fun to do that. (gen 2 is different, but arguably you can buy all the expensive materials to make it and get ahead of non paying people)
But as a long term player who came from BDO rofl... the P2W in Gw2 is very easy to ignore, its certainly P2W though
I'll have to disagree for it being pay to win.
Pay to win gives a player an advantage over someone who doesn't buy into the game helping them win. If you go to wvw (cant say pvp as gear there means nothing since a different set of equipment is used) against someone who bought all their gear with gems to gold, and you yourself is in pure exotic, you can beat the dog piss out of them with ease.
But I will agree with anyone who says guild wars 2 is pay for convenience
@@tbull1663 All good! We only disagree only on the semantics, for me pay for convenience is pay to win, pretty much anything that makes it quicker or easier to play the game.
Like I said though i came from BDO where people routinely dropped 20k usd to "win" lol.
GW2 is great at not making any of the pay too win features insurmountable or out of reach for someone who pays zero $.
Not to mention the "winning" for me in GW2 is based off earning and enjoying the process anyway so paying real $ would lessen the whole experience.
@@hollowedout510 Yeah, I also reserve P2W for when you really get an advantage compared to non-payers. Pay to skip or pay for convenience is where GW2 is at when it comes to monetization by microtransactions (which aren't that micro in some games).
@@kaltaron1284 Again all good its just semantics :) it doesnt stop me playing or make me upset, you do get an advantage with p2w in gw2, we could argue for days about how and if it matters and where we draw the line.
but we can pay to get unbreakable tools with volatile glyphs, and we can pay to salvage the most from unidentified gear with various gem store salvaging kits.
Sure you can convert gold to gems but paying real money gives you an advantage instead.
I can't easily pay to deal more damage or pay to rush to the end game however, there are ways sure, but they are all traps(which is another story)
My line is if you can pay to save time, that is an advantage, in a vacuum gw2 fits the bill, compared to other MMOs it barely registers.
I can argue that the pay for convenience can give an advantage over non-paying players.
The main example that comes to mind is the unbreakable gathering tools. If you don’t have to keep replacing the regular tools, you are saved time and gold that can be used more effectively elsewhere. The “win” condition here is that you can now do more of what you want to do instead of tracking down the nearest merchant because your tool broke within a half hour of running around.
Don’t get me wrong, I do see it more as convenience and I use it frequently. Gotta open all the BL chests after all. But it really is defined by what you consider “winning”
You are totally correct that you can simply button mash much of the content. Will you do better if you do a real rotation? Probably. Although in many instances enemies will be dead before you've even finished your opener let alone one full rotation.
Funny thing about the signets. You're playing a Mesmer. One of the elite specialisations is Virtuoso. Guess what 4 (sometimes 5) out of the 5 non-weapon skills are. Signets. (You take the 5th if you need CC and switch 1 or even 2 of the others if you need certain utility instead of damage.
Of course there's more to it as you actively use those (or at least some of them) signets and you have a rotation with weapon swaps and a certain order of skill uses. IF you want to bother with it. Even without your damage is high enough for most content.
I don't think there are any passives in GW2 that don't also have an active part. For some of them the active part isn't important, some others you want to keep on cooldown.
The only thing I really hate in the gemstore are the templates. Those should have been free and in the game from the start.
Gems are currently 0.0125 € or 39 silver 65 copper each. Interestingly there's no discount for larger bundles for the real money option but a little bit for the in-game one.
It's difficult to answer how much gold you can farm as that depends on your favourite activities. Most profitable is probably still high level fractals but I don't know how much you currently make there.
I spend about 7h per week farming raids which nets around 60 gold plus some assorted crap so let's say around 10 gold per hour. That's about 25 gems per hour which would be 0.3125 €. Unless I made a mistake somewhere. So yes, pretty much any job will pay you far more.
I don't agree with you definition of "P2W" although I understand what you're getting at. What you mean is "monetization".
