Did you ever realise how earth 2 makes you spin the opposite way of the hammer 3 orbs, so from your characters PoV the orbs spin very fast occasionally
My question is why have persisting flames when you have no fire fields with hammer/weaver? It does nothing, so wouldn't Pyromancer's Puissance be better?
When are you hitting the first wheel (3) 0:08 to enable grandefinale in Fire/Air? The logs and SC put it in Air/Earth, but I can't seem to make it working other than pressing 3 on Fire/Air.
Is it important to make sure the orbit skills are activated in the right place in the rotation because I'm struggling with timing them. I always end up lagging behind and have to stay in earth longer than I'd like.
delete this before anet nerfs hammer and then power catalyst, condi tempest will die again, as if they're surprised giving every weapon to everyone isn't gonna be a balance nightmare lmao
@@Nightcrawl7 I prefer sword dagger, hammer might be doing more, I just dont like the way hammer does the damage animations and how consistent that damage is, thats why I use sword dagger as mainset weapons and scepter warhorn as offset for the fights where ranger damage is required and going into melee is not advisable at all (CM's, expecially 100, 99 and 98 second boss). For 97 im strictly in melee range, so I can apply more. Inexperienced groups make cm98 second boss a bit hard because people there rarely apply projectile reflection or absorbtion bubbles. From what Ive tested, I do more damage with the sword dagger combo, I use different sigils on both weapon sets, on sword dagger I run the force bursting respectively, on my offset weapons I use the stacking on kill condition damage sigil on the scepter and bursting on the warhorn, yes, I know it might not be optimal, but this is what works for me, I tested it in all fractals and fractal CM's and It works fine. I also run the Fire elemental elite instead of the meta one, its practically better for me in fractals, since my elemental is alive most of the time dealing damage. Maybe in raids I would run the meta elite, but for fractals I really dont find it that useful for my playstyle. The meta elite locks you in a very long and complex spiral of animations, and if your healer is not quick enough, you may die casting it, or be forced to disrupt it for the sake of surviving.
I honestly wouldn't have minded if they replaced the grand finale to be honest with a unique skill per element. Hammer really really needs a fire field.
looping weave for your convenience
Did you ever realise how earth 2 makes you spin the opposite way of the hammer 3 orbs, so from your characters PoV the orbs spin very fast occasionally
My question is why have persisting flames when you have no fire fields with hammer/weaver? It does nothing, so wouldn't Pyromancer's Puissance be better?
When are you hitting the first wheel (3) 0:08 to enable grandefinale in Fire/Air? The logs and SC put it in Air/Earth, but I can't seem to make it working other than pressing 3 on Fire/Air.
Is it important to make sure the orbit skills are activated in the right place in the rotation because I'm struggling with timing them. I always end up lagging behind and have to stay in earth longer than I'd like.
Would you use it over pistol now that it's out?
Insane gaming from the Ryan Okay Werk
delete this before anet nerfs hammer and then power catalyst, condi tempest will die again, as if they're surprised giving every weapon to everyone isn't gonna be a balance nightmare lmao
full viper/trapper/fractal with torment/earth sigils, fire 111, earth 212, weaver 111
the util expiring right after bench monka
Oh oh, do I see someone having a bit too much fun there? Having good results in this game? Nerfi nerfi
is the number better if you don't loop WS the second time?
going into air is a dps loss so on the golem yes
tysm my Lord
Song is a banger
Hammer would be great but I still prefer playing sword dagger mainset and scepter warhorn offset.
you only have 1 weapon set on ele lol
@@Nightcrawl7which doesnt mean u cannot have 2nd weapon set equipped. You just cant swap in combat.
@@Nightcrawl7 I prefer sword dagger, hammer might be doing more, I just dont like the way hammer does the damage animations and how consistent that damage is, thats why I use sword dagger as mainset weapons and scepter warhorn as offset for the fights where ranger damage is required and going into melee is not advisable at all (CM's, expecially 100, 99 and 98 second boss). For 97 im strictly in melee range, so I can apply more. Inexperienced groups make cm98 second boss a bit hard because people there rarely apply projectile reflection or absorbtion bubbles. From what Ive tested, I do more damage with the sword dagger combo, I use different sigils on both weapon sets, on sword dagger I run the force bursting respectively, on my offset weapons I use the stacking on kill condition damage sigil on the scepter and bursting on the warhorn, yes, I know it might not be optimal, but this is what works for me, I tested it in all fractals and fractal CM's and It works fine. I also run the Fire elemental elite instead of the meta one, its practically better for me in fractals, since my elemental is alive most of the time dealing damage. Maybe in raids I would run the meta elite, but for fractals I really dont find it that useful for my playstyle. The meta elite locks you in a very long and complex spiral of animations, and if your healer is not quick enough, you may die casting it, or be forced to disrupt it for the sake of surviving.
like tempest too high
rip
Beast
ahhh can you smell that? smells like nerf
naaaah actually it's still correct to have that kind of bench if we consider condi druid
We just have to pretend to be weak kekeke 🙈
Persisting flames trait useless in this build.
nope
@@RYANGW2 you don’t have any fire field on hammer
@@Nizmor yes
huge
Что за игра?
Pog 👀
anet: Okay we nerf this.
ele needs to be nerfed
I like how hammer was designed for weaver in mind. With that i mean that they dont have to add additional skills to 3.
I honestly wouldn't have minded if they replaced the grand finale to be honest with a unique skill per element. Hammer really really needs a fire field.