Green Goblin Head - Part 2 - Intro to Secondary Shapes

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
  • Hi!
    In this second chapter we further refine the main shapes of this headsculpt and also introduce the secondary shapes.
    I strongly recommend using references during the whole sculpting process, but specially moving forward, since we want to capture the muscle and skin tension produced during human expressions.
    This video will be useful for people already sculpting and wondering how to refine shapes and start adding details.
    Thank you for watching and stay tuned for next chapter where I will introduce Fine detail and texturing.

ความคิดเห็น • 5

  • @donsawyer4521
    @donsawyer4521 3 ปีที่แล้ว +1

    I looks so good, it very interesting to watch you form a personality from nothing.

    • @wilcapoeira
      @wilcapoeira  3 ปีที่แล้ว

      Thank you Don, isn’t it cool? The shapes develope and reveal the character in barely 1-2 hours. Then there is always some refinement, texturing, fixings… but this method is fast, easy and results are fantastic.

  • @marss8119
    @marss8119 3 ปีที่แล้ว +1

    Muchas gracias por los tutorales. Si pudieras activar súbtitulos seria fantástico. Un saludo

    • @wilcapoeira
      @wilcapoeira  3 ปีที่แล้ว +1

      Ostras! Creo que lo tengo que hacer cuando lo subo. Siempre se me olvida! Prometo que el próximo los lleva 🙌🏻 gracias!!!

    • @wilcapoeira
      @wilcapoeira  3 ปีที่แล้ว

      Te prometo que lo he intentado jaja los escribiré a mano