And yes, there are some things in the gemstore that are highly recommended. Unbreakable harvesting tools (preferably with certain animations and bonus loot), bank slots, material storage, possibly character slots if you love alts and multiple builds or need more space.
In some of the later bundles of the game they give you a lvl-80 booster complete with celestial (or selectable?) lvl-80 exotic gear. Not the best pretty close and suitable to explore all content (except high level fractals) if you want to do so. I still prefered to level each closs up to 80 and then unlock the elites step by step. I think I still have 2 or 3 of those boosters.
GW2 is arguably a "Korean MMO". NCsoft owns Arena Net and is Korean.
Genetics can be fun with recessive and dominant genes. An example in humans is eye colour. For example my parents both have brown eyes and so do I. My brother has blue ones. But if you look into our grandparents you will find blue eyes so it makes sense.
It's even worse for the "attitude" of your character than the background choices. At least those are still in the game. The attitude was dropped rather quickly.
Edit: Paragraphs for less "wall of text".
I suppose that even cosmetic boosts are pay to win - you look better, stand out , want to play more. I concede the point.
Your heavily misunderstood meaning of the word "Win" is baffling
Its actually funny you compared gw2 to korean mmos in terms of p2w, because there is a very curious thing that exists - chinese gw2. Its managed by a separate company and has an absurdly higher level of p2w. Learning about it gives a very dramatic picture of "what could've been".
But in terms of western gw2, as a veteran player I dislike most of the "convenience" options, especially the infinite gathering tools and will never buy them out of sheer stubbornness.
Also GW2 is technically somewhat Korean as Arena Net is owned by NCSoft.
27:20 i genuinely cant believe u got death threats for something so true about the game wtf. its not like people make new characters just to stay low level like pre-searing ascalon in original guild wars and leveling in this game is so easy. sucks it happened to you
also 43:20 I'd say that p2w is definitely in gw2 but the amount that you "win" is very miniscule and just ruins the experience for you if you're buying the lvl 80 boost since I think thats the most valuable item to a new player. Even unbreakable tools sound really op but it's 3 uses per node with a durability of 100 so you can farm 33 nodes before replenishing. It's like one the of the last things that you should buy from the store right below Permeant Contracts.
Honestly you miss the mark on the pay to win arguments.
Like there is nothing to win if you pay.
Seems you have a different opinion of what p2w is that I've heard from others.
You need to talk to Mukluk.. Super nice person. His streams r PG. You r absolutely hysterical we watched and we all enjoyed. Thanks for entertainment.
I'm not sure what he means about not being able to buy the best gear, that is true of armor but you can buy a plethora of legendary weapons on the TP, so it definitely can be pay to win if you want it to be.
Also I can't believe you got death threats for this. If people are going to participate in the internet they need to learn to recognise and accept the occasional joke...
Also I wouldn't be mad if Mukluk reacted to this...
subbed because of this
thinging mac address wallies is fishing
finally found the original :)
big fan of these videos 😂😂😂
I myself see the "pay to skip playing" and "pay to win" as two separate categories.
Sure you can just boost instantly to lvl80, buy all the materials to craft ascendeds (you still need to grind the crafting levels) etc. but what did you gain?
Why are you playing the game if you don't want to play it? Only reason I could see one doing it that hard would be to get to play with friends, but even then, unless its fractals, the difference between ascendeds and exotics on a new player is not noticeable. (and exotics are very cheap)
But yeah, cash shops and micro transactions are meh, but I think you didn't even talk about the gambling/loot boxes that are black lion chests, as those are IMO the bigger issue.
and I really don't care since I don't have the income to pay 20€/month subscription, but I'm fine paying 20€/year to buy some new convenience. I dislike sub fees much more than microtransactions, as they force you into the mindset of "I paid for this month, I have to play this month".
Also, yeah Noxxi is one of the best GW2 content creators and she edits videos for Mukluk and others too. You should check some of her vids, they're mostly memes.
It's the difference between skin cancer and bone cancer.
