For those who want to play this challenge for themselves, here are the rules RitsyReelz very neatly typed out: Alone Against the Sinister Six Vulture has done it! He has lead his villainous team to corner their hated foe. Spider-Man is completely alone. No allies to help him, no teammates and the Sinister-Six are out for blood. They have HAD it with Spider-Man and they will personally put an end to him. Villain: Sinister-Six Difficulty: Standard, Expert 1 Encounter Deck: Standard, Expert 1, Sinister Six, Sinister Assault (Do NOT place Guerilla Tactics into the deck) Set-Up: Follow standard set up with the listed encounter sets for the encounter deck. Sweapping Guerilla Assault for Sinister Assault. Put into play a "Under Surveillance" on the main scheme. It gains permanent. Allowed Heroes: Spider-Man(Peter Parker) Deck Building Restrictions: NO ALLIES ALLOWED At the start of the game, remove Black Cat from the deck and the game. [Aunt-May is still allowed, as Peter relies on memories/thoughts of her to keep himself strengthened] Rules for the Scenario- Whenever a Minion would be put into play instead discard the minion then - If the villain with the same name is not in play then put the Villain with the matching name into play then draw a new encounter card. If the villain with the same name is already in play they gain the active counter then activate. Example: You draw Doctor Octopus from the Encounter deck. Doctor Octopus villain is not in play. Thus Doctor Octopus is discarded and the Doctor Octopus villain is put into play. Draw a new encounter card. Example 2: You draw Vulture from the Encounter deck/Bring in your Nemesis. Vulture is already in play. Thus Vulture minion is discarded and Vulture Villain gains the active counter then activates. Follow all rules for activation. Do NOT draw another encounter card. Whenever an enemy is defeated, you may either ready your hero or draw 1 card. Spider-Tracer can be attached to Villains for the duration of this scenario. Under Surveillance starts the game attached to the main scheme it gains permanent. This will be TRUEST of solos against Spider-Man's toughest foes, making sure they activate repeatedly and are really breathing down Spider-Man's neck.
I'm going ananas with perfect defense Domino and repurpose - Probability Field on top of repurpose bonus. Totally gonna run almost the same green cards as you at first
Never thought I’d see the day WWF uses tokens. I have been so very used to the standard tokens and seeing you tap to exhaust… it’s like a shadow realm in here. I’m just giving you a hard time. I’ve always enjoyed my tokens from BTST; I hope you enjoy yours
Hahaha, thanks Starwind! The BTST are very nice and I'm starting to get more used to them. I only bust them out for "messy" games where exhausting takes up too much space. In hindsight I could've played this solo match with the standard tokens 😅
Wow I've been playing my favourite scenario in the game wrong apparently. I thought the active counter always moved to the next villain even if they did no damage lol.
Haha yea that one confused me a lot when i first played the SS. Had to look up the official ruling in order to confirm. Fortunately i don’t think it changes too much whether you move turn counter or not!
For those who want to play this challenge for themselves, here are the rules RitsyReelz very neatly typed out:
Alone Against the Sinister Six
Vulture has done it! He has lead his villainous team to corner their hated foe. Spider-Man is completely alone. No allies to help him, no teammates and the Sinister-Six are out for blood. They have HAD it with Spider-Man and they will personally put an end to him.
Villain: Sinister-Six
Difficulty: Standard, Expert 1
Encounter Deck: Standard, Expert 1, Sinister Six, Sinister Assault (Do NOT place Guerilla Tactics into the deck)
Set-Up: Follow standard set up with the listed encounter sets for the encounter deck. Sweapping Guerilla Assault for Sinister Assault. Put into play a "Under Surveillance" on the main scheme. It gains permanent.
Allowed Heroes: Spider-Man(Peter Parker)
Deck Building Restrictions: NO ALLIES ALLOWED
At the start of the game, remove Black Cat from the deck and the game. [Aunt-May is still allowed, as Peter relies on memories/thoughts of her to keep himself strengthened]
Rules for the Scenario-
Whenever a Minion would be put into play instead discard the minion then -
If the villain with the same name is not in play then put the Villain with the matching name into play then draw a new encounter card. If the villain with the same name is already in play they gain the active counter then activate.
Example: You draw Doctor Octopus from the Encounter deck. Doctor Octopus villain is not in play. Thus Doctor Octopus is discarded and the Doctor Octopus villain is put into play. Draw a new encounter card.
Example 2: You draw Vulture from the Encounter deck/Bring in your Nemesis. Vulture is already in play. Thus Vulture minion is discarded and Vulture Villain gains the active counter then activates. Follow all rules for activation. Do NOT draw another encounter card.
Whenever an enemy is defeated, you may either ready your hero or draw 1 card.
Spider-Tracer can be attached to Villains for the duration of this scenario.
Under Surveillance starts the game attached to the main scheme it gains permanent.
This will be TRUEST of solos against Spider-Man's toughest foes, making sure they activate repeatedly and are really breathing down Spider-Man's neck.
I'm going to play this 100% such an awesome custom game concept! Great job Ritzy!
Wooo lmk what aspect/deck you end up using for this challenge!
@@webwarriorfanatic Domino 100% - I'm late to the Domino thing but I'm going hard. I'll definitely go with a thematic spider hero as well
@@gnarlantlers70 hope it goes well 😁😁😂🤞🏻
I'm going ananas with perfect defense Domino and repurpose - Probability Field on top of repurpose bonus. Totally gonna run almost the same green cards as you at first
@@gnarlantlers70 Nice! Probability Field will go wild with Repurpose 🤯
Great game! Very exciting!!
Thanks for watching! I was sweating bullets there for a moment when the Sinister Six kept ambushing me
Never thought I’d see the day WWF uses tokens. I have been so very used to the standard tokens and seeing you tap to exhaust… it’s like a shadow realm in here.
I’m just giving you a hard time. I’ve always enjoyed my tokens from BTST; I hope you enjoy yours
Hahaha, thanks Starwind! The BTST are very nice and I'm starting to get more used to them. I only bust them out for "messy" games where exhausting takes up too much space. In hindsight I could've played this solo match with the standard tokens 😅
Wow I've been playing my favourite scenario in the game wrong apparently. I thought the active counter always moved to the next villain even if they did no damage lol.
Haha yea that one confused me a lot when i first played the SS. Had to look up the official ruling in order to confirm. Fortunately i don’t think it changes too much whether you move turn counter or not!