[𝗥𝖎𝖒𝗪𝛐𝗿𝐥𝗱] 10 Tips All Players Should Know

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
  • Look, I'll level with you. This video should probably be titled "8 Tips You Already Know, and 2 You Might Not Know" but people will stop reading half way through. At least it's only like 5 minutes long so you can watch it while on the toilet or something. I don't really know what I'm doing anymore. I'm trying to play the Elden Ring DLC but it's been like 2 years so I started a new character so I could gradually work myself up to that skill level again. But then I get tired and I just want to turn it off and eat a smothered burrito.
    00:00 - Intro
    00:27 - #1 The "Best" Armor
    01:06 - #2 The "Best" Weapons
    01:59 - #3 The "Best" Drugs
    02:52 - #4 Fueled Stoves and Smithies
    03:15 - #5 Hydroponics Outdoors
    03:34 - #6 Sun Lamps with Soil
    03:48 - #7 (Royalty) Smoke vs. Turrets
    04:04 - #8 (Royalty) Breach Axe vs. Turrets
    04:20 - #9 (Ideology) Child Labor: Disapproved
    04:37 - #10 (Ideology) Cannibal Platters
    05:07 - Outro
  • เกม

ความคิดเห็น • 22

  • @michaelrichards5340
    @michaelrichards5340 หลายเดือนก่อน +6

    Bro... I didn't know any of these except the smoke thing which I personally use

  • @thezblah
    @thezblah 27 วันที่ผ่านมา +1

    oh dang, I completely overlooked the breach axe as a weapon. this is a gamechanger.

  • @atazare2356
    @atazare2356 หลายเดือนก่อน +3

    Omg that smoke tips, why I ignored it always

  • @slegarrr
    @slegarrr 5 วันที่ผ่านมา

    4:48 You can fully build the Cannibal platter and break it with attacks. It will also drop 120 meat.

  • @mihnea_corso
    @mihnea_corso 22 วันที่ผ่านมา +1

    solid advice

  • @pmqtpqbtmz3956
    @pmqtpqbtmz3956 26 วันที่ผ่านมา +1

    These videos are the best rimworld videos on all of TH-cam. Please keep these up. Maybe go into some common mods like Dubs or Vanilla vehicles expanded

  • @Belchspawn1
    @Belchspawn1 หลายเดือนก่อน +1

    Great video, great tips 😊

  • @DSlyde
    @DSlyde หลายเดือนก่อน +2

    I think theres an argument to be made that the phoenix armor is better than cataphract at high qualities anyway. The higher the values the smaller the difference in sharp and blunt and the heat armor and flammability buffs from phoenix are amazing
    Get it up to legendary and it caps sharp same as cataphract too

    • @theykeeponrising
      @theykeeponrising  หลายเดือนก่อน +1

      NGL I forgot about Phoenix armor

    • @DSlyde
      @DSlyde หลายเดือนก่อน

      @@theykeeponrising yeah being added after the DLC's release and being generally considered a side grade makes forgetting it pretty common. But I still think it's worth pointing out how good it is.
      Plus it's an easy comment for the algorithm 😉

    • @crow1crow1crow
      @crow1crow1crow หลายเดือนก่อน

      @@DSlyde When Phoenix armor was released - in Royalty - it was not really worth to use. That is when most analysis of armor concluded and since there were no changes to item itself nor any new armor introduced, those analysis are not revisited a lot. However, what changed a lot is the environment. With Impid raids, Tesserons (and to some degree other mechs) and the fact that you actually want to use fire against some Anomaly opponents, the relative value of phoenix armor grew a lot - to a degree that indeed a solid argument can be made to use Pheonix over Cataphract. Note that not getting set on fire is massive.

    • @thezblah
      @thezblah 27 วันที่ผ่านมา +1

      honestly I'm a personal believer in locust armor as well. Same thing with phoenix vs cataphract, if your colony is at the point to start pumping out that kind of armor you probably have some way to consistently get legendary quality goods (crafting specialist, tortured artist, etc) so the stats even out and having a jump pack while keeping the utility slot otherwise free is nice. I will admit its way more niche than phoenix armor though. I wouldn't use it on a melee (with a shield belt obv) unless they were like, super traited and gene-modded for melee and damage resist. Jump packs are nice on shooter pawns - though if you're using the cheesy 0.0s aim time sniper or minigun (trigger happy+shooting spec), you want them wearing a bandolier not locust armor. Best use case would probably be on mechanitor pawns that don't have any other good movement options (psycasts, sanguophage jump). You know when I spell it out like that maybe it's not great. When was the last time anyone with a lategame colony cared about recon armor or it's sidegrades?

  • @atazare2356
    @atazare2356 หลายเดือนก่อน +1

    Keep doing that pls

  • @eUGHUGHUEU
    @eUGHUGHUEU หลายเดือนก่อน

    How's penoxyciline useless?

    • @theykeeponrising
      @theykeeponrising  หลายเดือนก่อน

      Penoxycyline protects against only 3 diseases: malaria, plague, and sleeping sickness. You need to have every pawn take 1 dose every 5 days to stay immune. Those diseases are RNG so you have no idea if you'll even see them. And if you do, they are treatable with medicine and a decent doctor.

    • @eUGHUGHUEU
      @eUGHUGHUEU หลายเดือนก่อน

      @@theykeeponrising well and? Suppose I don't want to have 5 of my pawns get constant pain and consciousness debuff for days, I think it's worth the neurotamine - It's not like it's hard to get

    • @thezblah
      @thezblah 27 วันที่ผ่านมา

      @@eUGHUGHUEU penoxyciline is only useful when administered before the illness is contracted, it does nothing when your pawns already have it. So you have to waste neutroamine constantly to feed it to all of your pawns every 5 days. If you've got the setup to waste that much neutro, then you've likely got a good enough hospital setup and enough glitterworld medicine (and possibly psycasts, as well as the moral guide health preach) to have your pawn develop immunity ridiculously fast. The only time I'd say its remotely useful is to have sickly pawns upkeep it or, if you live in the jungle and keep your colony filthy, feed it to your doctors so they're at 100% during an outbreak. It'd be more useful if it did something like prevent infections, then you could give it to pawns that took bad injuries or had to have an emergency patch up out in the field. But no, it only applies to 3, rare, letter event diseases while wasting a ton of resources and work.

    • @lancerbrix
      @lancerbrix 15 วันที่ผ่านมา

      In a min-maxing setup, Penoxyciline isn't ideal for the amount of resources it needs. But I always have it in my playthroughs as it can save me a lot of time especially when I don't have a proper infirmary setup just yet. It isn't useless but it's also not a necessity but more of a player preference type of drug.

    • @theprettypetard2524
      @theprettypetard2524 11 วันที่ผ่านมา

      @@theykeeponrising if you live in an area where disease are infrequent you could skip using it but it you are somewhere like a rainforest where those are frequent or if you have sickly pawn it can be a worthwhile investment.