They're both cancer. One's just more bad.
@@JoshSweetvale I feel like the difference between these comparisons is a massive one. How do you think MMORPGs should be monetized?
@@eerolz8758 See, the nice thing about computer programs is that they can be copied an infinite amount of times.
@@JoshSweetvale Yes, but I was specifically talking about MMORPGs. They need active servers. As well as actively being developed to keep an active playerbase.
Yes I know Runescape Classic still has players, but not nearly in the same way.
I'm all for you starting an open source modern MMORPG project, completely volunteer hosted, and I wouldn't mind contributing to that, but I don't think you'll get it to have a significant playerbase.
Also, liking your own comments is gringy af.
i am waiting for muk to react this reaction
I really appreciate you not stepping down on micro transactions regardless of their involvement with the game.
I'm a veteran player who stops for months or years on in and comes back to new content and I personally have bought gems, converted to gold and totally bypassed time gated chores so I can get to relevant end game content where you THEN get the rewards that make you better than the rest of the community.
It is without a doubt pay to win and hardcore GW2 or any other MMORPG fan needs to stop downplaying it like its not because when we as a community do the developer/publisher will feel they can crank that dial and make it worse.
The Raction Inception *intensifies*
reac-eption ^^
You two should just keep on reacting to one anothers reactions forever.
Damn I wanted to subscribe but then I saw the 666 subscriber count and don't want to ruin it..
muk is wrong, you can turn gold into maxing all crafting options and then craft ascended gear from items payed for with gold
You really don't need to buy gold to max crafting skills. There's a very good guide in the net that helps you to level up those skills with minimal gold investment
Sure it’s easy to do, but the fact that a brand new player can drop $100 and complete 500 in every crafting discipline on one character while having them all active in a single session is pay to win
@@elchialde6318 What do you win by doing it? Less content to play? Sounds like a pay to lose to me
you win Time to do other things instead of farming gold to upgrade crafting to be able to craft your ascended/legendary gear
@@elchialde6318 But that's where I disagreed, as farming gold isn't needed that much to level up crafting. The only place where you need ascended gear (and thus crafting skills) is in fractals and if you're interested doing them you can start with exotic gear and get the gold for one max crafting level by playing what you would be playing anyway in a couple days. And anyways to get to the point you'll be doing fractals you've already played the game some time and gathered enough materials so that the required gold amount is miniscule.
I'm not saying one couldn't ease their way to top equipment with money, because ofc no work is always less than some work. I'm just arguing that the difference is not much and the small amount of work required is 1) fun as you wanted to play the game anyway and 2) a lot less than people generally think.
I'd complain a lot more about Griffon expenses myself 😅. With that I'd totally agree gw2 is p2f (pay to fun) 😄
@Roze Resyndicated
i highly recommend you to play a charr warrior of the blood legion (story) and shaman father.
thank me later :D
bs and lati da 4-5 on0x 0000 is literally no write access eosnms
muk 1 of the nicest guy on internet
Sir i will say, i do not agree on your differentiation of Pay2win..... anyway here is a like :)
😂 it gets so out of hand
Maybe you could do reactions of your own old videos and trash them.
So to follow up on that "I wish the backstories you chose stay with you until the lvl 80 story" One path actually DOES do that! Its the Norn story choice about the heirloom that was given away in an unfair challenge that was rigged. You end up meeting the ancestor whos heirloom you ended up losing (which spoilers you help him get a map back that was blessed by the 4 spirits and is used to help cleanse Orr to take down Zoltan I mean Zhaitan, I believe his name is Romke) during the lvl 80 story with Trahearne and apparently there was more to be heard when it came to that story choice itself but Anet decided to update the game and make the interaction less obvious on who you were talking to (You only find out hes your Ancestor towards the end of the mission where you talk with him and he says he hopes you take better care of the map than the heirloom).
I wish all stories did that because when i found out he was the ancestor I was genuinely happy and surprised they brought the backstory back one more time.